xXxenophobe69

Apprentice
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  1. OK... For some odd reason I have a hankerin to make a Vil of some sort... don't know what yet.. leaning twards a stalker for obvious reasons... specificly to hang in BB. Seing how it auto lvls oy to 25.... the new update if I understand correctly gives you access to lvl 30 powers if your exemped to 25... but if not feel free to let me know. But... I was wondering if any one had any good build's and or ideas for a build that would fit the Nich in BB. IO's and what not. Price is no option... just as long as i can grief.. i mean.. hunt some goodie goodies in BB efficiently.
  2. Ok... had a few ppl's ask mer my build n figured i can post it here. So here it is Without and purples/hamis.. and with.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Sin Stoke: Level 50 Natural Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Fiery Melee
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting

    Hero Profile:
    Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def(5), Aegis-ResDam(11), Aegis-ResDam/EndRdx(19), Aegis-ResDam/EndRdx/Rchg(31)
    Level 1: Scorch -- Empty(A)
    Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Def(19)
    Level 4: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(7), Aegis-ResDam(33), Aegis-ResDam/EndRdx(34), Aegis-ResDam/EndRdx/Rchg(34)
    Level 6: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(43)
    Level 8: Active Defense -- RechRdx-I(A), RechRdx-I(9)
    Level 10: Against All Odds -- EndRdx-I(A)
    Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), LkGmblr-Rchg+(13)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
    Level 16: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(46)
    Level 18: Hurdle -- Jump-I(A)
    Level 20: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(21), Numna-Heal/EndRdx(21), Mrcl-Rcvry+(40), RgnTis-Regen+(43)
    Level 22: Stamina -- EndMod-I(A), P'Shift-End%(23), P'Shift-EndMod(23)
    Level 24: Phalanx Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
    Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(48), Oblit-%Dam(48)
    Level 28: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(50)
    Level 30: Boxing -- Empty(A)
    Level 32: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/Rchg(33), Aegis-EndRdx/Rchg(34), Aegis-ResDam/EndRdx/Rchg(37), S'fstPrt-ResDam/Def+(40)
    Level 35: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
    Level 38: Greater Fire Sword -- Hectmb-Dam%(A), Hectmb-Acc/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Dmg/EndRdx(39), Hectmb-Dmg/Rchg(40)
    Level 41: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(50), RedFtn-EndRdx(50)
    Level 44: Build Up -- HO:Membr(A), HO:Membr(45), HO:Membr(45)
    Level 47: Taunt -- Zinger-Taunt/Rchg/Rng(A)
    Level 49: Grant Cover -- HO:Cyto(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet



    aaannnnnddddd without hami/purps


    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Sin Stoke: Level 50 Natural Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Fiery Melee
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting

    Hero Profile:
    Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def(5), Aegis-ResDam(11), Aegis-ResDam/EndRdx(19), Aegis-ResDam/EndRdx/Rchg(31)
    Level 1: Scorch -- Empty(A)
    Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Def(19)
    Level 4: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(7), Aegis-ResDam(33), Aegis-ResDam/EndRdx(34), Aegis-ResDam/EndRdx/Rchg(34)
    Level 6: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(43)
    Level 8: Active Defense -- RechRdx-I(A), RechRdx-I(9)
    Level 10: Against All Odds -- EndRdx-I(A)
    Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), LkGmblr-Rchg+(13)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
    Level 16: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(46)
    Level 18: Hurdle -- Jump-I(A)
    Level 20: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(21), Numna-Heal/EndRdx(21), Mrcl-Rcvry+(40), RgnTis-Regen+(43)
    Level 22: Stamina -- EndMod-I(A), P'Shift-End%(23), P'Shift-EndMod(23)
    Level 24: Phalanx Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
    Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(48), Oblit-%Dam(48)
    Level 28: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(50)
    Level 30: Boxing -- Empty(A)
    Level 32: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/Rchg(33), Aegis-EndRdx/Rchg(34), Aegis-ResDam/EndRdx/Rchg(37), S'fstPrt-ResDam/Def+(40)
    Level 35: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
    Level 38: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Dmg/EndRdx/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(40)
    Level 41: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(50), RedFtn-EndRdx(50)
    Level 44: Build Up -- GSFC-ToHit/Rchg(A), RechRdx-I(45), GSFC-Rchg/EndRdx(45)
    Level 47: Taunt -- Zinger-Taunt/Rchg/Rng(A)
    Level 49: Grant Cover -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet



    There ya go... From start to finish the besd damn tanker I've ever used... Have at.
  3. OK. atempt # 1...

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Gidget : Level 50 Magic Mastermind
    Primary Power Set: Thugs
    Secondary Power Set: Force Field
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Call Thugs -- BldM'dt-Acc:50(A), BldM'dt-Acc/Dmg:50(3), BldM'dt-Dmg/EndRdx:50(3), BldM'dt-Acc/EndRdx:50(7), BldM'dt-Acc/Dmg/EndRdx:50(9), BldM'dt-Dmg:50(9)
    Level 1: Force Bolt -- Acc-I:50(A), Acc-I:40(11), EndRdx-I:50(46)
    Level 2: Deflection Shield -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(5), LkGmblr-Def/EndRdx:50(11), LkGmblr-Def/EndRdx/Rchg:50(45)
    Level 4: Insulation Shield -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(5), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def/EndRdx/Rchg:50(46)
    Level 6: Equip Thugs -- EndRdx-I:50(A), EndRdx-I:50(7)
    Level 8: Combat Jumping -- LkGmblr-Rchg+:50(A)
    Level 10: Hurdle -- Jump-I:50(A)
    Level 12: Call Enforcer -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Acc/Dmg/EndRdx:50(13), SvgnRt-Acc/Dmg:50(13), SvgnRt-Acc/Dmg/EndRdx:50(27), DefBuff-I:50(33), DefBuff-I:50(33)
    Level 14: Maneuvers -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(15), RedFtn-Def/EndRdx:50(15), EndRdx-I:50(40)
    Level 16: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(17), Zephyr-ResKB:50(17)
    Level 18: Gang War -- RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(19), C'Arms-+Def(Pets):30(31), SvgnRt-PetResDam:50(34), EdctM'r-PetDef:40(36)
    Level 20: Dispersion Bubble -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(21), LkGmblr-EndRdx/Rchg:50(21), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Def:50(43), LkGmblr-Rchg+:50(43)
    Level 22: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(23), Mrcl-Heal:40(23)
    Level 24: Stamina -- P'Shift-End%:50(A), EndMod-I:50(25), EndMod-I:50(25)
    Level 26: Call Bruiser -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(27), BldM'dt-Acc/EndRdx:50(31), BldM'dt-Acc/Dmg/EndRdx:50(34), BldM'dt-Acc:50(34), BldM'dt-Dmg:50(37)
    Level 28: Repulsion Field -- KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(29), KinCrsh-Rchg/KB:50(29), KinCrsh-Rechg/EndRdx:50(37), KinCrsh-Dmg/EndRdx/KB:50(40), KinCrsh-Acc/Dmg/KB:50(43)
    Level 30: Tactics -- GSFC-ToHit:50(A), GSFC-ToHit/EndRdx:50(31), GSFC-Rchg/EndRdx:50(37), GSFC-ToHit/Rchg/EndRdx:50(39), AdjTgt-ToHit/EndRdx:21(46)
    Level 32: Upgrade Equipment -- EndRdx-I:50(A), EndRdx-I:50(33)
    Level 35: Repulsion Bomb -- Stpfy-KB%:50(A), Stpfy-Acc/Rchg:50(36), FrcFbk-Rchg/EndRdx:50(36), Stpfy-Acc/EndRdx:50(42)
    Level 38: Force Bubble -- EndRdx-I:50(A), EndRdx-I:50(39), EndRdx-I:50(39)
    Level 41: Assault -- EndRdx-I:50(A), EndRdx-I:50(42), EndRdx-I:50(42)
    Level 44: Personal Force Field -- LkGmblr-Rchg+:50(A), RechRdx-I:50(45), RechRdx-I:40(48)
    Level 47: Scorpion Shield -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(48), RedFtn-Def/EndRdx:50(48)
    Level 49: Mace Beam Volley -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Acc/Dmg:50(50), Ragnrk-Acc/Dmg/Rchg:50(50), Ragnrk-Acc/Rchg:50(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth:50(A)
    Level 2: Rest -- Empty(A)
    Level 1: Supremacy
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]10% Defense[*]9.06% Defense(Fire)[*]9.06% Defense(Cold)[*]5.31% Defense(Energy)[*]5.31% Defense(Negative)[*]10.6% Defense(Ranged)[*]12.5% Defense(AoE)[*]45% Enhancement(RechargeTime)[*]27% Enhancement(Accuracy)[*]5% FlySpeed[*]57.2 HP (7.13%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -7)[*]Knockup (Mag -7)[*]MezResist(Held) 2.75%[*]MezResist(Sleep) 2.75%[*]MezResist(Stun) 3.3%[*]18.5% (0.31 End/sec) Recovery[*]56% (1.88 HP/sec) Regeneration[*]12.5% Resistance(Smashing)[*]10% Resistance(Lethal)[*]10% Resistance(Fire)[*]10% Resistance(Cold)[*]10% Resistance(Energy)[*]10% Resistance(Negative)[*]10% Resistance(Toxic)[*]13.1% Resistance(Psionic)[*]8% RunSpeed[/list]------------
    [u]Set Bonuses:[u]
    [u]Blood Mandate[u]
    (Call Thugs)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] 1.88% Defense(Fire,Cold), 0.94% Defense(AoE)[*] MezResist(Stun) 1.65%[*] 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Luck of the Gambler[u]
    (Deflection Shield)<ul type="square">[*] 10% (0.34 HP/sec) Regeneration[*] 9.04 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] 7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
    (Insulation Shield)<ul type="square">[*] 10% (0.34 HP/sec) Regeneration[*] 9.04 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] 7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
    (Combat Jumping)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Blood Mandate[u]
    (Call Enforcer)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[/list][u]Sovereign Right[u]
    (Call Enforcer)<ul type="square">[*] MezResist(Sleep) 2.75%[/list][u]Luck of the Gambler[u]
    (Maneuvers)<ul type="square">[*] 10% (0.34 HP/sec) Regeneration[/list][u]Blessing of the Zephyr[u]
    (Super Jump)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] Knockback Protection (Mag -4)[/list][u]Call to Arms[u]
    (Gang War)<ul type="square">[*] 5% Defense[/list][u]Sovereign Right[u]
    (Gang War)<ul type="square">[*] 10% Resistance(All)[/list][u]Edict of the Master[u]
    (Gang War)<ul type="square">[*] 5% Defense[/list][u]Luck of the Gambler[u]
    (Dispersion Bubble)<ul type="square">[*] 10% (0.34 HP/sec) Regeneration[*] 9.04 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[*] 3.13% Resistance(Psionic)[*] 7.5% Enhancement(RechargeTime)[/list][u]Miracle[u]
    (Health)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[/list][u]Blood Mandate[u]
    (Call Bruiser)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] 1.88% Defense(Fire,Cold), 0.94% Defense(AoE)[*] MezResist(Stun) 1.65%[*] 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Kinetic Crash[u]
    (Repulsion Field)<ul type="square">[*] 3% RunSpeed[*] 2.5% Resistance(Smashing)[*] Knockback Protection (Mag -3)[*] 6% (0.2 HP/sec) Regeneration[*] 7.5% Enhancement(RechargeTime)[/list][u]Gaussian's Synchronized Fire-Control[u]
    (Tactics)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 15.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[/list][u]Stupefy[u]
    (Repulsion Bomb)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 15.1 HP (1.88%) HitPoints[/list][u]Luck of the Gambler[u]
    (Personal Force Field)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
    (Scorpion Shield)<ul type="square">[*] 10% (0.34 HP/sec) Regeneration[/list][u]Positron's Blast[u]
    (Mace Beam Volley)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[/list][u]Ragnarok[u]
    (Mace Beam Volley)<ul type="square">[*] 4% (0.07 End/sec) Recovery[/list]
  4. OK.. i lied.. far to lazy.. any one wanna throw one out here so we can nit pick?..lol
  5. xXxenophobe69

    /Regen Help

    Heres my throw on BS/Regen.. any takes ?

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]
  6. You got dat build JupiterMoon?... any one..lol... Id be damned if I cant find any thing on this combo in the whole of the internetz...lol. Has any one ever played one of these.. let alone IO'd them?... hmm.. Whell I guess I'll throw some thing together and toss it on here and hope for construction on the fly... Are they bad? Is that why no one plays dem?
  7. Shes like mid 20's right now. So probly a high lvl build. (end)
  8. Any IO slotted builds for this AT out there?
  9. I made a Thug/Bubbla' a while back... and I just started playing her again recently. Was wondering If any one has a decent build for this combo? I cant find one any where.
  10. lvl 15 so far and loving it... this might be as uber fun as I thought.
  11. slight change.. swapd out o2 for a 1 slot hover with a 7.5 lotg. I like hovering about in combat.. makes me all the harder to et to..
  12. Well.. here she is. I took your build, tweeked it to my play atyle,or whta i think she will be. read a lil more and changed a few things. What do ya think...

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Magic Controller
    Primary Power Set: Plant Control
    Secondary Power Set: Storm Summoning
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Teleportation
    Ancillary Pool: Ice Mastery

    Hero Profile:
    Level 1: Strangler <ul type="square">[*] (A) Lockdown - Accuracy/Hold: Level 30[*] (3) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 30[*] (7) Thunderstrike - Accuracy/Damage/Endurance: Level 30[*] (25) Thunderstrike - Damage/Endurance/Recharge: Level 30[*] (29) Thunderstrike - Accuracy/Damage: Level 50[*] (42) Thunderstrike - Damage/Endurance: Level 50[/list]Level 1: Gale <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 2: Roots <ul type="square">[*] (A) Trap of the Hunter - Accuracy/Recharge: Level 50[*] (3) Trap of the Hunter - Immobilize/Accuracy: Level 50[*] (5) Trap of the Hunter - Accuracy/Immobilize/Recharge: Level 50[*] (7) Trap of the Hunter - Endurance/Immobilize: Level 50[*] (29) Trap of the Hunter - Accuracy/Endurance: Level 50[*] (40) Positron's Blast - Chance of Damage(Energy): Level 50[/list]Level 4: Snow Storm <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (5) Endurance Reduction IO: Level 50[*] (46) Impeded Swiftness - Chance of Damage(Smashing): Level 30[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 8: Seeds of Confusion <ul type="square">[*] (A) Malaise's Illusions - Chance of Damage(Psionic): Level 50[*] (9) Malaise's Illusions - Accuracy/Recharge: Level 50[*] (9) Malaise's Illusions - Accuracy/Confused/Recharge: Level 50[*] (11) Malaise's Illusions - Accuracy/Endurance: Level 50[*] (13) Malaise's Illusions - Endurance/Confused: Level 50[*] (15) Coercive Persuasion - Contagious Confusion: Level 50[/list]Level 10: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (11) Recharge Reduction IO: Level 50[/list]Level 12: Steamy Mist <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[*] (13) Luck of the Gambler - Defense/Endurance: Level 50[*] (15) Luck of the Gambler - Defense/Endurance/Recharge: Level 50[*] (31) Luck of the Gambler - Defense: Level 50[*] (43) Impervium Armor - Psionic Resistance: Level 40[*] (46) Impervium Armor - Resistance: Level 40[/list]Level 14: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (23) Numina's Convalescence - Heal: Level 50[/list]Level 16: Freezing Rain <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (17) Recharge Reduction IO: Level 50[*] (17) Achilles' Heel - Chance for Res Debuff: Level 20[*] (42) Positron's Blast - Chance of Damage(Energy): Level 50[*] (45) Touch of Lady Grey - Chance for Negative Damage: Level 30[/list]Level 18: Vines <ul type="square">[*] (A) Lockdown - Accuracy/Hold: Level 50[*] (19) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50[*] (19) Basilisk's Gaze - Accuracy/Hold: Level 30[*] (25) Basilisk's Gaze - Accuracy/Recharge: Level 30[*] (31) Basilisk's Gaze - Recharge/Hold: Level 30[*] (37) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30[/list]Level 20: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod: Level 50[*] (21) Efficacy Adaptor - EndMod/Endurance: Level 50[*] (21) Endurance Modification IO: Level 50[/list]Level 22: Hurricane <ul type="square">[*] (A) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50[*] (23) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50[*] (45) Dampened Spirits - To Hit Debuff/Endurance: Level 50[*] (46) Knockback Distance IO: Level 50[/list]Level 24: Super Speed <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 26: Carrion Creepers <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (27) Recharge Reduction IO: Level 50[*] (27) Positron's Blast - Accuracy/Damage: Level 50[*] (31) Positron's Blast - Damage/Recharge: Level 50[*] (34) HamiO:Nucleolus Exposure[*] (45) Positron's Blast - Accuracy/Damage/Endurance: Level 50[/list]Level 28: O2 Boost <ul type="square">[*] (A) Miracle - +Recovery: Level 40[/list]Level 30: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 32: Fly Trap <ul type="square">[*] (A) Sovereign Right - Accuracy/Damage: Level 50[*] (33) Blood Mandate - Accuracy/Damage: Level 50[*] (33) Blood Mandate - Accuracy/Damage/Endurance: Level 50[*] (33) HamiO:Nucleolus Exposure[*] (34) Achilles' Heel - Chance for Res Debuff: Level 20[*] (34) Touch of Lady Grey - Chance for Negative Damage: Level 50[/list]Level 35: Tornado <ul type="square">[*] (A) Expedient Reinforcement - Accuracy/Recharge: Level 50[*] (36) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50[*] (36) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50[*] (36) Sovereign Right - Damage/Endurance: Level 50[*] (37) Expedient Reinforcement - Accuracy/Damage: Level 50[*] (37) Recharge Reduction IO: Level 50[/list]Level 38: Lightning Storm <ul type="square">[*] (A) Devastation - Accuracy/Damage: Level 50[*] (39) Devastation - Damage/Recharge: Level 50[*] (39) Devastation - Accuracy/Damage/Recharge: Level 50[*] (39) Decimation - Accuracy/Endurance/Recharge: Level 40[*] (40) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50[*] (40) Devastation - Damage/Endurance: Level 50[/list]Level 41: Ice Blast <ul type="square">[*] (A) Decimation - Chance of Build Up: Level 40[*] (42) Decimation - Accuracy/Damage: Level 40[*] (43) Decimation - Damage/Recharge: Level 40[*] (43) Decimation - Damage/Endurance: Level 40[*] (50) Decimation - Accuracy/Damage/Recharge: Level 40[/list]Level 44: Hibernate <ul type="square">[*] (A) Regenerative Tissue - +Regeneration: Level 30[/list]Level 47: Ice Storm <ul type="square">[*] (A) Ragnarok - Damage: Level 50[*] (48) Ragnarok - Damage/Recharge: Level 50[*] (48) Ragnarok - Accuracy/Damage/Recharge: Level 50[*] (48) Ragnarok - Accuracy/Recharge: Level 50[*] (50) Ragnarok - Damage/Endurance: Level 50[*] (50) Pacing of the Turtle - Accuracy/Endurance: Level 50[/list]Level 49: Recall Friend <ul type="square">[*] (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Unbounded Leap - +Stealth: Level 50[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Containment
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]14.5% DamageBuff(Smashing)[*]14.5% DamageBuff(Lethal)[*]14.5% DamageBuff(Fire)[*]14.5% DamageBuff(Cold)[*]14.5% DamageBuff(Energy)[*]14.5% DamageBuff(Negative)[*]14.5% DamageBuff(Toxic)[*]14.5% DamageBuff(Psionic)[*]5% Defense(Energy)[*]5% Defense(Negative)[*]2.5% Defense(Ranged)[*]2.25% Max End[*]40% Enhancement(Accuracy)[*]2.5% Enhancement(Confused)[*]43.8% Enhancement(RechargeTime)[*]5% Enhancement(Immobilize)[*]91.6 HP (9%) HitPoints[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Confused) 2.5%[*]MezResist(Held) 8.55%[*]MezResist(Immobilize) 5.25%[*]MezResist(Sleep) 2.5%[*]MezResist(Stun) 2.5%[*]MezResist(Terrorized) 2.5%[*]17% (0.28 End/sec) Recovery[*]34% (1.44 HP/sec) Regeneration[*]4.1% Resistance(Fire)[*]4.1% Resistance(Cold)[*]3% Resistance(Psionic)[/list]------------
    [u]Set Bonuses:[u]
    [u]Lockdown[u]
    (Strangler)<ul type="square">[*] 3% DamageBuff(All)[/list][u]Thunderstrike[u]
    (Strangler)<ul type="square">[*] 2% (0.03 End/sec) Recovery[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 7% Enhancement(Accuracy)[/list][u]Trap of the Hunter[u]
    (Roots)<ul type="square">[*] 5% Enhancement(Immobilize)[*] 19.1 HP (1.88%) HitPoints[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[/list][u]Malaise's Illusions[u]
    (Seeds of Confusion)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% Enhancement(Confused)[*] 2.5% DamageBuff(All)[*] 6.25% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
    (Steamy Mist)<ul type="square">[*] 10% (0.42 HP/sec) Regeneration[*] 11.4 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] 7.5% Enhancement(RechargeTime)[/list][u]Impervium Armor[u]
    (Steamy Mist)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 3% Resistance(Psionic)[/list][u]Numina's Convalescence[u]
    (Health)<ul type="square">[*] 12% (0.51 HP/sec) Regeneration[/list][u]Lockdown[u]
    (Vines)<ul type="square">[*] 3% DamageBuff(All)[/list][u]Basilisk's Gaze[u]
    (Vines)<ul type="square">[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 2% (0.03 End/sec) Recovery[*] 7.5% Enhancement(RechargeTime)[/list][u]Efficacy Adaptor[u]
    (Stamina)<ul type="square">[*] 11.4 HP (1.13%) HitPoints[/list][u]Dark Watcher's Despair[u]
    (Hurricane)<ul type="square">[*] 15.3 HP (1.5%) HitPoints[/list][u]Positron's Blast[u]
    (Carrion Creepers)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 1.58% Resistance(Fire,Cold)[/list][u]Blood Mandate[u]
    (Fly Trap)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[/list][u]Expedient Reinforcement[u]
    (Tornado)<ul type="square">[*] Status Resistance 2.5%[*] 3% DamageBuff(All)[*] 6.25% Enhancement(RechargeTime)[/list][u]Devastation[u]
    (Lightning Storm)<ul type="square">[*] 12% (0.51 HP/sec) Regeneration[*] 22.9 HP (2.25%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[/list][u]Decimation[u]
    (Ice Blast)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 11.4 HP (1.13%) HitPoints[*] 2.25% Max End[*] 6.25% Enhancement(RechargeTime)[/list][u]Ragnarok[u]
    (Ice Storm)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Blessing of the Zephyr[u]
    (Recall Friend)<ul type="square">[*] Knockback Protection (Mag -4)[/list]
  13. GReat.. some thing to work with.. I'll see what i come up with tonight playn arround with mids and see what I can do with them. Thanks a bunch.
  14. Wow... I have seen them in game... but I'll be nerfed in the hoo ha if I can't frign find a build any where. Does any one have or know some one who has one of these elusive AT's? P.S. IO build ok but a non all-purple build would be nice. Never played a Storm troller b4.. kinda want to give her a go.
  15. FIX IT!!!!!

    (hands Devd some duckt tape, super glue, bubble gum, caulk, fix-a-flat, can of great stuff, and a stappler)

    GO DO DEV FIXN!
  16. [ QUOTE ]
    some cool stuff but i'm a little upset at the idea of nerfed rewards on the custom missions.

    [/ QUOTE ]

    They have to.. i mean you could make a repeatable mission arch w a glowie at dor to get 2 minute end of mission xp forever.. or create custom farm missions... ect ect... unless they nerf the drops/xp... it will be to easy to take advantage of.
  17. closest to that is this..

    http://boards.cityofheroes.com/showflat....&amp;PHPSESSID=

    The real question... where are the Plant/Thermal guides.. i see allot of them running arround.. and no ones takn a stab at a build/guide?