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IMO it's more a bit of "quick, give what they want, CO is getting close to release", tho, it's nice for the HC COX fans.
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I would like to see capes of country's IG
the Netherlands
Belgium
Germany
France
UK
Italy
Spain
USA
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I'm not sure they'd make flags, as they'd have to make almost evey flag in the world then, just in case someone felt left out.
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I know. Don't make the people of Liechtenstein feel bad.
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yay, i knew holland isn't the smallest country
anyway, why only history clothing, what about mythical parts, like 4 arm's and an animal body part.
it doesn't have to be spider and horse backs(tho, would be awesome), there is also the faun.
http://en.wikipedia.org/wiki/Faun
yes we can have the legs, but that's kinda incomplete..... -
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So depending on the design of the game; thats the structure, the engine and how resources are stored and used. Defines how easy something is to change. And the ability to design a game from scratch means you are even less able to say how easy it is to change existing code to achieve different results.
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that's not just changing something, that's adjusting everything to play on something it's not build for, never said anything about that. -
i am kinda disappointed with the faces, most of them are ether from the family or citizens>_<
tho, i like the sleek gloves, if only they added japanese pants for females. -
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Congrats, enjoy it all, even the half 2 in the morning ambulance rides (We had one a couple O weeks ago)
You know what they say, have a boy you have one [censored] to worry about, have a girl you have thousands to worry about, unfortunately(?) I find myself in the second group.
Its her birthday today actually, 2 years went sooo fast, I don't even think I'd be finished a SSTF by now... Oh an on that note, any TF's you want to do, get them done asap, you wont get much time to do them
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congrats -
last part was a bit over the top, kinda had to leave that out.
but what's done is done, it's still true tho.
designing stuff and actually creating them are 2 different things, so are planning and actually working with them.
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some things are incredibly easy to change even things you would imagine to be difficult.
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changing things is easy, creating it from scratch is a whole different matter.
you can change the arm of a model within an hour, making an entire new model from a sketch takes a day or 2, maybe even a week because of changes of plans. -
the ape man is kinda left out, no fur pelts to have as clothing...
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i miss that feeling when i played the game for the first time, it's gone now...
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well yeah, but baby girls turn 16 ones, and you know how evil they get at that time>_<
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No... that would be the boys.
By the time a girl becomes 16 daddies turn into one of these:
1) grey men overnight with nervous twitches
2) mean bad angry men that won't allow boys near their daughter
Daughters know this and exploit of course..
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true enough, but they do get evil.....ones a month.....it's a nemesis plot -
i wouldn't want to be found dead in these shirts, a blank shirt has more fun on it....
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Of course you're going to run the game smoothly if you run it on minimum GFX, your GPU has almost no work to do.
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Quite. Of course, if I crank it up even to Performance, then it lasts about 3/4 of an hour, then bugs out on me. Bluescreenofd00m, normally. Oh, and for some random reason the cursor turns into a pixilated block. But not on minimum. Surely to god the cursor shouldnt ever be affected? But heydehoo.
I have no idea wether Vista hates me, or the laptop hates overheating/having that much stuff to render, etc.
Shiz happens.
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it's vista, got crysis on a vista labtop and it just hates me, while the LP is a monster for gaming.
best to go for XP, no problem running anything on that. -
i'm really happy none of you work with game designers, or it would end up horrible.
easy to implant and easy to design are 2 different things.
implanting a quest is very easy, just make the paths of the models, add some text and add the right situation.
but planning the quest can take weeks till it's completed, this is because you need to think about both the story it self and the engine limit that comes with it.
implanting an entire new feature takes a lot of time, but planning it is a mater of 1 hour of brainwashing.
how do i know this?
i am designing a game, and find all the hardship behind it all.
it's not about making the game and just do what ever everyone is suggesting, it's about making the game while keeping the game on it's original goal.
suggestions are there to see what players want, and it's up to the dev to look at it and see if it fit's in the game.
this running thing is something that improves the game greatly, asking to make spider claws on your back(for normal arcs) possible is asking for something the dev's just have to disapprove.
you wouldn't want everyone to walk with recluse leg's on there back, recluse him self would be nothing more then a playboy for wannabes... -
i hear something........earth bending.......i knew i heard it right....
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there is no line of story anywhere and we're always left with lose ends.
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THat's a little bit unfair, I mean, the lore exists. It just seems to me that instead of being an overlying plot, the lore is simply used to tie together the various missions. I would prefer a larger story to be a part of, though.
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that's just my point, there is nothing to go by.
your whole reason to be there is to save the world, but because of so many stories at ones, there is nothing you can say "this is the story", it's more like "i could take down some skulls or kill the consuls"
a hero should be rescuing ppl, not taking down some wannabe coverment. -
well yeah, but baby girls turn 16 ones, and you know how evil they get at that time>_<
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I'm just the cheesiest person ever...and proud of it! But honestly, I have seen abominable communities in other games (that I won't name) and I consider myself lucky. Most of you are respectful people, sometimes angry and frustrated but most of the time just nice and passionate
...I'm being cheesy again *sigh*
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nah, not cheesy, just nice. -
i have everyone running the moment they see me, everywhere.
can't they fight.....are they really such sissies? -
what is the lore of COX actually?
there is no line of story anywhere and we're always left with lose ends. -
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While I agree on the issue of a being Sued being a great possibility, as marvel don't care about the character they own, just that they are the only people making money from it.
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ehum...what?
they care believe me, they do. -
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But the thing is, the founder of the Carnival was not a mutant, she was a psionic. Dimitri Krylov says there are no mutants before 1938 and Sister Psyche says psionics are something different from mutants and have always existed. It fits.
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mmm, then marvel and NC are on a disagreement, wolverine is born in the 1800's.
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Why would they agree? The Marvel Universe and the CoH universe are unrelated (and both are fictional).
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that was not really my point, i just stated that there universe of hero's are out of line.
nothing against it, just saying.......srry to have some fun.
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Different IPs, don't confuse the issue.
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does it begins with 85.162.2.1 instead? -
it's maybe a crazy and bad idea......an actual map creator?
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But the thing is, the founder of the Carnival was not a mutant, she was a psionic. Dimitri Krylov says there are no mutants before 1938 and Sister Psyche says psionics are something different from mutants and have always existed. It fits.
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mmm, then marvel and NC are on a disagreement, wolverine is born in the 1800's.