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Awww, but Prize HATES Alan!
Fine, I'll just go brrod on a rooftop.... -
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And once lines like that are drawn they are pretty hard to remove, and any differences or sterotypes will start to reinforce themselves amongst the players.
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Exactly the problem I predict if we were to introduce a set of "official" guidelines for roleplaying. Over the last year, roleplaying in CoH has evolved and developed. People have found their niches, and (rightly so) don't want to change out of them in favour of something they may not enjoy. -
It's not even to do with the game's focus on combat. It's to do with different attitudes towards roleplaying. By far, the most obvious form of roleplaying in CoH is GG on Union, simply because we make the most noise. If roleplayers in CoH were inclined to come together as one cohesive group, and were able to agree on all matters of IC importance, then GG would probably by now be the only form of RP on Union, or at least its epicentre. It isn't.
And, honestly, I'm glad it isn't. Variety is a good thing.
In my own opinion, I think most people are happy with how things are. We don't -need- to change things. Right now, everyone can RP as they wish. There's more than enough roleplaying besides GG to make sure that everyone should be able to find something that suits them.
Just out of curiosity, Harvik, notiving your registration date for the forums, have you stopped by GG yet? We're probably actually quite close to what you seem to have in mind, if a little less formal and (obviously) not nearly so all-encompassing. -
That's definitely a cause for concern. Most of the roleplaying I've seen in CoH has been a true representation of a "collective of individuals." Everyone has a different view of how the setting works, whether due to preference, lack of information, or (mis)interpretation. I think guidelines and advice rather than strict rules fit the broad nature of the superhero genre far better, since it is such a varied genre that is difficult to quantify.
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I got to say I dont know the full story behind this but it dose smack of the old RP mafia coming out in force agian. This is one of the reasons I will never RP in this game you people seem to have never heard of construtive critism or maybe giving some one a guiding hand.
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Actually as far as I'm aware the matter has been resolved and closed, so dredging this topic up again serves no constructive purpose. -
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With the new PDP I can actually have the real one turn up and, say, chat up Nevermore.
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Oooh! Can't wait! -
Right there with you, Birdy!
Although for me it's 18 levels... -
I like to think that the majority of the regulars at GG have managed to naturally fall into an acceptance of certain behaviours. We do our best to keep things fun, not breaking plots, while at the same time trying to respect the fact that Paragon City is not a typical comic-book setting, nor are the GG meets.
Sure, we get it wrong sometimes, but the point is we do our best.
As has been said, though, most of the roleplayers at GG are very individualistic about the kind of roleplaying they enjoy. There can be an immense variety at GG, which is a benefit for those trying to find wha they're looking for. However, it does mean that attempts to introduce any kind of formal, established rules to it can be met with opposition, and are likely to infringe upon how many people view certain aspects of the game.
That said, if some kind of guidelines could be developed, with GMs who were not only knowledgeable and capable, but also flexible enough to accept that different people will want to do different things with their RP, I'd be in favour of it. However, nothing I've seen yet has given me any indication that anyone is even close to creating such a set of guidelines. -
We've been mentioning this in the thread with the winners listed in it. Most of us agree that the staff who deal with the contest (it isn't just Bridger) are too busy to devote time to it, and we'd rather see the contest removed rather than promising something that can't be provided, which looks bad, and taking time away from working on areas of the game that need to be seen to.
EDIT: Although, looking at the threads...it seems all the posts talking about that have been deleted. -
There are rules pertaining to the mortality rate of non-virgins, those about to lose ther virginity, and nubile young women exloring a dark house in lingerie...
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Way to change the subject!
In return for that awesome display, you now get No. 3! -
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And as for the police being surprised by not finding the culprit at the scene, consider the Paragon police department's approach to crime fighting which primarily consists of either ignoring it or running away in a blind panic
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One of the problems I have with how Paragon City is presented, in an IC sense. I'd rather interpret it that the police force is over-worked and both underfunded and understaffed with the efforts to rebuild the city and the amount of money that goes into maintaining specific key areas and the hero program rather than accepting that trained police officers suffer from handbag-snatching... -
I'll apologise for the manner in which I made my initial critique. I was, admittedly, very harsh. I would not behave in such a way towards a novice roleplayer, or someone who was new to roleplaying at GG. My comments were not intended as an attack, rather to point out areas that could be improved. I don't believe anyone can learn unless the mistakes they make are pointed out.
Other than that, all I have to say for the time being is that I agree with the posts made by Ravenswing and Zortel. -
If you don't want people to comment, then don't make public posts, simple as that.
Your reply to our comments is defensive and indicates that you are completely unwilling to take on board any form of criticism. You could easily have assured us that you had something planned. I, personally, know nothing of any plots you've run previously, other than the fact that you have often "killed off" your character, so I don't know what to expect, and can only judge based on what you present.
Rather than attack us or our comments, why not ask how your plot and writing can be improved? It takes a lot more strength and guts to stand up and say "okay, how can I do better?" than it does to react in the manner you did.
As purely objective criticism, your villain comes across, given her past behaviour and the information in this post, as psychotic, irresponsible, not intelligent, and not a threat. Any hero paying even the smallest amount of attention will spot and arrest her if she shows up at GG.
We offered our opinions based on what you presented to us. You responded with a tantrum. Next time, I probably won't bother with your post, your plot, or your characters, since you obviously only want a certain kind of response, and an honest one isn't it. -
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was just a funny example of gender RP gone wrong, getting merried is obvisely a RP event, but they where claiming to not be g'ay becouse one of them was female IRL.
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Ah, I see. Well, in that case I'd call them both homophobes and leave -
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2 men in my guild get marreid without beeing [censored], becouse one of them was female IRL.
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And the point of stressing this is what, exactly? Not meaning to sound like I'm getting at you, it's just that the statement gives quite a negative impression. -
Nevermore has his own score, nevermind a theme song
Batman: Mask of the Phantasm, and Batman Begins!
Though for songs, yes, Burn would be a good one. -
I can actually, though it's second-hand knowledge.
John Kovalic, sitting with a bunch of Irish gamers playing Chez Geek. On his turn, he looks at his hand, sees nothing of any use to him, so he grabs one of the blank spare cards, scribbles up a quick picture and description, and puts it into play. -
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Police were astonished today to find the severed bodies of many local citizens and even more astounded to find the killer nowhere in sight or in the immediate vacinity.
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Well, I second what Shadowghost said. How many crime scenes have you heard of where the perpetrator hung around waiting to get caught?
Also, you mention the bodies were severed. Severed from what? A severed head is a head that has been cut away from the body. To sever something, it has to be attached to something else first. You don't sever whole bodies, you sever parts of things, or that which joins one thing to another. For example, you might sever a rope which is tying someone's hands together. If you're trying to say that the bodies were cut apart, then the word you're looking for is dismembered.
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The murders have been confined to the Galaxy city area,and locals have being quoted on mentioning a woman who calls herself "Dancing With Swords"
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To add another point, this woman, whom you obviously intend to set up as the killer, is smart enough to avoid the police AND apparently leave no evidence of herself behind, yet she stops and makes smalltalk with random citizens, including identifying herself? That doesn't make a lot of sense, unless you're trying to set this woman up so that she can be recognised when she arrived at GG, which is, of course, pointless, since the only way any character could know her name is if she walked up and introduced herself. And if she did that, after this story was published in the Times, she's unbelievably stupid. -
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but i like to use my imagination and writing helps me use it
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That's good, that's healthy. But you should be aware that putting your work on a public forum invites the kind of comments we've made. Not all of them will be good.
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indeed i do leave stuff out, which is for you to think about in any way you want.
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Well, when I see things left out, it makes me think that the writer is either lazy, lacking in knowledge of the subject matter, or just ignorant of the reader's needs. It doesn't come across as favourable at all.
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it could be better and i need to check it over for the grammar, not sure how i can but still.
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For a start: learn how to spell, and learn basic grammar. And I do mean basic. If you want to write, I would seriously recommend buying a primary school grammar book and starting there, because, as much as I hate to say it, it looks, from your story and your posts, that you don't know any. Might I ask if English is your first language?
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i think ill carry on writing the next one when im a bit brain-boxed, maybe at school because when i wrote this one i was a bit tired and it was kinda late, hence the bad grammar and for some of it not making sence, the next one will be better, i promise
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Again, your grammar problems aren't just present in your story, but also this post. Learn to use the Shift key at least.
To be blunt, read over the advice you were given. This piece is not a good story, at all. If you seriously enjoy writing, sugar-coating that fact will do you no good. If you want to write, start simple, with what you know. You don't try to drive across a country before you learn how to drive a car. -
No, I didn't realise, FFM. Now Marvel's lawyers will sue me!!
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Somehow, this lacked something.
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That's true. It's not really my usual standard, and is intended more as an explainatory piece for anyone who's interesed who Memory might not consider, or might not get a chance to, tell in person. -
Okay, all of this is intended as constructive criticism, not as a personal one.
1: Grammar and spelling. Get someone to proofread your work, and learn to capitalise and use apostophes when appropriate. Bad grammar and spelling will ruin any story, no matter how well-written, and your piece is, unfortunately, full of it.
2: Story. There is no actual story here. We have no description of setting, no context in which to place the piece, and no characterisation of any kind. As FFM said, it comes across as rambling, like a stream of consciousness without any real aim and structure.
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about the 2 weeks and 18 days, the amount of days in a week was increased to 21 in 2913 after a religious act was carried out when scrolls were found in france.
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And how is the reader supposed to know this? The reader only knows what's written, what you explain, describe, and imply through use of words. Incidentally, why would the number of days in a week be changed to nearly the number of days in a month? That makes no sense, unless you describe the changing of days used to define a month. Generally, in terms of storytelling, altering how humanity measures time creates nothing but confusion and frustration in a reader, because every time a date is mentioned, the reader needs to stop and convert the measurments into ones they understand, distracting them from the story.
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why did it access the internet? well, BEET was supposed to be a learning robot so accessed the internet to learn anything that could be known from as many web pages he could access before the computer near enough blew up.
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Again, how is the reader to know this? You did not explain the purpose behind the robot's creation, nor what it was doing. And as an aside, a computer would not blow up from over-use like that. Firstly, because in the early 21st century in which we live, we have surge protectors, which cause all power going to an appliance to stop in the event of a build-up of too much power. Secondly, what happens to your PC when you run too many programs at once? It crashes and freezes. At -worst-, certain components in the PC may catch fire due to old or faulty parts, but that's it.
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there was a slight glitch with the laws of robotics in the BEET's programming so the laws didnt kick in until slightly after they were supposed to, and he attacked due to confusion and after seeing how corrupt the world had been throughout time.
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I'd imagine the glitch was in the -programming-, not the laws themselves. And, it's a robot. How can it be confused? You give no indication that it is programmed to have or express emotion, nor do you explain the thoughts it has during this "confusion", yet you seem to expect us to believe that this scientist would accept that he was nearly attacked as a normal part of the robot's function.
Basically, your grammar is, quite frankly, terrible. Your piece has no direction, lacks depth, consideration for the reader's need form information, and makes little sense.
In the long history of mankind's meeting with new cultures on our own planet, the disovery of a new civiliation creates a ripple of effects as new ideas, beliefs, and philosophies are shared, along with new technologies and practices. I find it imposible to believe that mankind made contact with an alien race, and the most imprtant things that were shared between these two species was a new colour (which is scientifically impossible for the human eye to perceive, even if one did exist, I believe...), and a new word for television.
Saying that world peace was declared "some time" after 2006 is a throwaway comment which indicates you didn't really put all that much thought into this futuristic setting you are trying to create. The long jumps in time between the years you mention backs this up, as though you are simply trying to take your story as far into the future as possible without really developing a history of events for it.
Indeed, even stating that the activation of Beet in the first year you mention is the beginning of robotics shows a lack of understanding or attention to real world history. Robotics have been in development since the mid twentieth century, and though true artificial intelligence is currently beyond modern science, I sincerely doubt that, 900 years down the line, the best mankind will have achieved is a barely-intelligent robot which needs to use the internet to learn about humanity.
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the war is the next story...
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My advice? In all honesty, learn grammar and proper spelling, read some material on storytelling and writing (there's a large amount of it you can find for free on the internet), develop your setting, your characters, and decide what you want your plot to be, and start again from the beginning.