Submission

Citizen
  • Posts

    14
  • Joined

  1. Ok so I actually took first place as Mr. Paragon on Submission, and was wondering about the email i was supposed to receive with questions and such because i have yet to actually receive anything. This is my first time in the competition so i'm sort of confused as to what i have to do. Any help would be great thanks!
  2. Submission

    toku

    ya, indeed i was unable to PM him so get over it
  3. Submission

    Bye Bye Bridging

    lol bring out the reading glasses
  4. Submission

    toku

    this is a build, i dont normally build regens, it was asked of me from a friend, he is new to the game, has no forum account, and barely understands it, he has little money, and he wants to make this pvp build, i did the best i could, if you have a problem with it i mean honestly just say something better or more of use instead of flaming lol
  5. Submission

    toku

    lol sry guys this was the only way i could give my friend the build he doent have mids, and the name is an isnside jokes i dont hate regen
  6. Submission

    toku

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    LOL @ REGEN: Level 50 Magic Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Concealment
    Power Pool: Leaping
    Ancillary Pool: Weapon Mastery

    Hero Profile:
    Level 1: Sting of the Wasp <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (3) Mako's Bite - Damage/Endurance: Level 50[*] (3) Mako's Bite - Damage/Recharge: Level 50[*] (5) Achilles' Heel - Chance for Res Debuff: Level 20[*] (5) Shield Breaker - Accuracy/Defense Debuff: Level 30[*] (7) Shield Breaker - Accuracy/Recharge: Level 30[/list]Level 1: Fast Healing <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[*] (36) Numina's Convalescence - Heal: Level 50[*] (36) Numina's Convalescence - Endurance/Recharge: Level 50[*] (36) Numina's Convalescence - Heal/Recharge: Level 50[/list]Level 2: Reconstruction <ul type="square">[*] (A) Numina's Convalescence - Endurance/Recharge: Level 50[*] (37) Numina's Convalescence - Heal/Recharge: Level 50[*] (40) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[*] (40) Numina's Convalescence - Heal: Level 50[/list]Level 4: Quick Recovery <ul type="square">[*] (A) Efficacy Adaptor - EndMod: Level 50[*] (42) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (42) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (46) Efficacy Adaptor - Accuracy/Recharge: Level 50[/list]Level 6: Build Up <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff: Level 50[*] (7) Adjusted Targeting - To Hit Buff/Recharge: Level 50[*] (15) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50[*] (15) Adjusted Targeting - Endurance/Recharge: Level 50[*] (17) Adjusted Targeting - Recharge: Level 50[/list]Level 8: Divine Avalanche <ul type="square">[*] (A) Karma - Knockback Protection: Level 30[*] (9) Luck of the Gambler - Defense/Endurance: Level 50[*] (9) Luck of the Gambler - Defense: Level 50[*] (11) Luck of the Gambler - Defense/Recharge: Level 50[*] (11) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 10: Dull Pain <ul type="square">[*] (A) Miracle - Heal: Level 40[*] (43) Miracle - Heal/Endurance/Recharge: Level 40[*] (43) Miracle - Heal/Recharge: Level 40[*] (43) Numina's Convalescence - Heal/Recharge: Level 50[*] (45) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[/list]Level 12: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (13) Recharge Reduction IO: Level 50[*] (13) Recharge Reduction IO: Level 50[/list]Level 14: Super Speed <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50[*] (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50[*] (25) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50[/list]Level 16: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 18: Health <ul type="square">[*] (A) Miracle - +Recovery: Level 40[*] (19) Miracle - Heal: Level 40[*] (19) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (21) Numina's Convalescence - Heal: Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod: Level 50[*] (21) Performance Shifter - Chance for +End: Level 50[*] (23) Performance Shifter - EndMod/Recharge: Level 50[*] (23) Performance Shifter - EndMod/Accuracy: Level 50[/list]Level 22: Integration <ul type="square">[*] (A) HamiO:Golgi Exposure[*] (31) HamiO:Golgi Exposure[*] (34) HamiO:Golgi Exposure[/list]Level 24: Stealth <ul type="square">[*] (A) Kismet - Accuracy +6%: Level 30[*] (25) Karma - Knockback Protection: Level 30[/list]Level 26: Soaring Dragon <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (27) Crushing Impact - Damage/Endurance: Level 50[*] (27) Crushing Impact - Damage/Recharge: Level 50[*] (29) Crushing Impact - Damage/Endurance/Recharge: Level 50[*] (29) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (31) Mako's Bite - Chance of Damage(Lethal): Level 50[/list]Level 28: Combat Jumping <ul type="square">[*] (A) Karma - Knockback Protection: Level 30[*] (31) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 30: Instant Healing <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[*] (42) Healing IO: Level 50[*] (46) Healing IO: Level 50[*] (46) Healing IO: Level 50[/list]Level 32: Golden Dragonfly <ul type="square">[*] (A) Obliteration - Damage: Level 50[*] (33) Obliteration - Accuracy/Recharge: Level 50[*] (33) Obliteration - Damage/Recharge: Level 50[*] (33) Obliteration - Chance for Smashing Damage: Level 50[*] (34) Obliteration - Accuracy/Damage/Recharge: Level 50[*] (34) Scirocco's Dervish - Chance of Damage(Lethal): Level 50[/list]Level 35: Super Jump <ul type="square">[*] (A) Unbounded Leap - Endurance: Level 50[*] (50) Unbounded Leap - +Stealth: Level 50[/list]Level 38: Moment of Glory <ul type="square">[*] (A) Karma - Knockback Protection: Level 30[*] (39) Luck of the Gambler - Defense/Endurance: Level 50[*] (39) Luck of the Gambler - Defense/Recharge: Level 50[*] (39) Luck of the Gambler - Defense: Level 50[*] (40) Luck of the Gambler - Endurance/Recharge: Level 50[/list]Level 41: Web Grenade <ul type="square">[*] (A) Pacing of the Turtle - Chance of -Recharge: Level 50[*] (50) Gravitational Anchor - Chance for Hold: Level 50[/list]Level 44: Caltrops <ul type="square">[*] (A) Ragnarok - Chance for Knockdown: Level 50[*] (45) Pacing of the Turtle - Chance of -Recharge: Level 50[*] (45) Positron's Blast - Chance of Damage(Energy): Level 50[/list]Level 47: Targeting Drone <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50[*] (48) Rectified Reticle - Increased Perception: Level 20[*] (48) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50[*] (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50[*] (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50[/list]Level 49: Shuriken <ul type="square">[*] (A) Devastation - Chance of Hold: Level 50[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]5% DamageBuff(Smashing)[*]5% DamageBuff(Lethal)[*]5% DamageBuff(Fire)[*]5% DamageBuff(Cold)[*]5% DamageBuff(Energy)[*]5% DamageBuff(Negative)[*]5% DamageBuff(Toxic)[*]5% DamageBuff(Psionic)[*]1.56% Defense(Fire)[*]1.56% Defense(Cold)[*]1.56% Defense(Energy)[*]1.56% Defense(Negative)[*]3.13% Defense(Ranged)[*]3.13% Defense(AoE)[*]43% Enhancement(Accuracy)[*]12% Enhancement(Heal)[*]30% Enhancement(RechargeTime)[*]10% FlySpeed[*]205.8 HP (15.4%) HitPoints[*]14% JumpHeight[*]14% JumpSpeed[*]Knockback (Mag -20)[*]Knockup (Mag -20)[*]MezResist(Immobilize) 5.5%[*]MezResist(Stun) 2.2%[*]20% Perception[*]14% (0.23 End/sec) Recovery[*]78% (4.36 HP/sec) Regeneration[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]10% RunSpeed[/list]


  7. Submission

    Need Help

    wait i think you misunderstood, i meant after it is placed and or summoned, is there a way to target the fortunata pet without clicking it. Sorry
  8. Submission

    Need Help

    Alright so ive got summon mistress as a power for my pain dom, and i was wondering if there was a bind or macro i can use in order to select the fortunata when i summon her withough using my mouse. Any help is greatly appreciated.
  9. Submission

    katana/regen

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    LOL @ REGEN: Level 50 Magic Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Concealment
    Power Pool: Leaping
    Ancillary Pool: Weapon Mastery

    Hero Profile:
    Level 1: Sting of the Wasp <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage: Level 50[*] (3) Mako's Bite - Damage/Endurance: Level 50[*] (3) Mako's Bite - Damage/Recharge: Level 50[*] (5) Achilles' Heel - Chance for Res Debuff: Level 20[*] (5) Shield Breaker - Accuracy/Defense Debuff: Level 30[*] (7) Shield Breaker - Accuracy/Recharge: Level 30[/list]Level 1: Fast Healing <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[*] (36) Numina's Convalescence - Heal: Level 50[*] (36) Numina's Convalescence - Endurance/Recharge: Level 50[*] (36) Numina's Convalescence - Heal/Recharge: Level 50[/list]Level 2: Reconstruction <ul type="square">[*] (A) Numina's Convalescence - Endurance/Recharge: Level 50[*] (37) Numina's Convalescence - Heal/Recharge: Level 50[*] (40) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[*] (40) Numina's Convalescence - Heal: Level 50[/list]Level 4: Quick Recovery <ul type="square">[*] (A) Efficacy Adaptor - EndMod: Level 50[*] (42) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (42) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (46) Efficacy Adaptor - Accuracy/Recharge: Level 50[/list]Level 6: Build Up <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff: Level 50[*] (7) Adjusted Targeting - To Hit Buff/Recharge: Level 50[*] (15) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50[*] (15) Adjusted Targeting - Endurance/Recharge: Level 50[*] (17) Adjusted Targeting - Recharge: Level 50[/list]Level 8: Divine Avalanche <ul type="square">[*] (A) Karma - Knockback Protection: Level 30[*] (9) Luck of the Gambler - Defense/Endurance: Level 50[*] (9) Luck of the Gambler - Defense: Level 50[*] (11) Luck of the Gambler - Defense/Recharge: Level 50[*] (11) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 10: Dull Pain <ul type="square">[*] (A) Miracle - Heal: Level 40[*] (43) Miracle - Heal/Endurance/Recharge: Level 40[*] (43) Miracle - Heal/Recharge: Level 40[*] (43) Numina's Convalescence - Heal/Recharge: Level 50[*] (45) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[/list]Level 12: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (13) Recharge Reduction IO: Level 50[*] (13) Recharge Reduction IO: Level 50[/list]Level 14: Super Speed <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50[*] (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50[*] (25) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50[/list]Level 16: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 18: Health <ul type="square">[*] (A) Miracle - +Recovery: Level 40[*] (19) Miracle - Heal: Level 40[*] (19) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (21) Numina's Convalescence - Heal: Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod: Level 50[*] (21) Performance Shifter - Chance for +End: Level 50[*] (23) Performance Shifter - EndMod/Recharge: Level 50[*] (23) Performance Shifter - EndMod/Accuracy: Level 50[/list]Level 22: Integration <ul type="square">[*] (A) HamiO:Golgi Exposure[*] (31) HamiO:Golgi Exposure[*] (34) HamiO:Golgi Exposure[/list]Level 24: Stealth <ul type="square">[*] (A) Kismet - Accuracy +6%: Level 30[*] (25) Karma - Knockback Protection: Level 30[/list]Level 26: Soaring Dragon <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (27) Crushing Impact - Damage/Endurance: Level 50[*] (27) Crushing Impact - Damage/Recharge: Level 50[*] (29) Crushing Impact - Damage/Endurance/Recharge: Level 50[*] (29) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (31) Mako's Bite - Chance of Damage(Lethal): Level 50[/list]Level 28: Combat Jumping <ul type="square">[*] (A) Karma - Knockback Protection: Level 30[*] (31) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 30: Instant Healing <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[*] (42) Healing IO: Level 50[*] (46) Healing IO: Level 50[*] (46) Healing IO: Level 50[/list]Level 32: Golden Dragonfly <ul type="square">[*] (A) Obliteration - Damage: Level 50[*] (33) Obliteration - Accuracy/Recharge: Level 50[*] (33) Obliteration - Damage/Recharge: Level 50[*] (33) Obliteration - Chance for Smashing Damage: Level 50[*] (34) Obliteration - Accuracy/Damage/Recharge: Level 50[*] (34) Scirocco's Dervish - Chance of Damage(Lethal): Level 50[/list]Level 35: Super Jump <ul type="square">[*] (A) Unbounded Leap - Endurance: Level 50[*] (50) Unbounded Leap - +Stealth: Level 50[/list]Level 38: Moment of Glory <ul type="square">[*] (A) Karma - Knockback Protection: Level 30[*] (39) Luck of the Gambler - Defense/Endurance: Level 50[*] (39) Luck of the Gambler - Defense/Recharge: Level 50[*] (39) Luck of the Gambler - Defense: Level 50[*] (40) Luck of the Gambler - Endurance/Recharge: Level 50[/list]Level 41: Web Grenade <ul type="square">[*] (A) Pacing of the Turtle - Chance of -Recharge: Level 50[*] (50) Gravitational Anchor - Chance for Hold: Level 50[/list]Level 44: Caltrops <ul type="square">[*] (A) Ragnarok - Chance for Knockdown: Level 50[*] (45) Pacing of the Turtle - Chance of -Recharge: Level 50[*] (45) Positron's Blast - Chance of Damage(Energy): Level 50[/list]Level 47: Targeting Drone <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50[*] (48) Rectified Reticle - Increased Perception: Level 20[*] (48) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50[*] (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50[*] (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50[/list]Level 49: Shuriken <ul type="square">[*] (A) Devastation - Chance of Hold: Level 50[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]5% DamageBuff(Smashing)[*]5% DamageBuff(Lethal)[*]5% DamageBuff(Fire)[*]5% DamageBuff(Cold)[*]5% DamageBuff(Energy)[*]5% DamageBuff(Negative)[*]5% DamageBuff(Toxic)[*]5% DamageBuff(Psionic)[*]1.56% Defense(Fire)[*]1.56% Defense(Cold)[*]1.56% Defense(Energy)[*]1.56% Defense(Negative)[*]3.13% Defense(Ranged)[*]3.13% Defense(AoE)[*]43% Enhancement(Accuracy)[*]12% Enhancement(Heal)[*]30% Enhancement(RechargeTime)[*]10% FlySpeed[*]205.8 HP (15.4%) HitPoints[*]14% JumpHeight[*]14% JumpSpeed[*]Knockback (Mag -20)[*]Knockup (Mag -20)[*]MezResist(Immobilize) 5.5%[*]MezResist(Stun) 2.2%[*]20% Perception[*]14% (0.23 End/sec) Recovery[*]78% (4.36 HP/sec) Regeneration[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]10% RunSpeed[/list]
  10. man green, your view on things is very one dimensional. survivable doesnt equal easy. meldash and mac skull, keepm coming
  11. Ive started rolling a rad/therm corr and its managed to be very fun if you ask me. But now im starting the slotting, im looking for any help someone can give me to slot for pvp, im pretty sure ive got my powers down pat but slotting them im having a hard time deciding how, any comments that are relavent are welcome, please help.
    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Toxic Submission: Level 50 Magic Corruptor
    Primary Power Set: Radiation Blast
    Secondary Power Set: Thermal Radiation
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Concealment
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Neutrino Bolt <ul type="square">[*] (A) Shield Breaker - Defense Debuff/Endurance/Recharge[*] (3) Shield Breaker - Defense Debuff[*] (3) Achilles' Heel - Chance for Res Debuff[*] (5) Thunderstrike - Damage/Recharge[*] (5) Thunderstrike - Accuracy/Damage[*] (7) Achilles' Heel - Defense Debuff/Recharge[/list]Level 1: Warmth <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (9) Numina's Convalescence - Endurance/Recharge[*] (11) Numina's Convalescence - Heal/Recharge[*] (11) Numina's Convalescence - Heal[*] (13) Miracle - Heal[*] (13) Miracle - Heal/Recharge[/list]Level 2: Irradiate <ul type="square">[*] (A) Analyze Weakness - Defense Debuff[*] (7) Achilles' Heel - Defense Debuff/Recharge[*] (9) Shield Breaker - Accuracy/Recharge[*] (34) Shield Breaker - Accuracy/Defense Debuff[*] (46) Achilles' Heel - Chance for Res Debuff[*] (50) Analyze Weakness - Accuracy/Recharge[/list]Level 4: Cauterize <ul type="square">[*] (A) Miracle - Heal/Recharge[*] (37) Miracle - Endurance/Recharge[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (15) Recharge Reduction IO[*] (15) Recharge Reduction IO[/list]Level 8: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 10: Combat Jumping <ul type="square">[*] (A) Gift of the Ancients - Defense/Endurance[*] (31) Karma - Knockback Protection[*] (37) Gift of the Ancients - Endurance/Recharge[/list]Level 12: Aim <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff[*] (29) Adjusted Targeting - To Hit Buff/Recharge[*] (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge[*] (31) Adjusted Targeting - Endurance/Recharge[*] (31) Adjusted Targeting - Recharge[/list]Level 14: Super Speed <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (17) Numina's Convalescence - Heal[*] (17) Miracle - +Recovery[*] (19) Miracle - Heal[*] (19) Regenerative Tissue - +Regeneration[/list]Level 18: Cosmic Burst <ul type="square">[*] (A) Entropic Chaos - Chance of Heal Self[*] (21) Entropic Chaos - Accuracy/Damage[*] (21) Entropic Chaos - Damage/Endurance[*] (23) Entropic Chaos - Damage/Recharge[*] (23) Entropic Chaos - Damage/Endurance/Recharge[*] (25) Achilles' Heel - Chance for Res Debuff[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End[*] (25) Performance Shifter - EndMod[*] (27) Performance Shifter - EndMod/Recharge[*] (27) Performance Shifter - EndMod/Accuracy[*] (43) Performance Shifter - EndMod/Accuracy/Recharge[/list]Level 22: Super Jump <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 24: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 26: Proton Volley <ul type="square">[*] (A) Shield Breaker - Chance for Lethal Damage[*] (37) Shield Breaker - Accuracy/Recharge[*] (43) Executioner's Contract - Disorient Bonus[*] (45) Executioner's Contract - Accuracy/Damage[/list]Level 28: Grant Invisibility <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 30: Stealth <ul type="square">[*] (A) Karma - Knockback Protection[*] (33) Luck of the Gambler - Recharge Speed[*] (33) Luck of the Gambler - Defense[*] (40) Luck of the Gambler - Defense/Endurance[/list]Level 32: Forge <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (46) Rectified Reticle - Increased Perception[/list]Level 35: Heat Exhaustion <ul type="square">[*] (A) Recharge Reduction IO[*] (36) Recharge Reduction IO[*] (36) Recharge Reduction IO[*] (36) Accuracy IO[*] (40) Accuracy IO[*] (40) Accuracy IO[/list]Level 38: Melt Armor <ul type="square">[*] (A) Achilles' Heel - Chance for Res Debuff[*] (39) Shield Breaker - Accuracy/Defense Debuff[*] (39) Shield Breaker - Accuracy/Recharge[*] (39) Touch of Lady Grey - Defense Debuff[*] (42) Touch of Lady Grey - Recharge/Endurance[*] (43) Touch of Lady Grey - Defense Debuff/Recharge[/list]Level 41: Phase Shift <ul type="square">[*] (A) Recharge Reduction IO[*] (42) Recharge Reduction IO[*] (42) Recharge Reduction IO[/list]Level 44: Scorpion Shield <ul type="square">[*] (A) Karma - Knockback Protection[*] (45) Luck of the Gambler - Defense/Endurance/Recharge[*] (45) Luck of the Gambler - Defense/Endurance[/list]Level 47: Focused Accuracy <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - Chance for Build Up[*] (48) Endurance Reduction IO[*] (48) Endurance Reduction IO[*] (48) Endurance Reduction IO[*] (50) Endurance Reduction IO[/list]Level 49: Web Envelope <ul type="square">[*] (A) Gravitational Anchor - Chance for Hold[*] (50) Gravitational Anchor - Immobilize/Recharge[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Unbounded Leap - +Stealth[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Scourge
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]10% DamageBuff(Smashing)[*]10% DamageBuff(Lethal)[*]10% DamageBuff(Fire)[*]10% DamageBuff(Cold)[*]10% DamageBuff(Energy)[*]10% DamageBuff(Negative)[*]10% DamageBuff(Toxic)[*]10% DamageBuff(Psionic)[*]2.25% Max End[*]9% Enhancement(Accuracy)[*]6% Enhancement(Heal)[*]18.8% Enhancement(RechargeTime)[*]10% FlySpeed[*]88.3 HP (8.25%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]Knockback (Mag -12)[*]Knockup (Mag -12)[*]MezResist(Confused) 2.75%[*]20% Perception[*]22.5% (0.38 End/sec) Recovery[*]64% (2.86 HP/sec) Regeneration[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]10% RunSpeed[/list]