Aurrius

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  1. Aurrius

    first time IO's

    [ QUOTE ]
    [ QUOTE ]
    double posts ftw

    [/ QUOTE ]

    My uber 1337 way of increasing my post count

    [/ QUOTE ]

    Well you said 'instead of tough' but I don't have that and I'm not planning to take it.

    And I'm leveling my claws/regen right now, going to try and get him this build some time.
    But... Mako's Bite also has the +maxHP bonus.. and so does Crushing Impact, but Crushing Impact's is a whopping 5 points less :O would that matter much with multiple sets of those?
  2. Aurrius

    first time IO's

    Changed the build... is it better now, people? Or does it still need improvement?

    Hero Plan by Mids' Hero Designer 1,20
    http://www.honourableunited.org.uk/mhd.php

    The Vibroslash: Level 50 Magic Scrapper
    Primary Power Set: Claws
    Secondary Power Set: Regeneration
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Strike -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(5), Mako-Dam%:50(11), C'ngImp-Acc/Dmg:50(13)
    Level 1: Fast Healing -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(43), Numna-Heal/EndRdx:50(48), Numna-Heal/Rchg:50(48), Mrcl-Rcvry+:40(50)
    Level 2: Slash -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(5), Mako-Dam%:50(9), C'ngImp-Acc/Dmg:50(13)
    Level 4: Reconstruction -- Numna-Heal:50(A), Numna-Heal/Rchg:50(17), Numna-Heal/EndRdx/Rchg:50(17), Numna-EndRdx/Rchg:50(23), Dct'dW-Heal/EndRdx/Rchg:50(25), Dct'dW-Heal/Rchg:50(31)
    Level 6: Spin -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(7), Sciroc-Dmg/Rchg:50(7), Sciroc-Dam%:50(9), M'Strk-Acc/Dmg:50(11), M'Strk-Dmg/Rchg:50(39)
    Level 8: Quick Recovery -- EndMod-I:50(A), EndMod-I:50(23), EndMod-I:50(25)
    Level 10: Follow Up -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(31), C'ngImp-Dmg/Rchg:50(33), C'ngImp-Acc/Dmg/Rchg:50(34), C'ngImp-Acc/Dmg/EndRdx:50(43)
    Level 12: Air Superiority -- Acc-I:50(A)
    Level 14: Fly -- Flight-I:50(A), Flight-I:50(15), Flight-I:50(15)
    Level 16: Integration -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(34), Numna-Heal/EndRdx/Rchg:50(36)
    Level 18: Focus -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(19), Dev'n-Dmg/Rchg:50(19), Dev'n-Acc/Dmg/Rchg:50(21), Thundr-Acc/Dmg:50(21), Thundr-Dmg/Rchg:50(36)
    Level 20: Swift -- Run-I:50(A)
    Level 22: Hurdle -- Jump-I:50(A)
    Level 24: Stamina -- EndMod-I:50(A), EndMod-I:50(34), EndMod-I:50(40)
    Level 26: Eviscerate -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(27), Sciroc-Dmg/Rchg:50(27), Sciroc-Dam%:50(29), M'Strk-Acc/Dmg:50(29), M'Strk-Dmg/Rchg:50(31)
    Level 28: Dull Pain -- Numna-Heal:50(A), Numna-Heal/Rchg:50(36), Numna-Heal/EndRdx/Rchg:50(37), Numna-EndRdx/Rchg:50(39), Dct'dW-Heal/Rchg:50(40), Dct'dW-Heal/EndRdx/Rchg:50(43)
    Level 30: Instant Healing -- Numna-Heal:50(A), Numna-Heal/Rchg:50(37), Numna-Heal/EndRdx/Rchg:50(37), Numna-EndRdx/Rchg:50(39), Dct'dW-Heal/EndRdx/Rchg:50(40), Dct'dW-Heal/Rchg:50(46)
    Level 32: Shockwave -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(33), Posi-Dmg/Rchg:50(33), Posi-Dam%:50(42), Posi-Acc/Dmg/EndRdx:50(48)
    Level 35: Hasten -- RechRdx-I:50(A), RechRdx-I:50(46), RechRdx-I:50(46)
    Level 38: Resilience -- ResDam-I:50(A)
    Level 41: Focused Accuracy -- EndRdx-I:50(A), EndRdx-I:50(42), EndRdx-I:50(42)
    Level 44: Laser Beam Eyes -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(45), Dev'n-Dmg/Rchg:50(45), Dev'n-Acc/Dmg/Rchg:50(45)
    Level 47: Revive -- Numna-EndRdx/Rchg:50(A), Numna-Heal/Rchg:50(50), Numna-Heal/EndRdx/Rchg:50(50)
    Level 49: Health -- RgnTis-Regen+:30(A)
    ------------
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]+12% DamageBuff[*]+34% Enhancement(Accuracy)[*]+24% Enhancement(Heal)[*]+11,3% Enhancement(RechargeTime)[*]+216,9 (18%) HitPoints[*]+MezResist(Immobilize) (Mag 8,8%)[*]+MezResist(Sleep) (Mag 3,3%)[*]+MezResist(Terrorized) (Mag 6,6%)[*]+4,5% Recovery[*]+80% Regeneration[*]+1,58% Resistance(Fire)[*]+1,58% Resistance(Cold)[*]+6,25% Resistance(Negative)[/list]


    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
    |-----------------------------------------------------------------------------|
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    |-----------------------------------------------------------------------------|
    </pre><hr />
  3. Aurrius

    first time IO's

    I'm getting tired of this now... please people, help me with this build!

    What do you think of it?


    Hero Plan by Mids' Hero Designer 1,20
    http://www.honourableunited.org.uk/mhd.php

    The Vibroslash: Level 50 Magic Scrapper
    Primary Power Set: Claws
    Secondary Power Set: Regeneration
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Strike -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(5), Mako-Dam%:50(11), C'ngImp-Acc/Dmg:50(13)
    Level 1: Fast Healing -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(43), Heal-I:50(48), Heal-I:50(48)
    Level 2: Slash -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(5), Mako-Dam%:50(9), C'ngImp-Acc/Dmg:50(13)
    Level 4: Reconstruction -- Numna-Heal:50(A), Numna-Heal/Rchg:50(17), Numna-Heal/EndRdx/Rchg:50(17), Dct'dW-Heal:50(23), Dct'dW-Heal/Rchg:50(25), Dct'dW-Heal/EndRdx/Rchg:50(31)
    Level 6: Spin -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(7), Sciroc-Dmg/Rchg:50(7), Sciroc-Dam%:50(9), M'Strk-Acc/Dmg:50(11), M'Strk-Dmg/Rchg:50(39)
    Level 8: Quick Recovery -- EndMod-I:50(A), EndMod-I:50(23), EndMod-I:50(25)
    Level 10: Follow Up -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(31), C'ngImp-Dmg/Rchg:50(33), C'ngImp-Acc/Dmg/Rchg:50(34), C'ngImp-Acc/Dmg/EndRdx:50(43)
    Level 12: Air Superiority -- Acc-I:50(A)
    Level 14: Fly -- Flight-I:50(A), Flight-I:50(15), Flight-I:50(15)
    Level 16: Integration -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(34), Numna-Heal/EndRdx/Rchg:50(36)
    Level 18: Focus -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(19), Dev'n-Dmg/Rchg:50(19), Dev'n-Acc/Dmg/Rchg:50(21), Thundr-Acc/Dmg:50(21), Thundr-Acc/Dmg/Rchg:50(36)
    Level 20: Swift -- Run-I:50(A)
    Level 22: Hurdle -- Jump-I:50(A)
    Level 24: Stamina -- EndMod-I:50(A), EndMod-I:50(34), EndMod-I:50(40)
    Level 26: Eviscerate -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(27), Sciroc-Dmg/Rchg:50(27), Sciroc-Dam%:50(29), M'Strk-Acc/Dmg:50(29), M'Strk-Dmg/Rchg:50(31)
    Level 28: Dull Pain -- Numna-Heal:50(A), Numna-Heal/Rchg:50(36), Numna-Heal/EndRdx/Rchg:50(37), Dct'dW-Heal:50(39), Dct'dW-Heal/Rchg:50(40), Dct'dW-Heal/EndRdx/Rchg:50(43)
    Level 30: Instant Healing -- Numna-Heal:50(A), Numna-Heal/Rchg:50(37), Numna-Heal/EndRdx/Rchg:50(37), Dct'dW-Heal:50(39), Dct'dW-Heal/Rchg:50(40), Dct'dW-Heal/EndRdx/Rchg:50(46)
    Level 32: Shockwave -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(33), Posi-Dmg/Rchg:50(33), Posi-Dam%:50(42), Posi-Acc/Dmg/EndRdx:50(48)
    Level 35: Hasten -- RechRdx-I:50(A), RechRdx-I:50(46), RechRdx-I:50(46)
    Level 38: Resilience -- ImpSkn-Status:30(A), Aegis-Psi/Status:40(50)
    Level 41: Focused Accuracy -- HO:Cyto(A), HO:Cyto(42), HO:Cyto(42)
    Level 44: Laser Beam Eyes -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(45), Dev'n-Dmg/Rchg:50(45), Dev'n-Acc/Dmg/Rchg:50(45)
    Level 47: Revive -- Numna-EndRdx/Rchg:50(A), Numna-Heal/Rchg:50(50), Numna-Heal/EndRdx/Rchg:50(50)
    Level 49: Health -- RgnTis-Regen+:30(A)
    ------------
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]+12% DamageBuff[*]+34% Enhancement(Accuracy)[*]+11,3% Enhancement(RechargeTime)[*]+216,9 (18%) HitPoints[*]+MezResist(Confused) (Mag 50%)[*]+MezResist(Held) (Mag 50%)[*]+MezResist(Immobilize) (Mag 58,8%)[*]+MezResist(Sleep) (Mag 53,3%)[*]+MezResist(Stun) (Mag 50%)[*]+MezResist(Terrorized) (Mag 56,6%)[*]+4,5% Recovery[*]+80% Regeneration[*]+5,36% Resistance(Fire)[*]+5,36% Resistance(Cold)[*]+6,25% Resistance(Negative)[*]+3% Resistance(Psionic)[/list]


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    </pre><hr />
  4. never had IO sets in the game yet, but what do you people think of this build?



    Hero Plan by Mids' Hero Designer 1,20
    http://www.honourableunited.org.uk/mhd.php

    The Vibroslash: Level 50 Magic Scrapper
    Primary Power Set: Claws
    Secondary Power Set: Regeneration
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Strike <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (3) Mako's Bite - Damage/Endurance: Level 50[*] (5) Mako's Bite - Damage/Recharge: Level 50[*] (11) Mako's Bite - Chance of Damage(Lethal): Level 50[*] (13) Crushing Impact - Accuracy/Damage: Level 50[/list]Level 1: Fast Healing <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (43) Miracle - +Recovery: Level 40[*] (48) Healing IO: Level 50[*] (48) Healing IO: Level 50[/list]Level 2: Slash <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (3) Mako's Bite - Damage/Endurance: Level 50[*] (5) Mako's Bite - Damage/Recharge: Level 50[*] (9) Mako's Bite - Chance of Damage(Lethal): Level 50[*] (13) Crushing Impact - Accuracy/Damage: Level 50[/list]Level 4: Reconstruction <ul type="square">[*] (A) Numina's Convalescence - Heal: Level 50[*] (17) Numina's Convalescence - Heal/Recharge: Level 50[*] (17) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[*] (23) Doctored Wounds - Heal: Level 50[*] (25) Doctored Wounds - Heal/Recharge: Level 50[*] (31) Doctored Wounds - Heal/Endurance/Recharge: Level 50[/list]Level 6: Spin <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (7) Scirocco's Dervish - Damage/Endurance: Level 50[*] (7) Scirocco's Dervish - Damage/Recharge: Level 50[*] (9) Scirocco's Dervish - Chance of Damage(Lethal): Level 50[*] (11) Multi Strike - Accuracy/Damage: Level 50[*] (39) Multi Strike - Damage/Recharge: Level 50[/list]Level 8: Quick Recovery <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (23) Endurance Modification IO: Level 50[*] (25) Endurance Modification IO: Level 50[/list]Level 10: Follow Up <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (31) Crushing Impact - Damage/Endurance: Level 50[*] (33) Crushing Impact - Damage/Recharge: Level 50[*] (34) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (43) Crushing Impact - Accuracy/Damage/Endurance: Level 50[/list]Level 12: Air Superiority <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 14: Fly <ul type="square">[*] (A) Flight Speed IO: Level 50[*] (15) Flight Speed IO: Level 50[*] (15) Flight Speed IO: Level 50[/list]Level 16: Integration <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance: Level 50[*] (34) Numina's Convalescence - Heal: Level 50[*] (36) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[/list]Level 18: Focus <ul type="square">[*] (A) Devastation - Accuracy/Damage: Level 50[*] (19) Devastation - Damage/Endurance: Level 50[*] (19) Devastation - Damage/Recharge: Level 50[*] (21) Devastation - Accuracy/Damage/Recharge: Level 50[*] (21) Thunderstrike - Accuracy/Damage: Level 50[*] (36) Thunderstrike - Accuracy/Damage/Recharge: Level 50[/list]Level 20: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 22: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 24: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (34) Endurance Modification IO: Level 50[*] (40) Endurance Modification IO: Level 50[/list]Level 26: Eviscerate <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (27) Scirocco's Dervish - Damage/Endurance: Level 50[*] (27) Scirocco's Dervish - Damage/Recharge: Level 50[*] (29) Scirocco's Dervish - Chance of Damage(Lethal): Level 50[*] (29) Multi Strike - Accuracy/Damage: Level 50[*] (31) Multi Strike - Damage/Recharge: Level 50[/list]Level 28: Dull Pain <ul type="square">[*] (A) Numina's Convalescence - Heal: Level 50[*] (36) Numina's Convalescence - Heal/Recharge: Level 50[*] (37) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[*] (39) Doctored Wounds - Heal: Level 50[*] (40) Doctored Wounds - Heal/Recharge: Level 50[*] (43) Doctored Wounds - Heal/Endurance/Recharge: Level 50[/list]Level 30: Instant Healing <ul type="square">[*] (A) Numina's Convalescence - Heal: Level 50[*] (37) Numina's Convalescence - Heal/Recharge: Level 50[*] (37) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[*] (39) Doctored Wounds - Heal: Level 50[*] (40) Doctored Wounds - Heal/Recharge: Level 50[*] (46) Doctored Wounds - Heal/Endurance/Recharge: Level 50[/list]Level 32: Shockwave <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage: Level 50[*] (33) Positron's Blast - Damage/Endurance: Level 50[*] (33) Positron's Blast - Damage/Recharge: Level 50[*] (42) Positron's Blast - Chance of Damage(Energy): Level 50[*] (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50[/list]Level 35: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (46) Recharge Reduction IO: Level 50[*] (46) Recharge Reduction IO: Level 50[/list]Level 38: Resilience <ul type="square">[*] (A) Impervious Skin - Status Resistance: Level 30[*] (50) Aegis - Psionic/Status Resistance: Level 40[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (42) Endurance Reduction IO: Level 50[*] (42) Endurance Reduction IO: Level 50[/list]Level 44: Laser Beam Eyes <ul type="square">[*] (A) Devastation - Accuracy/Damage: Level 50[*] (45) Devastation - Damage/Endurance: Level 50[*] (45) Devastation - Damage/Recharge: Level 50[*] (45) Devastation - Accuracy/Damage/Recharge: Level 50[/list]Level 47: Revive <ul type="square">[*] (A) Numina's Convalescence - Endurance/Recharge: Level 50[*] (50) Numina's Convalescence - Heal/Recharge: Level 50[*] (50) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[/list]Level 49: Health <ul type="square">[*] (A) Regenerative Tissue - +Regeneration: Level 30[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]+12% DamageBuff[*]+34% Enhancement(Accuracy)[*]+11,3% Enhancement(RechargeTime)[*]+216,9 (18%) HitPoints[*]+MezResist(Confused) (Mag 50%)[*]+MezResist(Held) (Mag 50%)[*]+MezResist(Immobilize) (Mag 58,8%)[*]+MezResist(Sleep) (Mag 53,3%)[*]+MezResist(Stun) (Mag 50%)[*]+MezResist(Terrorized) (Mag 56,6%)[*]+4,5% Recovery[*]+80% Regeneration[*]+5,36% Resistance(Fire)[*]+5,36% Resistance(Cold)[*]+6,25% Resistance(Negative)[*]+3% Resistance(Psionic)[/list]


    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
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  5. Com'on people be nice and help. I'm waiting for MaX to arrive
  6. Dark Melee is more of a utility set than a full-front damage set like Broadsword or Katana. You get an endurance drain and a minor heal, which seem of little use when you're using Regeneration as your secondary. Although you do get some good attacks like Smite, Shadow Maul and Midnight Grasp. Soul Drain is just great, but the recharge is WAY too long.

    Then we have Claws: a rather good set if you ask me, and now that I have a 34 Claws/Regeneration Scrapper I regret having leveled my Broadsword/Regeneration to 50. Anyway, Claws is quite good in DPS (not burst damage, but its sustained damage is very good!), and you'll get many attacks while leveling up. Follow Up will take some time to get used to, but it rocks. Also, you'll get two ranged attacks (Focus and Shockwave). The nice part of this set is that you can easily keep an enemy permanently on his back by using Focus - Shockwave - Air Superiority. Lovely set. My personal favourite.

    Spines - a good set as well, though I personally don't like it. The Area of Effect master. It has rather good damage, and the spine poison will slow your enemies down by a nice amount. You also get two ranged attacks (Impale and Throw Spines), although both have a rather short range. Also, Spines has Quills, which gives your DPS a nice boost, especially your AoE DPS. Let's see.. Spine Burst, Quills, Ripper, Throw Spines.. nice AoE. Choose this and pwn to hell.


    Personally, if you really want to stick to your Magic origin I'd go for Dark Melee, though Claws is the very best if you ask me.
  7. I was playing around with Mids' hero designer and I came up with this invention origin build for my claws/regen. What do you guys think?


    Hero Plan by Mids' Hero Designer 1,20
    http://www.honourableunited.org.uk/mhd.php

    The Vibroslash: Level 50 Magic Scrapper
    Primary Power Set: Claws
    Secondary Power Set: Regeneration
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Strike <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (3) Mako's Bite - Damage/Endurance: Level 50[*] (5) Mako's Bite - Damage/Recharge: Level 50[*] (11) Mako's Bite - Chance of Damage(Lethal): Level 50[*] (13) Crushing Impact - Accuracy/Damage: Level 50[/list]Level 1: Fast Healing <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (43) Miracle - +Recovery: Level 40[*] (48) Healing IO: Level 50[*] (48) Healing IO: Level 50[/list]Level 2: Slash <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (3) Mako's Bite - Damage/Endurance: Level 50[*] (5) Mako's Bite - Damage/Recharge: Level 50[*] (9) Mako's Bite - Chance of Damage(Lethal): Level 50[*] (13) Crushing Impact - Accuracy/Damage: Level 50[/list]Level 4: Reconstruction <ul type="square">[*] (A) Numina's Convalescence - Heal: Level 50[*] (17) Numina's Convalescence - Heal/Recharge: Level 50[*] (17) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[*] (23) Doctored Wounds - Heal: Level 50[*] (25) Doctored Wounds - Heal/Recharge: Level 50[*] (31) Doctored Wounds - Heal/Endurance/Recharge: Level 50[/list]Level 6: Spin <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (7) Scirocco's Dervish - Damage/Endurance: Level 50[*] (7) Scirocco's Dervish - Damage/Recharge: Level 50[*] (9) Scirocco's Dervish - Chance of Damage(Lethal): Level 50[*] (11) Multi Strike - Accuracy/Damage: Level 50[*] (39) Multi Strike - Damage/Recharge: Level 50[/list]Level 8: Quick Recovery <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (23) Endurance Modification IO: Level 50[*] (25) Endurance Modification IO: Level 50[/list]Level 10: Follow Up <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (31) Crushing Impact - Damage/Endurance: Level 50[*] (33) Crushing Impact - Damage/Recharge: Level 50[*] (34) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (43) Crushing Impact - Accuracy/Damage/Endurance: Level 50[/list]Level 12: Air Superiority <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 14: Fly <ul type="square">[*] (A) Flight Speed IO: Level 50[*] (15) Flight Speed IO: Level 50[*] (15) Flight Speed IO: Level 50[/list]Level 16: Integration <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance: Level 50[*] (34) Numina's Convalescence - Heal: Level 50[*] (36) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[/list]Level 18: Focus <ul type="square">[*] (A) Devastation - Accuracy/Damage: Level 50[*] (19) Devastation - Damage/Endurance: Level 50[*] (19) Devastation - Damage/Recharge: Level 50[*] (21) Devastation - Accuracy/Damage/Recharge: Level 50[*] (21) Thunderstrike - Accuracy/Damage: Level 50[*] (36) Thunderstrike - Accuracy/Damage/Recharge: Level 50[/list]Level 20: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 22: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 24: Stamina <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (34) Endurance Modification IO: Level 50[*] (40) Endurance Modification IO: Level 50[/list]Level 26: Eviscerate <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (27) Scirocco's Dervish - Damage/Endurance: Level 50[*] (27) Scirocco's Dervish - Damage/Recharge: Level 50[*] (29) Scirocco's Dervish - Chance of Damage(Lethal): Level 50[*] (29) Multi Strike - Accuracy/Damage: Level 50[*] (31) Multi Strike - Damage/Recharge: Level 50[/list]Level 28: Dull Pain <ul type="square">[*] (A) Numina's Convalescence - Heal: Level 50[*] (36) Numina's Convalescence - Heal/Recharge: Level 50[*] (37) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[*] (39) Doctored Wounds - Heal: Level 50[*] (40) Doctored Wounds - Heal/Recharge: Level 50[*] (43) Doctored Wounds - Heal/Endurance/Recharge: Level 50[/list]Level 30: Instant Healing <ul type="square">[*] (A) Numina's Convalescence - Heal: Level 50[*] (37) Numina's Convalescence - Heal/Recharge: Level 50[*] (37) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[*] (39) Doctored Wounds - Heal: Level 50[*] (40) Doctored Wounds - Heal/Recharge: Level 50[*] (46) Doctored Wounds - Heal/Endurance/Recharge: Level 50[/list]Level 32: Shockwave <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage: Level 50[*] (33) Positron's Blast - Damage/Endurance: Level 50[*] (33) Positron's Blast - Damage/Recharge: Level 50[*] (42) Positron's Blast - Chance of Damage(Energy): Level 50[*] (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50[/list]Level 35: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (46) Recharge Reduction IO: Level 50[*] (46) Recharge Reduction IO: Level 50[/list]Level 38: Resilience <ul type="square">[*] (A) Impervious Skin - Status Resistance: Level 30[*] (50) Aegis - Psionic/Status Resistance: Level 40[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (42) Endurance Reduction IO: Level 50[*] (42) Endurance Reduction IO: Level 50[/list]Level 44: Laser Beam Eyes <ul type="square">[*] (A) Devastation - Accuracy/Damage: Level 50[*] (45) Devastation - Damage/Endurance: Level 50[*] (45) Devastation - Damage/Recharge: Level 50[*] (45) Devastation - Accuracy/Damage/Recharge: Level 50[/list]Level 47: Revive <ul type="square">[*] (A) Numina's Convalescence - Endurance/Recharge: Level 50[*] (50) Numina's Convalescence - Heal/Recharge: Level 50[*] (50) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[/list]Level 49: Health <ul type="square">[*] (A) Regenerative Tissue - +Regeneration: Level 30[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]+12% DamageBuff[*]+34% Enhancement(Accuracy)[*]+11,3% Enhancement(RechargeTime)[*]+241 (18%) HitPoints[*]+MezResist(Confused) (Mag 50%)[*]+MezResist(Held) (Mag 50%)[*]+MezResist(Immobilize) (Mag 58,8%)[*]+MezResist(Sleep) (Mag 53,3%)[*]+MezResist(Stun) (Mag 50%)[*]+MezResist(Terrorized) (Mag 56,6%)[*]+4,5% Recovery[*]+80% Regeneration[*]+5,36% Resistance(Fire)[*]+5,36% Resistance(Cold)[*]+6,25% Resistance(Negative)[*]+3% Resistance(Psionic)[/list]------------
    [u]Set Bonuses:[u]
    [u]Mako's Bite[u]
    (Strike)<ul type="square">[*] +MezResist(Immobilize) (Mag 3,3%)[*] +20,1 (1,5%) HitPoints[*] +3% DamageBuff[/list][u]Mako's Bite[u]
    (Slash)<ul type="square">[*] +MezResist(Immobilize) (Mag 3,3%)[*] +20,1 (1,5%) HitPoints[*] +3% DamageBuff[/list][u]Numina's Convalescence[u]
    (Reconstruction)<ul type="square">[*] +12% Regeneration[*] +25,1 (1,88%) HitPoints[/list][u]Doctored Wounds[u]
    (Reconstruction)<ul type="square">[*] +MezResist(Terrorized) (Mag 2,2%)[*] +1,26% Res(Fire, Cold)[/list][u]Scirocco's Dervish[u]
    (Spin)<ul type="square">[*] +10% Regeneration[*] +3,13% Resistance(Negative)[*] +9% Enhancement(Accuracy)[/list][u]Multi Strike[u]
    (Spin)<ul type="square">[*] +MezResist(Sleep) (Mag 1,65%)[/list][u]Crushing Impact[u]
    (Follow Up)<ul type="square">[*] +MezResist(Immobilize) (Mag 2,2%)[*] +15,1 (1,13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[/list][u]Numina's Convalescence[u]
    (Integration)<ul type="square">[*] +12% Regeneration[*] +25,1 (1,88%) HitPoints[/list][u]Devastation[u]
    (Focus)<ul type="square">[*] +12% Regeneration[*] +30,1 (2,25%) HitPoints[*] +3% DamageBuff[/list][u]Thunderstrike[u]
    (Focus)<ul type="square">[*] +2% Recovery[/list][u]Scirocco's Dervish[u]
    (Eviscerate)<ul type="square">[*] +10% Regeneration[*] +3,13% Resistance(Negative)[*] +9% Enhancement(Accuracy)[/list][u]Multi Strike[u]
    (Eviscerate)<ul type="square">[*] +MezResist(Sleep) (Mag 1,65%)[/list][u]Numina's Convalescence[u]
    (Dull Pain)<ul type="square">[*] +12% Regeneration[*] +25,1 (1,88%) HitPoints[/list][u]Doctored Wounds[u]
    (Dull Pain)<ul type="square">[*] +MezResist(Terrorized) (Mag 2,2%)[*] +1,26% Res(Fire, Cold)[/list][u]Numina's Convalescence[u]
    (Instant Healing)<ul type="square">[*] +12% Regeneration[*] +25,1 (1,88%) HitPoints[/list][u]Doctored Wounds[u]
    (Instant Healing)<ul type="square">[*] +MezResist(Terrorized) (Mag 2,2%)[*] +1,26% Res(Fire, Cold)[/list][u]Positron's Blast[u]
    (Shockwave)<ul type="square">[*] +2,5% Recovery[*] +1,575% Res(Fire, Cold)[*] +9% Enhancement(Accuracy)[*] +6,25% Enhancement(RechargeTime)[/list][u]Impervious Skin[u]
    (Resilience)<ul type="square">[*] +MezResist(Confused) (Mag 30%), +MezResist(Held) (Mag 30%), +MezResist(Immobilize) (Mag 30%), +MezResist(Sleep) (Mag 30%), +MezResist(Stun) (Mag 30%), +MezResist(Terrorized) (Mag 30%)[/list][u]Aegis[u]
    (Resilience)<ul type="square">[*] +3% Resistance(Psionic), +MezResist(Confused) (Mag 20%), +MezResist(Held) (Mag 20%), +MezResist(Immobilize) (Mag 20%), +MezResist(Sleep) (Mag 20%), +MezResist(Stun) (Mag 20%), +MezResist(Terrorized) (Mag 20%)[/list][u]Devastation[u]
    (Laser Beam Eyes)<ul type="square">[*] +12% Regeneration (Exceeded 5 Bonus Cap)[*] +30,1 (2,25%) HitPoints[*] +3% DamageBuff[/list][u]Numina's Convalescence[u]
    (Revive)<ul type="square">[*] +12% Regeneration (Exceeded 5 Bonus Cap)[*] +25,1 (1,88%) HitPoints[/list]


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  8. Aurrius

    Anchillary Sets

    Take Body Mastery and love it.
    Focused Accuracy is great, and so is Conserve Power. Laser Beam Eyes can be handy as you have no ranged attacks.
  9. Looks very good, can only say one thing:

    if this is for PvP, then why don't you slot your attacks with at least four Mako's Bite enhancements? That set bonus will grant you a total of +9% damage, and isn't that quite important for PvP? The burst damage?
  10. Thank you FireKitty, it's an honour to hear that from you. (I'm serious there).

    And I should've mentioned it, but the slots in my builds are not the actual order I slot them in, it just makes it easier for me to... 'recognise' them when I look at my builder. When I see three heals next to each other and three recharges, and not (for example) recharge, heal, heal, recharge it eases things up a bit. For the eye. I usually slot the recharges in before the heals as well.

    And yes, I used that 'You're a scrapper, don't be a wuss' from your guide. I loved it too much to leave it :P
  11. Oh well. It's my first guide, I can make mistakes :P
  12. [ QUOTE ]
    When it comes to power choices and needs concept wins imo. How to slot them best is another matter cos mostly i dont know anyone conceptually slotting XD. At start of a guide, a statement as to what a build is about could be stated to avoid any further surmising (although doesnt always).

    My BS/regen is having phase shift despite what other guides say! Indigo and a bit of a knives of artemis theme ftw!

    [/ QUOTE ]
    Do whatever you like, enjoying your character is the most important
  13. [ QUOTE ]
    1) You have too many attacks

    [/ QUOTE ]
    It's my own choice, my build. I did what I like.
    [ QUOTE ]
    2) if this is a PvE intended build ( which im guessing your after since the whole whirling sword bit ) then you only need one acc + FA in your attacks. This will allow you to stick 2 rch in your big attacks.

    [/ QUOTE ]
    You might be right there...
    [ QUOTE ]
    3) Swift+Hurdle is a PvP choice (imo) and Health should be taken for a pure PvE build.

    [/ QUOTE ]
    It was a roleplaying and fun choice for me.
    [ QUOTE ]
    4) Quote:"Air Superiority is nice but the other two are rubbish" - Flight is really NOT a rubbish travel power, and coming from someone who's taken teleport on a scrapper, thats hard to swallow, especially coupled with the fact theres no Super Speed in there.

    [/ QUOTE ]
    I wasn't talking about Fly, but Group Fly and Hover for a Scrapper. And besides, it's MY opinion on the matter. Do with it whatever you want, I don't care.
    [ QUOTE ]
    5) Conserve power on a PvE regen...not really needed.

    [/ QUOTE ]
    Ever fought Carnie Ring Mistresses with a Broadsword/Regeneration Scrapper? Or very tough arch-villains or giant monsters?
    [ QUOTE ]
    6) Taking an entire power pool for assualt only is a waste (imo)

    [/ QUOTE ]
    My own choice, and it was an experiment. I like it. Besides, I didn't need another power pool anyway.

    [ QUOTE ]
    Sorry to be overly critical, but BS/reg is one of the best powerset based toons in the game for building a great PvP toon that fares well in PvE too. Other builds you have to make a choice, pvp or pve, but with BS/reg you CAN have both, but im afraid with those power choices, you havent achieved either.

    Your regen tree is solid though.

    [/ QUOTE ]
    You're not overly critical, I'm glad you're commenting. The build I put in the guide was just the build I'm using right now, and it's the build I'm enjoying with both PvE and roleplaying.
  14. How many times did people say "TAKE BLAZE EARLIER!"? It's your highest damage attack (except for Inferno). Take it at 18, 20 or 22. I'd switch Blazing Bolt for Blaze. For the rest, it looks pretty neat.
  15. As I said in the guide, those are my opinions. I'm level 50 now, and I have enough survivability without Parry. The only reason I took it is because I don't want to get killed too easily. Besides, I didn't know what other power to take.
  16. Welcome to Aurrius' guide to the Broadsword/Regeneration Scrapper!

    This is my very first guide, and I will explain both Broadsword and Regeneration in it.
    Wish me luck!


    I will rate all powers from each power set from 1 to 5 and give an explanation of them, dive into the pool, the ancillary pools and last but not least I’ll give you the build that I am currently using on my level 50 Broadsword/Regeneration/Body Mastery Scrapper named Aurrius Valorum, on the EU Union server.


    [u]Broadsword[u]

    Hack
    Type: Click
    Available: Level 1
    Effect: Melee High damage (lethal), Foe -DEF
    Endurance cost: 8,53
    Recharge: 8 seconds
    Description: Great power. Very high damage (especially at low levels), not that much lower than Disembowel. The animation is very quick, and (as stated earlier) the damage is high, which makes up for the long recharge.
    Recommended slotting: 3xDamage 2xAccuracy 1xRecharge Reduction
    Overall rating: 4

    Slash
    Type: Click
    Available: Level 1
    Effect: Melee Moderate damage (lethal), Foe -DEF
    Endurance cost: 5,2
    Recharge: 4 seconds
    Description: Rather quick attack, useful as a filler at lower levels. I suggest you take this at lower level, and respec Hack in as a replacement at about level 26 (when you have more attacks).
    Recommended slotting: 3xDamage 2xAccuracy 1xRecharge Reduction (if you can afford the slots)
    Overall rating: 3

    Slice
    Type: Click
    Available: Level 2
    Effect: Melee (Cone) Moderate damage (lethal), Foe -DEF
    Endurance cost: 8,53
    Recharge: 6 seconds
    Description: Great power. It has decent damage, a very large cone. What else do you want?
    Recommended slotting: 3xDamage 2xAccuracy 1xRecharge
    Overall rating: 4

    Build Up
    Type: Click
    Available: Level 6
    Effect: Self +100% damage, +20% accuracy
    Endurance cost: 5,2
    Recharge: 90 seconds
    Description: Good power, but necessary for Broadsword.
    Recommended slotting: 3xRecharge Reduction 1-3xToHit buff (if you can afford the slots)
    Overall rating: 3

    Parry
    Type: Click
    Available: Level 8
    Effect: Melee Minor damage (lethal), Self +DEF(Melee, lethal)
    Endurance cost: 4,37
    Recharge: 3 seconds
    Description: Although I personally found it rather useless until the higher levels, most people tend to take this at lower levels (usually at level 8 or 10), because the extra defence helps very nicely against Bosses, Elite Bosses and those kind of things. It gives you extra survivability (especially if you’re secondary is Regeneration).
    Recommended slotting: 1xAccuracy 3xDefence Buff (if you can afford the slots)
    Overall rating: 3

    Confront
    Type: Click
    Available: Level 12
    Effect: Ranged, Foe Taunt
    Endurance cost: --
    Recharge: 3 seconds
    Description: A standard taunt. You shouldn’t be taking this, unless you want to be a tanking Scrapper. Which you are not, since you should take Regeneration as a secondary!
    Recommended slotting: 1xAccuracy
    Overall rating: 1

    Whirling Sword
    Type: Click
    Available: Level 18
    Effect: Melee (PBAoE) Moderate damage (lethal), Foe -DEF
    Endurance cost: 13
    Recharge: 14 seconds
    Description: A very good PBAoE damaging power. Although its radius isn’t that large, it deals slightly more damage than Slice and if you are reasonably good at keeping enemies near you will love this.
    Recommended slotting: 3xDamage 2xAccuracy 1xRecharge Reduction/1xEndurance Reduction (depends on your secondary, can your endurance handle this?)
    Overall rating: 5

    Disembowel
    Type: Click
    Available: Level 26
    Effect: Melee Superior damage (lethal), Foe Knock-up, Foe –DEF
    Endurance cost: 10,2
    Recharge: 10 seconds
    Description: Your awesomeness will take a huge leap here. Disembowel deals great damage on a single target and usually sends them flying through the air. Slot it for damage and recharge and people will start to dislike you.
    Recommended slotting: 3xDamage 2xAccuracy 1xRecharge Reduction/1xEndurance Reduction (depends on your secondary, can your endurance handle this?)
    Overall rating: 5

    Head Splitter
    Type: Click
    Available: Level 32
    Effect: Melee (Cone) Extreme damage (lethal), Foe Knockback, Foe –DEF
    Endurance cost: 13,5
    Recharge: 14 seconds
    Description: Take it, use it, love it. Head Splitter is the epitome of what every Scrapper aspires to be. It deals massive damage to a single target and it can also damage multiple targets in a very, very narrow cone. I recommend attempting to line the enemies up and then using this, then laugh at them suffering. Head Splitter has a greater chance to score a critical strike than the other Broadsword powers.
    Recommended slotting: 3xDamage 2xAccuracy 1xRecharge Reduction/1xEndurance Reduction (depends on your secondary, can your endurance handle this?)
    Overall rating: 5



    [u]Regeneration[u]

    Fast Healing
    Type: Auto
    Available: Level 1
    Effect: +75% regeneration
    Endurance Cost: --
    Recharge: --
    Description: You have no choice but to take this. It’s a nice power, and can really reduce your downtime between fights.
    Recommended slotting: 3xHeal (if you can afford the slots)
    Overall rating: 3

    Reconstruction
    Type: Click
    Available: Level 2
    Effect: Self 25% heal, Res(toxic)
    Endurance Cost: 10,4
    Recharge: 60 seconds
    Duration: 60 seconds
    Description: One of the best self heals in the game. Triple slot it for both heal and recharge reduction, and you’ll have a 50% heal every 30 seconds. Increases your survivability by a massive amount.
    Recommended slotting: 3xHeal 3xRecharge Reduction
    Overall rating: 5

    Quick Recovery
    Type: Auto
    Available: Level 4
    Effect: +30% recovery
    Endurance Cost: --
    Recharge: --
    Description: Take it, love it.
    Recommended slotting: 3xEndurance Modification
    Overall rating: 5

    Dull Pain
    Type: Click
    Available: Level 10
    Effect: Self +40% max HP, 40% heal
    Endurance Cost: 10,4
    Recharge: 360 seconds
    Duration: 120 seconds
    Description: Although some people can go without it, I highly recommend you take it. It’s great for mitigating an alpha strike of any sort. Dull Pain will increase your maximum HP and also heal you in such way that you will have the same percentage of health with your new maximum HP as you did before.
    Recommended slotting: 3xHeal 3xRecharge Reduction (if you can afford the slots, one or two Recharge Reductions are alright as well)
    Overall rating: 4

    Integration
    Type: Toggle
    Available: Level 16
    Effect: Self +Res(Knockback, Disorient, Hold, Sleep, Immobilize), +150% regeneration
    Endurance Cost: 0,26 endurance per second
    Recharge: 10 seconds
    Description: As you noticed, this is your status resistance toggle. It also gives you a very good portion of regeneration. Take it, love it.
    Recommended slotting: 3xHeal 1-2xEndurance Reduction (if you can afford the slots)
    Overall rating: 4

    Resilience
    Type: Auto
    Available: Level 20
    Effect: Self +Res(Disorient, smashing, lethal, toxic)
    Endurance Cost: --
    Recharge: --
    Description: This is an auto power which gives you very minor resistance to smashing, lethal and toxic damage. The good thing about it is that it gives you resistance against Disorients, meaning that all Disorient effects on you will have their duration shortened by a huge amount. Example: if you use an Awaken, you will be Disoriented for about a second, instead of the usual 10 seconds, or whatever it is. This is a very debatable power. You probably won’t notice a difference if you don’t fight enemies with a lot of stuns, or if you don’t use Awakens. Only take it if you have spare power slots.
    Recommended slotting: 1xResistance
    Overall rating: 2

    Instant Healing
    Type: Click
    Available: Level 28
    Effect: Self +800% regeneration
    Endurance Cost: 10,4
    Recharge: 650 seconds
    Duration: 90 seconds
    Description: Godmode. Most enemies won’t be able to hit through your massive regeneration, and many people consider this the godmode power of Regeneration, instead of Moment of Glory. Activate it in the middle of a tough battle, or right before that battle. Don’t use it right before dying, because it won’t save you from that.
    Recommended slotting: 3xHeal 3xRecharge Reduction
    Overall rating: 5

    Revive
    Type: Click
    Available: Level 35
    Effect: Self resurrection, 75% heal, 50% endurance, 20 second debt protection
    Endurance Cost: --
    Recharge: 300 seconds
    Description: Debatable power, just like Resilience. If you plan on dying a lot, take it. If you don’t plan on dying, don’t take it, or leave it till your late 40s like I did.
    Recommended slotting: 1xRecharge Reduction/Heal
    Overall rating: 1

    Moment of Glory
    Type: Click
    Available: Level 38
    Effect: Self +Res(All damage but psionics), +Def (All damage but psionics), +recovery, -HP, -regeneration
    Endurance Cost: 2,6
    Recharge: 1000 seconds
    Duration: 195 seconds
    Description: The pinnacle of what Regeneration should NOT be. This power gives you ‘good’ defence and resistance (if slotted right), but it lowers your hit points to about 20% and makes you unable to regenerate health or heal. Some people love it, some don’t. I don’t. I found that enemies hit through it way too easily, and the damage resistance doesn’t help when you only have a couple of hundred hit points left.
    Recommended slotting: 1xResistance 1-3xRecharge Reduction (if you can afford the slots) 1-3xDefence (if you can afford the slots)
    Overall rating: 2



    [u]Power pools[u]
    Don’t worry, these are just my opinions. If you like a pool that I don’t, feel free to take it by any means.

    Concealment
    Although it can be nice to be able to stealth allies, or be stealthed yourself, I personally don’t like it and I don’t recommend it. You’re a Scrapper, don’t be a wuss.

    Fighting
    Boxing and Kick are worthless, the +Res and +Def from Tough and Weave can be handy if you don’t think your survivability is high enough (for example, when you’re Regeneration like I suggested and you think you need more smashing/lethal resistance or defence).

    Fitness
    Recommended for any build, even for a Regeneration build. The +recovery for Stamina adds up nicely with Quick Recovery. And if you’re Broadsword, Dark Melee or any other endurance-heavy build, both Quick Recovery and Stamina are a must.

    Flight
    Me likey, but slow. Air Superiority is nice but the other two are rubbish. Take Fly if you want to as your travel power.

    Leadership
    Can be useful for both PvE and PvP, with some extra damage (nice for allies), accuracy and perception. Don’t bother picking up Maneuvers or Vengeance, unless you do the Statesman’s Task Force each day and people die a lot. If you’re Regeneration, you can take the extra hit on your endurance with relative ease.

    Leaping
    Very nice travel power, and Combat Jumping gives you a little defence and a bit of extra jumping height/speed. Jump Kick isn’t worth a thing, and Acrobatics is handy if you don’t have knockback protection (basically, if you have Dark Armour).

    Medicine
    Only take it if you’re Invulnerability or Super Reflexes.

    Presence
    Do I really have to waste words on this pool? Yes? Alright... rubbish. You don’t want to control the opponent. You’re a Scrapper, all you want is to kill kill kill!

    Speed
    Super Speed is a decent travel power, very fast, though the lack of height bothers me. Hasten is a must for a Broadsword/Regeneration build, and I recommend it for any build.

    Teleportation
    My travel power of choice for a /Regeneration build with Quick Recovery and Stamina. Very fast, though a direct pain in the [censored] with lag. Recall Friend is very team-friendly. Teleport Foe can be handy for pulling, and Team Teleport is just… well, a waste of a power slot.


    [u]Ancillary pools[u]
    I have to admit that I have no experience at all with both Darkness Mastery and Weapons Mastery, but I do love Body Mastery. It’s also the Ancillary pool I recommend.

    Conserve Power: good if you have endurance issues, and it’s great against Malta Sappers or Carnie Ring Mistresses.
    Focused Accuracy: take it, love it. It’s quite heavy on the endurance, but the +perception and +accuracy make up for it.
    Laser Beam Eyes: if you want another attack, take it. It’s a nice combination with Focus (from Claws) or Impale (Spines).
    Energy Torrent: no comment…


    [u]Sample build[u]

    Here you have Aurrius Valorum’s current PvE build, as I never PvP I don’t have a PvP build hanging around. Good luck!

    Hero Plan by Mids' Hero Designer 1,153
    http://www.onthejazz.co.uk/hu/mhd.php

    Aurrius Valorum: Level 50 Magic Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Regeneration
    Power Pool: Teleportation
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Hack -- Dmg(A), Dmg(3), Dmg(5), Acc(7), Acc(9), RechRdx(11)
    Level 1: Fast Healing -- Heal(A), Heal(40), Heal(43)
    Level 2: Slice -- Dmg(A), Dmg(3), Dmg(5), Acc(7), Acc(9), RechRdx(11)
    Level 4: Reconstruction -- Heal(A), Heal(13), Heal(13), RechRdx(15), RechRdx(15), RechRdx(17)
    Level 6: Build Up -- RechRdx(A), RechRdx(37), RechRdx(37)
    Level 8: Quick Recovery -- EndMod(A), EndMod(25), EndMod(25)
    Level 10: Dull Pain -- Heal(A), Heal(34), Heal(36), RechRdx(36), RechRdx(36), RechRdx(37)
    Level 12: Recall Friend -- Range(A)
    Level 14: Teleport -- Range(A), Range(45), Range(45)
    Level 16: Integration -- Heal(A), Heal(17), Heal(23), EndRdx(45)
    Level 18: Whirling Sword -- Dmg(A), Dmg(19), Dmg(19), Acc(21), Acc(21), RechRdx(23)
    Level 20: Swift -- Run(A)
    Level 22: Hurdle -- Jump(A)
    Level 24: Stamina -- EndMod(A), EndMod(31), EndMod(31)
    Level 26: Disembowel -- Dmg(A), Dmg(27), Dmg(27), Acc(29), Acc(29), RechRdx(31)
    Level 28: Instant Healing -- Heal(A), Heal(39), Heal(39), RechRdx(39), RechRdx(40), RechRdx(40)
    Level 30: Parry -- Acc(A), DefBuff(46), DefBuff(46), DefBuff(46)
    Level 32: Head Splitter -- Dmg(A), Dmg(33), Dmg(33), Acc(33), Acc(34), RechRdx(34)
    Level 35: Hasten -- RechRdx(A), RechRdx(48), RechRdx(48)
    Level 38: Assault -- EndRdx(A), EndRdx(48)
    Level 41: Focused Accuracy -- EndRdx(A), EndRdx(42), EndRdx(42), ToHit(42), ToHit(43), ToHit(43)
    Level 44: Resilience -- ResDam(A)
    Level 47: Revive -- RechRdx(A), RechRdx(50)
    Level 49: Conserve Power -- RechRdx(A), RechRdx(50), RechRdx(50)
    ------------
    Level 1: Brawl -- Acc(A)
    Level 1: Sprint -- Run(A)
    Level 1: Critical Hit
    Level 2: Rest -- RechRdx(A)


    Big thanks to:
    [u]Cryptic Studios[u] for creating this wonderful game
    [u]Midnight[u] for creating the character builder with accurate and up-to-date data.
    [u]FireKitty[u] for posting this guide to Regeneration for Scrappers.


    [u]Well then, this was Aurrius’ guide to the Broadsword/Regeneration Scrapper! I hope it has helped some of you, and I certainly hope you all have constructive criticism. It was a great pleasure to make... I might do this more often.[u]

    THANK YOU ALL FOR READING THIS!!
  17. Yup, I found that out the hard way. I'm using two builders at the moment, and one says 3swift 1fly is faster, the other one says 1swift 3fly, and when I asked some people in-game, they said that 3swift 1fly is faster. Apparently not.. so I need a respec again.
  18. [ QUOTE ]
    Just my couple of infs worth there, feel free to ignore it at your leisure. Whatever you do tho, have FUN!

    [/ QUOTE ]

    And that's exactly what I'm having with this build, and it's good enough for me

    Thanks anyway, to everyone, for helping me out.
  19. I've had a 33 Archery/Devices Blaster and I have to say that I personally hate them. But I'll do my best to comment the great MaXimillion!

    Anyways:
    - Don't focus too much on Rain of Arrows as a first strike, the damage is close to zero. I'd rather use Blazing Arrow, especially in PvP (which is kind of obvious, isn't it?)
    - Even with those Unique Inventions, would you want to waste those slots on Health?
    - Though Archery damage isn't that great, the +9% damage buff you got there should make it a bit better.
    - Good luck getting all those inventions, get ready for spending your influence.
  20. [ QUOTE ]
    Embrace the pain, go for BS/DA.

    If you want a easy life go regen.

    I currently have a BS/DA @ lvl 11, a BS/INV at lvl 9 and I have deleted a lvl 17 BS/RGN.

    [/ QUOTE ]

    A friend of mine is Broadsword/Dark Armour and he pwns. Well, he does since he has Stamina. He's 46 now.
  21. [ QUOTE ]
    [ QUOTE ]
    The build is mainly for ranged combat. I'm not planning on going into melee, thus the only melee power is Fire Sword Circle.

    [/ QUOTE ]

    Might I ask why?

    [/ QUOTE ]
    Why what? Why ranged?
    Because I like my Blaster to be ranged and not crushed to death in melee And I've played so many melee toons that I want some ranged now.
  22. The build is mainly for ranged combat. I'm not planning on going into melee, thus the only melee power is Fire Sword Circle.
  23. Hero Plan by Mids' Hero Designer 1,151
    http://www.onthejazz.co.uk/hu/mhd.php

    Aurius Sunrider: Level 50 Magic Blaster
    Primary Power Set: Fire Blast
    Secondary Power Set: Fire Manipulation
    Power Pool: Fitness
    Power Pool: Flight
    Power Pool: Medicine
    Power Pool: Speed
    Ancillary Pool: Flame Mastery

    Hero Profile:
    Level 1: Fire Blast -- Dmg(A), Dmg(3), Dmg(5), Acc(9), Acc(13)
    Level 1: Ring of Fire -- Acc(A)
    Level 2: Fire Ball -- Dmg(A), Dmg(3), Dmg(5), Acc(11), EndRdx(13), EndRdx(15)
    Level 4: Flares -- Dmg(A), Dmg(43), Dmg(46), Acc(46), Acc(50)
    Level 6: Rain of Fire -- Dmg(A), Dmg(7), Dmg(7), Acc(9), EndRdx(11), RechRdx(15)
    Level 8: Swift -- Flight(A), Flight(17), Flight(17)
    Level 10: Hover -- EndRdx(A)
    Level 12: Aim -- RechRdx(A), RechRdx(43), RechRdx(43)
    Level 14: Fly -- Flight(A)
    Level 16: Health -- Heal(A)
    Level 18: Blaze -- Dmg(A), Dmg(19), Dmg(19), Acc(23), Acc(23), RechRdx(34)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Stimulant -- EndRdx(A)
    Level 24: Aid Self -- Heal(A), Heal(25), Heal(25), IntRdx(27), IntRdx(27), EndRdx(37)
    Level 26: Build Up -- RechRdx(A), RechRdx(37), RechRdx(40)
    Level 28: Consume -- EndMod(A), EndMod(29), Acc(29), RechRdx(31), RechRdx(31), RechRdx(31)
    Level 30: Fire Breath -- Dmg(A), Dmg(36), Dmg(36), Acc(36), EndRdx(37), EndRdx(50)
    Level 32: Inferno -- Dmg(A), Dmg(33), Dmg(33), RechRdx(33), RechRdx(34), RechRdx(34)
    Level 35: Hasten -- RechRdx(A), RechRdx(46), RechRdx(50)
    Level 38: Fire Sword Circle -- Dmg(A), Dmg(39), Dmg(39), Acc(39), EndRdx(40), EndRdx(40)
    Level 41: Char -- Hold(A), Acc(42), Acc(42), RechRdx(42)
    Level 44: Fire Shield -- EndRdx(A), ResDam(45), ResDam(45), ResDam(45)
    Level 47: Blazing Bolt -- Dmg(A), Dmg(48), Dmg(48), Acc(48)
    Level 49: Rise of the Phoenix -- RechRdx(A)
    ------------
    Level 1: Defiance
    Level 1: Brawl -- Acc(A)
    Level 1: Sprint -- Run(A)
    Level 2: Rest -- RechRdx(A)


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    $-@`

    Made this new build, and me likey.