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Posts
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Joined
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OK... For some odd reason I have a hankerin to make a Vil of some sort... don't know what yet.. leaning twards a stalker for obvious reasons... specificly to hang in BB. Seing how it auto lvls oy to 25.... the new update if I understand correctly gives you access to lvl 30 powers if your exemped to 25... but if not feel free to let me know. But... I was wondering if any one had any good build's and or ideas for a build that would fit the Nich in BB. IO's and what not. Price is no option... just as long as i can grief.. i mean.. hunt some goodie goodies in BB efficiently.
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Ok... had a few ppl's ask mer my build n figured i can post it here. So here it is Without and purples/hamis.. and with.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Sin Stoke: Level 50 Natural Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def(5), Aegis-ResDam(11), Aegis-ResDam/EndRdx(19), Aegis-ResDam/EndRdx/Rchg(31)
Level 1: Scorch -- Empty(A)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Def(19)
Level 4: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(7), Aegis-ResDam(33), Aegis-ResDam/EndRdx(34), Aegis-ResDam/EndRdx/Rchg(34)
Level 6: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(43)
Level 8: Active Defense -- RechRdx-I(A), RechRdx-I(9)
Level 10: Against All Odds -- EndRdx-I(A)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), LkGmblr-Rchg+(13)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(46)
Level 18: Hurdle -- Jump-I(A)
Level 20: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(21), Numna-Heal/EndRdx(21), Mrcl-Rcvry+(40), RgnTis-Regen+(43)
Level 22: Stamina -- EndMod-I(A), P'Shift-End%(23), P'Shift-EndMod(23)
Level 24: Phalanx Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(48), Oblit-%Dam(48)
Level 28: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(50)
Level 30: Boxing -- Empty(A)
Level 32: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/Rchg(33), Aegis-EndRdx/Rchg(34), Aegis-ResDam/EndRdx/Rchg(37), S'fstPrt-ResDam/Def+(40)
Level 35: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
Level 38: Greater Fire Sword -- Hectmb-Dam%(A), Hectmb-Acc/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Dmg/EndRdx(39), Hectmb-Dmg/Rchg(40)
Level 41: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(50), RedFtn-EndRdx(50)
Level 44: Build Up -- HO:Membr(A), HO:Membr(45), HO:Membr(45)
Level 47: Taunt -- Zinger-Taunt/Rchg/Rng(A)
Level 49: Grant Cover -- HO:Cyto(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
aaannnnnddddd without hami/purps
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Sin Stoke: Level 50 Natural Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def(5), Aegis-ResDam(11), Aegis-ResDam/EndRdx(19), Aegis-ResDam/EndRdx/Rchg(31)
Level 1: Scorch -- Empty(A)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Def(19)
Level 4: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(7), Aegis-ResDam(33), Aegis-ResDam/EndRdx(34), Aegis-ResDam/EndRdx/Rchg(34)
Level 6: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(43)
Level 8: Active Defense -- RechRdx-I(A), RechRdx-I(9)
Level 10: Against All Odds -- EndRdx-I(A)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), LkGmblr-Rchg+(13)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(46)
Level 18: Hurdle -- Jump-I(A)
Level 20: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(21), Numna-Heal/EndRdx(21), Mrcl-Rcvry+(40), RgnTis-Regen+(43)
Level 22: Stamina -- EndMod-I(A), P'Shift-End%(23), P'Shift-EndMod(23)
Level 24: Phalanx Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(48), Oblit-%Dam(48)
Level 28: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(50)
Level 30: Boxing -- Empty(A)
Level 32: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/Rchg(33), Aegis-EndRdx/Rchg(34), Aegis-ResDam/EndRdx/Rchg(37), S'fstPrt-ResDam/Def+(40)
Level 35: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
Level 38: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Dmg/EndRdx/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(40)
Level 41: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(50), RedFtn-EndRdx(50)
Level 44: Build Up -- GSFC-ToHit/Rchg(A), RechRdx-I(45), GSFC-Rchg/EndRdx(45)
Level 47: Taunt -- Zinger-Taunt/Rchg/Rng(A)
Level 49: Grant Cover -- EndRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
There ya go... From start to finish the besd damn tanker I've ever used... Have at. -
OK. atempt # 1...
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Gidget : Level 50 Magic Mastermind
Primary Power Set: Thugs
Secondary Power Set: Force Field
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Call Thugs -- BldM'dt-Acc:50(A), BldM'dt-Acc/Dmg:50(3), BldM'dt-Dmg/EndRdx:50(3), BldM'dt-Acc/EndRdx:50(7), BldM'dt-Acc/Dmg/EndRdx:50(9), BldM'dt-Dmg:50(9)
Level 1: Force Bolt -- Acc-I:50(A), Acc-I:40(11), EndRdx-I:50(46)
Level 2: Deflection Shield -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(5), LkGmblr-Def/EndRdx:50(11), LkGmblr-Def/EndRdx/Rchg:50(45)
Level 4: Insulation Shield -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(5), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def/EndRdx/Rchg:50(46)
Level 6: Equip Thugs -- EndRdx-I:50(A), EndRdx-I:50(7)
Level 8: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 10: Hurdle -- Jump-I:50(A)
Level 12: Call Enforcer -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Acc/Dmg/EndRdx:50(13), SvgnRt-Acc/Dmg:50(13), SvgnRt-Acc/Dmg/EndRdx:50(27), DefBuff-I:50(33), DefBuff-I:50(33)
Level 14: Maneuvers -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(15), RedFtn-Def/EndRdx:50(15), EndRdx-I:50(40)
Level 16: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(17), Zephyr-ResKB:50(17)
Level 18: Gang War -- RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(19), C'Arms-+Def(Pets):30(31), SvgnRt-PetResDam:50(34), EdctM'r-PetDef:40(36)
Level 20: Dispersion Bubble -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(21), LkGmblr-EndRdx/Rchg:50(21), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Def:50(43), LkGmblr-Rchg+:50(43)
Level 22: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(23), Mrcl-Heal:40(23)
Level 24: Stamina -- P'Shift-End%:50(A), EndMod-I:50(25), EndMod-I:50(25)
Level 26: Call Bruiser -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(27), BldM'dt-Acc/EndRdx:50(31), BldM'dt-Acc/Dmg/EndRdx:50(34), BldM'dt-Acc:50(34), BldM'dt-Dmg:50(37)
Level 28: Repulsion Field -- KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(29), KinCrsh-Rchg/KB:50(29), KinCrsh-Rechg/EndRdx:50(37), KinCrsh-Dmg/EndRdx/KB:50(40), KinCrsh-Acc/Dmg/KB:50(43)
Level 30: Tactics -- GSFC-ToHit:50(A), GSFC-ToHit/EndRdx:50(31), GSFC-Rchg/EndRdx:50(37), GSFC-ToHit/Rchg/EndRdx:50(39), AdjTgt-ToHit/EndRdx:21(46)
Level 32: Upgrade Equipment -- EndRdx-I:50(A), EndRdx-I:50(33)
Level 35: Repulsion Bomb -- Stpfy-KB%:50(A), Stpfy-Acc/Rchg:50(36), FrcFbk-Rchg/EndRdx:50(36), Stpfy-Acc/EndRdx:50(42)
Level 38: Force Bubble -- EndRdx-I:50(A), EndRdx-I:50(39), EndRdx-I:50(39)
Level 41: Assault -- EndRdx-I:50(A), EndRdx-I:50(42), EndRdx-I:50(42)
Level 44: Personal Force Field -- LkGmblr-Rchg+:50(A), RechRdx-I:50(45), RechRdx-I:40(48)
Level 47: Scorpion Shield -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(48), RedFtn-Def/EndRdx:50(48)
Level 49: Mace Beam Volley -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Acc/Dmg:50(50), Ragnrk-Acc/Dmg/Rchg:50(50), Ragnrk-Acc/Rchg:50(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
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[u]Set Bonus Totals:[u]<ul type="square">[*]10% Defense[*]9.06% Defense(Fire)[*]9.06% Defense(Cold)[*]5.31% Defense(Energy)[*]5.31% Defense(Negative)[*]10.6% Defense(Ranged)[*]12.5% Defense(AoE)[*]45% Enhancement(RechargeTime)[*]27% Enhancement(Accuracy)[*]5% FlySpeed[*]57.2 HP (7.13%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -7)[*]Knockup (Mag -7)[*]MezResist(Held) 2.75%[*]MezResist(Sleep) 2.75%[*]MezResist(Stun) 3.3%[*]18.5% (0.31 End/sec) Recovery[*]56% (1.88 HP/sec) Regeneration[*]12.5% Resistance(Smashing)[*]10% Resistance(Lethal)[*]10% Resistance(Fire)[*]10% Resistance(Cold)[*]10% Resistance(Energy)[*]10% Resistance(Negative)[*]10% Resistance(Toxic)[*]13.1% Resistance(Psionic)[*]8% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Blood Mandate[u]
(Call Thugs)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] 1.88% Defense(Fire,Cold), 0.94% Defense(AoE)[*] MezResist(Stun) 1.65%[*] 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Luck of the Gambler[u]
(Deflection Shield)<ul type="square">[*] 10% (0.34 HP/sec) Regeneration[*] 9.04 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] 7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Insulation Shield)<ul type="square">[*] 10% (0.34 HP/sec) Regeneration[*] 9.04 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] 7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Combat Jumping)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Blood Mandate[u]
(Call Enforcer)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[/list][u]Sovereign Right[u]
(Call Enforcer)<ul type="square">[*] MezResist(Sleep) 2.75%[/list][u]Luck of the Gambler[u]
(Maneuvers)<ul type="square">[*] 10% (0.34 HP/sec) Regeneration[/list][u]Blessing of the Zephyr[u]
(Super Jump)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] Knockback Protection (Mag -4)[/list][u]Call to Arms[u]
(Gang War)<ul type="square">[*] 5% Defense[/list][u]Sovereign Right[u]
(Gang War)<ul type="square">[*] 10% Resistance(All)[/list][u]Edict of the Master[u]
(Gang War)<ul type="square">[*] 5% Defense[/list][u]Luck of the Gambler[u]
(Dispersion Bubble)<ul type="square">[*] 10% (0.34 HP/sec) Regeneration[*] 9.04 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[*] 3.13% Resistance(Psionic)[*] 7.5% Enhancement(RechargeTime)[/list][u]Miracle[u]
(Health)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[/list][u]Blood Mandate[u]
(Call Bruiser)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] 1.88% Defense(Fire,Cold), 0.94% Defense(AoE)[*] MezResist(Stun) 1.65%[*] 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)[*] 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list][u]Kinetic Crash[u]
(Repulsion Field)<ul type="square">[*] 3% RunSpeed[*] 2.5% Resistance(Smashing)[*] Knockback Protection (Mag -3)[*] 6% (0.2 HP/sec) Regeneration[*] 7.5% Enhancement(RechargeTime)[/list][u]Gaussian's Synchronized Fire-Control[u]
(Tactics)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 15.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[/list][u]Stupefy[u]
(Repulsion Bomb)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 15.1 HP (1.88%) HitPoints[/list][u]Luck of the Gambler[u]
(Personal Force Field)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Scorpion Shield)<ul type="square">[*] 10% (0.34 HP/sec) Regeneration[/list][u]Positron's Blast[u]
(Mace Beam Volley)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[/list][u]Ragnarok[u]
(Mace Beam Volley)<ul type="square">[*] 4% (0.07 End/sec) Recovery[/list] -
OK.. i lied.. far to lazy.. any one wanna throw one out here so we can nit pick?..lol
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Heres my throw on BS/Regen.. any takes ?
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u] -
You got dat build JupiterMoon?... any one..lol... Id be damned if I cant find any thing on this combo in the whole of the internetz...lol. Has any one ever played one of these.. let alone IO'd them?... hmm.. Whell I guess I'll throw some thing together and toss it on here and hope for construction on the fly... Are they bad? Is that why no one plays dem?
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Shes like mid 20's right now. So probly a high lvl build. (end)
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Any IO slotted builds for this AT out there?
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I made a Thug/Bubbla' a while back... and I just started playing her again recently. Was wondering If any one has a decent build for this combo? I cant find one any where.
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lvl 15 so far and loving it... this might be as uber fun as I thought.
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slight change.. swapd out o2 for a 1 slot hover with a 7.5 lotg. I like hovering about in combat.. makes me all the harder to et to..
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Well.. here she is. I took your build, tweeked it to my play atyle,or whta i think she will be. read a lil more and changed a few things. What do ya think...
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Magic Controller
Primary Power Set: Plant Control
Secondary Power Set: Storm Summoning
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Strangler <ul type="square">[*] (A) Lockdown - Accuracy/Hold: Level 30[*] (3) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 30[*] (7) Thunderstrike - Accuracy/Damage/Endurance: Level 30[*] (25) Thunderstrike - Damage/Endurance/Recharge: Level 30[*] (29) Thunderstrike - Accuracy/Damage: Level 50[*] (42) Thunderstrike - Damage/Endurance: Level 50[/list]Level 1: Gale <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 2: Roots <ul type="square">[*] (A) Trap of the Hunter - Accuracy/Recharge: Level 50[*] (3) Trap of the Hunter - Immobilize/Accuracy: Level 50[*] (5) Trap of the Hunter - Accuracy/Immobilize/Recharge: Level 50[*] (7) Trap of the Hunter - Endurance/Immobilize: Level 50[*] (29) Trap of the Hunter - Accuracy/Endurance: Level 50[*] (40) Positron's Blast - Chance of Damage(Energy): Level 50[/list]Level 4: Snow Storm <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (5) Endurance Reduction IO: Level 50[*] (46) Impeded Swiftness - Chance of Damage(Smashing): Level 30[/list]Level 6: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 8: Seeds of Confusion <ul type="square">[*] (A) Malaise's Illusions - Chance of Damage(Psionic): Level 50[*] (9) Malaise's Illusions - Accuracy/Recharge: Level 50[*] (9) Malaise's Illusions - Accuracy/Confused/Recharge: Level 50[*] (11) Malaise's Illusions - Accuracy/Endurance: Level 50[*] (13) Malaise's Illusions - Endurance/Confused: Level 50[*] (15) Coercive Persuasion - Contagious Confusion: Level 50[/list]Level 10: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (11) Recharge Reduction IO: Level 50[/list]Level 12: Steamy Mist <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[*] (13) Luck of the Gambler - Defense/Endurance: Level 50[*] (15) Luck of the Gambler - Defense/Endurance/Recharge: Level 50[*] (31) Luck of the Gambler - Defense: Level 50[*] (43) Impervium Armor - Psionic Resistance: Level 40[*] (46) Impervium Armor - Resistance: Level 40[/list]Level 14: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (23) Numina's Convalescence - Heal: Level 50[/list]Level 16: Freezing Rain <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (17) Recharge Reduction IO: Level 50[*] (17) Achilles' Heel - Chance for Res Debuff: Level 20[*] (42) Positron's Blast - Chance of Damage(Energy): Level 50[*] (45) Touch of Lady Grey - Chance for Negative Damage: Level 30[/list]Level 18: Vines <ul type="square">[*] (A) Lockdown - Accuracy/Hold: Level 50[*] (19) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50[*] (19) Basilisk's Gaze - Accuracy/Hold: Level 30[*] (25) Basilisk's Gaze - Accuracy/Recharge: Level 30[*] (31) Basilisk's Gaze - Recharge/Hold: Level 30[*] (37) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30[/list]Level 20: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod: Level 50[*] (21) Efficacy Adaptor - EndMod/Endurance: Level 50[*] (21) Endurance Modification IO: Level 50[/list]Level 22: Hurricane <ul type="square">[*] (A) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50[*] (23) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50[*] (45) Dampened Spirits - To Hit Debuff/Endurance: Level 50[*] (46) Knockback Distance IO: Level 50[/list]Level 24: Super Speed <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 26: Carrion Creepers <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (27) Recharge Reduction IO: Level 50[*] (27) Positron's Blast - Accuracy/Damage: Level 50[*] (31) Positron's Blast - Damage/Recharge: Level 50[*] (34) HamiO:Nucleolus Exposure[*] (45) Positron's Blast - Accuracy/Damage/Endurance: Level 50[/list]Level 28: O2 Boost <ul type="square">[*] (A) Miracle - +Recovery: Level 40[/list]Level 30: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 32: Fly Trap <ul type="square">[*] (A) Sovereign Right - Accuracy/Damage: Level 50[*] (33) Blood Mandate - Accuracy/Damage: Level 50[*] (33) Blood Mandate - Accuracy/Damage/Endurance: Level 50[*] (33) HamiO:Nucleolus Exposure[*] (34) Achilles' Heel - Chance for Res Debuff: Level 20[*] (34) Touch of Lady Grey - Chance for Negative Damage: Level 50[/list]Level 35: Tornado <ul type="square">[*] (A) Expedient Reinforcement - Accuracy/Recharge: Level 50[*] (36) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50[*] (36) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50[*] (36) Sovereign Right - Damage/Endurance: Level 50[*] (37) Expedient Reinforcement - Accuracy/Damage: Level 50[*] (37) Recharge Reduction IO: Level 50[/list]Level 38: Lightning Storm <ul type="square">[*] (A) Devastation - Accuracy/Damage: Level 50[*] (39) Devastation - Damage/Recharge: Level 50[*] (39) Devastation - Accuracy/Damage/Recharge: Level 50[*] (39) Decimation - Accuracy/Endurance/Recharge: Level 40[*] (40) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50[*] (40) Devastation - Damage/Endurance: Level 50[/list]Level 41: Ice Blast <ul type="square">[*] (A) Decimation - Chance of Build Up: Level 40[*] (42) Decimation - Accuracy/Damage: Level 40[*] (43) Decimation - Damage/Recharge: Level 40[*] (43) Decimation - Damage/Endurance: Level 40[*] (50) Decimation - Accuracy/Damage/Recharge: Level 40[/list]Level 44: Hibernate <ul type="square">[*] (A) Regenerative Tissue - +Regeneration: Level 30[/list]Level 47: Ice Storm <ul type="square">[*] (A) Ragnarok - Damage: Level 50[*] (48) Ragnarok - Damage/Recharge: Level 50[*] (48) Ragnarok - Accuracy/Damage/Recharge: Level 50[*] (48) Ragnarok - Accuracy/Recharge: Level 50[*] (50) Ragnarok - Damage/Endurance: Level 50[*] (50) Pacing of the Turtle - Accuracy/Endurance: Level 50[/list]Level 49: Recall Friend <ul type="square">[*] (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Unbounded Leap - +Stealth: Level 50[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Containment
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[u]Set Bonus Totals:[u]<ul type="square">[*]14.5% DamageBuff(Smashing)[*]14.5% DamageBuff(Lethal)[*]14.5% DamageBuff(Fire)[*]14.5% DamageBuff(Cold)[*]14.5% DamageBuff(Energy)[*]14.5% DamageBuff(Negative)[*]14.5% DamageBuff(Toxic)[*]14.5% DamageBuff(Psionic)[*]5% Defense(Energy)[*]5% Defense(Negative)[*]2.5% Defense(Ranged)[*]2.25% Max End[*]40% Enhancement(Accuracy)[*]2.5% Enhancement(Confused)[*]43.8% Enhancement(RechargeTime)[*]5% Enhancement(Immobilize)[*]91.6 HP (9%) HitPoints[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Confused) 2.5%[*]MezResist(Held) 8.55%[*]MezResist(Immobilize) 5.25%[*]MezResist(Sleep) 2.5%[*]MezResist(Stun) 2.5%[*]MezResist(Terrorized) 2.5%[*]17% (0.28 End/sec) Recovery[*]34% (1.44 HP/sec) Regeneration[*]4.1% Resistance(Fire)[*]4.1% Resistance(Cold)[*]3% Resistance(Psionic)[/list]------------
[u]Set Bonuses:[u]
[u]Lockdown[u]
(Strangler)<ul type="square">[*] 3% DamageBuff(All)[/list][u]Thunderstrike[u]
(Strangler)<ul type="square">[*] 2% (0.03 End/sec) Recovery[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 7% Enhancement(Accuracy)[/list][u]Trap of the Hunter[u]
(Roots)<ul type="square">[*] 5% Enhancement(Immobilize)[*] 19.1 HP (1.88%) HitPoints[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[/list][u]Malaise's Illusions[u]
(Seeds of Confusion)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% Enhancement(Confused)[*] 2.5% DamageBuff(All)[*] 6.25% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Steamy Mist)<ul type="square">[*] 10% (0.42 HP/sec) Regeneration[*] 11.4 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] 7.5% Enhancement(RechargeTime)[/list][u]Impervium Armor[u]
(Steamy Mist)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 3% Resistance(Psionic)[/list][u]Numina's Convalescence[u]
(Health)<ul type="square">[*] 12% (0.51 HP/sec) Regeneration[/list][u]Lockdown[u]
(Vines)<ul type="square">[*] 3% DamageBuff(All)[/list][u]Basilisk's Gaze[u]
(Vines)<ul type="square">[*] 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)[*] 2% (0.03 End/sec) Recovery[*] 7.5% Enhancement(RechargeTime)[/list][u]Efficacy Adaptor[u]
(Stamina)<ul type="square">[*] 11.4 HP (1.13%) HitPoints[/list][u]Dark Watcher's Despair[u]
(Hurricane)<ul type="square">[*] 15.3 HP (1.5%) HitPoints[/list][u]Positron's Blast[u]
(Carrion Creepers)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 1.58% Resistance(Fire,Cold)[/list][u]Blood Mandate[u]
(Fly Trap)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[/list][u]Expedient Reinforcement[u]
(Tornado)<ul type="square">[*] Status Resistance 2.5%[*] 3% DamageBuff(All)[*] 6.25% Enhancement(RechargeTime)[/list][u]Devastation[u]
(Lightning Storm)<ul type="square">[*] 12% (0.51 HP/sec) Regeneration[*] 22.9 HP (2.25%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[/list][u]Decimation[u]
(Ice Blast)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 11.4 HP (1.13%) HitPoints[*] 2.25% Max End[*] 6.25% Enhancement(RechargeTime)[/list][u]Ragnarok[u]
(Ice Storm)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[/list][u]Blessing of the Zephyr[u]
(Recall Friend)<ul type="square">[*] Knockback Protection (Mag -4)[/list] -
GReat.. some thing to work with.. I'll see what i come up with tonight playn arround with mids and see what I can do with them. Thanks a bunch.
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Wow... I have seen them in game... but I'll be nerfed in the hoo ha if I can't frign find a build any where. Does any one have or know some one who has one of these elusive AT's? P.S. IO build ok but a non all-purple build would be nice. Never played a Storm troller b4.. kinda want to give her a go.
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FIX IT!!!!!
(hands Devd some duckt tape, super glue, bubble gum, caulk, fix-a-flat, can of great stuff, and a stappler)
GO DO DEV FIXN! -
[ QUOTE ]
some cool stuff but i'm a little upset at the idea of nerfed rewards on the custom missions.
[/ QUOTE ]
They have to.. i mean you could make a repeatable mission arch w a glowie at dor to get 2 minute end of mission xp forever.. or create custom farm missions... ect ect... unless they nerf the drops/xp... it will be to easy to take advantage of. -
closest to that is this..
http://boards.cityofheroes.com/showflat....&PHPSESSID=
The real question... where are the Plant/Thermal guides.. i see allot of them running arround.. and no ones takn a stab at a build/guide?