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Chilling Storm lvl50 Mutation Defender Storm/Psy/Power
Thx -
thanks for the reply, turned out to be very helpful.
I've gone with mu mastery now and im much happier about the build,
thanks -
Hey there guys, I've been wanting to make a corruptor for a bit now and decided on ice/dark
I mainly play heroes though, and while i have had a look around for info etc... to help me with this build theres bound to be some flaws in there, so if you guys could please help out and give advice i'd be really grateful, thx
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Anomos: Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Dark Miasma
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Ice Bolt -- Acc(A), Dmg(15), Dmg(40), Dmg(45), EndRdx(46)
Level 1: Twilight Grasp -- Acc(A), Heal(5), Heal(13), Heal(13), Acc(43)
Level 2: Ice Blast -- Acc(A), Dmg(3), Dmg(3), Dmg(17), RechRdx(43), EndRdx(46)
Level 4: Tar Patch -- RechRdx(A), RechRdx(5), RechRdx(15)
Level 6: Darkest Night -- EndRdx(A), ToHitDeb(7), ToHitDeb(7)
Level 8: Freeze Ray -- Acc(A), Hold(9), Hold(9), Hold(11), EndRdx(11), RechRdx(42)
Level 10: Combat Jumping -- Krma-ResKB:30(A)
Level 12: Hurdle -- Jump(A)
Level 14: Super Jump -- Jump(A)
Level 16: Health -- Heal(A), Heal(17)
Level 18: Bitter Ice Blast -- Acc(A), Dmg(19), Dmg(19), Dmg(34), RechRdx(37), EndRdx(42)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Fearsome Stare -- Acc(A), Acc(23), RechRdx(23), RechRdx(31), Fear(37), Fear(40)
Level 24: Ice Storm -- Acc(A), Dmg(25), Dmg(25), RechRdx(36), Slow(42), Slow(45)
Level 26: Shadow Fall -- EndRdx(A), ResDam(27), ResDam(27), EndRdx(34)
Level 28: Petrifying Gaze -- Acc(A), Acc(29), Hold(29), Hold(34), RechRdx(37), RechRdx(45)
Level 30: Hasten -- RechRdx(A), RechRdx(31), RechRdx(31)
Level 32: Blizzard -- Dmg(A), Dmg(33), Dmg(33), RechRdx(33), RechRdx(43)
Level 35: Aim -- RechRdx(A), RechRdx(36), RechRdx(36)
Level 38: Dark Servant -- Acc(A), Heal(39), Heal(39), ToHitDeb(39), ToHitDeb(40)
Level 41: Howling Twilight -- RechRdx(A)
Level 44: Dark Embrace -- EndRdx(A), ResDam(46), ResDam(48), EndRdx(48)
Level 47: Soul Storm -- Acc(A), Hold(48), Hold(50)
Level 49: Frost Breath -- Acc(A), Slow(50), EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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|-----------------------------------------------------------------------------|
</pre><hr />
I'm still unsure about the last 3 powers
thanks for reading -
Thanks guys, really appreciate it
Gotta say a big thank you to the people i've teamed with and a big thanks to Unit Alpha 01! hehe
cheers
And i'm up for teaming anytime, dunno what my next toon will be tho....may just continue with my warshade or i might make an AR/Dark corruptor, dunno hehe -
Hey there, this is one of my first villain toons, I've never made a build for a villain before so it might be a bit shaky to say the least hehe.
Anyway, this is what i thought of, plz plz give advice
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Toxic Fury: Level 50 Science Stalker
Primary Power Set: Spines
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Concealment
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Lunge -- Acc(A), Dmg(3), Acc(11), Dmg(11), Dmg(37), RechRdx(46)
Level 1: Hide -- DefBuff(A), DefBuff(42), DefBuff(43)
Level 2: High Pain Tolerance -- ResDam(A), ResDam(3), ResDam(5), Heal(15), Heal(17), Heal(43)
Level 4: Reconstruction -- RechRdx(A), RechRdx(5), RechRdx(15), Heal(21), Heal(36), Heal(40)
Level 6: Assassin's Impaler -- Acc(A), Dmg(7), Dmg(7), Acc(13), Dmg(34), RechRdx(37)
Level 8: Build Up -- RechRdx(A), RechRdx(9), RechRdx(9)
Level 10: Combat Jumping -- DefBuff(A)
Level 12: Placate -- RechRdx(A), RechRdx(13), RechRdx(17)
Level 14: Super Jump -- Jump(A)
Level 16: Hurdle -- Jump(A)
Level 18: Impale -- Acc(A), Acc(19), Dmg(19), Dmg(29), Dmg(37), RechRdx(40)
Level 20: Health -- Heal(A), Heal(21), Heal(40)
Level 22: Mind Over Body -- ResDam(A), ResDam(23), ResDam(23), EndRdx(31)
Level 24: Stamina -- EndMod(A), EndMod(25), EndMod(25)
Level 26: Ripper -- Acc(A), Acc(27), Dmg(27), Dmg(29), Dmg(36), RechRdx(43)
Level 28: Stealth -- EndRdx(A)
Level 30: Indomitable Will -- DefBuff(A), DefBuff(31), DefBuff(31), EndRdx(46)
Level 32: Throw Spines -- Acc(A), Acc(33), Dmg(33), Dmg(33), Dmg(34), RechRdx(34)
Level 35: Heightened Senses -- DefBuff(A), DefBuff(36), DefBuff(45), EndRdx(46)
Level 38: Strength of Will -- ResDam(A), ResDam(39), ResDam(39), EndRdx(39)
Level 41: Fast Healing -- Heal(A), Heal(42), Heal(42)
Level 44: Resurgence -- EndMod(A), EndMod(45), RechRdx(45)
Level 47: Spirit Shark -- Acc(A), Dmg(48), Dmg(48), RechRdx(48)
Level 49: Spirit Shark Jaws -- Acc(A), Acc(50), Hold(50), RechRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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|-----------------------------------------------------------------------------|
</pre><hr />
many thx -
Hey there, This is my first tank so I don't really know what I'm doing tbh hehe. Advice would be much appreciated,
thx
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Hadro: Level 50 Mutation Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Stone Melee
Power Pool: Teleportation
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Rock Armor -- DefBuff(A), DefBuff(3), DefBuff(3), EndRdx(15)
Level 1: Stone Fist -- Acc(A)
Level 2: Stone Skin -- ResDam(A), ResDam(13), ResDam(19)
Level 4: Earth's Embrace -- RechRdx(A), RechRdx(5), RechRdx(5), Heal(7), Heal(11), Heal(15)
Level 6: Mud Pots -- EndRdx(A), EndRdx(7), Taunt(13), Taunt(40)
Level 8: Rooted -- Heal(A), Heal(9), Heal(9), EndRdx(19)
Level 10: Taunt -- RechRdx(A), Taunt(11), RechRdx(31), Taunt(34)
Level 12: Recall Friend -- IntRdx(A)
Level 14: Teleport -- EndRdx(A)
Level 16: Swift -- Run(A), Run(17), Run(17)
Level 18: Health -- Heal(A), Heal(43), Heal(45)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Build Up -- RechRdx(A), RechRdx(23), RechRdx(23), ToHit(43)
Level 24: Heavy Mallet -- Acc(A), Acc(25), Dmg(25), Dmg(27), Dmg(31), RechRdx(42)
Level 26: Minerals -- DefBuff(A), DefBuff(27), DefBuff(37), EndRdx(37)
Level 28: Hurl Boulder -- Acc(A), Acc(29), Dmg(29), Dmg(31), Dmg(37), RechRdx(43)
Level 30: Combat Jumping -- EndRdx(A)
Level 32: Granite Armor -- ResDam(A), ResDam(33), DefBuff(33), DefBuff(33), ResDam(34), DefBuff(34)
Level 35: Tremor -- Acc(A), Acc(36), Dmg(36), Dmg(36), Dmg(46), RechRdx(50)
Level 38: Seismic Smash -- Acc(A), Acc(39), Dmg(39), Dmg(39), Dmg(40), RechRdx(40)
Level 41: Char -- Acc(A), Hold(42), Hold(42), RechRdx(46)
Level 44: Fire Blast -- Acc(A), Dmg(45), Dmg(45), RechRdx(46)
Level 47: Fire Ball -- Acc(A), Acc(48), Dmg(48), Dmg(48), RechRdx(50), RechRdx(50)
Level 49: Super Jump -- Jump(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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|-----------------------------------------------------------------------------|
</pre><hr />
Thx again -
hey, soz, just made a few changes. Here is the latest build:
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Chilling Storm -9.2.08: Level 50 Mutation Defender
Primary Power Set: Storm Summoning
Secondary Power Set: Psychic Blast
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: O2 Boost -- Heal(A)
Level 1: Mental Blast -- Dmg(A), Acc(3), Dmg(11), Acc(25), Dmg(37)
Level 2: Subdue -- Dmg(A), Acc(3), Dmg(5), Acc(25), Dmg(37), RechRdx(43)
Level 4: Snow Storm -- EndRdx(A), Slow(5), EndRdx(15), Slow(17), RechRdx(46)
Level 6: Steamy Mist -- EndRdx(A), ResDam(7), ResDam(7), ResDam(11), EndRdx(17)
Level 8: Freezing Rain -- RechRdx(A), RechRdx(9), RechRdx(9), DefDeb(19), DefDeb(19), EndRdx(36)
Level 10: Combat Jumping -- Jump(A)
Level 12: Hurricane -- ToHitDeb(A), EndRdx(13), ToHitDeb(13), ToHitDeb(15)
Level 14: Super Jump -- Jump(A)
Level 16: Hurdle -- Jump(A)
Level 18: Health -- Heal(A)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Will Domination -- Acc(A), Acc(23), Dmg(23), RechRdx(29), Dmg(37), RechRdx(43)
Level 24: Acrobatics -- EndRdx(A)
Level 26: Telekinetic Blast -- Acc(A), Acc(27), Dmg(27), RechRdx(29), Dmg(43)
Level 28: Stimulant -- RechRdx(A)
Level 30: Aid Self -- Heal(A), Heal(31), IntRdx(31), RechRdx(31), RechRdx(34), IntRdx(40)
Level 32: Lightning Storm -- Dmg(A), Dmg(33), Dmg(33), RechRdx(33), RechRdx(34), RechRdx(34)
Level 35: Hasten -- RechRdx(A), RechRdx(36), RechRdx(36)
Level 38: Psychic Wail -- Dmg(A), Dmg(39), Dmg(39), RechRdx(39), RechRdx(40), RechRdx(40)
Level 41: Power Build Up -- RechRdx(A), RechRdx(42), RechRdx(42), ToHit(42)
Level 44: Scramble Thoughts -- Acc(A), Acc(45), Dsrnt(45), Dsrnt(45), RechRdx(46), RechRdx(46)
Level 47: Psychic Scream -- RechRdx(A), RechRdx(48), RechRdx(48), Acc(48), Acc(50)
Level 49: Conserve Power -- RechRdx(A), RechRdx(50), RechRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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]@N:""M'
|-----------------------------------------------------------------------------|
</pre><hr />
thx -
Hey there, i earlier made a post asking for advice on a PvP storm/psy and i made a build for it and so on. However, recently I really haven't been doing all that much PvP so i figured i should change my build to suit my current play. That being, i am the majority of the time doing PvE although i do enjoy PvP zones on occasions. Anyway, this is what i thought of, please give your views
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Chilling Storm: Level 50 Mutation Defender
Primary Power Set: Storm Summoning
Secondary Power Set: Psychic Blast
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: O2 Boost -- Heal(A)
Level 1: Mental Blast -- Dmg(A), Acc(3), Dmg(11), Acc(25), Dmg(37), RechRdx(43)
Level 2: Subdue -- Dmg(A), Acc(3), Dmg(5), Acc(25), Dmg(37), RechRdx(43)
Level 4: Snow Storm -- EndRdx(A), Slow(5), EndRdx(15), Slow(17), RechRdx(46)
Level 6: Steamy Mist -- EndRdx(A), ResDam(7), ResDam(7), ResDam(11), EndRdx(17)
Level 8: Freezing Rain -- RechRdx(A), RechRdx(9), RechRdx(9), DefDeb(19), DefDeb(36), EndRdx(50)
Level 10: Combat Jumping -- Jump(A)
Level 12: Hurricane -- ToHitDeb(A), EndRdx(13), ToHitDeb(13), ToHitDeb(15)
Level 14: Super Jump -- Jump(A)
Level 16: Hurdle -- Jump(A)
Level 18: Health -- Heal(A), Heal(19)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Will Domination -- Acc(A), Acc(23), Dmg(23), RechRdx(29), Dmg(37), RechRdx(43)
Level 24: Acrobatics -- EndRdx(A)
Level 26: Telekinetic Blast -- Acc(A), Acc(27), Dmg(27), RechRdx(29), Dmg(40)
Level 28: Stimulant -- RechRdx(A)
Level 30: Aid Self -- Heal(A), Heal(31), IntRdx(31), RechRdx(31), RechRdx(34), IntRdx(48)
Level 32: Lightning Storm -- Dmg(A), Dmg(33), Dmg(33), RechRdx(33), RechRdx(34), RechRdx(34)
Level 35: Hasten -- RechRdx(A), RechRdx(36), RechRdx(36)
Level 38: Psychic Wail -- Dmg(A), Dmg(39), Dmg(39), RechRdx(39), RechRdx(40), RechRdx(40)
Level 41: Power Build Up -- RechRdx(A), RechRdx(42), RechRdx(42), ToHit(42)
Level 44: Scramble Thoughts -- Acc(A), Acc(45), Dsrnt(45), Dsrnt(45), RechRdx(46), RechRdx(46)
Level 47: Psychic Scream -- RechRdx(A), RechRdx(48), RechRdx(48), Acc(50), Acc(50)
Level 49: Super Speed -- Run(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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|-----------------------------------------------------------------------------|
</pre><hr />
I'm wondering whether or not to include conserve power in there somewhere, if you could please reply I'd be grateful.
Thanks -
thanks for the advice, made a new build now, would be really grateful for more advice, as you can tell i dont really know what I'm doing lol
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
End Complete: Level 50 Natural Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Hero Profile:
Level 1: Nimble Slash -- Acc(A), Acc(3), Dmg(9), Dmg(17), Dmg(43)
Level 1: Focused Fighting -- DefBuff(A), DefBuff(5), DefBuff(15), EndRdx(31)
Level 2: Ablating Strike -- Acc(A), Acc(3), Dmg(7), Dmg(17), Dmg(43)
Level 4: Focused Senses -- DefBuff(A), DefBuff(5), DefBuff(15), EndRdx(25)
Level 6: Typhoon's Edge -- Acc(A), Acc(7), RechRdx(13), RechRdx(19), Dmg(40), Dmg(42)
Level 8: Blinding Feint -- Acc(A), Acc(9), RechRdx(13), RechRdx(19), Dmg(39), Dmg(43)
Level 10: Practiced Brawler -- RechRdx(A), RechRdx(11), EndRdx(11)
Level 12: Combat Jumping -- Jump(A)
Level 14: Super Jump -- Jump(A)
Level 16: Hurdle -- Jump(A)
Level 18: Health -- Heal(A), Heal(25)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Vengful Slice -- Acc(A), Acc(23), Dmg(23), Dmg(37), Dmg(46), EndRdx(50)
Level 24: Stimulant -- IntRdx(A)
Level 26: Aid Self -- Heal(A), Heal(27), RechRdx(27), RechRdx(29), IntRdx(37), IntRdx(37)
Level 28: Sweeping Strike -- Acc(A), Acc(29), Dmg(34), Dmg(45), Dmg(46), EndRdx(50)
Level 30: Power Slice -- Acc(A), Acc(31), Dmg(31), Dmg(46), Dmg(48)
Level 32: One Thousand Cuts -- Dmg(A), Dmg(33), Dmg(33), Acc(33), RechRdx(34), RechRdx(34)
Level 35: Evasion -- DefBuff(A), DefBuff(36), DefBuff(36), EndRdx(36)
Level 38: Elude -- LkGmblr-Def/EndRdx/Rchg:53(A), LkGmblr-EndRdx/Rchg:53(39), LkGmblr-Rchg+:53(39), LkGmblr-Def/Rchg:53(40), LkGmblr-Def/EndRdx:53(40)
Level 41: Hasten -- RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Agile -- DefBuff(A), DefBuff(45), DefBuff(45)
Level 47: Dodge -- DefBuff(A), DefBuff(48), DefBuff(48)
Level 49: Quickness -- Run(A), Run(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;3077;725;968;|
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T%F(K116+A=_`4HM(2D`
|-----------------------------------------------------------------------------|
</pre><hr />
Thought i would put elude like that, i wasnt sure what to put there and other posts suggetsed it. Will IO up my others later
thanks -
Hey there, I've been thinking of making a dual blades/ super reflexes and after looking on the forums i had a go on mids and i came up with this build. Some opinions from some veteran scrappers would be awesome thx
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
End Complete: Level 50 Natural Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Hero Profile:
Level 1: Power Slice -- Acc(A), Dmg(3), Dmg(7), Dmg(11), Acc(37)
Level 1: Focused Fighting -- DefBuff(A), DefBuff(3), DefBuff(15), EndRdx(19), EndRdx(50)
Level 2: Ablating Strike -- Acc(A), Dmg(5), Dmg(5), Dmg(11), Acc(37)
Level 4: Focused Senses -- DefBuff(A), DefBuff(7), DefBuff(13), EndRdx(19), EndRdx(43)
Level 6: Combat Jumping -- DefBuff(A)
Level 8: Blinding Feint -- RechRdx(A), RechRdx(9), RechRdx(9), ToHit(34), ToHit(48)
Level 10: Hurdle -- Jump(A)
Level 12: Agile -- DefBuff(A), DefBuff(13), DefBuff(15)
Level 14: Super Jump -- Jump(A)
Level 16: Typhoon's Edge -- Acc(A), Dmg(17), Dmg(17), Dmg(37), Acc(46)
Level 18: Health -- Heal(A), Heal(23)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Practiced Brawler -- EndRdx(A), RechRdx(23), RechRdx(31), RechRdx(45)
Level 24: Vengful Slice -- Acc(A), Dmg(25), Dmg(25), Dmg(31), Acc(46), RechRdx(48)
Level 26: Dodge -- DefBuff(A), DefBuff(27), DefBuff(27)
Level 28: Sweeping Strike -- Acc(A), Dmg(29), Dmg(29), Dmg(31), Acc(40), RechRdx(46)
Level 30: Stimulant -- IntRdx(A)
Level 32: One Thousand Cuts -- Dmg(A), Dmg(33), Dmg(33), Acc(33), RechRdx(34), RechRdx(34)
Level 35: Evasion -- DefBuff(A), DefBuff(36), DefBuff(36), EndRdx(36)
Level 38: Elude -- RechRdx(A), RechRdx(39), RechRdx(39), DefBuff(39), DefBuff(40), DefBuff(40)
Level 41: Aid Self -- Heal(A), Heal(42), IntRdx(42), IntRdx(42), RechRdx(43), RechRdx(43)
Level 44: Hasten -- RechRdx(A), RechRdx(45), RechRdx(45)
Level 47: Quickness -- Run(A), Run(48)
Level 49: Lucky -- DefBuff(A), DefBuff(50), DefBuff(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;2995;705;940;|
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|-----------------------------------------------------------------------------|
</pre><hr />
thanks -
Hey there, i recently rolled an ill/emp and tbh don't know much about either lol. Sooooo, if anyone here could be kind enough to give some suggestions i would be most grateful
Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Aporia: Level 48 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Empathy
Power Pool: Flight
Power Pool: Fitness
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Spectral Wounds -- Empty(A)
Level 1: Healing Aura -- Empty(A)
Level 2: Deceive -- Empty(A)
Level 4: Heal Other -- Empty(A)
Level 6: Air Superiority -- Empty(A)
Level 8: Superior Invisibility -- Empty(A)
Level 10: Resurrect -- Empty(A)
Level 12: Swift -- Empty(A)
Level 14: Fly -- Empty(A)
Level 16: Health -- Empty(A)
Level 18: Phantom Army -- Empty(A)
Level 20: Stamina -- Empty(A)
Level 22: Clear Mind -- Empty(A)
Level 24: Absorb Pain -- Empty(A)
Level 26: Spectral Terror -- Empty(A)
Level 28: Recovery Aura -- Empty(A)
Level 30: Fortitude -- Empty(A)
Level 32: Phantasm -- Empty(A)
Level 35: Regeneration Aura -- Empty(A)
Level 38: Adrenalin Boost -- Empty(A)
Level 41: Conserve Power -- Empty(A)
Level 44: Temp Invulnerability -- Empty(A)
Level 47: Power Boost -- Empty(A)
Level 49: Blind -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;1571;417;556;|
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|-----------------------------------------------------------------------------|
</pre><hr />
Thanks again. -
that is true, i just find it annoying in PvE tbh and feel i could have a different power
-
Thanks for the advice, i think that I will go for psychic scream, and i have hurricane and telekinetic blast for KB
Any idea's for slotting it? would 2acc 2rech 2dmg be ok? -
Hey there, my storm/psy (Chilling Storm) has just hit lvl30 but looking back at his build I'm a bit unsure. I intended to use him for PvP, This is my build i had planned and have been following:
Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Chilling Storm: Level 50 Mutation Defender
Primary Power Set: Storm Summoning
Secondary Power Set: Psychic Blast
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: O2 Boost -- RechRdx(A)
Level 1: Mental Blast -- Dmg(A), Acc(3), Dmg(7), Acc(11), Dmg(25), RechRdx(42)
Level 2: Subdue -- Dmg(A), Acc(3), Dmg(5), Acc(11), Dmg(25), RechRdx(43)
Level 4: Snow Storm -- EndRdx(A), Slow(5), EndRdx(7), Slow(15), RechRdx(45)
Level 6: Combat Jumping -- EndRdx(A)
Level 8: Freezing Rain -- RechRdx(A), RechRdx(9), RechRdx(9), DefDeb(29), DefDeb(34), EndRdx(50)
Level 10: Hurdle -- Jump(A)
Level 12: Hurricane -- ToHitDeb(A), EndRdx(13), ToHitDeb(13), ToHitDeb(15)
Level 14: Super Jump -- Jump(A)
Level 16: Telekinetic Blast -- Acc(A), Dmg(17), Dmg(17), Acc(19), RechRdx(34), Dmg(43)
Level 18: Health -- Heal(A), Heal(19)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Will Domination -- Acc(A), Acc(23), RechRdx(23), RechRdx(34), Dmg(37), Dmg(43)
Level 24: Acrobatics -- EndRdx(A)
Level 26: Tornado -- Dmg(A), Dmg(27), RechRdx(27), EndRdx(29), Dsrnt(37), RechRdx(46)
Level 28: Stimulant -- RechRdx(A)
Level 30: Aid Self -- Heal(A), Heal(31), RechRdx(31), IntRdx(31), RechRdx(37), IntRdx(40)
Level 32: Lightning Storm -- Dmg(A), Dmg(33), Dmg(33), RechRdx(33), RechRdx(36), RechRdx(40)
Level 35: Hasten -- RechRdx(A), RechRdx(36), RechRdx(36)
Level 38: Scramble Thoughts -- Acc(A), Acc(39), Dsrnt(39), Dsrnt(39), RechRdx(40), RechRdx(46)
Level 41: Power Build Up -- RechRdx(A), RechRdx(42), RechRdx(42), ToHit(46)
Level 44: Conserve Power -- RechRdx(A), RechRdx(45), RechRdx(45)
Level 47: Steamy Mist -- EndRdx(A), ResDam(48), ResDam(48), ResDam(48), EndRdx(50)
Level 49: Super Speed -- Run(A), Run(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;3254;735;980;|
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S@1G2F>ZR;+8F6[>+'&F.IG3R1_[G3NF
|-----------------------------------------------------------------------------|
</pre><hr />
I wasn't sure whether to keep tornado or to have psychic scream which i would probably slot 2acc 2rech 2dmg. If anyone can give some advice on this then i would be very grateful.
Thanks -
thanks for the advice guys, i've had a little change with it, here is the updated version...
Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Aporia: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Kinetics
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Spectral Wounds -- Acc(A), Acc(3), Dmg(7), Dmg(15), Dmg(23), RechRdx(43)
Level 1: Transfusion -- Acc(A), Acc(3), Heal(7), Heal(15), Heal(31), RechRdx(43)
Level 2: Blind -- Acc(A), Acc(5), Hold(9), Hold(17), RechRdx(23), RechRdx(48)
Level 4: Deceive -- Acc(A), Acc(5), Conf(13), Conf(17), Conf(50)
Level 6: Siphon Power -- Acc(A), Acc(9), RechRdx(13)
Level 8: Hover -- EndRdx(A)
Level 10: Siphon Speed -- Acc(A), Acc(11), RechRdx(11), RechRdx(31), RechRdx(40)
Level 12: Swift -- Run(A)
Level 14: Fly -- Flight(A)
Level 16: Health -- Heal(A), Heal(42)
Level 18: Phantom Army -- Dmg(A), Dmg(19), Acc(19), Acc(34), RechRdx(37), RechRdx(43)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Increase Density -- ResDam(A)
Level 24: Speed Boost -- EndMod(A), EndMod(25), EndMod(25)
Level 26: Spectral Terror -- Acc(A), Acc(27), Fear(27), Fear(45), Fear(46), RechRdx(46)
Level 28: Hasten -- RechRdx(A), RechRdx(29), RechRdx(29)
Level 30: Superior Invisibility -- EndRdx(A), EndRdx(31)
Level 32: Phantasm -- Acc(A), Acc(33), Dmg(33), Dmg(33), Dmg(34), RechRdx(34)
Level 35: Transference -- Acc(A), Acc(36), EndMod(36), EndMod(36), EndMod(37), RechRdx(37)
Level 38: Fulcrum Shift -- Acc(A), Acc(39), RechRdx(39), RechRdx(39), RechRdx(40), Acc(40)
Level 41: Conserve Power -- RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Temp Invulnerability -- ResDam(A), ResDam(45), ResDam(45), EndRdx(46)
Level 47: Power Boost -- RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Group Invisibility -- EndRdx(A), EndRdx(50), EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;3116;706;944;|
>-KEELV*VS`0@.^!O,.^0(KU8UNFIZ5IV*4-E!1Z-XZ:&!P[V%YH0?C9.R/'EM:2LKOGD@1//BGS/U*
>9-ML\S[_)=NN;.K/Y!-?KQZO35OF:I^?RD)]:>J^;:I*MNO5<U6]X+:'&U3?REKV9=&IY_HL6UGW:E
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:,W]..\1*"9=L$)B3!-"\'*G61<#.S0!`\\^>*)?=G0,>101P8,19NWV `[)[.ES$=I%*!S@!15<YUIV
6WS"QH7\T8K$Y3I^?,:AS4?Y0%J=,:Z&]TFIAX$"=K)O`4F[C'./2P.)#>V?$GUD`6&'U9]K4Q%"!N]
.,4<FV\Q;7K),X+,J@[#A_`DB+GG'G/O@7>B4$LRRQ&,P%<IYCD$8U_=/T23X)`8CU)%_*E)710X%#_
,W;-O.K70)8[-'&PA'KKE2)#/D\\9:*:*>:>4!S`/8K?I[$G@B;XA0F$DP>OQS6N3"WV54:\'PDNS`+
WI)/HBUG](H"8;O-RC831FK=,[ZT3G=;%.7O^>CU]N9&.]_S>(V8"6WXSG$F$Q-'S*]5V<6&B1#*+L
3`T,C0SE!IQVCN7X.8'P:L]15.QWI@*(V:S*"(C$B-2(S(C&F4B-J+1*Q(C\INX7OT#RET9)```
|-----------------------------------------------------------------------------|
</pre><hr /> -
Hey there, was trying to think of a good illusion/kinetics build, took me a while but i came up with this, I'm still a little unsure, so some advice would be much appreciated
Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Aporia: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Kinetics
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Spectral Wounds -- Acc(A), Acc(3), Dmg(7), Dmg(15), Dmg(23), RechRdx(43)
Level 1: Transfusion -- Acc(A), Acc(3), Heal(7), Heal(15), Heal(29), RechRdx(43)
Level 2: Blind -- Acc(A), Acc(5), Hold(9), Hold(17), RechRdx(23), RechRdx(48)
Level 4: Deceive -- Acc(A), Acc(5), Conf(13), Conf(17), Conf(50)
Level 6: Siphon Power -- Acc(A), Acc(9), RechRdx(13)
Level 8: Hover -- EndRdx(A)
Level 10: Siphon Speed -- Acc(A), Acc(11), RechRdx(11), RechRdx(42)
Level 12: Swift -- Run(A)
Level 14: Fly -- Flight(A)
Level 16: Health -- Heal(A)
Level 18: Phantom Army -- Dmg(A), Dmg(19), Dmg(19), RechRdx(29), RechRdx(37), RechRdx(43)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Increase Density -- ResDam(A)
Level 24: Speed Boost -- EndMod(A), EndMod(25), EndMod(25)
Level 26: Spectral Terror -- Acc(A), Acc(27), Fear(27), Fear(45), Fear(46), RechRdx(46)
Level 28: Stimulant -- RechRdx(A)
Level 30: Aid Self -- Heal(A), RechRdx(31), IntRdx(31), IntRdx(31), IntRdx(34), Heal(40)
Level 32: Phantasm -- Acc(A), Acc(33), Dmg(33), Dmg(33), Dmg(34), RechRdx(34)
Level 35: Transference -- Acc(A), Acc(36), EndMod(36), EndMod(36), EndMod(37), RechRdx(37)
Level 38: Fulcrum Shift -- Acc(A), Acc(39), RechRdx(39), RechRdx(39), RechRdx(40), Acc(40)
Level 41: Conserve Power -- RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Temp Invulnerability -- ResDam(A), ResDam(45), ResDam(45), EndRdx(46)
Level 47: Power Boost -- RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Hasten -- RechRdx(A), RechRdx(50), RechRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;2976;684;912;|
>-KEE5^+VS`,P-\+_0[W!3KB?_G#/1WKRI51&!WL/:1>&TB3(\G!!B:??9:C-+E8N;L^C[_BQ+LBS
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[(SQ<K\K;436,.^I1G5LG\?-'Z9'[4^34M'G95G>GFX9`VK:[_KE>!&3[*=$]9UK$NZ&0G.F;1#'#3;
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"^$%(V:X3((S%%J"*AL0C?K6$7<F)#AK/!-1PJJ,AP\)40D`<TO)V.@UWI\JF;;7H%Q_&@-TDI%ZYW*
,=VB8"2AJ-!Y8K*JT3N$YN6G4YKB^)E)*6/%)W/R>7RR+4(77=\4MD\<:=7Q.1)Z,NT-O=EB_1^*'Q/
8M+8`D3LIT]XXTQX,_U31-"G$I,0I&'4#0I_M"FB&.Z`X5*[C+%$AI'IB#RRT'OW86^BB60<E1(*VTU
=JOH69]P"OO6^%-8L-X)J54E3N42](3YM"AFZ:;\0?[CTP'WT[LG8CM'%M"R\W\D21K/,/::N@^U=;*
!]@J[W-UGG[ZPSE]/9.GN[7_9_D&PFW_\-0C9LK6_Z\0.OHW1SO)<A2H62H90H.4J!,D9YRS,Z<X\Y B
Q2:4+A5X5:%)A6Z4NC:Z0\;XP$,%A*4$<KUZA]7:?]4
|-----------------------------------------------------------------------------|
</pre><hr />
Thanks -
I thought of this, not too sure about Psionic tornado though, should i change it for scramble thoughts? and is it that powerful?
Anyway, this is what I've come up with-
Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php
Chilling Storm: Level 50 Mutation Defender
Primary Power Set: Storm Summoning
Secondary Power Set: Psychic Blast
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: O2 Boost -- RechRdx(A)
Level 1: Mental Blast -- Dmg(A), Acc(3), Dmg(7), Acc(11), Dmg(25), RechRdx(40)
Level 2: Subdue -- Dmg(A), Acc(3), Dmg(5), Acc(11), Dmg(25), RechRdx(43)
Level 4: Snow Storm -- EndRdx(A), Slow(5), EndRdx(7), RechRdx(45)
Level 6: Combat Jumping -- EndRdx(A)
Level 8: Freezing Rain -- RechRdx(A), RechRdx(9), RechRdx(9), DefDeb(29), DefDeb(34), EndRdx(50)
Level 10: Hurdle -- Jump(A)
Level 12: Hurricane -- ToHitDeb(A), EndRdx(13), ToHitDeb(13), ToHitDeb(15), KBDist(15), EndRdx(19)
Level 14: Super Jump -- Jump(A)
Level 16: Telekinetic Blast -- Acc(A), Dmg(17), Dmg(17), Acc(19), RechRdx(34), Dmg(43)
Level 18: Health -- Heal(A)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Will Domination -- Acc(A), Acc(23), RechRdx(23), RechRdx(34), Sleep(37), Dmg(43)
Level 24: Acrobatics -- EndRdx(A)
Level 26: Tornado -- Dmg(A), Dmg(27), RechRdx(27), Dsrnt(29), Dsrnt(37), RechRdx(46)
Level 28: Stimulant -- RechRdx(A)
Level 30: Aid Self -- Heal(A), Heal(31), RechRdx(31), IntRdx(31), RechRdx(37), IntRdx(40)
Level 32: Lightning Storm -- Dmg(A), Dmg(33), Dmg(33), RechRdx(33), RechRdx(36), RechRdx(40)
Level 35: Hasten -- RechRdx(A), RechRdx(36), RechRdx(36)
Level 38: Psionic Tornado -- Acc(A), Acc(39), Dmg(39), Dmg(39), RechRdx(46)
Level 41: Power Build up -- RechRdx(A), RechRdx(42), RechRdx(42), ToHit(42), ToHit(46)
Level 44: Conserve Power -- RechRdx(A), RechRdx(45), RechRdx(45)
Level 47: Steamy Mist -- EndRdx(A), EndRdx(48), ResDam(48), ResDam(48), ResDam(50), EndRdx(50)
Level 49: Super Speed -- Run(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;2707;649;868;|
>-K=5MN*VS`0?0_D'_(#*=%(OM&G;MV2;1M8DM)WUU8WAM@. ML-V0?C;.Y(M;VJ-LW0?B^-`SAS-?4;
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Y.2=.J^_(H:UFVZIM,SEK\.6]+V31J)[,\S4NI#F<I,_50/<EZM<,CLGY>+C:J?QB^W5ZFQWWVNV,="
SK1;3JF-NJ:XN+AY1SD=Q]R%-$=@,`$P9_I3!-E,*"-(TCT;+^G%LLU=MBS?;%C#8YO@"?G>?RJSG
C.ZI[G"JGA`!]F+/H?FT?C'H]U"/2:-ST!L8`;Y"1T^H"4@TG$.QEV+Y$T'/1D^!G(I61$,+1.B,<?C
+I3AK_6)@C-7J&P4=_EYM\[;7#58Y2EWE#&;(<S@F^NM=G#>M=N`:=56'UBV.F0 ;*<<8MQ5.L3_6D:]
S6\RED<HHN@\[NI$MA2"T+T+IQ<2N3DSXTZ@HL1:=?QZ$CW549DGS+B0@0-C38/]#/E1,PN*,%9#`S,
#>S(:5.,U@5W"<#-W[HVG!R"L`6!SPS"TXIP$7HD=-PW-2E[AF`ZP&8@GQF9NU$@G9C;F%"8%D1LD`[
/*TF2AR,T]HT?%^V`_H*UZ>X=BRY=CAT\X?X%`$*H0S.P-[M=<X%+D6SK2F6^">=MB0\4'K5.@L?\2D
2.M&1R*T&$+H3S;JG6'1U!)N%S8K3#2AN@J-U;NX$.G\HG+EO;EY#PC=WG4=M?I\"S<W3Q$FAU85O0:
.Y6\;X$V(US2K<7TI]++*,</PS`OT,(KQF?_U;Z84P)V3F0I\(V=5)3ZWMS_75Y_]%EHL_8T:Q)```
|-----------------------------------------------------------------------------|
</pre><hr />
please let me know what you think, and let me know if i should keep psionic tornado OR swap it for scramble thoughts -
Thanks for the help-
I've made a little change
Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php
Chilling Storm: Level 48 Mutation Defender
Primary Power Set: Storm Summoning
Secondary Power Set: Psychic Blast
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: O2 Boost -- Empty(A)
Level 1: Mental Blast -- Empty(A)
Level 2: Subdue -- Empty(A)
Level 4: Snow Storm -- Empty(A)
Level 6: Combat Jumping -- Empty(A)
Level 8: Freezing Rain -- Empty(A)
Level 10: Hurdle -- Empty(A)
Level 12: Hurricane -- Empty(A)
Level 14: Super Jump -- Empty(A)
Level 16: Telekinetic Blast -- Empty(A)
Level 18: Health -- Empty(A)
Level 20: Stamina -- Empty(A)
Level 22: Will Domination -- Empty(A)
Level 24: Acrobatics -- Empty(A)
Level 26: Tornado -- Empty(A)
Level 28: Stimulant -- Empty(A)
Level 30: Aid Self -- Empty(A)
Level 32: Lightning Storm -- Empty(A)
Level 35: Hasten -- Empty(A)
Level 38: Psionic Tornado -- Empty(A)
Level 41: Power Build up -- Empty(A)
Level 44: Steamy Mist -- Empty(A)
Level 47: Conserve Power -- Empty(A)
Level 49: Super Speed -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;1208;341;456;|
>-K=DMMJPD`00-\#^8?\@,6])*OTK9720@5!Z'O0L2[H1I*5(@SY]DXT(YJI/U`V2RXGLW-V=MZAKF9
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30]S.E)1.8]=#3M$+I>94I(1$Y92)W7'AJQDC*45C@IEE(YK2P2J[S/K!Q!&<UBJC,S`K.:[BHCU#2K
Z4Y-1&M6TWE?EWO,%=,.<UD5[1A/"0MSS6JFBYR(H[H>I,5"+FXL8T>P$)ASV\Y;1%MN(6OZ5KG'O&]
;H)/]9PO&$\HL-F8GU\;5CSK[`O4C2-7YXRQO(G,<\>OHYOJ_7]+D%VQ*E4P`
|-----------------------------------------------------------------------------|
</pre><hr /> -
[ QUOTE ]
Union will win because there is already established PvP action in EVERY single zone,the server has PvP events and this is on a daily basis.Unlike Defiant where PvP occurs from SC and downwards and if it exists its so scattered in occurance that is frustrating.
[/ QUOTE ]
you want union to be the unofficial server and you cleary said that it has the most PvP. If this does occur you would see veteran PvPers moving their toons over (obviously no problem with that directly) to union. I doubt people who PvP once a say once month would want to change server and what if they had never been there? It means that they know a lot less people, and i think you'll find that this game is a lot more enjoyable when teaming with good friends. True, they could move their toons over too, but, what if they are just casual PvPers? Should we not think about casual PvPers as well as the veteran PvPers? This seems like a good idea for the US but for here, i say leave it -
Hey there, i've made a storm/psy defender recently and really fancy making him into a PvP character. I've planned out the build but i really dont know about the slotting. So, if anyone could reply with some slotting advice i'd be very grateful
Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php
Chilling Storm: Level 50 Mutation Defender
Primary Power Set: Storm Summoning
Secondary Power Set: Psychic Blast
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: O2 Boost -- Empty(A)
Level 1: Mental Blast -- Empty(A)
Level 2: Subdue -- Empty(A)
Level 4: Snow Storm -- Empty(A)
Level 6: Steamy Mist -- Empty(A)
Level 8: Combat Jumping -- Empty(A)
Level 10: Hurdle -- Empty(A)
Level 12: Hurricane -- Empty(A)
Level 14: Super Jump -- Empty(A)
Level 16: Telekinetic Blast -- Empty(A)
Level 18: Health -- Empty(A)
Level 20: Stamina -- Empty(A)
Level 22: Will Domination -- Empty(A)
Level 24: Acrobatics -- Empty(A)
Level 26: Tornado -- Empty(A)
Level 28: Stimulant -- Empty(A)
Level 30: Aid Self -- Empty(A)
Level 32: Lightning Storm -- Empty(A)
Level 35: Hasten -- Empty(A)
Level 38: Psionic Tornado -- Empty(A)
Level 41: Power Build up -- Empty(A)
Level 44: Freezing Rain -- Empty(A)
Level 47: Conserve Power -- Empty(A)
Level 49: Super Speed -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;1208;341;456;|
>-K=DN%JPC`0@/\7^@Y]`8=)DT;9OTW&!A,$8?^+WF9`4VDC0SCZ[+MH3YPW7V"DH;1?[O+E<J_0-K,
ZUA_0=KX)C^JAS+/GC=]N??@JEK%I=S@_Q#H2Q!E\0EA#FV<G4"P/NUT3:"$NNN-JXU?%T[;N(KZ%#;
00(KY#O4_XQ<<`78=S6/N5#X#+/<`:%\TWM,6<0J`]YMD8ST/1[/MQ/U*]H9?",5ZC.U"=Q@UD7-+4M
[`<H!T6_()V@(Z02.L&E2D:":<LI(;<OXU8296 463@IEE*6,AN![;"S<@1E-(NI9";.I%A-I\H(-<UJ
.JF):,UJVI[J<HNY8MJAE571CO&4L##7K%:FR(FXJLM%&JQD\M (P=@0K@7EOD[Q%M.$6,NF$HN:&SVT
J=++_3,5X0CN+@YG)I7'UO<X^0WT/4G7^N,NK2(LC_AQ=/?_W3Y[]`&I`E4P`
|-----------------------------------------------------------------------------|
</pre><hr />
I would be very, very grateful if anyone would reply to this with some advice, or links, or the same build slotted would be amazing
Thanks -
[ QUOTE ]
Thanks all, managed to finally after just over 18 months get my first ever toon created to 50. A big thanks must go out to the 2 teams who were with me yesterday, the first one an amazingly good PuG And the final team was some of my SG mates and Hammerfall and his SG who very very kindly helped me out on the last 5 bars.
[/ QUOTE ]
This. -
Gratz to captain alpha 01 on his second lvl50. well done mate!
-
ok cheers, havent really changed much, just a few slots. Thanks for the help guys, i am going to keep stamina though simply because i cant really see anything else i would get (I dont like the look of inky aspect) and its nice to have a safety net with endurance.
Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php
Skiazo: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Fitness
Power Pool: Speed
Hero Profile:
Level 1: Ebon Eye -- Acc(A), Dmg(3), Dmg(5)
Level 1: Absorption -- ResDam(A)
Level 2: Shadow Bolt -- Acc(A), Dmg(3), Dmg(5)
Level 4: Gravity Shield -- ResDam(A), EndRdx(15), ResDam(17)
Level 6: Dark Nova -- EndRdx(A), EndRdx(7), ToHit(7), ToHit(37)
Level 8: Swift -- Run(A)
Level 10: Shadow Blast -- Acc(A), Dmg(15), Dmg(17)
Level 12: Sunless Mire -- Acc(A), RechRdx(13), RechRdx(13), RechRdx(31)
Level 14: Shadow Cloak -- EndRdx(A)
Level 16: Health -- Heal(A)
Level 18: Gravity Well -- Acc(A), Hold(27), Hold(40), Hold(43), Acc(48)
Level 20: Black Dwarf -- ResDam(A), ResDam(21), EndRdx(21), ResDam(31), EndRdx(37), EndRdx(48)
Level 22: Stamina -- EndMod(A), EndMod(23), EndMod(23)
Level 24: Stygian Circle -- EndMod(A), Heal(45), Heal(46), EndMod(46)
Level 26: Nebulous Form -- EndRdx(A)
Level 28: Hasten -- RechRdx(A), RechRdx(29), RechRdx(29)
Level 30: Unchain Essence -- Acc(A), Dmg(31), Dmg(37), RechRdx(40)
Level 32: Dark Extraction -- Acc(A), RechRdx(33), RechRdx(33), Dmg(33), Dmg(34), Dmg(34)
Level 35: Stygian Return -- RechRdx(A)
Level 38: Eclipse -- Acc(A), RechRdx(39), RechRdx(39), ResDam(39), RechRdx(40)
Level 41: Quasar -- RechRdx(A), RechRdx(42), RechRdx(42), Dmg(42), Dmg(43), Dmg(43)
Level 44: Gravitic Emanation -- Acc(A), Dsrnt(45), Dsrnt(45)
Level 47: Twilight Shield -- ResDam(A), EndRdx(48), ResDam(50)
Level 49: Penumbral Shield -- ResDam(A), EndRdx(50), ResDam(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run(A)
Level 2: Rest -- Heal(A)
Level 1: Dark Sustenance
------------
Level 6: Dark Nova Bolt -- Dmg(A)
Level 6: Dark Nova Blast -- Dmg(A)
Level 6: Dark Nova Emanation -- Dmg(A), Acc(9), Dmg(11), RechRdx(19)
Level 6: Dark Nova Detonation -- Dmg(A), Acc(9), Dmg(11), RechRdx(19)
Level 20: Black Dwarf Strike -- Dmg(A)
Level 20: Black Dwarf Smite -- Acc(A), Dmg(34), Dmg(36)
Level 20: Black Dwarf Mire -- Acc(A), RechRdx(25), RechRdx(27), RechRdx(36)
Level 20: Black Dwarf Drain -- Acc(A), RechRdx(25), Heal(36), Heal(46)
Level 20: Black Dwarf Step -- EndRdx(A)
Level 20: Black Dwarf Antagonize -- RechRdx(A)
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;2870;674;900;|
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</pre><hr />