Techbot Alpha

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  1. Ha, that would explain it. Ducking in literally as it shut for maintenance...duurrr
  2. Techbot Alpha

    Hover and pets

    FF gen also requires targetting the ground, which is very annoying.
  3. Logged into Union a second ago, was editing SG settings when I got a pop up saying Forcibly disconnected from the servers.

    Next I try to log in, and Zukunft is greyed out, and I cannot connect due to an 'Unrecognised Log in manner'(?)

    Now Defiant is greyed out. And no login.
    What the hells is going on?
  4. Techbot Alpha

    NPC's IO sets

    In Paragon, NPCs IO YOU!

    NPCs dont have sets, in all seriousness. They dont work that way. Their badass comes from unslotted hax. AV status is pretty much like having purples in every power.
  5. Quote:
    Originally Posted by Zombie Man View Post
    Surely an Awaken or a teammate's rez would leave you invulnerable for 10 seconds as you toggle up or seek safety.
    Only a few self rezzes grant 10 second immunity. Awakens sure as hell don't, and while some rezzes have a built in damage or stun element, its not enough to stop whatever stomped you the first time doing so again.
  6. Quote:
    Originally Posted by je_saist View Post
    Okay, I sort of understand where you are coming from... but looking over the past recent history of launched "major" MMO's like Dungeons and Dragons Online, Champions Online, WarHammer Online, Tabula Rasa, and so on, there's been a trend for MMO's to promote features they don't have, or talk about things they won't do, or will change at a later date. NCSoft's been pretty good since the Tabula Rasa and Auto Assault debacles about not over-selling a product.

    A lot of information went out at HeroCon, and there's a distinct possibility that was the the extent of the information that NCSoft's marketing felt comfortable with revealing that they could absolutely deliver on time in a retail package.

    Given the trend of the gaming industry as of late to promise the moon and deliver a bare bottom, I'm much more comfortable with the discrete information releases thus seen so far on Aion and City of Heroes. Perhaps other games could take notes.
    ^ There is this as well.
    The Devs are very good at, when talking to us (which is great, as well) they do tend to be answering fully (when allowed), and they tend to deliver.
  7. Quote:
    Originally Posted by Golden Girl View Post
    That's because Heroes get all the luck
    Say that to those crushed underfoot by my robotic army. Your teleporters dont work all the time, cape!
  8. Techbot Alpha

    New Archetypes?

    Dual Pistols/Reflexes, please.
    Oh, and Blast/Armour in general. Hell, an Armour/Blast AT would be cool. Walking tank.
  9. Quote:
    Originally Posted by Aggelakis View Post
    How do you run and row at the same time, is all I wanna know!
    Peddle boat, with oars. Simple.
  10. Quote:
    Originally Posted by Slax View Post
    20 minutes? Slacker.
    ^ this, as well
  11. Quote:
    Originally Posted by Sigium View Post
    The powerset itself strikes me as something that shouldn't have made it past beta. The devs should've taken another look and said 'Hmm... Well, why don't we work on this a bit more?' and then release it later on.

    My biggest complaints about the set:
    - No KB protection. I don't need to elaborate on that.
    - Completely hides the costume! CoH is famous for it's costume creator, and this set just neuters it.
    - Intense NEED for toggles. 4 toggles for defense, 3 offer some sort of Aura.
    - Lack of decent auras: Damage vs. Endurance; none of them are worth it. Sorry to say.
    - Dark Regeneration, as mentioned, heals for about 300% of your health. Would be spectacular if it mattered. :P
    - Soul Transfer - Good idea, but we don't need more sets that have a Tier 9 that requires you to die.
    ^ Sums up nicely, really. At least the rez does damage and...stun? I think? Unlike WP where you just get up again...and probably die again.

    Seriously, I still do not get the things like KB holes in armour sets. I mean...why? Just why?
  12. Techbot Alpha

    Naughty vs. Nice

    Life's not fair.
    You've not been Heroing hard enough!
    Either that, or you know you're doing well as a villain
  13. I don't get why people are getting worked up over the Accolades.
    Except for the VERY annoying fact that villains, for some reason, cannot get epaulets without damn spikes on (rewarded for the TF Commander accolade blueside);

    ALL the rewards are the same. Different names, different art; same rewards. Sure, you can't get double. So you just have to be even to everybody else. What a crying shame.
    Broken? No. Not at all.

    But I wish they'd give us the damn epaulets redside. I despise how damn hard it is to get certain options redside in comparison to blue.
  14. Quote:
    Originally Posted by Mageman View Post
    Actually, I just started alts on a new server. I created a Stalker to go get the exploration badges so I can make the teleporters for my new VG. Stalker is level 2 running around trying to get the badges.

    Found another power - Pocket D VIP Pass (teleport to Pocket D). Doesn't work at level 2.
    In that case, kill stuff until you're level 4.
    Then you get Ninja run.

    It's not broken. It's WAI. Deal with it.
  15. Short Answer: Soon™

    Longer answer: We don't know.
  16. Quote:
    Originally Posted by Star_Seer View Post
    I think its overkill for mez protection, all you need is crab armour and fortification and you have more than anyone else.
    Incorrect.

    From Mids;

    Wolf Spider armour;
    Status effects:
    -2 mag Stun
    -2 mag Sleep
    -2 mag Immob
    -2 mag Held
    -2 mag Fear
    -2 mag Confuse

    Crab Spider armour;
    Status effects:
    -4 mag Stun
    -4 mag Sleep
    -4 mag Immob
    -4 mag Held
    -4 mag Fear
    -4 mag Confuse

    Fortification;
    Status effects:
    -8.3 mag Stun
    -8.3 mag Sleep
    -8.3 mag Immob
    -8.3 mag Held

    Combined:
    -14.3 mag Stun
    -14.3 mag Sleep
    -14.3 mag Immob
    -14.3 mag Held
    -6 mag Confuse
    -6 mag Fear

    Also 1000% Sleep resistance, passive boost from the armours.
    Fortification has no boost to Confuse or Fear effects. Also, the combined effect of the PASSIVE armours means that, as a little bonus, whenever you use awaken you don't need to wait for a Clear Mind, break free, etc. Small, but useful.

    You can ALSO use the armours for dumping a -KB IO in, the one, horribly glaring hole in SoA armour. If you slot one in each armour and one in defensive training, KB will be as useless as everything else against you. Very useful.
  17. Uhm...Still not fully up to speed on the Lord Winter mini-zone bit, but...
    Surely a Hospital is meant to be a safe zone?
    That sounds broken to me. Very much so.
  18. Quote:
    Originally Posted by Star_Seer View Post
    Why wolfspider armour?
    I'm sure you would do better with combat jumping, or aim, or TT Assault or pretty much anything else except CT Offensive (not great).
    Mez protection.
    Stacked with Crab Armour and Fortification, the only hole is KB (for some non-sensical reason...)

    Given this was only a build until 30, I left Tactics and Assault out of it till later since, solo, you'll want the damage output and shields first. They are nice, but not essential. And its less end drain to worry about.

    @Bitt. Sorry, it wasn't as bad as, say, Invul without any of the toggles...builds do after all come down to personal tastes. But it was an instant Ohgodtherats as to why the build wasn't working out end wise
  19. Quote:
    Originally Posted by Darth_Vernon View Post
    In the end, anyone who dislikes what others are doing can do whatever that want ingame according to the ToS to try and stop/mimick/harass RP'ers or anyone they want. Similar to real life, you can't really do anything to someone who is making fun of you... except make fun of them back (they always have something embarrassing to knock on) or beat some a**.

    For this reason alone I wish there were duel in this game. Oh well.
    They can, and they can also get banned for it, because it's a breach of conduct, which you agree to every time you log in.
  20. Also, running the fighting pool as well as the standard stuff WILL give you quite some endurance crunch, especially when you pick up Assault and Leadership later on (you will want to, they are worth it, unlike the pool versions).

    I forgot to slot in Steadfast, so whack that in Wolf Spider armour. Get the +3% def slot as well if you can, and whack it in there. You can also slot a Karma -KB into OTefensive if you want, for a bit more protection. Either way, no need to slot anything passive with more than 2 slots of anything, unless it gives some obscenely good numbers. Or if you have spare.
  21. Ok, this should hopefully help a bit;

    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Gamble Spider: Level 31 Natural Arachnos Soldier
    Primary Power Set: Crab Spider Soldier
    Secondary Power Set: Crab Spider Training
    Power Pool: Fitness
    Power Pool: Fighting

    Villain Profile:
    Level 1: Channelgun
    • (A) Damage Increase
    • (3) Accuracy
    Level 1: Wolf Spider Armor
    • (A) Resist Damage
    • (5) Resist Damage
    Level 2: Longfang
    • (A) Damage Increase
    • (3) Damage Increase
    • (7) Accuracy
    • (15) Accuracy
    Level 4: Crab Spider Armor Upgrade
    • (A) Resist Damage
    • (5) Resist Damage
    Level 6: Combat Training: Defensive
    • (A) Defense Buff
    • (7) Defense Buff
    Level 8: Suppression
    • (A) Damage Increase
    • (9) Damage Increase
    • (9) Accuracy
    • (15) Accuracy
    • (27) Endurance Reduction
    Level 10: Tactical Training: Maneuvers
    • (A) Defense Buff
    • (11) Defense Buff
    • (11) Endurance Reduction
    • (13) Endurance Reduction
    Level 12: Venom Grenade
    • (A) Accuracy
    • (13) Accuracy
    Level 14: Swift
    • (A) Run Speed
    Level 16: Health
    • (A) Healing
    • (17) Healing
    • (17) Healing
    Level 18: Frag Grenade
    • (A) Damage Increase
    • (19) Damage Increase
    • (19) Accuracy
    • (23) Accuracy
    • (23) Endurance Reduction
    Level 20: Stamina
    • (A) Endurance Modification
    • (21) Endurance Modification
    • (21) Endurance Modification
    Level 22: Mental Training
    • (A) Run Speed
    Level 24: Fortification
    • (A) Resist Damage
    • (25) Resist Damage
    • (25) Endurance Reduction
    • (27) Endurance Reduction
    Level 26: Boxing
    • (A) Accuracy
    Level 28: Serum
    • (A) Healing
    • (29) Healing
    • (29) Recharge Reduction
    Level 30: Tough
    • (A) Resist Damage
    • (31) Resist Damage
    • (31) Endurance Reduction
    • (31) Endurance Reduction
    Level 32: [Empty]
    Level 35: [Empty]
    Level 38: [Empty]
    Level 41: [Empty]
    Level 44: [Empty]
    Level 47: [Empty]
    Level 49: [Empty]
    ------------
    Level 1: Brawl
    • (A) Accuracy
    Level 1: Sprint
    • (A) Run Speed
    Level 2: Rest
    • (A) Recharge Reduction
    Level 1: Conditioning
    ------------



    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1155;500;1000;HEX;|
    |78DAA592CD4EDB4010C7D7B18309B6094E9AF011405C3870C 9998F0342348DA202A|
    |20A5F0284B549AC6425E320DB20B8F501FA0A7D89B62AA2ED BB99197636105F7A60|
    |25FF7FDED999D9FFAE76FFFEA3CDD8D76DA65577031EC7DE4 EC4BB8370187BED61D|
    |0137E641EF0E436E281D3E4D79DC05F69DF881E441963ABD9 D4B8BE1BF18E273354|
    |70F528E2221461DF6BF25EDF4FC693D4A2DB0A077EE487495 DFDD887C36150FF249|
    |2D08F638726FD4102C9969C0538755FFE5BE19D8845470422 79A8356E44B77ED2D8|
    |39F2F6FC3BC193010FBD7D1E277EF43007B6D7E02B3135528 DE90043673926F9DB0|
    |26AB456923183F8412DB154D7541D7182EAA7893FA08F4E7D F44C9F4758CBD35ADE|
    |A07A621560CA3D0C937A4F2A66F65830259FA05F817C15A8C F9422E5D844BC038BC|
    |E6E511F9B98871C47FA624E59C64C8815652C579C92B1990C E7012E7976C96B4991|
    |BD9EEB85E4631258A6BEE509BADF0CFF81C10AF9A9909F9F1 09B95317D96EE734ED|
    |11CBF170D382F7D4942EC17D4D7642C5723FF8B8AAEA40E75 4BB4C712F55E5634C7|
    |99FE7F2C1AA3E72601657B6F6374B44363F4BC9846563E1BA 3E7F8AEF1C756FB15B|
    |EE069DB28C728A7286728E7281728972857281E4AFA77545D 5C47431B289B285B28|
    |DF30C9C4D764A1D8280ECA344A116506A58C52455940F98E9 23E0330B6E292|
    |-------------------------------------------------------------------|

    You didn't take Stamina. Especially on something like an EAT, which all tend to eat end for breakfast, lunch and dinner; take Stamina. People go on and on about 'oh you dont need it if you slot right!' Horse puckey. Without Stamina or a LOT of IO investment, you WILL need Stamina, with the exceptions being Willpower and Regen. Since they have a built in, better version.

    Hope that helps. My advice after 30 will be to get Omega maneuver, and then the two sets of pets. Trust me, those things are golden.
  22. Eww. Oh god. Gimme a second while I mash something up here...
  23. Quote:
    Originally Posted by EmpireForgotten View Post
    If /invul can cap its S/L resist without getting into the fighting pool then /Signed

    *General Statement about this post*
    Yes, Invul has some defense in Invincibility and DA is mostly a resistance based set. However, DA has a self heal that recharges quicker than Invul's Dull pain and has -tohit.
    It also requires an accuracy check, mobs, and is a monster in endurance consumption.

    Invul is an *all over* Resistance set, with higher numbers in S/L and some added defence in Invinciblity and Tough Hide. Dark Armour is...well, a mess? It has an offensive aura, a stun aura, a stealth/piddly defence toggle...It has sub-par numbers for pretty much everything else.
    Oh, and the most ludicrous endurnace drain since MA/SR
  24. *grumbles and goes back to edit a few handbook pages*
    Aryan. Kept spelling it wrong.

    I think I'd agree that Praetoria seems more like a Faschist regime than the Rogue Isles. Although the Rogues do have dictatorial elements in it, its more of a unique mix than anything from this world. Well, that I know of, anyhow.
  25. Quote:
    Originally Posted by Calash View Post
    In the end it boils down to a simple thing.

    No matter what you are doing if you are being a jerk about it you should be slapped on the back of the head.
    I approve of this post.