Airone6120

Citizen
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  1. They both look good.
    #1 has a more still look to it. Both of them are more detailed in the armor. They both have the npc look in game though i just wish the characters looked like they were attacking.
    #2 Has a more kickbutt look. The Details in the armor is a little diffrent from the first. Has a much better setting of action with the characters.
  2. Hello, I was wondering if i could join the sg too.

    Global:@Bud Enfforcer.

    Email me about further information.
    Thanks
  3. Airone6120

    i22 PVP changes

    I would like to comment on this board beacause, a few days before it was nerfed i was fighting in arena vs a kin melee scrapper and it seemed they were hiting me with 2-3 hits and i was out. I was playing a squishy controller. I felt they were way to overpowered and was frustrated unlike any other pvp battle b4. It seemed KM needed to be nerfed and all KM players needed to know how it felt to be dominated on. If you are upset about your nefage of km toons, dont be sad remeber its all trial and error. Exspecially for those who try and pvp and dont go for the obvious power selection choices everyone else chooses but still pvp and lose everytime. The devs need to fix powers but sometimes its players who need to fix there power selection and choose powers off what they think is fun, and not what pvp is built off of. If only We played just for fun instead of dominating others we would have more pve players in pvp and arena, but its those who choose to be powerful and know that the power choices the choose are overpowerd is why the devs nerf powers anyways. To those who choose powers off of whats best(overpowerd) keep in mind your in for a surprise sooner or later from the devs. If you choose what is best it will soon be weakest, in my mind that an analogy i will always stick by. No matter if i win or lose in pvp i still play powers i feel are kool, and intersting to my playstle no matter if its the weakest powers in game. Sometimes i think if all pvp veterans would give other powers selection and archtypes a chance ,more players would want to pvp and enjoy doing it; although, pvp veterans dont play for fun and want to "DESTROY ALL" just because they want to own servers and other BS. I just feel we need a change in this game and it has to happen soon or a lot of players are gonna quit playing the game. By change to im not just talking about developers im talking about players to and how there playstyles are. We as players are teh ones who shund new players and existing player away from games becasue of how we just want to dominate. So guys just keep in mind my word, im not saying you have to change your style, but rember it would be better for the game community of City of Heroes/City of Villians, if all players had a CHANCE!

    ---Thanks AIRONE6120-----
  4. Hey fellow pvpers i was wondering about HOW strong dominators really are in pvp. With a good selection of power pools, and powers can they really be stronger than melee toons and most buffers?
  5. Would anyone consider a dark/shield tank here
    Or brute
  6. I have recently been playing this brute and pve, its really good by far.
    I was working on making it for pvp though and theme. I have been tampering with mids so far. There are a few reason why i want BA because no one ever uses it and another is because BA seems like With the right Person it can be a demi/god. Also i just wanted energy aura because its the only defense power that is limited to one AT.I also think it might be fun to experiment with.
    Anyways... LEts see some comments and everyone perspective on this build.

    TY airone


  7. I just started this toon its great and wanted to know what the feedback was for this toon?
    There is a lot of great stuff i heard about BA and some unlock able axes and othere great auras and stuff to theme with it.
    Would like to hear advice on this toon.
    They are are very underrated especially BA and energy aura.
    Ty Coh members for your time...
    LAter,
    Airone6120



  8. Why dark epic powers??

    Another thing i know the brute is not made for farming but im making this toon just for farming for now and would like to have a basic plan on what to take and what not to take and what powers would be best for farming with this toon.
  9. Making a farming brute wanted to know how elec melee would do in fire farms.

    Would apreciate some mids advice.

    Also some help from people with prior experince with elec melee/fa brute.
  10. Im gonna roll through with the Illusion / TA... Since i already have a earth/ rad.

    Fire cold also seems real nice.
  11. Quote:
    Originally Posted by Miladys_Knight View Post
    Earth/TA is one of the most controllery combinations as there are single target and AoE holds in both the Primary and Secondary and AoE Slows in both the Primary and Secondary. The Primary also has an AoE stun and if you select Earth as your APP you get a short range AoE damage power that has a chance to stun and a Melee ranged Attack that is also a hold.

    You will do almost no damage on your own however and you'll have debuffs galore but no buffs.

    I know TA has no buffs but W/out buff you are basicly a moving target waiting to get hit. Unless you are really strategic about not getting hit by attacks.
  12. I might go with either illusion rad or plant rad. any other suggestions guys that i could consider to bee worth while.
  13. Alos one more thing i was looking for a controlelr that has more of a variety of buffs and debuffs.
  14. I am not a vet just looking for veteran advice.I have no veteran powers.
    I am more interested in Solo mainly, except for when i do AV's and teaming with friends. I was thinking mind control but i really like the pet option for a tier"9" pet. Mind control sounds really strong, but i like having a pet with me. I am more of a pet person in general... I know pets stay one lvl below the summoner... I also know that with either a good shield and a good buff the pet can be just as strong as you. I currently have a Ice/cold controller, but im not getting the fullest out of it that why im going with another control power, and secondary. I like cold domination a lot exspecially when buffing the league with sheilds and having frostwork down to 20 sec rech with hasten. I am looking more of a strong pet based power and one with holds. I realized that Mind could be strong when switching to villian patron powers later in game i could maybe get a pet. Was thinking if that would be best and which patron i should go with? I also wanted gravity due its only one power type through the whole game that only domns and trolelrs have. TY guys for advice.
    I expect more comments and veterans to reply please or controller experts.Thank you again.
  15. Any advice on what primaries would be good for holds, and Aoe's and some damage. Also what secondary would be a good combo.
    Looking for mainly veterans who play controller types only.

    TY airone
  16. ANything else i might need to know?
  17. Thanks. Its my first toon dont really know what goals to go for, and how to slot. I have a few ?'s about the build. Why no rez (Rise of the phoinex), and no consume? Without consume i suck, especially when needing endurance when you are farming, but i think i know why. ITs because also consume has a long recharge right? and i need the sofcapped smash and lethat def? im going to try the build out and see were it goes. Ty for advice
  18. First tanker in the whole game would like to see if its worth the trouble bot worried on the money costs. Trying to make the strongest offense. Ty for help guys.


    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    aaron: Level 50 Magic Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: Fiery Melee
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(3), Aegis-EndRdx/Rchg(3), Aegis-ResDam/EndRdx/Rchg(9), Aegis-ResDam(9), S'fstPrt-ResKB(11)
    Level 1: Scorch -- Zinger-Taunt/Rchg/Rng(A), Zinger-Taunt/Rng(25)
    Level 2: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Rchg(39), Oblit-%Dam(39)
    Level 4: Combustion -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(5), Sciroc-Dmg/Rchg(5), Sciroc-Acc/Rchg(27), Sciroc-Acc/Dmg/EndRdx(29), Sciroc-Dam%(31)
    Level 6: Temperature Protection -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(7), Aegis-ResDam/Rchg(7), S'fstPrt-ResDam/Def+(40)
    Level 8: Consume -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(36), Erad-Dmg/Rchg(42)
    Level 10: Healing Flames -- RechRdx-I(A), RechRdx-I(11), Panac-Heal(19), Panac-Heal/EndRedux(21), Panac-Heal/+End(25)
    Level 12: Plasma Shield -- ImpSkn-Status(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13), RctvArm-ResDam(15), RctvArm-EndRdx/Rchg(15), Aegis-Psi/Status(17)
    Level 14: Combat Jumping -- HO:Enzym(A), HO:Enzym(17), HO:Enzym(19)
    Level 16: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dam%(34), Mako-Acc/Dmg/EndRdx/Rchg(45), Mako-Dmg/EndRdx(46)
    Level 18: Burn -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(29), Armgdn-Dmg(43), Armgdn-Dmg/Rchg(43), Armgdn-Acc/Dmg/Rchg(46), Armgdn-Acc/Rchg(46)
    Level 20: Hasten -- RechRdx-I(A), RechRdx-I(42)
    Level 22: Super Speed -- Winter-ResSlow(A)
    Level 24: Build Up -- AdjTgt-ToHit/Rchg(A), GSFC-Build%(34), AdjTgt-Rchg(36)
    Level 26: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(27)
    Level 28: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(31), Sciroc-Dmg/Rchg(31), Sciroc-Dam%(33), Sciroc-Acc/Dmg/EndRdx(33), Sciroc-Acc/Rchg(33)
    Level 30: Fiery Embrace -- RechRdx-I(A), RechRdx-I(34)
    Level 32: Rise of the Phoenix -- Dsrnt-I(A)
    Level 35: Breath of Fire -- Ragnrk-Dmg(A), Ragnrk-Acc/Rchg(36)
    Level 38: Greater Fire Sword -- Hectmb-Dmg/Rchg(A), Hectmb-Dmg(39), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40)
    Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
    Level 44: Physical Perfection -- Numna-Heal(A), RgnTis-Regen+(45), Numna-Regen/Rcvry+(45), Numna-Heal/Rchg(50)
    Level 47: Energy Torrent -- Ragnrk-Knock%(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Dmg/Rchg(48)
    Level 49: Laser Beam Eyes -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(50), AnWeak-%ToHit(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Numna-Heal/EndRdx(A), Numna-Heal(21), Numna-Heal/Rchg(43)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(23), P'Shift-EndMod/Rchg(23)
  19. How would i be able to get scorpion shield if im a blaster?
    BTW dead boy thank you i needed some advice.
  20. Hello,

    I am doing research on what primary would be best with Electric Manipulation,
    I know it gives support with the -end, and lighting clap also does a knockback with 15 ft radius. and with lighting field and some of its melee powers it can be more of a close ranged AOE blaster, was thinking also of dropping some powers in both primary and secondary to soft cap res/def.

    Would also like to know what epic power has the best shield for THIS blaster build.
  21. Wanted to know how effective Ice control/Cold domination was in pvp?
    Would like to know what epic power is suitable for build and what IO's and Incarnat abilities i should take since the new issue came out.

    thank you,

    P.S. I am grateful for all the help pvp'ers have.
  22. This would help me alot if some players had advice for me ty..

    instead of ovo meant pvp.. soory guys
  23. Anyone have any advice on Ice/COld domination controller build. I am currently lvl 30 and want to know if the build is good for both ove and pvp.