Help with Rad/Therm
Bump.... :P
lol ty
Here's the build for my Rad/Therm.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
rad-therm corr: Level 50 Science Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Neutrino Bolt -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Achilles-ResDeb%(7)
Level 1: Warmth -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(11)
Level 2: X-Ray Beam -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(15), Decim-Dmg/Rchg(17), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(19), LdyGrey-%Dam(36)
Level 4: Cauterize -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(15)
Level 6: Fire Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(25), TtmC'tng-ResDam/EndRdx/Rchg(25), S'fstPrt-ResKB(27)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(21)
Level 10: Plasma Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(21), TtmC'tng-ResDam/EndRdx/Rchg(23), S'fstPrt-ResKB(23)
Level 12: Aim -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(27), AdjTgt-ToHit/EndRdx/Rchg(29), AdjTgt-EndRdx/Rchg(29), AdjTgt-ToHit/EndRdx(31), Rec'dRet-Pcptn(46)
Level 14: Super Speed -- Run-I(A), EndRdx-I(43)
Level 16: Hurdle -- Jump-I(A)
Level 18: Cosmic Burst -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(33), Decim-Dmg/Rchg(34), Decim-Acc/EndRdx/Rchg(34), Decim-Acc/Dmg/Rchg(34), LdyGrey-%Dam(36)
Level 20: Health -- Numna-Regen/Rcvry+(A)
Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(43), P'Shift-EndMod/Acc(45), P'Shift-End%(46)
Level 24: Thaw -- S'fstPrt-ResKB(A), ResDam-I(42)
Level 26: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(46)
Level 28: Forge -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(31), AdjTgt-ToHit/EndRdx/Rchg(31), AdjTgt-EndRdx/Rchg(33), AdjTgt-ToHit/EndRdx(33)
Level 30: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(36), ULeap-Stlth(43)
Level 32: Maneuvers -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(42)
Level 35: Heat Exhaustion -- Acc-I(A), Acc-I(37), RechRdx-I(37), RechRdx-I(37), Range-I(39)
Level 38: Melt Armor -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(40), AnWeak-Acc/Rchg/EndRdx(40), RechRdx-I(40)
Level 41: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(42), AdjTgt-ToHit/EndRdx/Rchg(45), AdjTgt-EndRdx/Rchg(45), AdjTgt-ToHit/EndRdx(50)
Level 44: Acrobatics -- EndRdx-I(A)
Level 47: Shark Skin -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(48), TtmC'tng-ResDam/EndRdx/Rchg(48), S'fstPrt-ResKB(48)
Level 49: Hibernate -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(50), Numna-Heal/EndRdx/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]12% DamageBuff(Smashing)[*]12% DamageBuff(Lethal)[*]12% DamageBuff(Fire)[*]12% DamageBuff(Cold)[*]12% DamageBuff(Energy)[*]12% DamageBuff(Negative)[*]12% DamageBuff(Toxic)[*]12% DamageBuff(Psionic)[*]4.5% Max End[*]45% Enhancement(RechargeTime)[*]38% Enhancement(Accuracy)[*]8% Enhancement(Heal)[*]5% FlySpeed[*]152.6 HP (14.2%) HitPoints[*]9% JumpHeight[*]9% JumpSpeed[*]Knockback (Mag -20)[*]Knockup (Mag -20)[*]MezResist(Held) 3.3%[*]MezResist(Immobilize) 5.5%[*]MezResist(Sleep) 6.6%[*]MezResist(Stun) 2.2%[*]MezResist(Terrorized) 4.4%[*]20% Perception[*]4.5% (0.08 End/sec) Recovery[*]34% (1.52 HP/sec) Regeneration[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]3.78% Resistance(Energy)[*]3.78% Resistance(Negative)[*]5% RunSpeed[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
thanks for the help =)
Ive started rolling a rad/therm corr and its managed to be very fun if you ask me. But now im starting the slotting, im looking for any help someone can give me to slot for pvp, im pretty sure ive got my powers down pat but slotting them im having a hard time deciding how, any comments that are relavent are welcome, please help.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Toxic Submission: Level 50 Magic Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Neutrino Bolt <ul type="square">[*] (A) Shield Breaker - Defense Debuff/Endurance/Recharge[*] (3) Shield Breaker - Defense Debuff[*] (3) Achilles' Heel - Chance for Res Debuff[*] (5) Thunderstrike - Damage/Recharge[*] (5) Thunderstrike - Accuracy/Damage[*] (7) Achilles' Heel - Defense Debuff/Recharge[/list]Level 1: Warmth <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (9) Numina's Convalescence - Endurance/Recharge[*] (11) Numina's Convalescence - Heal/Recharge[*] (11) Numina's Convalescence - Heal[*] (13) Miracle - Heal[*] (13) Miracle - Heal/Recharge[/list]Level 2: Irradiate <ul type="square">[*] (A) Analyze Weakness - Defense Debuff[*] (7) Achilles' Heel - Defense Debuff/Recharge[*] (9) Shield Breaker - Accuracy/Recharge[*] (34) Shield Breaker - Accuracy/Defense Debuff[*] (46) Achilles' Heel - Chance for Res Debuff[*] (50) Analyze Weakness - Accuracy/Recharge[/list]Level 4: Cauterize <ul type="square">[*] (A) Miracle - Heal/Recharge[*] (37) Miracle - Endurance/Recharge[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (15) Recharge Reduction IO[*] (15) Recharge Reduction IO[/list]Level 8: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 10: Combat Jumping <ul type="square">[*] (A) Gift of the Ancients - Defense/Endurance[*] (31) Karma - Knockback Protection[*] (37) Gift of the Ancients - Endurance/Recharge[/list]Level 12: Aim <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff[*] (29) Adjusted Targeting - To Hit Buff/Recharge[*] (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge[*] (31) Adjusted Targeting - Endurance/Recharge[*] (31) Adjusted Targeting - Recharge[/list]Level 14: Super Speed <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (17) Numina's Convalescence - Heal[*] (17) Miracle - +Recovery[*] (19) Miracle - Heal[*] (19) Regenerative Tissue - +Regeneration[/list]Level 18: Cosmic Burst <ul type="square">[*] (A) Entropic Chaos - Chance of Heal Self[*] (21) Entropic Chaos - Accuracy/Damage[*] (21) Entropic Chaos - Damage/Endurance[*] (23) Entropic Chaos - Damage/Recharge[*] (23) Entropic Chaos - Damage/Endurance/Recharge[*] (25) Achilles' Heel - Chance for Res Debuff[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End[*] (25) Performance Shifter - EndMod[*] (27) Performance Shifter - EndMod/Recharge[*] (27) Performance Shifter - EndMod/Accuracy[*] (43) Performance Shifter - EndMod/Accuracy/Recharge[/list]Level 22: Super Jump <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 24: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 26: Proton Volley <ul type="square">[*] (A) Shield Breaker - Chance for Lethal Damage[*] (37) Shield Breaker - Accuracy/Recharge[*] (43) Executioner's Contract - Disorient Bonus[*] (45) Executioner's Contract - Accuracy/Damage[/list]Level 28: Grant Invisibility <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 30: Stealth <ul type="square">[*] (A) Karma - Knockback Protection[*] (33) Luck of the Gambler - Recharge Speed[*] (33) Luck of the Gambler - Defense[*] (40) Luck of the Gambler - Defense/Endurance[/list]Level 32: Forge <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (46) Rectified Reticle - Increased Perception[/list]Level 35: Heat Exhaustion <ul type="square">[*] (A) Recharge Reduction IO[*] (36) Recharge Reduction IO[*] (36) Recharge Reduction IO[*] (36) Accuracy IO[*] (40) Accuracy IO[*] (40) Accuracy IO[/list]Level 38: Melt Armor <ul type="square">[*] (A) Achilles' Heel - Chance for Res Debuff[*] (39) Shield Breaker - Accuracy/Defense Debuff[*] (39) Shield Breaker - Accuracy/Recharge[*] (39) Touch of Lady Grey - Defense Debuff[*] (42) Touch of Lady Grey - Recharge/Endurance[*] (43) Touch of Lady Grey - Defense Debuff/Recharge[/list]Level 41: Phase Shift <ul type="square">[*] (A) Recharge Reduction IO[*] (42) Recharge Reduction IO[*] (42) Recharge Reduction IO[/list]Level 44: Scorpion Shield <ul type="square">[*] (A) Karma - Knockback Protection[*] (45) Luck of the Gambler - Defense/Endurance/Recharge[*] (45) Luck of the Gambler - Defense/Endurance[/list]Level 47: Focused Accuracy <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - Chance for Build Up[*] (48) Endurance Reduction IO[*] (48) Endurance Reduction IO[*] (48) Endurance Reduction IO[*] (50) Endurance Reduction IO[/list]Level 49: Web Envelope <ul type="square">[*] (A) Gravitational Anchor - Chance for Hold[*] (50) Gravitational Anchor - Immobilize/Recharge[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Unbounded Leap - +Stealth[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Scourge
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]10% DamageBuff(Smashing)[*]10% DamageBuff(Lethal)[*]10% DamageBuff(Fire)[*]10% DamageBuff(Cold)[*]10% DamageBuff(Energy)[*]10% DamageBuff(Negative)[*]10% DamageBuff(Toxic)[*]10% DamageBuff(Psionic)[*]2.25% Max End[*]9% Enhancement(Accuracy)[*]6% Enhancement(Heal)[*]18.8% Enhancement(RechargeTime)[*]10% FlySpeed[*]88.3 HP (8.25%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]Knockback (Mag -12)[*]Knockup (Mag -12)[*]MezResist(Confused) 2.75%[*]20% Perception[*]22.5% (0.38 End/sec) Recovery[*]64% (2.86 HP/sec) Regeneration[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]10% RunSpeed[/list]