Adama

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  1. Chilling Storm lvl50 Mutation Defender Storm/Psy/Power

    Thx
  2. thanks for the reply, turned out to be very helpful.
    I've gone with mu mastery now and im much happier about the build,
    thanks
  3. Hey there guys, I've been wanting to make a corruptor for a bit now and decided on ice/dark
    I mainly play heroes though, and while i have had a look around for info etc... to help me with this build theres bound to be some flaws in there, so if you guys could please help out and give advice i'd be really grateful, thx

    Villain Plan by Mids' Villain Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Anomos: Level 50 Magic Corruptor
    Primary Power Set: Ice Blast
    Secondary Power Set: Dark Miasma
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Ice Bolt -- Acc(A), Dmg(15), Dmg(40), Dmg(45), EndRdx(46)
    Level 1: Twilight Grasp -- Acc(A), Heal(5), Heal(13), Heal(13), Acc(43)
    Level 2: Ice Blast -- Acc(A), Dmg(3), Dmg(3), Dmg(17), RechRdx(43), EndRdx(46)
    Level 4: Tar Patch -- RechRdx(A), RechRdx(5), RechRdx(15)
    Level 6: Darkest Night -- EndRdx(A), ToHitDeb(7), ToHitDeb(7)
    Level 8: Freeze Ray -- Acc(A), Hold(9), Hold(9), Hold(11), EndRdx(11), RechRdx(42)
    Level 10: Combat Jumping -- Krma-ResKB:30(A)
    Level 12: Hurdle -- Jump(A)
    Level 14: Super Jump -- Jump(A)
    Level 16: Health -- Heal(A), Heal(17)
    Level 18: Bitter Ice Blast -- Acc(A), Dmg(19), Dmg(19), Dmg(34), RechRdx(37), EndRdx(42)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Fearsome Stare -- Acc(A), Acc(23), RechRdx(23), RechRdx(31), Fear(37), Fear(40)
    Level 24: Ice Storm -- Acc(A), Dmg(25), Dmg(25), RechRdx(36), Slow(42), Slow(45)
    Level 26: Shadow Fall -- EndRdx(A), ResDam(27), ResDam(27), EndRdx(34)
    Level 28: Petrifying Gaze -- Acc(A), Acc(29), Hold(29), Hold(34), RechRdx(37), RechRdx(45)
    Level 30: Hasten -- RechRdx(A), RechRdx(31), RechRdx(31)
    Level 32: Blizzard -- Dmg(A), Dmg(33), Dmg(33), RechRdx(33), RechRdx(43)
    Level 35: Aim -- RechRdx(A), RechRdx(36), RechRdx(36)
    Level 38: Dark Servant -- Acc(A), Heal(39), Heal(39), ToHitDeb(39), ToHitDeb(40)
    Level 41: Howling Twilight -- RechRdx(A)
    Level 44: Dark Embrace -- EndRdx(A), ResDam(46), ResDam(48), EndRdx(48)
    Level 47: Soul Storm -- Acc(A), Hold(48), Hold(50)
    Level 49: Frost Breath -- Acc(A), Slow(50), EndRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Scourge



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    |-----------------------------------------------------------------------------|
    </pre><hr />

    I'm still unsure about the last 3 powers

    thanks for reading
  4. Thanks guys, really appreciate it
    Gotta say a big thank you to the people i've teamed with and a big thanks to Unit Alpha 01! hehe
    cheers

    And i'm up for teaming anytime, dunno what my next toon will be tho....may just continue with my warshade or i might make an AR/Dark corruptor, dunno hehe
  5. Hey there, this is one of my first villain toons, I've never made a build for a villain before so it might be a bit shaky to say the least hehe.
    Anyway, this is what i thought of, plz plz give advice

    Villain Plan by Mids' Villain Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Toxic Fury: Level 50 Science Stalker
    Primary Power Set: Spines
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Concealment
    Ancillary Pool: Leviathan Mastery

    Villain Profile:
    Level 1: Lunge -- Acc(A), Dmg(3), Acc(11), Dmg(11), Dmg(37), RechRdx(46)
    Level 1: Hide -- DefBuff(A), DefBuff(42), DefBuff(43)
    Level 2: High Pain Tolerance -- ResDam(A), ResDam(3), ResDam(5), Heal(15), Heal(17), Heal(43)
    Level 4: Reconstruction -- RechRdx(A), RechRdx(5), RechRdx(15), Heal(21), Heal(36), Heal(40)
    Level 6: Assassin's Impaler -- Acc(A), Dmg(7), Dmg(7), Acc(13), Dmg(34), RechRdx(37)
    Level 8: Build Up -- RechRdx(A), RechRdx(9), RechRdx(9)
    Level 10: Combat Jumping -- DefBuff(A)
    Level 12: Placate -- RechRdx(A), RechRdx(13), RechRdx(17)
    Level 14: Super Jump -- Jump(A)
    Level 16: Hurdle -- Jump(A)
    Level 18: Impale -- Acc(A), Acc(19), Dmg(19), Dmg(29), Dmg(37), RechRdx(40)
    Level 20: Health -- Heal(A), Heal(21), Heal(40)
    Level 22: Mind Over Body -- ResDam(A), ResDam(23), ResDam(23), EndRdx(31)
    Level 24: Stamina -- EndMod(A), EndMod(25), EndMod(25)
    Level 26: Ripper -- Acc(A), Acc(27), Dmg(27), Dmg(29), Dmg(36), RechRdx(43)
    Level 28: Stealth -- EndRdx(A)
    Level 30: Indomitable Will -- DefBuff(A), DefBuff(31), DefBuff(31), EndRdx(46)
    Level 32: Throw Spines -- Acc(A), Acc(33), Dmg(33), Dmg(33), Dmg(34), RechRdx(34)
    Level 35: Heightened Senses -- DefBuff(A), DefBuff(36), DefBuff(45), EndRdx(46)
    Level 38: Strength of Will -- ResDam(A), ResDam(39), ResDam(39), EndRdx(39)
    Level 41: Fast Healing -- Heal(A), Heal(42), Heal(42)
    Level 44: Resurgence -- EndMod(A), EndMod(45), RechRdx(45)
    Level 47: Spirit Shark -- Acc(A), Dmg(48), Dmg(48), RechRdx(48)
    Level 49: Spirit Shark Jaws -- Acc(A), Acc(50), Hold(50), RechRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Assassination



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    many thx
  6. Adama

    Stone/Stone

    Hey there, This is my first tank so I don't really know what I'm doing tbh hehe. Advice would be much appreciated,
    thx

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Hadro: Level 50 Mutation Tanker
    Primary Power Set: Stone Armor
    Secondary Power Set: Stone Melee
    Power Pool: Teleportation
    Power Pool: Fitness
    Power Pool: Leaping
    Ancillary Pool: Pyre Mastery

    Hero Profile:
    Level 1: Rock Armor -- DefBuff(A), DefBuff(3), DefBuff(3), EndRdx(15)
    Level 1: Stone Fist -- Acc(A)
    Level 2: Stone Skin -- ResDam(A), ResDam(13), ResDam(19)
    Level 4: Earth's Embrace -- RechRdx(A), RechRdx(5), RechRdx(5), Heal(7), Heal(11), Heal(15)
    Level 6: Mud Pots -- EndRdx(A), EndRdx(7), Taunt(13), Taunt(40)
    Level 8: Rooted -- Heal(A), Heal(9), Heal(9), EndRdx(19)
    Level 10: Taunt -- RechRdx(A), Taunt(11), RechRdx(31), Taunt(34)
    Level 12: Recall Friend -- IntRdx(A)
    Level 14: Teleport -- EndRdx(A)
    Level 16: Swift -- Run(A), Run(17), Run(17)
    Level 18: Health -- Heal(A), Heal(43), Heal(45)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Build Up -- RechRdx(A), RechRdx(23), RechRdx(23), ToHit(43)
    Level 24: Heavy Mallet -- Acc(A), Acc(25), Dmg(25), Dmg(27), Dmg(31), RechRdx(42)
    Level 26: Minerals -- DefBuff(A), DefBuff(27), DefBuff(37), EndRdx(37)
    Level 28: Hurl Boulder -- Acc(A), Acc(29), Dmg(29), Dmg(31), Dmg(37), RechRdx(43)
    Level 30: Combat Jumping -- EndRdx(A)
    Level 32: Granite Armor -- ResDam(A), ResDam(33), DefBuff(33), DefBuff(33), ResDam(34), DefBuff(34)
    Level 35: Tremor -- Acc(A), Acc(36), Dmg(36), Dmg(36), Dmg(46), RechRdx(50)
    Level 38: Seismic Smash -- Acc(A), Acc(39), Dmg(39), Dmg(39), Dmg(40), RechRdx(40)
    Level 41: Char -- Acc(A), Hold(42), Hold(42), RechRdx(46)
    Level 44: Fire Blast -- Acc(A), Dmg(45), Dmg(45), RechRdx(46)
    Level 47: Fire Ball -- Acc(A), Acc(48), Dmg(48), Dmg(48), RechRdx(50), RechRdx(50)
    Level 49: Super Jump -- Jump(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet



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    Thx again
  7. Adama

    Storm/Psy

    hey, soz, just made a few changes. Here is the latest build:

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Chilling Storm -9.2.08: Level 50 Mutation Defender
    Primary Power Set: Storm Summoning
    Secondary Power Set: Psychic Blast
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Speed
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: O2 Boost -- Heal(A)
    Level 1: Mental Blast -- Dmg(A), Acc(3), Dmg(11), Acc(25), Dmg(37)
    Level 2: Subdue -- Dmg(A), Acc(3), Dmg(5), Acc(25), Dmg(37), RechRdx(43)
    Level 4: Snow Storm -- EndRdx(A), Slow(5), EndRdx(15), Slow(17), RechRdx(46)
    Level 6: Steamy Mist -- EndRdx(A), ResDam(7), ResDam(7), ResDam(11), EndRdx(17)
    Level 8: Freezing Rain -- RechRdx(A), RechRdx(9), RechRdx(9), DefDeb(19), DefDeb(19), EndRdx(36)
    Level 10: Combat Jumping -- Jump(A)
    Level 12: Hurricane -- ToHitDeb(A), EndRdx(13), ToHitDeb(13), ToHitDeb(15)
    Level 14: Super Jump -- Jump(A)
    Level 16: Hurdle -- Jump(A)
    Level 18: Health -- Heal(A)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Will Domination -- Acc(A), Acc(23), Dmg(23), RechRdx(29), Dmg(37), RechRdx(43)
    Level 24: Acrobatics -- EndRdx(A)
    Level 26: Telekinetic Blast -- Acc(A), Acc(27), Dmg(27), RechRdx(29), Dmg(43)
    Level 28: Stimulant -- RechRdx(A)
    Level 30: Aid Self -- Heal(A), Heal(31), IntRdx(31), RechRdx(31), RechRdx(34), IntRdx(40)
    Level 32: Lightning Storm -- Dmg(A), Dmg(33), Dmg(33), RechRdx(33), RechRdx(34), RechRdx(34)
    Level 35: Hasten -- RechRdx(A), RechRdx(36), RechRdx(36)
    Level 38: Psychic Wail -- Dmg(A), Dmg(39), Dmg(39), RechRdx(39), RechRdx(40), RechRdx(40)
    Level 41: Power Build Up -- RechRdx(A), RechRdx(42), RechRdx(42), ToHit(42)
    Level 44: Scramble Thoughts -- Acc(A), Acc(45), Dsrnt(45), Dsrnt(45), RechRdx(46), RechRdx(46)
    Level 47: Psychic Scream -- RechRdx(A), RechRdx(48), RechRdx(48), Acc(48), Acc(50)
    Level 49: Conserve Power -- RechRdx(A), RechRdx(50), RechRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance



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    |-----------------------------------------------------------------------------|
    </pre><hr />

    thx
  8. Adama

    Storm/Psy

    Hey there, i earlier made a post asking for advice on a PvP storm/psy and i made a build for it and so on. However, recently I really haven't been doing all that much PvP so i figured i should change my build to suit my current play. That being, i am the majority of the time doing PvE although i do enjoy PvP zones on occasions. Anyway, this is what i thought of, please give your views

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    Chilling Storm: Level 50 Mutation Defender
    Primary Power Set: Storm Summoning
    Secondary Power Set: Psychic Blast
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Speed
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: O2 Boost -- Heal(A)
    Level 1: Mental Blast -- Dmg(A), Acc(3), Dmg(11), Acc(25), Dmg(37), RechRdx(43)
    Level 2: Subdue -- Dmg(A), Acc(3), Dmg(5), Acc(25), Dmg(37), RechRdx(43)
    Level 4: Snow Storm -- EndRdx(A), Slow(5), EndRdx(15), Slow(17), RechRdx(46)
    Level 6: Steamy Mist -- EndRdx(A), ResDam(7), ResDam(7), ResDam(11), EndRdx(17)
    Level 8: Freezing Rain -- RechRdx(A), RechRdx(9), RechRdx(9), DefDeb(19), DefDeb(36), EndRdx(50)
    Level 10: Combat Jumping -- Jump(A)
    Level 12: Hurricane -- ToHitDeb(A), EndRdx(13), ToHitDeb(13), ToHitDeb(15)
    Level 14: Super Jump -- Jump(A)
    Level 16: Hurdle -- Jump(A)
    Level 18: Health -- Heal(A), Heal(19)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Will Domination -- Acc(A), Acc(23), Dmg(23), RechRdx(29), Dmg(37), RechRdx(43)
    Level 24: Acrobatics -- EndRdx(A)
    Level 26: Telekinetic Blast -- Acc(A), Acc(27), Dmg(27), RechRdx(29), Dmg(40)
    Level 28: Stimulant -- RechRdx(A)
    Level 30: Aid Self -- Heal(A), Heal(31), IntRdx(31), RechRdx(31), RechRdx(34), IntRdx(48)
    Level 32: Lightning Storm -- Dmg(A), Dmg(33), Dmg(33), RechRdx(33), RechRdx(34), RechRdx(34)
    Level 35: Hasten -- RechRdx(A), RechRdx(36), RechRdx(36)
    Level 38: Psychic Wail -- Dmg(A), Dmg(39), Dmg(39), RechRdx(39), RechRdx(40), RechRdx(40)
    Level 41: Power Build Up -- RechRdx(A), RechRdx(42), RechRdx(42), ToHit(42)
    Level 44: Scramble Thoughts -- Acc(A), Acc(45), Dsrnt(45), Dsrnt(45), RechRdx(46), RechRdx(46)
    Level 47: Psychic Scream -- RechRdx(A), RechRdx(48), RechRdx(48), Acc(50), Acc(50)
    Level 49: Super Speed -- Run(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance



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    I'm wondering whether or not to include conserve power in there somewhere, if you could please reply I'd be grateful.
    Thanks
  9. thanks for the advice, made a new build now, would be really grateful for more advice, as you can tell i dont really know what I'm doing lol

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    End Complete: Level 50 Natural Scrapper
    Primary Power Set: Dual Blades
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Speed

    Hero Profile:
    Level 1: Nimble Slash -- Acc(A), Acc(3), Dmg(9), Dmg(17), Dmg(43)
    Level 1: Focused Fighting -- DefBuff(A), DefBuff(5), DefBuff(15), EndRdx(31)
    Level 2: Ablating Strike -- Acc(A), Acc(3), Dmg(7), Dmg(17), Dmg(43)
    Level 4: Focused Senses -- DefBuff(A), DefBuff(5), DefBuff(15), EndRdx(25)
    Level 6: Typhoon's Edge -- Acc(A), Acc(7), RechRdx(13), RechRdx(19), Dmg(40), Dmg(42)
    Level 8: Blinding Feint -- Acc(A), Acc(9), RechRdx(13), RechRdx(19), Dmg(39), Dmg(43)
    Level 10: Practiced Brawler -- RechRdx(A), RechRdx(11), EndRdx(11)
    Level 12: Combat Jumping -- Jump(A)
    Level 14: Super Jump -- Jump(A)
    Level 16: Hurdle -- Jump(A)
    Level 18: Health -- Heal(A), Heal(25)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Vengful Slice -- Acc(A), Acc(23), Dmg(23), Dmg(37), Dmg(46), EndRdx(50)
    Level 24: Stimulant -- IntRdx(A)
    Level 26: Aid Self -- Heal(A), Heal(27), RechRdx(27), RechRdx(29), IntRdx(37), IntRdx(37)
    Level 28: Sweeping Strike -- Acc(A), Acc(29), Dmg(34), Dmg(45), Dmg(46), EndRdx(50)
    Level 30: Power Slice -- Acc(A), Acc(31), Dmg(31), Dmg(46), Dmg(48)
    Level 32: One Thousand Cuts -- Dmg(A), Dmg(33), Dmg(33), Acc(33), RechRdx(34), RechRdx(34)
    Level 35: Evasion -- DefBuff(A), DefBuff(36), DefBuff(36), EndRdx(36)
    Level 38: Elude -- LkGmblr-Def/EndRdx/Rchg:53(A), LkGmblr-EndRdx/Rchg:53(39), LkGmblr-Rchg+:53(39), LkGmblr-Def/Rchg:53(40), LkGmblr-Def/EndRdx:53(40)
    Level 41: Hasten -- RechRdx(A), RechRdx(42), RechRdx(42)
    Level 44: Agile -- DefBuff(A), DefBuff(45), DefBuff(45)
    Level 47: Dodge -- DefBuff(A), DefBuff(48), DefBuff(48)
    Level 49: Quickness -- Run(A), Run(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit



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    Thought i would put elude like that, i wasnt sure what to put there and other posts suggetsed it. Will IO up my others later

    thanks
  10. Hey there, I've been thinking of making a dual blades/ super reflexes and after looking on the forums i had a go on mids and i came up with this build. Some opinions from some veteran scrappers would be awesome thx

    Hero Plan by Mids' Hero Designer 1.30
    http://www.honourableunited.org.uk/mhd.php

    End Complete: Level 50 Natural Scrapper
    Primary Power Set: Dual Blades
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Speed

    Hero Profile:
    Level 1: Power Slice -- Acc(A), Dmg(3), Dmg(7), Dmg(11), Acc(37)
    Level 1: Focused Fighting -- DefBuff(A), DefBuff(3), DefBuff(15), EndRdx(19), EndRdx(50)
    Level 2: Ablating Strike -- Acc(A), Dmg(5), Dmg(5), Dmg(11), Acc(37)
    Level 4: Focused Senses -- DefBuff(A), DefBuff(7), DefBuff(13), EndRdx(19), EndRdx(43)
    Level 6: Combat Jumping -- DefBuff(A)
    Level 8: Blinding Feint -- RechRdx(A), RechRdx(9), RechRdx(9), ToHit(34), ToHit(48)
    Level 10: Hurdle -- Jump(A)
    Level 12: Agile -- DefBuff(A), DefBuff(13), DefBuff(15)
    Level 14: Super Jump -- Jump(A)
    Level 16: Typhoon's Edge -- Acc(A), Dmg(17), Dmg(17), Dmg(37), Acc(46)
    Level 18: Health -- Heal(A), Heal(23)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Practiced Brawler -- EndRdx(A), RechRdx(23), RechRdx(31), RechRdx(45)
    Level 24: Vengful Slice -- Acc(A), Dmg(25), Dmg(25), Dmg(31), Acc(46), RechRdx(48)
    Level 26: Dodge -- DefBuff(A), DefBuff(27), DefBuff(27)
    Level 28: Sweeping Strike -- Acc(A), Dmg(29), Dmg(29), Dmg(31), Acc(40), RechRdx(46)
    Level 30: Stimulant -- IntRdx(A)
    Level 32: One Thousand Cuts -- Dmg(A), Dmg(33), Dmg(33), Acc(33), RechRdx(34), RechRdx(34)
    Level 35: Evasion -- DefBuff(A), DefBuff(36), DefBuff(36), EndRdx(36)
    Level 38: Elude -- RechRdx(A), RechRdx(39), RechRdx(39), DefBuff(39), DefBuff(40), DefBuff(40)
    Level 41: Aid Self -- Heal(A), Heal(42), IntRdx(42), IntRdx(42), RechRdx(43), RechRdx(43)
    Level 44: Hasten -- RechRdx(A), RechRdx(45), RechRdx(45)
    Level 47: Quickness -- Run(A), Run(48)
    Level 49: Lucky -- DefBuff(A), DefBuff(50), DefBuff(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit



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    </pre><hr />

    thanks
  11. Hey there, i recently rolled an ill/emp and tbh don't know much about either lol. Sooooo, if anyone here could be kind enough to give some suggestions i would be most grateful

    Hero Plan by Mids' Hero Designer 1.21
    http://www.honourableunited.org.uk/mhd.php

    Aporia: Level 48 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Empathy
    Power Pool: Flight
    Power Pool: Fitness
    Ancillary Pool: Primal Forces Mastery

    Hero Profile:
    Level 1: Spectral Wounds -- Empty(A)
    Level 1: Healing Aura -- Empty(A)
    Level 2: Deceive -- Empty(A)
    Level 4: Heal Other -- Empty(A)
    Level 6: Air Superiority -- Empty(A)
    Level 8: Superior Invisibility -- Empty(A)
    Level 10: Resurrect -- Empty(A)
    Level 12: Swift -- Empty(A)
    Level 14: Fly -- Empty(A)
    Level 16: Health -- Empty(A)
    Level 18: Phantom Army -- Empty(A)
    Level 20: Stamina -- Empty(A)
    Level 22: Clear Mind -- Empty(A)
    Level 24: Absorb Pain -- Empty(A)
    Level 26: Spectral Terror -- Empty(A)
    Level 28: Recovery Aura -- Empty(A)
    Level 30: Fortitude -- Empty(A)
    Level 32: Phantasm -- Empty(A)
    Level 35: Regeneration Aura -- Empty(A)
    Level 38: Adrenalin Boost -- Empty(A)
    Level 41: Conserve Power -- Empty(A)
    Level 44: Temp Invulnerability -- Empty(A)
    Level 47: Power Boost -- Empty(A)
    Level 49: Blind -- Empty(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment



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    |-----------------------------------------------------------------------------|
    </pre><hr />

    Thanks again.
  12. that is true, i just find it annoying in PvE tbh and feel i could have a different power
  13. Thanks for the advice, i think that I will go for psychic scream, and i have hurricane and telekinetic blast for KB
    Any idea's for slotting it? would 2acc 2rech 2dmg be ok?
  14. Hey there, my storm/psy (Chilling Storm) has just hit lvl30 but looking back at his build I'm a bit unsure. I intended to use him for PvP, This is my build i had planned and have been following:

    Hero Plan by Mids' Hero Designer 1.21
    http://www.honourableunited.org.uk/mhd.php

    Chilling Storm: Level 50 Mutation Defender
    Primary Power Set: Storm Summoning
    Secondary Power Set: Psychic Blast
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Speed
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: O2 Boost -- RechRdx(A)
    Level 1: Mental Blast -- Dmg(A), Acc(3), Dmg(7), Acc(11), Dmg(25), RechRdx(42)
    Level 2: Subdue -- Dmg(A), Acc(3), Dmg(5), Acc(11), Dmg(25), RechRdx(43)
    Level 4: Snow Storm -- EndRdx(A), Slow(5), EndRdx(7), Slow(15), RechRdx(45)
    Level 6: Combat Jumping -- EndRdx(A)
    Level 8: Freezing Rain -- RechRdx(A), RechRdx(9), RechRdx(9), DefDeb(29), DefDeb(34), EndRdx(50)
    Level 10: Hurdle -- Jump(A)
    Level 12: Hurricane -- ToHitDeb(A), EndRdx(13), ToHitDeb(13), ToHitDeb(15)
    Level 14: Super Jump -- Jump(A)
    Level 16: Telekinetic Blast -- Acc(A), Dmg(17), Dmg(17), Acc(19), RechRdx(34), Dmg(43)
    Level 18: Health -- Heal(A), Heal(19)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Will Domination -- Acc(A), Acc(23), RechRdx(23), RechRdx(34), Dmg(37), Dmg(43)
    Level 24: Acrobatics -- EndRdx(A)
    Level 26: Tornado -- Dmg(A), Dmg(27), RechRdx(27), EndRdx(29), Dsrnt(37), RechRdx(46)
    Level 28: Stimulant -- RechRdx(A)
    Level 30: Aid Self -- Heal(A), Heal(31), RechRdx(31), IntRdx(31), RechRdx(37), IntRdx(40)
    Level 32: Lightning Storm -- Dmg(A), Dmg(33), Dmg(33), RechRdx(33), RechRdx(36), RechRdx(40)
    Level 35: Hasten -- RechRdx(A), RechRdx(36), RechRdx(36)
    Level 38: Scramble Thoughts -- Acc(A), Acc(39), Dsrnt(39), Dsrnt(39), RechRdx(40), RechRdx(46)
    Level 41: Power Build Up -- RechRdx(A), RechRdx(42), RechRdx(42), ToHit(46)
    Level 44: Conserve Power -- RechRdx(A), RechRdx(45), RechRdx(45)
    Level 47: Steamy Mist -- EndRdx(A), ResDam(48), ResDam(48), ResDam(48), EndRdx(50)
    Level 49: Super Speed -- Run(A), Run(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance



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    \39`Y/K\&lt;CB[YRWUD5&amp;5:3/9OOCQ6-S1TMNP`C;Z2P&gt;;&amp;-C@4QIQZ*&gt;N\E;?##*WXJ87GI%R_'Q\.?$
    S+WOO\;2-G`/ID/IY*0,39#JNP[0&gt;*9B3/%V8PSAT8.S1T*SGSF/@=5)QWV%2.E4+$EIIDS\[.91&lt;X4
    S@1G2F&gt;ZR;+8F6[&gt;+'&amp;F.IG3R1_[G3NF
    |-----------------------------------------------------------------------------|
    </pre><hr />

    I wasn't sure whether to keep tornado or to have psychic scream which i would probably slot 2acc 2rech 2dmg. If anyone can give some advice on this then i would be very grateful.
    Thanks
  15. thanks for the advice guys, i've had a little change with it, here is the updated version...

    Hero Plan by Mids' Hero Designer 1.21
    http://www.honourableunited.org.uk/mhd.php

    Aporia: Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Kinetics
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Primal Forces Mastery

    Hero Profile:
    Level 1: Spectral Wounds -- Acc(A), Acc(3), Dmg(7), Dmg(15), Dmg(23), RechRdx(43)
    Level 1: Transfusion -- Acc(A), Acc(3), Heal(7), Heal(15), Heal(31), RechRdx(43)
    Level 2: Blind -- Acc(A), Acc(5), Hold(9), Hold(17), RechRdx(23), RechRdx(48)
    Level 4: Deceive -- Acc(A), Acc(5), Conf(13), Conf(17), Conf(50)
    Level 6: Siphon Power -- Acc(A), Acc(9), RechRdx(13)
    Level 8: Hover -- EndRdx(A)
    Level 10: Siphon Speed -- Acc(A), Acc(11), RechRdx(11), RechRdx(31), RechRdx(40)
    Level 12: Swift -- Run(A)
    Level 14: Fly -- Flight(A)
    Level 16: Health -- Heal(A), Heal(42)
    Level 18: Phantom Army -- Dmg(A), Dmg(19), Acc(19), Acc(34), RechRdx(37), RechRdx(43)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Increase Density -- ResDam(A)
    Level 24: Speed Boost -- EndMod(A), EndMod(25), EndMod(25)
    Level 26: Spectral Terror -- Acc(A), Acc(27), Fear(27), Fear(45), Fear(46), RechRdx(46)
    Level 28: Hasten -- RechRdx(A), RechRdx(29), RechRdx(29)
    Level 30: Superior Invisibility -- EndRdx(A), EndRdx(31)
    Level 32: Phantasm -- Acc(A), Acc(33), Dmg(33), Dmg(33), Dmg(34), RechRdx(34)
    Level 35: Transference -- Acc(A), Acc(36), EndMod(36), EndMod(36), EndMod(37), RechRdx(37)
    Level 38: Fulcrum Shift -- Acc(A), Acc(39), RechRdx(39), RechRdx(39), RechRdx(40), Acc(40)
    Level 41: Conserve Power -- RechRdx(A), RechRdx(42), RechRdx(42)
    Level 44: Temp Invulnerability -- ResDam(A), ResDam(45), ResDam(45), EndRdx(46)
    Level 47: Power Boost -- RechRdx(A), RechRdx(48), RechRdx(48)
    Level 49: Group Invisibility -- EndRdx(A), EndRdx(50), EndRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment



    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
    |-----------------------------------------------------------------------------|
    |MHDz;3116;706;944;|
    &gt;-KEELV*VS`0@.^!O,.^0(KU8UNFIZ5IV*4-E!1Z-XZ:&amp;!P[V%YH0?C9.R/'EM:2LKOGD@1//BGS/U*
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    %0-V\L)")M(XA#"'43A=P=9G`_'/X!).G%.P88VA"_R?B&gt;&gt;9%ZAILARPV'HR&amp;L8*1:][0G1']&lt;3XA`T
    T%1'U$0F)CR,)'ZKP;RDQAL&amp;'XJ6%K:9SQMHC]^`Z&amp;R8&gt;ECB,IX9@['"4*FCWDV(\'L/1LFD+-7^0]*
    _UL=QW[S-BC%3&amp;(\;8^;6(%`_+P^4&amp;VQEHX&gt;ZTI@X[&gt;+AI&lt;9-V:R36#W!P$'LD6&amp;&lt;,]AH]K%QG]86@S
    :,W]..\1*"9=L$)B3!-"\'*G61&lt;#.S0!`\\^&gt;*)?=G0,&gt;101P8,19NWV `[)[.ES$=I%*!S@!15&lt;YUIV
    6WS"QH7\T8K$Y3I^?,:AS4?Y0%J=,:Z&amp;]TFIAX$"=K)O`4F[C'./2P.)#&gt;V?$GUD`6&amp;'U9]K4Q%"!N]
    .,4&lt;FV\Q;7K),X+,J@[#A_`DB+GG'G/O@7&gt;B4$LRRQ&amp;,P%&lt;IYCD$8U_=/T23X)`8CU)%_*E)710X%#_
    ,W;-O.K70)8[-'&amp;PA'KKE2)#/D\\9:*:*&gt;:&gt;4!S`/8K?I[$G@B;XA0F$DP&gt;OQS6N3"WV54:\'PDNS`+
    WI)/HBUG](H"8;O-RC831FK=,[ZT3G=;%.7O^&gt;CU]N9&amp;.]_S&gt;(V8"6WXSG$F$Q-'S*]5V&lt;6&ampB1#*+L
    3`T,C0SE!IQVCN7X.8'P:L]15.QWI@*(V:S*"(C$B-2(S(C&amp;F4B-J+1*Q(C\INX7OT#RET9)```
    |-----------------------------------------------------------------------------|
    </pre><hr />
  16. Hey there, was trying to think of a good illusion/kinetics build, took me a while but i came up with this, I'm still a little unsure, so some advice would be much appreciated

    Hero Plan by Mids' Hero Designer 1.21
    http://www.honourableunited.org.uk/mhd.php

    Aporia: Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Kinetics
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Speed
    Ancillary Pool: Primal Forces Mastery

    Hero Profile:
    Level 1: Spectral Wounds -- Acc(A), Acc(3), Dmg(7), Dmg(15), Dmg(23), RechRdx(43)
    Level 1: Transfusion -- Acc(A), Acc(3), Heal(7), Heal(15), Heal(29), RechRdx(43)
    Level 2: Blind -- Acc(A), Acc(5), Hold(9), Hold(17), RechRdx(23), RechRdx(48)
    Level 4: Deceive -- Acc(A), Acc(5), Conf(13), Conf(17), Conf(50)
    Level 6: Siphon Power -- Acc(A), Acc(9), RechRdx(13)
    Level 8: Hover -- EndRdx(A)
    Level 10: Siphon Speed -- Acc(A), Acc(11), RechRdx(11), RechRdx(42)
    Level 12: Swift -- Run(A)
    Level 14: Fly -- Flight(A)
    Level 16: Health -- Heal(A)
    Level 18: Phantom Army -- Dmg(A), Dmg(19), Dmg(19), RechRdx(29), RechRdx(37), RechRdx(43)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Increase Density -- ResDam(A)
    Level 24: Speed Boost -- EndMod(A), EndMod(25), EndMod(25)
    Level 26: Spectral Terror -- Acc(A), Acc(27), Fear(27), Fear(45), Fear(46), RechRdx(46)
    Level 28: Stimulant -- RechRdx(A)
    Level 30: Aid Self -- Heal(A), RechRdx(31), IntRdx(31), IntRdx(31), IntRdx(34), Heal(40)
    Level 32: Phantasm -- Acc(A), Acc(33), Dmg(33), Dmg(33), Dmg(34), RechRdx(34)
    Level 35: Transference -- Acc(A), Acc(36), EndMod(36), EndMod(36), EndMod(37), RechRdx(37)
    Level 38: Fulcrum Shift -- Acc(A), Acc(39), RechRdx(39), RechRdx(39), RechRdx(40), Acc(40)
    Level 41: Conserve Power -- RechRdx(A), RechRdx(42), RechRdx(42)
    Level 44: Temp Invulnerability -- ResDam(A), ResDam(45), ResDam(45), EndRdx(46)
    Level 47: Power Boost -- RechRdx(A), RechRdx(48), RechRdx(48)
    Level 49: Hasten -- RechRdx(A), RechRdx(50), RechRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment



    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
    |-----------------------------------------------------------------------------|
    |MHDz;2976;684;912;|
    &gt;-KEE5^+VS`,P-\+_0[W!3KB?_G#/1WKRI51&amp;!WL/:1&gt;&amp;TB3(\G!!B:??9:C-+E8N;L^C[_BQ+LBS
    )S[JNMFF;_M)UDU?E(_LBUZNGEZK.4W-(SWEFOE9E6U=%H&gt;OU:E\4KZ#V@-!\STO=YEEC]N5%U[ILS:
    [(SQ&lt;K\K;436,.^I1G5LG\?-'Z9'[4^34M'G95G&gt;GFX9`VK:[_KE&gt;!&amp;3[*=$]9UK$NZ&amp;0G.F;1#'#3;
    :]G"P2"&lt;`Z8G!-N-QUU=CF&gt;_EC*(L226_,;AJ[99]T_Z[0`,\$8P!Q!"'/&amp;XP^#8.[G!&lt;'F`*Q7Q0G,
    ,$2QCUA(.EQ*1C3&amp;(&gt;R/@Y&gt;W;@41AZV$WY;PP2?W4&gt;@AF8R^E($#\KEI+PET]JP_-EB*7-SVQKZ5IUY
    MT)H&lt;+3%P#N\DB9?S@/9'8\GZ,-P%0EY&lt;',?7$I2282^;W#3$`#??]0UC]6YJHE=SMI2UY=2\"E,38W
    "^$%(V:X3((S%%J"*AL0C?K6$7&lt;F)#AK/!-1PJJ,AP\)40D`&lt;TO)V.@UWI\JF;;7H%Q_&amp;@-TDI%ZYW*
    ,=VB8"2AJ-!Y8K*JT3N$YN6G4YKB^)E)*6/%)W/R&gt;7RR+4(77=\4MD\&lt;:=7Q.1)Z,NT-O=EB_1^*'Q/
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    !]@J[W-UGG[ZPSE]/9.GN[7_9_D&amp;PFW_\-0C9LK6_Z\0.OHW1SO)&lt;A2H62H90H.4J!,D9YRS,Z&lt;X\Y B
    Q2:4+A5X5:%)A6Z4NC:Z0\;XP$,%A*4$&lt;KUZA]7:?]4
    |-----------------------------------------------------------------------------|
    </pre><hr />

    Thanks
  17. Adama

    PvP Storm/Psy

    I thought of this, not too sure about Psionic tornado though, should i change it for scramble thoughts? and is it that powerful?
    Anyway, this is what I've come up with-

    Hero Plan by Mids' Hero Designer 1.20
    http://www.honourableunited.org.uk/mhd.php

    Chilling Storm: Level 50 Mutation Defender
    Primary Power Set: Storm Summoning
    Secondary Power Set: Psychic Blast
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Speed
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: O2 Boost -- RechRdx(A)
    Level 1: Mental Blast -- Dmg(A), Acc(3), Dmg(7), Acc(11), Dmg(25), RechRdx(40)
    Level 2: Subdue -- Dmg(A), Acc(3), Dmg(5), Acc(11), Dmg(25), RechRdx(43)
    Level 4: Snow Storm -- EndRdx(A), Slow(5), EndRdx(7), RechRdx(45)
    Level 6: Combat Jumping -- EndRdx(A)
    Level 8: Freezing Rain -- RechRdx(A), RechRdx(9), RechRdx(9), DefDeb(29), DefDeb(34), EndRdx(50)
    Level 10: Hurdle -- Jump(A)
    Level 12: Hurricane -- ToHitDeb(A), EndRdx(13), ToHitDeb(13), ToHitDeb(15), KBDist(15), EndRdx(19)
    Level 14: Super Jump -- Jump(A)
    Level 16: Telekinetic Blast -- Acc(A), Dmg(17), Dmg(17), Acc(19), RechRdx(34), Dmg(43)
    Level 18: Health -- Heal(A)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Will Domination -- Acc(A), Acc(23), RechRdx(23), RechRdx(34), Sleep(37), Dmg(43)
    Level 24: Acrobatics -- EndRdx(A)
    Level 26: Tornado -- Dmg(A), Dmg(27), RechRdx(27), Dsrnt(29), Dsrnt(37), RechRdx(46)
    Level 28: Stimulant -- RechRdx(A)
    Level 30: Aid Self -- Heal(A), Heal(31), RechRdx(31), IntRdx(31), RechRdx(37), IntRdx(40)
    Level 32: Lightning Storm -- Dmg(A), Dmg(33), Dmg(33), RechRdx(33), RechRdx(36), RechRdx(40)
    Level 35: Hasten -- RechRdx(A), RechRdx(36), RechRdx(36)
    Level 38: Psionic Tornado -- Acc(A), Acc(39), Dmg(39), Dmg(39), RechRdx(46)
    Level 41: Power Build up -- RechRdx(A), RechRdx(42), RechRdx(42), ToHit(42), ToHit(46)
    Level 44: Conserve Power -- RechRdx(A), RechRdx(45), RechRdx(45)
    Level 47: Steamy Mist -- EndRdx(A), EndRdx(48), ResDam(48), ResDam(48), ResDam(50), EndRdx(50)
    Level 49: Super Speed -- Run(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance



    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
    |-----------------------------------------------------------------------------|
    |MHDz;2707;649;868;|
    &gt;-K=5MN*VS`0?0_D'_(#*=%(OM&amp;G;MV2;1M8DM)WUU8WAM@. ML-V0?C;.Y(M;VJ-LW0?B^-`SAS-?4;
    9RKJ*DS;Y(&gt;LFK\KW[!U?+CX&gt;\],I+Q]7A[:J"[6[M$F+0A7+7[+,9+U&lt;&amp;,'J&lt;"F*JD2B&gt;FB&gt;TV.&gt;KN
    Y.2=.J^_(H:UFVZIM,SEK\.6]+V31J)[,\S4NI#F&lt;I,_50/&lt;EZM&lt;,CLGY&gt;+C:J?QB^W5ZFQWWVNV,="
    SK1;3JF-NJ:XN+AY1SD=Q]R%-$=@,`$P9_I3!-E,*"-(TCT;+^G%LLU=MBS?;%C#8YO@"?G&gt;?RJSG
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    S6\RED&lt;HHN@\[NI$MA2"T+T+IQ&lt;2N3DSXTZ@HL1:=?QZ$CW549DGS+B0@0-C38/]#/E1,PN*,%9#`S,
    #&gt;S(:5.,U@5W"&lt;#-W[HVG!R"L`6!SPS"TXIP$7HD=-PW-2E[AF`ZP&amp;8@GQF9NU$@G9C;F%"8%D1LD`[
    /*TF2AR,T]HT?%^V`_H*UZ&gt;X=BRY=CAT\X?X%`$*H0S.P-[M=&lt;X%+D6SK2F6^"&gt;=MB0\4'K5.@L?\2D
    2.M&amp;1R*T&amp;$+H3S;JG6'1U!)N%S8K3#2AN@J-U;NX$.G\HG+EO;EY#PC=WG4=M?I\"S&lt;W3Q$FAU85O0:
    .Y6\;X$V(US2K&lt;7TI]++*,&lt;/PS`OT,(KQF?_U;Z84P)V3F0I\(V=5)3ZWMS_75Y_]%EHL_8T:Q)```
    |-----------------------------------------------------------------------------|
    </pre><hr />

    please let me know what you think, and let me know if i should keep psionic tornado OR swap it for scramble thoughts
  18. Adama

    PvP Storm/Psy

    Thanks for the help-
    I've made a little change


    Hero Plan by Mids' Hero Designer 1.20
    http://www.honourableunited.org.uk/mhd.php

    Chilling Storm: Level 48 Mutation Defender
    Primary Power Set: Storm Summoning
    Secondary Power Set: Psychic Blast
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Speed
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: O2 Boost -- Empty(A)
    Level 1: Mental Blast -- Empty(A)
    Level 2: Subdue -- Empty(A)
    Level 4: Snow Storm -- Empty(A)
    Level 6: Combat Jumping -- Empty(A)
    Level 8: Freezing Rain -- Empty(A)
    Level 10: Hurdle -- Empty(A)
    Level 12: Hurricane -- Empty(A)
    Level 14: Super Jump -- Empty(A)
    Level 16: Telekinetic Blast -- Empty(A)
    Level 18: Health -- Empty(A)
    Level 20: Stamina -- Empty(A)
    Level 22: Will Domination -- Empty(A)
    Level 24: Acrobatics -- Empty(A)
    Level 26: Tornado -- Empty(A)
    Level 28: Stimulant -- Empty(A)
    Level 30: Aid Self -- Empty(A)
    Level 32: Lightning Storm -- Empty(A)
    Level 35: Hasten -- Empty(A)
    Level 38: Psionic Tornado -- Empty(A)
    Level 41: Power Build up -- Empty(A)
    Level 44: Steamy Mist -- Empty(A)
    Level 47: Conserve Power -- Empty(A)
    Level 49: Super Speed -- Empty(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance



    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data chunk into Mids' Hero Designer to view the build |
    |-----------------------------------------------------------------------------|
    |MHDz;1208;341;456;|
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    30]S.E)1.8]=#3M$+I&gt;94I(1$Y92)W7'AJQDC*45C@IEE(YK2P2J[S/K!Q!&amp;&lt;UBJC,S`K.:[BHCU#2K
    Z4Y-1&amp;M6TWE?EWO,%=,.&lt;UD5[1A/"0MSS6JFBYR(H[H&gt;I,5"+FXL8T&gt;P$)ASV\Y;1%MN(6OZ5KG'O&amp;]
    ;H)/]9PO&amp;$\HL-F8GU\;5CSK[`O4C2-7YXRQO(G,&lt;\&gt;OHYOJ_7]+D%VQ*E4P`
    |-----------------------------------------------------------------------------|
    </pre><hr />
  19. [ QUOTE ]
    Union will win because there is already established PvP action in EVERY single zone,the server has PvP events and this is on a daily basis.Unlike Defiant where PvP occurs from SC and downwards and if it exists its so scattered in occurance that is frustrating.


    [/ QUOTE ]
    you want union to be the unofficial server and you cleary said that it has the most PvP. If this does occur you would see veteran PvPers moving their toons over (obviously no problem with that directly) to union. I doubt people who PvP once a say once month would want to change server and what if they had never been there? It means that they know a lot less people, and i think you'll find that this game is a lot more enjoyable when teaming with good friends. True, they could move their toons over too, but, what if they are just casual PvPers? Should we not think about casual PvPers as well as the veteran PvPers? This seems like a good idea for the US but for here, i say leave it
  20. Adama

    PvP Storm/Psy

    Hey there, i've made a storm/psy defender recently and really fancy making him into a PvP character. I've planned out the build but i really dont know about the slotting. So, if anyone could reply with some slotting advice i'd be very grateful

    Hero Plan by Mids' Hero Designer 1.20
    http://www.honourableunited.org.uk/mhd.php

    Chilling Storm: Level 50 Mutation Defender
    Primary Power Set: Storm Summoning
    Secondary Power Set: Psychic Blast
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Speed
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: O2 Boost -- Empty(A)
    Level 1: Mental Blast -- Empty(A)
    Level 2: Subdue -- Empty(A)
    Level 4: Snow Storm -- Empty(A)
    Level 6: Steamy Mist -- Empty(A)
    Level 8: Combat Jumping -- Empty(A)
    Level 10: Hurdle -- Empty(A)
    Level 12: Hurricane -- Empty(A)
    Level 14: Super Jump -- Empty(A)
    Level 16: Telekinetic Blast -- Empty(A)
    Level 18: Health -- Empty(A)
    Level 20: Stamina -- Empty(A)
    Level 22: Will Domination -- Empty(A)
    Level 24: Acrobatics -- Empty(A)
    Level 26: Tornado -- Empty(A)
    Level 28: Stimulant -- Empty(A)
    Level 30: Aid Self -- Empty(A)
    Level 32: Lightning Storm -- Empty(A)
    Level 35: Hasten -- Empty(A)
    Level 38: Psionic Tornado -- Empty(A)
    Level 41: Power Build up -- Empty(A)
    Level 44: Freezing Rain -- Empty(A)
    Level 47: Conserve Power -- Empty(A)
    Level 49: Super Speed -- Empty(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance



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    I would be very, very grateful if anyone would reply to this with some advice, or links, or the same build slotted would be amazing
    Thanks
  21. [ QUOTE ]
    Thanks all, managed to finally after just over 18 months get my first ever toon created to 50. A big thanks must go out to the 2 teams who were with me yesterday, the first one an amazingly good PuG And the final team was some of my SG mates and Hammerfall and his SG who very very kindly helped me out on the last 5 bars.


    [/ QUOTE ]
    This.
  22. Gratz to captain alpha 01 on his second lvl50. well done mate!
  23. ok cheers, havent really changed much, just a few slots. Thanks for the help guys, i am going to keep stamina though simply because i cant really see anything else i would get (I dont like the look of inky aspect) and its nice to have a safety net with endurance.

    Hero Plan by Mids' Hero Designer 1.20
    http://www.honourableunited.org.uk/mhd.php

    Skiazo: Level 50 Science Warshade
    Primary Power Set: Umbral Blast
    Secondary Power Set: Umbral Aura
    Power Pool: Fitness
    Power Pool: Speed

    Hero Profile:
    Level 1: Ebon Eye -- Acc(A), Dmg(3), Dmg(5)
    Level 1: Absorption -- ResDam(A)
    Level 2: Shadow Bolt -- Acc(A), Dmg(3), Dmg(5)
    Level 4: Gravity Shield -- ResDam(A), EndRdx(15), ResDam(17)
    Level 6: Dark Nova -- EndRdx(A), EndRdx(7), ToHit(7), ToHit(37)
    Level 8: Swift -- Run(A)
    Level 10: Shadow Blast -- Acc(A), Dmg(15), Dmg(17)
    Level 12: Sunless Mire -- Acc(A), RechRdx(13), RechRdx(13), RechRdx(31)
    Level 14: Shadow Cloak -- EndRdx(A)
    Level 16: Health -- Heal(A)
    Level 18: Gravity Well -- Acc(A), Hold(27), Hold(40), Hold(43), Acc(48)
    Level 20: Black Dwarf -- ResDam(A), ResDam(21), EndRdx(21), ResDam(31), EndRdx(37), EndRdx(48)
    Level 22: Stamina -- EndMod(A), EndMod(23), EndMod(23)
    Level 24: Stygian Circle -- EndMod(A), Heal(45), Heal(46), EndMod(46)
    Level 26: Nebulous Form -- EndRdx(A)
    Level 28: Hasten -- RechRdx(A), RechRdx(29), RechRdx(29)
    Level 30: Unchain Essence -- Acc(A), Dmg(31), Dmg(37), RechRdx(40)
    Level 32: Dark Extraction -- Acc(A), RechRdx(33), RechRdx(33), Dmg(33), Dmg(34), Dmg(34)
    Level 35: Stygian Return -- RechRdx(A)
    Level 38: Eclipse -- Acc(A), RechRdx(39), RechRdx(39), ResDam(39), RechRdx(40)
    Level 41: Quasar -- RechRdx(A), RechRdx(42), RechRdx(42), Dmg(42), Dmg(43), Dmg(43)
    Level 44: Gravitic Emanation -- Acc(A), Dsrnt(45), Dsrnt(45)
    Level 47: Twilight Shield -- ResDam(A), EndRdx(48), ResDam(50)
    Level 49: Penumbral Shield -- ResDam(A), EndRdx(50), ResDam(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run(A)
    Level 2: Rest -- Heal(A)
    Level 1: Dark Sustenance
    ------------
    Level 6: Dark Nova Bolt -- Dmg(A)
    Level 6: Dark Nova Blast -- Dmg(A)
    Level 6: Dark Nova Emanation -- Dmg(A), Acc(9), Dmg(11), RechRdx(19)
    Level 6: Dark Nova Detonation -- Dmg(A), Acc(9), Dmg(11), RechRdx(19)
    Level 20: Black Dwarf Strike -- Dmg(A)
    Level 20: Black Dwarf Smite -- Acc(A), Dmg(34), Dmg(36)
    Level 20: Black Dwarf Mire -- Acc(A), RechRdx(25), RechRdx(27), RechRdx(36)
    Level 20: Black Dwarf Drain -- Acc(A), RechRdx(25), Heal(36), Heal(46)
    Level 20: Black Dwarf Step -- EndRdx(A)
    Level 20: Black Dwarf Antagonize -- RechRdx(A)



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