ill/kin , help needed
Why Aid Self if you have Transfusion? Get an invis instead and something else (Flash, IR, CJ). And get Hasten much earlier.
CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>
Deceive is reasonably quick to recharge and has decent duration so it's likely that you could survive without some or all of the confuse durations you've slotted.
Spectral Terror recharges as soon as the previous one disappears and does quite well with even just the base slot for accuracy so again it's likely you could survive without some of the slots you've put in the power.
Defiant 50�s: Generalissimo, Righteous Bob, Splortch, Brutus Cayuga
Union 50's: Chimera Obscura, Diet Anthracite, Grim Proctologist, Puny Little Minion, Raging Bitumen
In Soviet Russia, mission farm you!
thanks for the advice guys, i've had a little change with it, here is the updated version...
Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Aporia: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Kinetics
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Spectral Wounds -- Acc(A), Acc(3), Dmg(7), Dmg(15), Dmg(23), RechRdx(43)
Level 1: Transfusion -- Acc(A), Acc(3), Heal(7), Heal(15), Heal(31), RechRdx(43)
Level 2: Blind -- Acc(A), Acc(5), Hold(9), Hold(17), RechRdx(23), RechRdx(48)
Level 4: Deceive -- Acc(A), Acc(5), Conf(13), Conf(17), Conf(50)
Level 6: Siphon Power -- Acc(A), Acc(9), RechRdx(13)
Level 8: Hover -- EndRdx(A)
Level 10: Siphon Speed -- Acc(A), Acc(11), RechRdx(11), RechRdx(31), RechRdx(40)
Level 12: Swift -- Run(A)
Level 14: Fly -- Flight(A)
Level 16: Health -- Heal(A), Heal(42)
Level 18: Phantom Army -- Dmg(A), Dmg(19), Acc(19), Acc(34), RechRdx(37), RechRdx(43)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Increase Density -- ResDam(A)
Level 24: Speed Boost -- EndMod(A), EndMod(25), EndMod(25)
Level 26: Spectral Terror -- Acc(A), Acc(27), Fear(27), Fear(45), Fear(46), RechRdx(46)
Level 28: Hasten -- RechRdx(A), RechRdx(29), RechRdx(29)
Level 30: Superior Invisibility -- EndRdx(A), EndRdx(31)
Level 32: Phantasm -- Acc(A), Acc(33), Dmg(33), Dmg(33), Dmg(34), RechRdx(34)
Level 35: Transference -- Acc(A), Acc(36), EndMod(36), EndMod(36), EndMod(37), RechRdx(37)
Level 38: Fulcrum Shift -- Acc(A), Acc(39), RechRdx(39), RechRdx(39), RechRdx(40), Acc(40)
Level 41: Conserve Power -- RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Temp Invulnerability -- ResDam(A), ResDam(45), ResDam(45), EndRdx(46)
Level 47: Power Boost -- RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Group Invisibility -- EndRdx(A), EndRdx(50), EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr />
is it a level 50 respec? or a plan to play throughout?
For starters, you dont need a travel power as such, with Siphon Speed and Inertia Reduction available to act as pseudo-travel powers.
I took Greater Invisibility at level 8, when it is first available, pretty much nothing sees you until you want it to, highest stealth ranking in the game I believe.
Combine this with some clever applicaitons of Siphon Speed and you should be able to traverse the hollows with easy.
Siphon Speed also boosts your fly speed, so you may be able to get away with dropping Fly altogether, and just use a combination of SiSp, Inertia Reduction and Hover to get around.
SiSp without RechRed will also recharge before it finishes, so how many you have depends on how much you want it stacked I suppose.
I personaly dont rank Group Invisibility much, but that is more personal taste than anything.
You will probably re-spec out of Siphon Power later on in life (after Fulcrum). I would add Air Supp instead of hover, the one extra attack helps with mitigation and fills your attack chain. Increase density, well thats up to you ? But if you have Stimulant why bother ? And 3 slotting speed boost very generous.
I would defiantly take Superior Invisibility, for a whole host of reasons.
You probably only ever need one re-charge in both Conserve Power (I only ever used it if Transference missed), and Power Boost, which is broken and doesnt really affect most of your powers.
I have posted my own PRE- IO build below. As you can see I do not have Spectral Terror, which is a much better power than Flash. Which I took for concept reasons, no point being Quantum Flash with out it
---------------------------------------------
Exported from Ver: 1.7.5.0 of the CoH_CoV Character Builder - (http://home.comcast.net/~SherkSilver/index.html)
---------------------------------------------
Name: Quantum Flash
Level: 50
Archetype: Controller
Primary: Illusion Control
Secondary: Kinetics
---------------------------------------------
01) --> Blind==> Acc(1) Acc(3) Hold(3) Hold(5) EndRdx(5) Rechg(7)
01) --> Transfusion==> Heal(1) Heal(7) Heal(9) Acc(37) Rechg(40) Rechg(43)
02) --> Spectral Wounds==> Acc(2) Dmg(9) Dmg(11) Dmg(11) EndRdx(13) Rechg(13)
04) --> Deceive==> Acc(4) Acc(15) ConfDur(15) ConfDur(17)
06) --> Swift==> Run(6)
08) --> Superior Invisibility==> EndRdx(8) EndRdx(17) DefBuf(48) DefBuf(48)
10) --> Air Superiority==> Acc(10) Dmg(19) Dmg(19) Dmg(31) EndRdx(31) Rechg(46)
12) --> Siphon Speed==> Rechg(12) Rechg(21) Rechg(21) EndRdx(23) Acc(23) Acc(25)
14) --> Fly==> Fly(14)
16) --> Hurdle==> Jump(16)
18) --> Phantom Army==> Rechg(18) Rechg(25) Rechg(27) Dmg(27) Dmg(29) Dmg(29)
20) --> Stamina==> EndMod(20) EndMod(50) EndMod(50)
22) --> Flash==> Acc(22) Acc(31) Hold(33) Rechg(33) Rechg(33) Rechg(34)
24) --> Hasten==> Rechg(24) Rechg(48) Rechg(50)
26) --> Recall Friend==> Range(26)
28) --> Super Speed==> Run(28)
30) --> Speed Boost==> Range(30)
32) --> Phantasm==> Dmg(32) Dmg(34) Dmg(34) Acc(46)
35) --> Transference==> Rechg(35) Rechg(36) EndMod(36) EndMod(36) EndMod(37) Acc(37)
38) --> Fulcrum Shift==> Rechg(38) Rechg(39) Rechg(39) EndRdx(39) Acc(40) Acc(40)
41) --> Power Blast==> Acc(41) Dmg(42) Dmg(42) Dmg(42) EndRdx(43) Rechg(43)
44) --> Temp Invulnerability==> EndRdx(44) EndRdx(45) DmgRes(45) DmgRes(45) DmgRes(46)
47) --> Power Boost==> Rechg(47)
49) --> Conserve Power==> Rechg(49)
---------------------------------------------
@Boy Wonder
Quantum Flash - Ill/Kin Controller
Leader of the Legion of Heroes
Hey there, was trying to think of a good illusion/kinetics build, took me a while but i came up with this, I'm still a little unsure, so some advice would be much appreciated
Hero Plan by Mids' Hero Designer 1.21
http://www.honourableunited.org.uk/mhd.php
Aporia: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Kinetics
Power Pool: Flight
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Spectral Wounds -- Acc(A), Acc(3), Dmg(7), Dmg(15), Dmg(23), RechRdx(43)
Level 1: Transfusion -- Acc(A), Acc(3), Heal(7), Heal(15), Heal(29), RechRdx(43)
Level 2: Blind -- Acc(A), Acc(5), Hold(9), Hold(17), RechRdx(23), RechRdx(48)
Level 4: Deceive -- Acc(A), Acc(5), Conf(13), Conf(17), Conf(50)
Level 6: Siphon Power -- Acc(A), Acc(9), RechRdx(13)
Level 8: Hover -- EndRdx(A)
Level 10: Siphon Speed -- Acc(A), Acc(11), RechRdx(11), RechRdx(42)
Level 12: Swift -- Run(A)
Level 14: Fly -- Flight(A)
Level 16: Health -- Heal(A)
Level 18: Phantom Army -- Dmg(A), Dmg(19), Dmg(19), RechRdx(29), RechRdx(37), RechRdx(43)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Increase Density -- ResDam(A)
Level 24: Speed Boost -- EndMod(A), EndMod(25), EndMod(25)
Level 26: Spectral Terror -- Acc(A), Acc(27), Fear(27), Fear(45), Fear(46), RechRdx(46)
Level 28: Stimulant -- RechRdx(A)
Level 30: Aid Self -- Heal(A), RechRdx(31), IntRdx(31), IntRdx(31), IntRdx(34), Heal(40)
Level 32: Phantasm -- Acc(A), Acc(33), Dmg(33), Dmg(33), Dmg(34), RechRdx(34)
Level 35: Transference -- Acc(A), Acc(36), EndMod(36), EndMod(36), EndMod(37), RechRdx(37)
Level 38: Fulcrum Shift -- Acc(A), Acc(39), RechRdx(39), RechRdx(39), RechRdx(40), Acc(40)
Level 41: Conserve Power -- RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Temp Invulnerability -- ResDam(A), ResDam(45), ResDam(45), EndRdx(46)
Level 47: Power Boost -- RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Hasten -- RechRdx(A), RechRdx(50), RechRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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|-----------------------------------------------------------------------------|
</pre><hr />
Thanks