Dominators and there versatility on the battlefield.
They can make great damage dealers that add unresisted mez's to a spike. They are easily better than melee AT's, but play a different role than buffers.
Mind/ Earth/ Grav/ Fire/ /Fire /Energy Make for good combos.
Lib - is dominator Stalagmites as ridiculous as the controller version?
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Yes
Lib - is dominator Stalagmites as ridiculous as the controller version?
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And to answer the OP, dominators play very well in PvP. The damage is solid, the mez is reliable, and you can be tougher to kill with the right pool powers. Domination is nice for that boost of endurance when you need it along with the layer of mez resistance/knockback protection.
I still however don't really understand how mez under domination works in PvP now. I was under the impression it would make holds unresistable but I have still seen tanks break out in 3 seconds or so when the duration is supposed to be about 8 after enhancements.
Domination + Stalagmites is awesome.
[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
I'm pretty sure its actually better than the controller version. 4 Second base stuns (Wormhole, Stalagmites, Flashfire) are already pretty good since they get around acro, but for dominators for some reason they get a 5.96 base duration on stalagmites. Couple that with Domination negating clear mind and all its equivalents and you've got a winner.
<3 my earth/fire. thanks PerilX.
Force/Fighting/Medicine.....lots of inf
Hey fellow pvpers i was wondering about HOW strong dominators really are in pvp. With a good selection of power pools, and powers can they really be stronger than melee toons and most buffers?