/Regen Help


ClawsandEffect

 

Posted

After reading a few posts about /Regen, and what IO sets to go after it with, it seems that +defense is important.

What IO sets are the best for ranged and, to a lesser extent, AoE?


 

Posted

Thunderstrike is a rather good set, as it gives two helpings of ranged defense, plus end recovery and global acc. It's a ranged attack set, so if you're claws or spines, or if you have room to slot an epic pool attack like dark blast.

If you have defenses from pool powers, red fortunes give some ranged defense at the 6th, as well as a damage bonus, and a recharge bonus.

PBAoE's will be you friend for AoE defense, via sirocco's dervish.

Failing all that, download mids, and look up specific set bonuses. It will give you a list of all the sets that give the set bonus you're looking for, as well as the magnitudes of each.


 

Posted

<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1410;712;1424;HEX;|
|78DAA593D96E126114C7BF81A1D3C200A52D5DE806DDE83A9 63BB7C4C4D2DA2A546|
|C4D2FB4964EE12B10C93099416DD398F800757B00E3854F61 BCF209F41D5C129777|
|C0B30C24C64B27F0FFCD9CEF7FBE73BE03933FC9EA423CBB2 694C85ADD74DDE26EC|
|9316D5B3ADAB6D97CE498F5E026444D6BADDAB0352144A2BD 5ECCCBBA94C675A761|
|968BBB4F1A4E79BCB39495C7D272A5B1232BD2928ED9AC35A CD89655958EB49A46F|
|B462F341A7563A3D6B4A4EB06E961D796B21CF6E2956AB366 55A2F4949366593A6E|
|B566C7D7ED5AC9C89ACE434C2BE64DB7299DD361686D01BE4 5EC91AE5640940019E|
|1938C32413D642C11BA3EFA84E81759CC52284B88195A59D7 BC086CA4DC56C85C20|
|746F33F284C82D42E62A605C6C40969F370AF8CF7DB8D2FB9 CF182D0F792F18A30F|
|09AD0055901AF7C609ECA9720A451032D554B5068803118A3 828371C2701FE106D8|
|7BBC6E7BB8DB20771BCC1174EE56E76E237C8429C80A715D5 F880732CC483034308|
|43D43788F72A6EF3076089B6088B2418DF2DE292E9FE21229 EE629ABB90608F796D|
|C61E53899953C609E38C30F789E632F79930ADE16FC4E3E95 729D40DA1B85737CE7|
|39EE339A779CE691E709AC77D04F621DE41197A4BA1857784 635819F13A1AB90748|
|8BC47DC2D83EE3803071C8E08E6E42D62867A9A37CEC093E6 192E79CE42124F9F43|
|E0DFF1B7C80F1165CA2029149AFECE40F1F2EAFFC225CF8C9 F8CDB0691E192EEB87|
|AC293EB53235A360432B69420E5666793FFF2CFF768B7F618 5FF2E677E21E63DDFF|
|C172AB1F095F18DB0F89DF0147C4B9E6F897DCBEC5B66DF32 FBFAA0AEE19DCC4851|
|A5188456BD59AF72D50C9D794CEDBC9AF0C148EE9F4841EDB C7542A1C8A4DA7935F|
|FEB7AAFB7F7E9D90982DE452980287B78B78FF2001F0FF0CE 44394229A1B43EE8ED|
|4EA317B1A14B289751AEA09CA3490B8184507494304A04258 AD28BD28F328892407|
|983D2FA03427D070F|
|-------------------------------------------------------------------|</pre><hr />


Heres the data chunk for the build I have on live. I think it does alright, but any input would be welcome.


Also, tell me if I did anything wrong in Mids, I'm a noob at it


 

Posted

Here is my current build, it took a while to get it done but I like it so far.
<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1406;688;1376;HEX;|
|78DAA594C973124114C69BCD0909ABD9C8BE60209084848B4 6ADD22A4D48A244316|
|8BCA811A103A3A981020EE666954B95CBC9839EBCB9FE0996 7F9A0BBEF7BE0E65CE|
|4E15DF6FA6FB7BF35ECFEB66FBF15A40A92717952B74F9A0D 46AED15CBCD52A3A19|
|B56B16C6BA7AC7DB7ED5CF3D0524A8D1E4DED6DEB03AD3339 5B370F713FD19D5AD3|
|FBDA69E9CC8EAE6A47374B6DBBEE44B79C9A6E6AA79D39BAE 92DD4EB07996243EB4|
|A406E7376DBD1AD56D03C546B6DDBA986E529AF4B15DD6CD5 EC4674BD61973397EA|
|15CA5A6AB5297B8CCA4AD1EF29D72757C7ABEE13B2CA5D02C A026F05D08235B6BBC|
|4EE53375C3C74E216B02B889F264CA8C4AA60E982E0996582 28CAB52F2FEAA90235|
|41AF0D3C14041E099E5394C74479101540540851214445101 541548EA27CA8D0ED7|
|BEBE6A193EF80F78275325866C5565E8A1ED806AE0986AE03 05C10BF2FA4D15FE8F|
|F286D827C1E867E08B60FC2BF04D304B517D8872F72D48619 3C71027431065AAA05|
|F623669288C216FF8AA249F447DD3A86F1AF54DA3BE0DB247 8D3D0ADF0C7C33F0CD|
|C017C73A5E92BDDFACA3FFA7248CFF129CFA0DFC013A82047 FFAACF251D4A029737|
|0492AB76868D87CE0616C81585190C04EE821C388318CA003 497460091D78458631|
|53CA181A9B446393686C0A8D4DA1B12934F68AC55B49A23C1 33B92298DBCE933D86|
|CD873AFC93765FA3B959084E9A460711E480169818BECB3B0 BB663715BF61794B90|
|A79939333317954CCBFC2D62CA4333F3E6ABCC2FE27CD0D08 259F44204E60141163|
|15132648C210343F698618B0C2BE6A52BC3B294716FF770D2 9F88E4C9FF3B848614|
|BCDDD3A55CD85D53DEEE31FDAFEB7BE0289B7FA797F4264B8 16597E50ECB5D967B2|
|C2596072C6596CE8F6E7478950B3ACB728EE53CCB1B36597C 4AFA58022C4196104B|
|9825C2D2CF32C432CAF281A5F3175D60EC97|
|-------------------------------------------------------------------|</pre><hr />


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Very nice Santor.

Would you mind if I kinda worked off it? Like some inspiration? Do the defense numbers help any?

And I like the name btw


 

Posted

Thats fine, I am a firm believer that builds aren't property of people and should be shared lol.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

[ QUOTE ]
Thats fine, I am a firm believer that builds aren't property of people and should be shared lol.

[/ QUOTE ]

W00t! Thanks.


 

Posted

Blessing of the Zephyr is a good one for ranged and AoE.

It goes in any travel power, including Combat Jumping and Hover (Recall Friend will take them too I think)

Slotting tw gives you ranged defense, slotting 3 gives you AoE.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Here's my DM/Regen Build. It's mostly transferable to Kat/Regen, but you'd be hard pressed to get identical equivalent slotting. It's a bit less regen focused than Santor's but it's got much more +recharge. Remember this: Obliteration sets are your friend. By far the best suite of set bonuses I've seen in any IO set.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

+def concept: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(46)
Level 1: Fast Healing -- RgnTis-Regen+(A)
Level 2: Shadow Maul -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(7), Armgdn-Acc/Dmg/Rchg(9), Armgdn-Acc/Rchg(9), Armgdn-Dam%(11)
Level 4: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(13), Dct'dW-Rchg(15)
Level 6: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(7), EndMod-I(48)
Level 8: Siphon Life -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(17), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(21)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(25), Dct'dW-Rchg(25)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(15), Zephyr-Travel/EndRdx(27)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Regen/Rcvry+(17), Numna-Heal(27)
Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 20: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(34), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(36), Amaze-EndRdx/Stun(36)
Level 22: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(37), Aegis-ResDam/EndRdx/Rchg(37), Aegis-ResDam(37), Aegis-Psi/Status(39)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(42)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Heal/Rchg(42)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(34)
Level 32: Midnight Grasp -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg/Rchg(45), Hectmb-Acc/Dmg/Rchg(45), Hectmb-Acc/Rchg(46), Hectmb-Dam%(46)
Level 35: Stealth -- LkGmblr-Rchg+(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(42), RechRdx-I(43), RechRdx-I(48)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(50), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 44: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(48)
Level 47: Invisibility -- LkGmblr-Rchg+(A)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit


 

Posted

Here's a build similar to mine I cooked up for you. Melee defense is a bit less important than ranged defense because you've got DA to give you loads of that (a single DA will give you 35.9% melee def), but it's got the recharge to maintain the all important GC&gt;any attack string with the AH and Hecatomb proc in GC.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

+def concept: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment

Hero Profile:
Level 1: Gambler's Cut -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Achilles-ResDeb%(42)
Level 1: Fast Healing -- RgnTis-Regen+(A)
Level 2: Flashing Steel -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-%Dam(46)
Level 4: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(13), Dct'dW-Rchg(15)
Level 6: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(7), EndMod-I(48)
Level 8: Divine Avalanche -- Mako-Dam%(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg(21), Mako-Acc/Dmg/EndRdx/Rchg(21)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(43), Zephyr-Travel(50), Zephyr-Travel/EndRdx(50), Zephyr-ResKB(50)
Level 12: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(25), Dct'dW-Rchg(25)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(15), Zephyr-Travel/EndRdx(27)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Regen/Rcvry+(17), Numna-Heal(27)
Level 18: The Lotus Drops -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 20: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(34), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(36), Amaze-EndRdx/Stun(36)
Level 22: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(37), Aegis-ResDam/EndRdx/Rchg(37), Aegis-ResDam(37), Aegis-Psi/Status(39)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39)
Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(40), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(42)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Heal/Rchg(42)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(34)
Level 32: Golden Dragonfly -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(45), Armgdn-Acc/Dmg/Rchg(45), Armgdn-Acc/Rchg(46), Armgdn-Dmg/EndRdx(46)
Level 35: Stealth -- LkGmblr-Rchg+(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(43), RechRdx-I(48)
Level 41: Build Up -- RechRdx-I(A), RechRdx-I(43)
Level 44: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(48)
Level 47: Invisibility -- LkGmblr-Rchg+(A)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit


 

Posted

Question!

Panacea's Unique is a chance for hp and endurance, how would that relate to losing 4% bonus in regeneration?


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

[ QUOTE ]
Question!

Panacea's Unique is a chance for hp and endurance, how would that relate to losing 4% bonus in regeneration?

[/ QUOTE ]

Let's see, Panacea has a 20% chance to heal 64.57 hp every 10 seconds. That's 1.2915 hp/sec (woo?).
[edit: Oh, assuming it's slotted in a passive / toggle.]

To compare that against a static regen rate:

Hp/Sec = (MaxHp * Regen) / 240

In this case, you're trying to compare 1.2915 hp/sec to 4% regen, so

1.2915 = (MaxHp * 0.04) / 240
309.96 = MaxHp * 0.04
7749 = MaxHp

So 4% regen would equal the Panacea if you have 7749 MaxHp, which is obviously impossible to attain. (With base hp, 4% regen is 0.223 hp/sec, at the hp cap it'd be ~0.4 hp/sec.)

So, the Panacea is stronger, but I'm dubious that 0.8915 to 1.0685 hp/sec worth the massive inf cost, esp since Regen has such little mitigation to begin with.


 

Posted

It will be going into that build that I have posted, but its cost/benefit doesn't seem to be worth it. It will also help out with my endurance recovery which is nice...


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

I just read that the unique heals 10% of your AT's base hp at any given level. Would that change anything?


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Looking at mids it shows that scrappers have 1339 for base hp, wouldn't that mean the unique would heal for 133.9 hp?


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

[ QUOTE ]
I just read that the unique heals 10% of your AT's base hp at any given level. Would that change anything?

[/ QUOTE ]

It's not actually 10% of you base hp:

Panacea: +Heal/+End
[ QUOTE ]
0.67000 Melee_Heal Heal (20% chance) If NOT on a PvP map [Ignores Enhancements &amp; Buffs]

[/ QUOTE ]

Melee_Heal
<font class="small">Code:[/color]<hr /><pre>Level Scr
50 96.381</pre><hr />

0.67 * 96.381 = 64.57527


 

Posted

Okay I have another question.

In this build I would slot Panacea: Heal and Chance for HP/Recovery with just the heal I am at 741% regeneration but what would it be at with the Unique? Also in tough there would be the Gladiator's Armor: Resistance/Endurance and the Unique for would with Panacea's set bonus would increase my recovery by 5% not including the chance for recovery.

<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1405;690;1380;HEX;|
|78DAA594C973124114C67B08382161351BD91792104820E1E 652A5559A60A244316|
|8BCA811A103A3A981020EE666954B95CBC9839EBCB9FE0996 7F9A1A7CEF7D1DCA9C|
|9D2ABEDF4CF7F7E6BDEE37CDF693F580524F2F2A2B74F9A0D 46AED15CBCD52A3A19|
|B76B1EC68B7AC7D779C5CF3D0564A8D1D4FED6DEB03AD3339 47370F713FD99D5AD7|
|FBDA6DE9CC8EAE6A57374B6DA7EE46B7DC9A6E6AB79D39BEE 92BD4EB07996243EB4|
|A406E734EDBD5AD56D03C546B6DC7AD86E529AF4B15DD6CD5 9C4674A3E1943397EA|
|15CA5A6AB5297B8CCA4AD2EF19D72757C7AB1E10B2CA5302C A026F05D08275B65B6|
|2F7A99B160F9DBA0DEC0AE2F3E24B77E852E90B3436A99EDB 268682AC7D99EFAD02|
|35419F033C12041E0B5E50548F89EA4154005121448510154 1540451398AF2A1408|
|FEF9D87874EBF073E0836C8609B05DB79A979701BB82E18BE 0114042FC9EB3755F8|
|3FC91B629F05635F80AF82896FC077C11C45F523CAD3BF2C8 54D9D409C0C4194A98|
|27E89D9A4A13086BCE16B927C0AF5CDA0BE19D43783FAAE90 3D6AEC51F866E19B85|
|6F16BE38D6F18AEC03661D03BF2461FCB760FE0F700474048 BBCF559E5A3A82153E|
|6505A2AB76968C46CF008BE805851B0880FA1970CA3C6308A 0E24D081343AF09A0C|
|E3A69471343681C626D0D8241A9B44639368EC559B3F25BC7 6724732A59037852D7|
|D438669D3D8E945C9944A0856968024901258649F83DD9ADB 54FCF2D52D419E6616|
|CCCC42144BE34D88A91E9A59C2D2ACA515C9BA9A128397669 6CDA2972332B43A28C|
|822344A868C316460C89E306C9161CD6CF5DA889C9B096FF7 6CD27F88A4CBFF3B84|
|8614BCDDD3A52C6CC5B4B77B4AFFEBFA1138CEE6DFE923BDC 55260D965B9CB728FE|
|53E4B89E5214B99A5F3B31B1D3EC3059D6539C7729EE52D9B 6C3E25FD2C0196204B|
|8825CC1261196019661963F9C8D2F90B3A58F04B|
|-------------------------------------------------------------------|</pre><hr />


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

[ QUOTE ]
Here's a build similar to mine I cooked up for you. Melee defense is a bit less important than ranged defense because you've got DA to give you loads of that (a single DA will give you 35.9% melee def), but it's got the recharge to maintain the all important GC&gt;any attack string with the AH and Hecatomb proc in GC.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

+def concept: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment

Hero Profile:
Level 1: Gambler's Cut -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Achilles-ResDeb%(42)
Level 1: Fast Healing -- RgnTis-Regen+(A)
Level 2: Flashing Steel -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-%Dam(46)
Level 4: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(13), Dct'dW-Rchg(15)
Level 6: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(7), EndMod-I(48)
Level 8: Divine Avalanche -- Mako-Dam%(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg(21), Mako-Acc/Dmg/EndRdx/Rchg(21)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(43), Zephyr-Travel(50), Zephyr-Travel/EndRdx(50), Zephyr-ResKB(50)
Level 12: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(25), Dct'dW-Rchg(25)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(15), Zephyr-Travel/EndRdx(27)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Regen/Rcvry+(17), Numna-Heal(27)
Level 18: The Lotus Drops -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 20: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(34), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(36), Amaze-EndRdx/Stun(36)
Level 22: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(37), Aegis-ResDam/EndRdx/Rchg(37), Aegis-ResDam(37), Aegis-Psi/Status(39)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39)
Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(40), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(42)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Heal/Rchg(42)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(34)
Level 32: Golden Dragonfly -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(45), Armgdn-Acc/Dmg/Rchg(45), Armgdn-Acc/Rchg(46), Armgdn-Dmg/EndRdx(46)
Level 35: Stealth -- LkGmblr-Rchg+(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(43), RechRdx-I(48)
Level 41: Build Up -- RechRdx-I(A), RechRdx-I(43)
Level 44: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(48)
Level 47: Invisibility -- LkGmblr-Rchg+(A)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit

[/ QUOTE ]

Thanks Umbral, I'm a BS user, so I might go with recharge more to get my attacks up more as well.


 

Posted

I'm having a hard time deliberating whether or not I want to change up a few slots for more recharge. I would gain 10% in recharge bonuses but I'd lose 2.5% defense to all positions and I'd lose 15% regeneration.

Can anyone shed some light on what losing that small amount would be?


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

[ QUOTE ]
I'm having a hard time deliberating whether or not I want to change up a few slots for more recharge. I would gain 10% in recharge bonuses but I'd lose 2.5% defense to all positions and I'd lose 15% regeneration.

Can anyone shed some light on what losing that small amount would be?

[/ QUOTE ]

The 15% +regen is largely unnoticeable, but, then again, I view giving more +regen to */regen as being largely redundant. Once you get more than 400% static +regen, it's no longer worth it to pump it imo. It just doesn't add as much as it would to stack up more defense or resistance. 15% +regen is only going to be a matter of 1.6 hp/sec whenever you're already packing more than 70 hp/sec. Like I said, large unnoticeable, especially when you consider that */regen gets a bonus of ~33 hp/sec with Recon (only 20 hp/sec with SOs though).

The big problem is the losing of the positional defense, though, considering that it's not approaching softcap, it's only a bit more noticeable.

Personally, I think you'd be better off just getting better enhancement bonuses in your powers. MoG is only barely slotted for recharge and it's one of the more important powers in */regen if you ask me. I'd argue that you're slotting FH more than it actually needs, especially since you're also slotting Health pretty heavily too. Unless you're specifically gearing for a high regen build, you'd probably have more success slotting for recharge over regen and putting defense at a strong second. Keep in mind that enhancement benefit is generally more important than the set bonuses a power gets unless you're specifically muling a power.

You also want to remember to turn on your accolades. You're currently packing more than 14% of largely redundant +hp (~200 hp) from slots that could be used for more useful recharge and defense.


 

Posted

Okay so this is the build that I've revised in place of the Miracles are going to be Panacea: Heal and Chance for Hit points and in place of the Imperviums are going to be Gladiator's Armor: Resistance/Endurance and +Defense.
| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1406;700;1400;HEX;|
|78DAA594496FD34014C7C7A98369EB34095DD27D4BDB242D7 5DB5B170412A4A14B5|
|2420345822EB8C93431544E64E7406F482C12CB0924387163 FD08886F021F26BC65|
|12D43396F27EE399FFB3FFF39E27B927695388A7D784D675E 3D4F6FDA342D1B36B3|
|5E91985A223DDA20CDE7332DE992184186C2E1DE5E4A99456 C691DE198F475A4B69|
|79225D5F5ABBB22C5DE9D975A7EA4637DD8AF4A45BB79A838 E7CB57A6A156A52964|
|C1A669CBA2B7D3FA46ECA95BAE396C374979576497A7EC5A9 45D76B4ED1BA5E2DC1|
|5B6DBF0E6FEF075B29F83D437F743582E23E2021020F18FB0 4FD807148308F0869C|
|CD254D66D182C890B77197B84E1750D75F14DC2FC55C08878 6EA824D1D0B5870275|
|176DC631A1A3C828115E80BC4D596B3BA129B34CE8AA301C4 2E411E33121035941B|
|61608BE0BE0D4A5F78C8F84751018CA859125B73D39C60EA1 EF16234F7809DA76E5|
|A2FD333DA1FF0B61F02BE31B61FE3B61E1076112B23A392BD 03947C646CF210E821|
|00BB4D06FCA99FA43D88095306F400F6F938751B639CE36C7 D9E638DBBC09F2A8DA|
|4E947513AC9B60DD04EBE2BC9D5720EF56F2EE65DECE0A21B ECA2ED61857084190F|
|7B219D13B4FCE0D988AA9A9D814B70FA60654CD07B8E6C31F 08335CF3D720185245|
|1CE25626B895096E658A5B99E256A6B8955B067E35FCD8915 DB23F5B607011DF806|
|04C6D666C86DE349B205C4E32528C598206F249259FDC627F DB8444967B98232CED|
|10B2209F562D9A8ED27B67B016FDA20D5692BC5F2D39459FF 84292A0C3CA9CAAC45|
|C8472167A084B9C1A0581A552AD732B9BB0B2A8EABA18A303 33ACB70E27FC89D096|
|B37AEBE4C177493EF37AEB58098D0B33F64FF55FD74FB3F99 CF6DD0E887730E4216|
|87B38DAC77080B78738B271748CA188B78D5F66D37E78190D AD6058C5B086E12D8A|
|0C3C259D184C0C210C5D18C2182218BA31F46118C4F00943E 32FCF91EA23|
|-------------------------------------------------------------------|


Virtue: @Santorican

Dark/Shield Build Thread