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Posts
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Joined
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Quote:I can't say much... But this picture should express it:Now for the details, starting on Wednesday, September 19, 2012, all accounts which were previously subscribed as VIP as of September 1st, 2012 will be flagged as VIP for the remainder of the duration, sans recurring billing. Unfortunately we will not be able to flag any accounts that were not VIP as such during this period.
https://www.facebook.com/photo.php?f...type=1&theater -
The trials are occuring at roughly 6pm in America. Not sure which coast. Plus, I am not currently in Australia.
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I'm not sure where you guys have been, but there are Incarnate Trials running almost every night, if not run by me, then run by people I know...
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Well, with the end of the game coming a bit more prematurely than most of us had guessed, some of us were never able to sample certain content. So, I propose making a request in this thread, and helping each other to get the best from this game, and to do all the things you were never able to for one reason or another.
My request:
I am one badge away from earning every badge I can achieve in the game. This badge is the 50 WST Badge. If anyone might be willing to help me with this (From 1 run to the remaining ones), I would be happy to accept you. I have 38 runs left to do, and I don't care if it's a full run or a speed run (Though the later might be preferable). -
Quote:The LFG tab fulfils most of those, other than specifying which zone each contact is inThis is something I would love to see for the contact list.
I would also like to see a tab for all the TF/SF contacts that lists the Zone for the TF/SF contact & the level range for the TF/SF, & to show unlockable TF/SFs contacts (Hess, Hannon & Mortimer Kal) that you havent unlocked yet with a padlock, so that you will know whether or not you have already unlocked them yet on that character. -
As a technicality, the Infernal we have on Primal Earth is implied to have come from Praetoria. There is an equivalent Infernal in Praetoria, presumably from elsewhere, but I think he's been forgotten in favour of every other one...
And likely, there will be one more Praetorian iTrial, but not for a while, theoretically dealing the Praetorian Hamidon. -
Quote:Hi, Makis.
Nice idea, but I'm not sure I'd figure to include detectives in that "Repeatable Content" arc, since they only give missions/content within a certain lvl range. If one exceeds the max range for that Detective, they don't get anything from that contact anymore.
that, and Detectives already have their own tab. -
I'm not sure if this has been covered, but I would like to make a suggestion to remove any contact which gives repeatable contacts (PvP Agents, Borea, Ephram Sha, etc.) to a separate tab from the 'Active' contacts. As each issue seems to bring in at least one new Repeatable Content Contact per side, many of us have a very cluttered Contact list, and it can sometimes be hard to pick out a specific contact from among a huge list...
So, the proposal: Two tabs which separate Contacts under the Contact tab. These tabs would be labelled 'Story Arcs' and 'Repeatable Content'. -
First from Victory to represent! Woot! Got it on 'Medikinetic' - Emp/Psy Defender
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Please remember to fill in your Global, Toon Name and Powersets. Otherwise we won't be able to find you tomorrow.
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Oh, derp. Tuesday the 5th
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We're arranging to do a 'The REALLY Hard Way' attempt on Tuesday, the 5th of June at 6pm, EST. Ideally, we need a lot of Debuff, so if you're interested, let me know and head online at 6pm on Tuesday to join in!
Please put down your Global Name, and the AT and powerset of your toon.
Non-Debuff
1) @Articblade - Medkinetic - Empathy / Psychic Blast Defender
2) @General Lieutenant - Kinetic Frenetic - Kinetic Melee / Shield Brute
3) @Celerity - Celerity - Empathy / Energy Blast Defender
4) @Big Mad Drogo - Big Mad Drogo -
5) @ChadGulzow-Man2 - Alpdruck - Fire/Kinetics Controller
6) @x Orochi x - ??? - Ninja/Dark Mastermind
7) @SadysChick - SadysChick - Energy/Energy Brute
8) @Valdy - Madame Belle - Gravity / Forcefields Controller
9) @Justaris - Tin Mage Mk. V - DA/Elec Tanker
10) @Spatch - Cinnamon Red - Peacebringer
11) @Work Ethic - ??? - Plant / Thorn Assault Dominator
12) @Armani - Incinerator Android - Fire/Fire Blaster
Debuff
1) @War-Nugget - Evaluate - Fire/Cold Corruptor
2) @Catsan - Lilac Time - Plant/Time Controller
3) @E.Normus - Nuke Radiant - Rad/Rad Corruptor
4) @JohnP - Madame Glacia - Cold/Ice Defender
5) @Peppercat - Peppercat - Fire/Therm Controller
6) @Irish.Saint - Guardian of Time - Arch/Time Corruptor
7) @RiverHermit - Rad
8) @Necrotech Master - Ninja / Dark Mastermind
9)
10)
11)
12)
We would like 12 minimum debuff toons, though we won't object to more.
Maybe:
1) @Cylert - Sigurour - Dark Miasma Defender -
We are in need of 9 Debuffers with Hybrid unlocked and slotted.
Please let me know on here, or send an ingame tell to @General Lieutenant -
I'll go. I'll be on Medikinetic (Emp / Psy Defender)
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While a more open world can be nice, I enjoy flying around Praetoria until the Sonic barrier gets me anyway, I don't think it would work well in Paragon City itself. The War Walls are there for a very good, in-game reason: To contain any destruction that occurs in the zone. I can't see them being able to come up with a good reason as to why the walls have come down when there are dozens upon dozens of invasions occurring. Add to that that many people have older machines (The game is almost eight years old, so it stands to reason some computers are that old and playing it still). I can see the open world option being done in the Rogue Islands though. It's odd and irritating to suddenly hit a barrier for no reason.
As for point four... From what I understand, that's what they're slowly starting to do. You aren't necessarily part of a specific faction, but the story lines of the SSA and the Incarnates seems to building to this, to an extent. -
Don't forget to /sign if you like the idea guys
New suggestions that aren't listed are also welcome
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List has been compiled between this thread and the old thread. If you have any further ideas, please let me know and I'll add it to the list
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Will try to compile a list later of potential ideas, but I do see this as being a fun addition.
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The death of a character can be inconvenient, but sometimes it just doesn't fit that your character falls flat on their stomach or back. Instead, an idea could be to have death emotes, which could be tied to costumes in a similar method to the Costume Change emotes.
List of Suggested Death Emotes:
-Ambient Protection. You might be an entity of nature itself, or lose control of your technology, but a protective wall of natural power separates you from the battle. Enemies can't get in, but you can't get out. (Fire wall, ice shield, lightning cage, etc)
-Ascension. The good you've done in life comes to help you now, as you ascend to the heavens. Note: Halo optional. Please purchase with pixie dust, a child's laugh or committing your next child to the religious institute of your choice.
-Backfire. You lose control of your powers, and they backfire. Maybe you have a failsafe or a protective ruin that stops it going all the way though. Maybe.
-Collapsing. Instead of dying, your character is driven to their knees, to a state where they can't do anything but try and rest.
-The Cower. You're not a tough guy, you don't like fighting to the bitter end and you're not above begging for your life. So, when it hurts too much, you just reduce into a cowering stance and are taken out of the game permanently until another player slaps some sense into you or until you visit the hospital.
-Death. The Grim Reaper himself decides to come escort you to the afterlife, descending or ascending to take you to where you deserve to go.
-Disassembling. Your character might be a robot, or an elemental. Regardless, defeat saps them of whatever force keeps their form together, reducing them to a pile of rubble.
-Disintegration. Your character might have been hit by a laser, or maybe they're an ancient spirit summoned through a ritual. Instead of falling to the ground, they turn into a pile of ash until the revival ceremony can be done again.
-Drowning. When Lusca objects a little too much to being cooked with rice, your character might actually be claimed by Davy Jones, until someone can barter to return you to life.
-The Duplicate. You died. No wait, someone who looks like you died... Or was it your clone? Either way, they're dead, and you need to get to the scene ASAP so your team doesn't why you're not waking up.
-Entrapment. Your enemy was able to successfully capture your character, or maybe an enchantment was cast to bind your character at the worst time. Your character is bound and unable to do anything until freed.
-Exorcised. The being within you is exorcised, depriving you of all power. Perhaps a ritual might encourage them back, but maybe you don't want that...
-Exploding. Some characters face defeat by falling down. Your aren't so lucky. A rival may have hit you with proton torpedoes, or they found a self-destruct button, but regardless, everyone should stand clear of your final thoes...
-Fading. Maybe you're a ghost, maybe you're a hologram or maybe you were never there to begin with, but when you're defeated, you simply fade away and disappear. To make it easier for your teammates, you leave a token artefact behind so you can be resurrected, but other than that, you're gone.
-Falling apart. Your undead body just can't stand that much damage, and falls apart until helped. Just make sure your arms don't wrestle each other while you're out of commission.
-The Gypsy Switch. They didn't defeat you. They just THINK they defeated you. You're actually around the corner! Or on the roof! Regardless, you'll come out once a teammate signals the all clear.
-Improbable Death. Murphy has it out for you, as when things are at their worst, they get made worse by an incredibly improbably death. You were fine, until that meteor, anvil or elephant crushed you...
-Mental Breakdown. You could be invincible to pain, but those insults really hurt! You suffer a mental breakdown in the middle of battle, until someone can slap some sense into you, or the hospital shrink can scold your inner child.
-Meltdown. Your power core just overheated, or maybe you have an allergy to water of all things. It doesn't matter when all that remains is a puddle on the floor.
-Normalisation. Maybe your time under the control of another has expired, or the potion wore off, but with it, your powers disappeared, leaving you a weedy, defenceless civilian.
-Personal Forcefield. Your powers act on their own to protect you, creating an impenetrable forcefield in which you can heal.
-Reclamation. Your character sources their powers from a demonic source, or a dimension entity, and defeat might break a clause in the contract. When defeated, you get claimed by this powerful entity, until you can be restored to your rightful plane.
-Shut down. Instead of going unconscious, maybe someone just hit the off switch, or perhaps your character needs to meditate to keep their soul on this plane. Instead of falling over, they slump down, or go into a lotus position until recharged.
-Tag! You're not really fighting seriously, you're just playing around, and you play by your own rules. If the enemy manage to hit you enough times, you admit defeat, shrug and sit down. The rules are pretty clear - once you get tagged for defeat, you can only return to the fight if you're tagged back in by a team-mate or if you leave the mission and start over. Being completely immortal is just that boring, so you need to entertain yourself.
-Tomb Stone. Your character might be immortal, or a shapeshifter, but that doesn't mean they have no sense of humour. When they feel they're defeated, they change into a tombstone, to indicate to their allies that they need some help.
-The Traitor. You don't want to be fighting here. You don't want to be fighting at all! When you suffer one too many hits, you hightail it out of there, until someone can summon you back to the fight, or you have a change of heart.
-The Twitch. Your body has been overloaded, and you fall over. The remaining electricity, or perhaps a nervous tic, means you keep twitching while unconscious.
-Transmogrification. Your character might have a curse, or they are an ancient golem. Defeat in battle turns them into an immobile statue, until they can break free or are energised again. -
Status: Crafted
Price: 2.5 Billion
Level: 50
If you're interested, send me an ingame PM to @Articblade
Thanks! -
I just tend to run whatever the hell I think about. Usually there are badges involved
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Happened exclusively to me during two BAF Trials, at basically the same point. My computer crashed when both the AVs were below 40% HP, kicking me out of the trial, despite being in them up to that point. As a result, I didn't get the end of trial reward. First time I figured was a glitch, but when it happened again right away, that's when I got my nerdrage on...
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No, I'm getting the same issue as well... Kinda frustrating.