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Originally Posted by Demoth
Well, mainly this was posted to warn the developers not to listen to the small but vocal minority that wants to nerf the AE and force more super grouping into the game.
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... I have no idea where you're seeing this happening, because it certainly isn't in THIS game.
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Now would be the worst possible time to cave to the people whining about not being able to find PUs anymore.
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There have been plenty of whiners here about exactly that. The fact that they're outnumbered often 10-15 to one by people who can list off many things they're not doing or doing wrong, means that no one really takes them seriously already.
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I also feel that many new players have been lost to this game because it does start out pretty difficult for a new player.
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Again: THIS game?!
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Leveling to 14 is the most tedious part of the game, constantly running out of endurance and having to street travel with sprint.
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If you redefine "tedious" as "lots of fun dinging every couple minutes" sure. ... If you didn't use sprint while fighting, you wouldn't run out of endurance. Problem solved. next!
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You really do not feel like a super heroe at this point.
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I do. You must not be playing something you *enjoy*.
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A few wrong choices in powers and now the new player is looking at what seems forever to get his travel power and stamina. No respec until 24.
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But to a new player they neither know nor care whether their choices are "wrong". Plus, doesn't matter: you screwed up at level 6! oh noes! ... START OVER. DING, done! back to 6 in less than an hour. As for stamina: don't need it. Not everyone "needs" it. If you do, you probably will want to ask around for help on your builds.
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For veteran players this is all meaningless. But I do feel it's the first 20 levels or so that should be made even easier with architypes like brute and scrapper pretty much hand held in the direction of stamina and a travel power each level.
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I'm a 60 month vet, and I start the game at level 1 just like someone who's picked it up off a shelf. Why is it meaningless?
** Yes, I have several vet reward powers that I love to use at early levels - and whenever a newcomer sees me using them, they ask how I got it, and then they're hyped because *they can eventually get one too*.
Again: if you NEED stamina, you're not playing well.
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Let people coming out of CO start soloing around quickly with actual super powers and not constanty resting for endurance.
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... Champions Online hasn't even exited beta yet and has a long way to go before people that are IN it think it's worth having live. How about let them kill their own game and play experience, they'll find out about this game soon enough. Or, of course, *come back to it* like most of them doubtless will.
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This would tend to retain many more of them.
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Again: let the other game sink or float on its own merits.
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Maybe get rid of training enhancements and just replace em with DOs then drop SOs to 18.
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Now THIS I agree with. Enough with the trainings.
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And explain to new players about the 3 enhancement cap. Something that major should be documented in game. Perhaps even a easy to obtain and solo respec quest at level 12, and bumping stamina over health in the fitness pool.
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The raw numbers are right there in front of you when you place enhancements, or hadn't you noticed that? been there a while in fact. Plus, it IS explained in the game. You just have to actually think to LOOK for that and there it is.
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I think a problem with this game is it seems really tedious for the first 20 levels
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For YOU.
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and then, if you made your build right, it totally kicks ***.
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My builds kick *** right off the character generator. I don't know what you're doing to gimp yourself in those first bunch of levels, but I use them to learn how I'm going to slot and make future improvements with the next bunch of powers I get. The powers are all listed right there in your power tab, you know. You can always *look at those* before assigning your next slot or power...
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I personally have a few friends who have tried this game and did not continue past the first 20 levels.
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Their loss, but I strongly suspect that you had a hand in complaining about those early levels to them and may have tainted their own experiences... Everything you've said so far, tells me you hate playing this game until you've got an "I Win" button. It's got nothing to do with teaming and nothing to do with CO, it's all about you don't seem to know how to slot, use your endurance enhancements wisely, and try rushing up to the middle of the game before you're really happy with what you've made.
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It would not effect overall balance in any way to simply make the lower and tedious levels into easy mode.
Just some thoughts...
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They already ARE tremendously easy. With the leveling curve in the mid and later levels now, with reduced debt, with PATROL XP especially... You can breathe hard on the keyboard and level. Whatever it is you're doing, I don't think you've got it down very well. You might consider heading up into the archetype sections and asking for some build assistance.