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Posts
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Anyone else able to help me get to the bottom of this? I'm used to Confuse stacking with itself. It seems to work fine on lieutenants and minions right now, but if I try to stack it up on a boss, it doesn't do anything. I've worn this three times now, and I'm wondering if I'm dealing with a fruity type of boss or something.
I don't remember longbow wardens having extra mez protection unless they're the forcefielding kind (which are rare - I only remember seeing something like that out in the wilds of Grandville).
So, any nearby Mind/ doms able to throw a confuse on some boss or other and see if it works or not? -
Absolutely - I think there are lots of problems with the 'culture of Venture,' but it's really not meaningful to complain about here. This thread is about people who think the best alternative to mean critics is to provide excessive praise, right?
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"We were discussing last words, and all I could think of for myself were 'Who's the world going to revolve around now?'"
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Funnily enough, I don't find Malta that bad. They seem only really to break out the 'wtf' power level when you're on a big team, and everyone can watch you die embarassingly.
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The real thing that made me like the characters in the arc is that they're distinct. They're simple enough characters - I mean, none of them are designed to be overpowered, two of them don't help you until the mission's effectively over - but they are very much very clear, distinct personalities, separate from one another. They're also not excessively generic.
I'm surprised nobody's mentioned the grammar before. Maybe I'm overly sensitive to it. -
I've found on my common-IO-only, level 25 rad/sonic, purely for example, that I find myself sweeping hazard zones in an inverse way to my tankers and scrappers and blasters did. They sought out big spawns of minions - the defender's seeking out small groups of bosses.
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It is a bit weird, but the enhancement system tends to have lots of weirdness in it. Like the cybernetic hearts business.
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Because the thread is more than one person. This is a public thread about public reactions to public work. It's not 'his' thread. It's a thread he started.
I disagree with the principle of the thread. I disagree with CaptainMan. I disagree with you. That isn't 'hate and negativity.' You are the one who wields hate and negativity, with your polarising stance that any form of criticism is hateful and that there is no reason to strive for honesty or the creation of good work. You denigrate the opinion of those people who disagree with you not because of the content of their opinion, but simply because you've been hurt by having someone dislike something you produced, and you do it through the concern-troll behaviour of wringing your hands and acting - both of you - like the moral guardians for this forum.
You're not. You're evidently not even relatively moral people - you're just people like the rest of us, and your opinion that a rating system designed to assist people in finding quality arcs deserves to have its content fouled up based purely on some arbitary attitude of treating some authors nicely but not others (note that I and Venture are also authors, but somehow we aren't permitted the same lambkin style approach), because there are other problems with the system. This seems insensible and even childishly justifying misdeeds to me - after all, if someone out there steals a watch, it's okay for me to steal a watch, too, no?
You don't want quality writing. You don't want people to write better. You are both intent on this idea, and rather than provide useful ideas for ways to fix this like, say, turning off the rating system for some arcs or end-users, or finding other ways to incentivize what you see as 'niceness,' or, just off the top of my head, leading by example and providing actual meaningful content that fits in your stated perspective of sacrificing quality for niceness, you demonise and belittle those people who disagree with you.
The irony is not lost here - I know full well my manner in this commentary is scorching, but I'm not making empty, puffed comments about 'niceness' and 'pliability,' and I have actually strived to make sure that the arcs I deal with and the authors I deal with have the tools and the utility to improve their work. The main thing that's discouraged me from doing things is not nawsty critics, but rather bad authors, who ask for my opinion, then wholesale reject the time, effort, and analysis I put into their work.
So, I have to ask you: What useful thing have you done? What actual contribution have you made that had thought behind it beyond 'I think I'd like this person?' Because all told, you are making this forum sick, a place where reasoned criticism is lumped in with trolling, and where the mere idea of using one's mind to consider better ways to do things is considered anethematic in an environment already saturated with such a solid resentment of critical analysis. -
Given the irrelevance of origin, I'm actually inclined to want this. Not for the reasons given, but origin is such a meaningless element of a character's design, and we have all the other tools to completely revamp a character (gender, height, name, server), this last bit would be a nice finale.
Heck, hybrid origins would be nice. My widow should be mutant/natural, and my wife has a character who should be natural/tech/magic! -
Quote:A topic I've addressed in my arc thread, curiously, where I note the pliability and intention to improve colours the eventual score.Your rating approach, combined with your feedback, also subverts the point as you explain it.
I gave a 3-star arc 3 stars. I provide author feedback under the naive idea that the author might actually take some of that feedback and improve the piece, and only a minority of cases have I been satisfied that this is true.Quote:You recently thought an arc worthy of just 4-stars because even thoigh it was 5-star fun it had loads of typos and grammar errors. You sent the author a long message listing them, i guess in the assumption or at least hope that your feedback would be used to improve the arc.
The arc is good. It's way better than its grammar makes it out to be. It deserves to be praised and it was fun. But I don't think it was 5-star fun. It was just good.
It's never come up. I've had someone fix major problems with their arc that wasn't reviewed, and that led to their rating going up. But that was an actual friend. Real AE sorts, the supposed authors who insist on asking for opinions then hiding from them, when you point out something wrong with their arc, even something like a run-on sentence or a proclivity for constant run-on sentences, tend to say something like 'Well, I logged in and a total stranger had given me 5 stars, so I don't see why I need to agree with you.'Quote:If you get an 'all typos correxted!' message, do you play immediately and rerate?
How witlessly expressed. The rating I gave the arc was the rating the arc deserved at the time. If the arc is refined and the author explicitly thinks it merits a re-run, he could mention it to me, but so far it's not happened. For the most part, authors who I criticize slink off to whine that I'm so very mean for not finding their comedy arc funny.Quote:Because that arc now carries a rating from you that by your own admission is wrong (EDIT: if it has been amended due to your feedback i mean)
Man, it's trippy how well you are at knowing what I'm up to, what with you having me on ignore. -
Quote:*nods* I've been listening to a Ukranian podcaster, so it was in my mind. Honestly, I thought Bulgaria was closer to the European roots, in the vein of Bavarian and Germanic tongues.Bulgarian, actually. From what I've seen, Ukrainian seems to consist of a lot of Latin, or at least latin-looking letters, whereas Bulgarian's alphabet is practically indistinguishable from the Russian one, have the exact same letter except for "ы" and "э." That sentence structure is very similar and many words are identical (albeit holding different meanings a lot of the time) makes the languages practically indistinguishable to anyone who isn't familiar with Slav languages.
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Quote:Basically this. I don't fly through the low levels any more, but I also don't bother with enhancing unless I'm really curious about taking my time, or want the character to do something silly like solo hazard zones.I never complained about Training enhancements. By the time I'd played long enough to be tired of their low power level, I was at a point where I don't even use them, anyway. I actually play up to 22 without any enhancements except what drops naturally on all my characters now. The levels go by so fast, the TOs are just a waste of inf.

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No, I'm afraid nobody really does. Not even the people working on it. They have good guesses, good, solid ballparks and whatnot, but nobody knows.
And forever? C'mon, man. It's been what, three weeks since they announced it? Three weeks is only forever if you're a mayfly. -
Quote:It's not that it'd be unbalancing per se - the epic threshold on warshades and peacebringers coupled with their other concerns tends to keep them from being too overpowered in a game about being overpowered.Awhile back, DM got buffs to a couple of powers. I noticed when Soul Drain and Siphon Life got buffed that Sunless Mire and Essence Drain didn't. They're basically the same powers except the WS versions are a bit weaker (although SM does cap higher while SD is front-loaded).
Does anyone else think that the human WS version (and/or the dwarf version) of the DM powers should've been buffed? Or am I jumping the gun and asking for a buff that would be unbalancing?
I think the thing is, the changes to Dark Melee were made to improve the performance of a set that was, overall in need of help. Dark Melee's toolbox effect made it interesting and different, but the only real place it had in the big boy leagues was extreme recharge builds. By front-loading Midnight Grasp, Soul Drain, and upping the damage on Siphon Life, the set was made more immediately powerful and reduced its problems in non-extreme situations.
Warshades, on the other hand, don't really have the same powers. Dwarf Siphon Life is not really supposed to be an attack, as can be noted by comparison to its buddy, the White Dwarf (3 attacks and a heal). Therefore, that you can attack and keep up the DPS while healing yourself is more of a pleasant coincidence than an explicit design goal.
Something else to note - Soul Drain's buff values are very different, and its tohit buff is enhanceable (which allows for fun things like Gaussian procs). No such luck in Sunless Mire.
The powers are superficially similar, but Warshades don't have the same problems or limited options than Dark Melee did. So I don't expect these powers to get buffed.
(Don't get me wrong... Scrapper Siphon Life on my black Dwarf would make me so very happy.) -
I massively underestimated just how much I could make, so I underestimated the bleed rate from my stockpile. I stocked up 50 commons, figuring I'd be tided over the weekend, with lots of people doing the same thing, posted at a modest 5% higher than I normally do post them (which is still a reasonable price compared to SOs of the same level).
I was selling them for three and four times their list price, and had emptied my stockpile in the first two hours.
Oh, poor naive Talen, who has not tried crafting on DXP before. -
And thus I find myself back where I started when AE was announced.
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By what parameters can you prove that?
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Quote:Just wandering whether it would be beneficial or not to put the proc in. I'd to do so anyway (for the +3% defense) but I want to know if it would actually work well in the power.
- Gaussians only offers 2.5% defence to all positions. This, annoyingly, overlaps with both Thunderstrike and Red Fortune.
- The proc checks its chance for each opponent struck. If you therefore fire the a 5% proc in a crowd of 10 guys, you'd have a (.95*.95*.95*.95*.95*.95*.95*.95*.95*.95*) chance of it not firing - about 35%. It's pretty decent, especially if you herd up.
- I am not certain, however, if the proc can fire multiple times in one activation. The odds of it happening twice (if it's a 5% like I remember it being) would be a .25% (not 2.5, but .25), so pretty long shot.
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My point is that the rating system theoretically exists to help people find arcs of substance and quality and you two are explicitly trying to countermand that based on the fact you might be fond of the author.
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Quote:Not so! I have a bad rep (it seems) and it seems the rationale for doing so is entirely justified, because I seldom contribute anything, and I am in fact gay. You can ask my wife.I think it was the one at the beginning of the first game. The one which went something like "oh, We appear to have been on a drunken bender, and We broke the stars... but it felt s-o g-o-o-d. *heart*"
Well, I laughed.
Reading through the posts about the new forums and the rep system, I've noticed that the people who would have otherwise gotten a lot of negative rep (mainly through being less than polite when posting) have already disabled theirs, so anyone with actual negative rep is likely not actually a bad poster, but has just been neg-repped for no real reason.
It'd be hilarious if rep comments - which are anonymous - weren't moderated. I already have one that, if it were a post, would be breaking the forum rules, but there's no 'report' button.
What a wonderful tool the mods have given us for allowing us to see what people think of us. When I get insulted by someone who can't spell properly and uses homosexuality as a perjorative, it pushes me ever-harder into the assumption that I'm pissing off the right people. -
Wouldn't this be best asked on the Mission Architect forum?
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Quote:GRAVITY IS FINE.Almost to 25 on my Grav/Psi dominator and I am struggling. Solo is pretty tough and in missions I feel like I don't contribute to the team control wise. Additionally, my controls have a smashing component which is annoying since a lot of foes have defense against it. Does Gravity get a lot better? I am really hoping Worm Hole and Singlularity change my mind.
I am almost thinking I should of gone with Mind for a primary since I tend to login and solo a bit...
Which is to say, no, the set has problems, and with all its tricks it's about as good as other sets are with most of their tricks, but if you dare to say this, there will be proponents who crawl out of the woodwork for daring to point this out. It's worth noting that these people think that 15 and 25 are the same number, so you have to consider how much you care about what they have to say and if you'd rather just make oblique posts stating your opinion, snidely baiting them and then failing to follow up because you can't be arsed to argue the same idiotic nonsense time and time again.
