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Quote:Ironclad proof. Thanks, JayboH, for proving that people are still gullible as guppies.This has probably been posted before but just in case it wasn't:
"...and ignored any and all offers." -
Quote:Just because you have a game that CAN be a traditional grindfest doesn't mean you must PLAY IT as a grindfest. Cater to the power gamer, but provide an out for the casual gamer. It's reallllyyy not that hard. Incarnate powers were a decent step towards that, if imperfectly done.Catering just to the power gamer, though, is why a LOT of NcSoft titles don't work here. Aion and Lineage are exactly like this. They cater to JUST that dynamic. If you don't have an MMO the caters to everyone it will fold up on itself. Like it or not, Guild Wars 2 hit the right stride and catered toward everyone. If someone else could establish a game of supers, like that, with solid PvE and PvP (where you can solo to the top, if you want) then it will do well. Without the casual aspect, though, you will not gather an audience. There is a reason the once proud Everquest fell rapidly from grace when WoW "and" CoH came out. It was a game based on grinding everything out.
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Niche markets are niche until they stop being niche. Stop making excuses. The game was great for us, but we weren't enough. Simple as that.
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Quote:Yes, but that leads to the situation we're in now. Casual gamers are fickle. We need to attract the power gamers and PvPers. That's how EVE Online has so many subscribers. It too is a "niche market" in that it's a completely new world in a non-fantasy setting - just like CoH.
Remember that this game attracted many casual gamers that dont deal too well with the "usual" constant and "demeaning/insulting" trash talk that comes with it -
Quote:I totally see your point. All the better reason to go for a CoH/V 2. Just go balls to the wall on everything we've ever asked for, and totally revamp the things that need to be revamped. Add in a good PvP system from the very first day, because that's critical.Ah yes and something going from niche to mainstream usually dont happen fast nor on the first few attempts. Even with good ol Ford, his mainstream success actually came with his third major automotive company with the Detroit Automobile Company being the first (1899). The second one, Henry Ford Company, failed and the remnants of it became Cadillac headed by a Ford associate named Leland, which was eventually bought by GM. Then in a turn of irony, Leland founded Lincoln but came into trouble and good ol Ford was more than happy to get revenge on Leland and bought Lincoln for the lowest price prossible, way less than what the company was worth and basically kicked Leland out.
But people tend to forget all the other automotive companies out there that didnt make it that came before Ford and when cars were niche and considred only a mere noisy smoking hobby. Only one that came from one of the original companies is the Mercedes-Benz (from the Benz car of 1885 and Daimler of 1889). The first Ford company was founded in 1901. The second, current one came a little later.
The point is that it may take a few tries to go mainstream and I think we are about there with super hero MMOs, but not quite. Then again, gaming itself was considered niche until very recently and online gaming is relatively new and still considered niche outside the gaming world. In about ten years or so, COX would be considered an early attempt to break into the super hero market. WoW is Ford. COX is like DeLorean. Cool car, features, unique, yet didnt hit mainstream very well. -
Quote:As someone who knows some things about supersonic flight, this guy's got some big, hairy ones.Breaking the sound barrier without a vehicle. LIVE NOW ..
http://www.bbc.co.uk/news/science-environment-19887652 -
Quote:I'm sure automobiles were quite a niche market at first. Then Ford made it non-niche. Saying that freaking superheroes are a niche market is pretty ignorant - look at the ticket sales for all these superhero movies.Being a Superhero project makes in niche out of the box. Belief in something different than that is just that belief nothing more.
Part of the reason NC SOFT decided to go in another direction could certainly have been that a niche product like COH and the secret project Z mentioned in the podcast were never intended to be big revenue makers. They are not and never were going to be big budget wide appeal type projects which is the direction NC SOFT said they decided to go.
That's a NC SOFT change of focus, not a COH was losing money and failed. Hard for me to view a money maker as failed, but I can see that the corporate mentality of "not enough" profit has trickled down to some consumers.
Good luck with that. -
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What the hell does that even mean? Games are all about "fun". This mysterious quality you call "fun" is not something devs randomly focus on. Sure, it may be "fun" to mass nuke ten thousand mobs, but it's not going to hold a person's interest for very long. That may be why CoH/V failed - it just wasn't hard enough, and hadn't been remotely difficult since the days when respec trials were actually an iffy scenario for most teams. That was.. oh, I6 maybe?
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Quote:Well, if another company legitimately purchases the CoH IP and restarts lawful servers, they'll be the ones who get my patronage. I'm not about to support illegal activity if a legal option exists simultaneously.
For the rest of your post... there's no reason to shut off the existing CoH game now if the plan is to make a sequel in a few years. And since Paragon won't be having anything to do with a sequel, should it ever come to pass, it's doubtful that it would really carry on the same spirit as the original. It would likely end up being a superhero-shelled version of a generic Korean grindfest with a heavy loot and PVP focus, and therefore be something I have no interest in playing at all.Quote:And since Paragon won't be having anything to do with a sequel, should it ever come to pass, it's doubtful that it would really carry on the same spirit as the original. -
Quote:What if you were considering a garage sale in the future? All your items would be useless and you'd lose all that money.
The problem with the analogies is that there is actual loss going on, which wouldn't be the case here. If someone could manifest a usable copy of various and sundry objects in my "house" that I own without really impacting me, then I say more power to them. They're not stealing anything from me, in that case, because for something to be stolen an actual loss has to be incurred.
Maybe NCSoft is keeping CoH on ice so they can do a CoH2 when the EU solves its problems and the US economy gets going again. All these superhero movies are still incredibly popular, so the market exists for a new MMO once people have more money to spend. And it's not like sequels can't be much bigger than the originals. The Warcraft franchise didn't become hugely popular until Warcraft III, if I remember right.
And it makes sense to just nuke the whole game and start from scratch. CoH is the Gordian knot of code. Better just to go Alexander up on that ****** and make a new one. -
Quote:You don't own anything dude. You were renting pixels and electrons from Koreans. Sad, but true.
An emulation server isn't breaking in and taking anything, it's permitting us to use the products that we paid for and own.
I mean, it's pretty much exactly like living in a rent house for thirty years. You don't own the rent house any more after thirty years than you did the day you moved in. That was the point of the 15 dollars every month - rent, for you to stay in Paragon. Well, the owner doesn't want to renew the contract. Are you going to start squatting? -
Quote:Pretty much this.My last day of playing is going to be 10/20/2012 when I do my 24 game-a-thon for Extra Life.
I may log in and chat some after that and also plan on being there for sunset.
Emulator.. Nah no thanks.
It was a great run while it lasted, but the only thing that would get me to continue to play CoH in any form would be if it was properly being supported by a dev team and updated. -
Well, I didn't figure you for a leftist, or at least that's the impression I got from you. Color me (pleasantly) surprised.
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No one, pretty much. Only the most absolutely egregious threads get deleted. We had a full-blown religious discussion go for about 400 posts, and a political discussion that never got nuked.
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I don't care if that statement was made by Golden Girl or Arcanaville, it was really really stupid. Again, go away and leave the discussion to grown ups.
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Quote:Go away por favor.
I can't verify it but allegedly -
To be fair, I don't either, but only because mysterious PM's from mysterious sources from a mysterious stranger with an attitude on the internet is about as unmeaningful to my life as it could possibly be.
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I hear that a lot, and it smells like ********. Do you have an article on how "writing off profit" makes one look "better" to stockholders?
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Quote:I personally am at a complete loss as to why they didn't just nuke Paragon Studios and set the game into maintenance mode. Hardly any costs, just free money until everyone goes away. Then the game could be shut down without massive outcry or loss of profit.I am sorry but the forumites could never accept bad news of any kind. I post a chart of the games revenue back in June and had people say "Declining sales so what"
The so what was you can't expect a company to ramp up investment in a project and not get a return.
What is amazing is NCsoft's behavior. People posting on the internet are one thing a company that has millions sunk in a property is another. They had years to step in and fix things, instead they let their property decay. Then when things got too bad for them instead of renovating they paved over. -
You'd have to be really, really dumb to click a link like that, even if it's from a friend.
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This discussion reminds me that I always wished knockback effects would also cause knockback on your character. I mean, F12= -F21...
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