Aurrius

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  1. [ QUOTE ]
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    Level 32: Foot Stomp -- Dmg-I:50(A), Dmg-I:50(39), Dmg-I:50(39), KBDist-I:50(43)

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    :S

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    I think he means that that's the worst slotting possible.
  2. [ QUOTE ]
    It could also be a graphics mod, allowing the player to see the changes, but nobody else in the game.
    Which means you can have electric imps, tech spines etc etc.

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    *wonders why the devs aren't using that for power customization*
  3. Aurrius

    Trash Talk

    All in all, PvP suxx0rz
  4. [ QUOTE ]
    this is kinda off topic

    i was watching a pvp vid of a spine/regen and he had black and purple spines with the green toxic effect. im sure it was just my PC or the vids creater hacked it somehow but for a minute i thought it was a new in game feature that i missed somehow

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    It's the graphics of the guy who shot the video. The spines are also purple-ish here, and I know there's nothing wrong with my graphics card or PC
  5. [ QUOTE ]
    iirc, Katana has an inherent (if almost negligible) bonus to accuracy. That could be completely false, sadly...

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    That's true. Broadsword has the same though.
  6. [ QUOTE ]
    ninjas FTW! I'm huri btw aurrius

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    Ooh! Hello Huri Glad to see yet another Ninjas fan
  7. [ QUOTE ]
    You have Quills and SPine Burst for PvP????

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    You might want to read the topic's title properly. It clearly states 'Back to PvE...'
  8. Every set has its own secondary effects. Stone Melee gets a lot of knockbacks/knockdowns, Energy Melee has chance to stun, Fiery Melee gets extra fire damage over time.

    Dual Blades has its combos and the knockback/knockdown effects. More than enough secondary effects, if you ask me.
  9. Aurrius

    The White Might

    Whoa. Me likey. Do you do requests?
  10. Your lack of IO sets is disturbing.
  11. I might actually respec all my Regen toons (all four of them) and get Moment of Glory...
  12. Ooooh great. And then to think I've just rolled my fourth Regeneration toon *sighs*
  13. [ QUOTE ]
    Enforcer gloves costume piece with Talsorian claw blades... looks totally awesome

    [/ QUOTE ]

    Same.
  14. *hides and prays that having levelled two /Regen Scrappers to 50 and a Ninja Blades/Regen Scrapper to 50 will provide enough knowledge to not gimp this toon...*
  15. [ QUOTE ]
    I wouldn't call an extra 190% regen "a little". Personally I like to have as much as possible and I think that those slots are worth it - definitely much more than those in Integration in DSorrow's build.

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    You're right. You always are.
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    MoG is a decent power which, in the hands of a good player who is aware of it's drawbacks, can be extremely useful. Next!

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    You're right, I know. I just don't like it
  16. [ QUOTE ]
    you dont need hurdle at 49, so i recommend resilience

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    I know. But Hurdle is for concept.
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    Yeah Aurrius your right

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    Aren't I always?
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    All in all, the build's fine. Now level the sucker!

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    Yay!
    [ QUOTE ]
    That's far too much EndRdx in Integration - even one slot is overkill in my opinion. Those slots would be better used in Instant Healing.

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    Instant Healing? I'm not sure if a little more regeneration (and it really is a little) will matter that much...
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    MoG already far surpasses the soft def cap out of the box, so that DefBuff is useless - either a DamRes or RechRdx would be much more useful in the base slot.

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    MoG? MoG? What's that?
  17. [ QUOTE ]
    <QR> It doesn't look good to me.

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    Then be nice and tell me what's bad about it (except the colour)

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    The build looks fine to me with only a couple slot distribution problems.
    Assault for a Regen only needs the default slot for EndRed since you have Quick Recovery and Stamina so a couple of those slots can go elsewhere.

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    I know that, but I had slots left...

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    Fly i think caps its speed with 2 SO's but since you have a Flight enhancer in Swift it will also only need the default slot like Assualt so those slots can go elsewhere too.

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    According to Mids' it isn't at the cap yet.

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    Thats 4 slots you can put into the awful Air Superiority now . Have fun!

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    Fixed that for you
  18. That's exactly what I was afraid of. Though I do think I'll manage with Sting of the Wasp, Flashing Steel, Air Superiority, Apprentice Charm and Ghost-Slaying Axe...
  19. Tell me, please, is this build any good?

    Hero Plan by Mids' Hero Designer 1,30
    http://www.honourableunited.org.uk/mhd.php

    Aelmar Dawnbringer: Level 50 Magic Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Regeneration
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Sting of the Wasp -- Dmg(A), Dmg(3), Dmg(5), Acc(7), Acc(9), RechRdx(50)
    Level 1: Fast Healing -- Heal(A), Heal(46), Heal(48)
    Level 2: Flashing Steel -- Dmg(A), Dmg(3), Dmg(5), Acc(7), Acc(9), RechRdx(23)
    Level 4: Reconstruction -- Heal(A), Heal(11), Heal(11), RechRdx(13), RechRdx(31), RechRdx(31)
    Level 6: Quick Recovery -- EndMod(A), EndMod(15), EndMod(23)
    Level 8: Build Up -- RechRdx(A), RechRdx(39), RechRdx(39)
    Level 10: Dull Pain -- Heal(A), Heal(13), Heal(17), RechRdx(17), RechRdx(34), RechRdx(36)
    Level 12: Air Superiority -- Acc(A)
    Level 14: Fly -- Flight(A), Flight(15), Flight(21)
    Level 16: Integration -- EndRdx(A), EndRdx(37), Heal(37), Heal(37), Heal(45)
    Level 18: The Lotus Drops -- Dmg(A), Dmg(19), Dmg(19), Acc(21), Acc(36), RechRdx(36)
    Level 20: Swift -- Flight(A)
    Level 22: Health -- Heal(A), Heal(48), Heal(48)
    Level 24: Stamina -- EndMod(A), EndMod(25), EndMod(25)
    Level 26: Soaring Dragon -- Dmg(A), Dmg(27), Dmg(27), Acc(29), Acc(29), RechRdx(31)
    Level 28: Instant Healing -- RechRdx(A), RechRdx(40), RechRdx(40)
    Level 30: Divine Avalanche -- DefBuff(A), DefBuff(43), DefBuff(45), Acc(45), Acc(46), RechRdx(46)
    Level 32: Golden Dragonfly -- Dmg(A), Dmg(33), Dmg(33), Acc(33), Acc(34), RechRdx(34)
    Level 35: Hasten -- RechRdx(A), RechRdx(39), RechRdx(40)
    Level 38: Revive -- RechRdx(A)
    Level 41: Focused Accuracy -- EndRdx(A), EndRdx(42), EndRdx(42), ToHit(42), ToHit(43), ToHit(43)
    Level 44: Assault -- EndRdx(A), EndRdx(50), EndRdx(50)
    Level 47: Conserve Power -- RechRdx(A)
    Level 49: Hurdle -- Jump(A)
    ------------
    Level 1: Brawl -- Acc(A)
    Level 1: Sprint -- Run(A)
    Level 2: Rest -- RechRdx(A)
    Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]------------
    [u]Set Bonuses:[u]




    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
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    E1(&amp;()F&amp;2+AJ-`6@&lt;]UJ(N8.,AN?/6$\'7"$PG'K64"UMU8""@H"\=U+,'I4P]0G4P769Q`0$2739'S
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    O+8#4A02!X229%!(15%'DR["R'!U.3(?/*1`4W'L#=K9&gt;$RT]N7VW:+BJ*UFE)4&lt(&amp;*Y8@=+L(.QWM
    DK4?*BPT!#L&gt;.$4&amp;_1D2&amp;%L&lt;?L^+9K.&amp; BKC9\.K?K,)&gt;I&lt;$&gt;H&amp;U24K'7O&lt;*V&amp;C/48L!+!&amp;0C\-MID=N
    !X^(AY#3L`A&gt;`?&lt;&gt;::1IX`0JF`63=3P)G4+HZT)7` B[X2"EO3+&gt;O/M^/9:G7Q=&lt;^8^C&lt;!L=&amp;C&gt;PWN_-
    T*:R4-56Q^,!(2N[&lt;DZR\-F?5&gt;_QNTU&lt;`6G]5#RR#&amp;OE7&lt;/4%E3Y1&gt;9)T8*T\C3U-/N1=;W=:I:.+`I
    S:#Q+H"IY@H+Z:=J"(O,B]R+X(7O3$5&gt;]';5=*+HA&amp;GD]^WF1!:
    |-----------------------------------------------------------------------------|
    </pre><hr />
  20. Congratulations to the winners, and booo my costume was way better
  21. [ QUOTE ]
    (bots/dark rules!)

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    Damn well it does... but I prefer Necromancy or Ninjas myself
  22. Aurrius

    Regan help

    *points to his signature for two guides on Regeneration*