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Posts
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Joined
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Please, change. No one likes having costume items getting offered once, only to have them taken away for a whole year, or even forever. No one. I dare you to find me someone who actually likes that and prefers it over having the option year round.
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Quote:That bug still works, then? 'Cause I remember using it a long time ago once or twice. I just thought it got fixed sine then.Invite them to team, let them enter and they drop team. It doesn't kick them from the mission.
Before AE was around we use to do this to have more then one team in a story mission for RP.
Nice. -
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Signed. This would be a great little Freebie Friday item, or even just a random toss up on the market in general to give it more variety and one shot items.
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It was a joke, boy.
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So we go from Excalibur being a little knife on Ms. Liberty's belt to something almost taller than the wielder. Do not want Titan Weapon Excalibur.
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Quote:He said "it is possible" not "is it possible." Dude's looking for a team to run strictly Prae content with.I saw people get to level 50 without leaving Praetoria. The way they would do it is with constant teaming from people. Now, seeing that Nightward is new, this is possible for one to do. However, when the 'its new' feel runs out of Nightward, it might be difficult.
However, you should be able to run Nightward up until around 40. Kill everything, do repeatable missions, and all that jazz.
So short answer: Yes. -
Quote:I do gotta agree with Venture, to a point. Cole had plenty of chances to do the right thing, but didn't. He could've asked for our help, or not appointed insane people to positions of power. And considering the Destroyers, Syndicate, Crusaders, and even within his own PPD, all the control really didn't stop crime at all. Mind you I wouldn't call Praetoria a prison and still think of it as a society, but Cole effed up and did the wrong thing. He's just as bad as Lord Recluse, except at least Lord Recluse is aware of his evil and plots.No, it's more like I do believe in the Moral Event Horizon. You can't backtrack after you've walked off a cliff.
Edit: oh, and I agree with Brad. Less war, more crimefighting. With meaningful consequences plz k thx bai.
And yeah, if we could get an issue or two of just local crimes and plots, that'd be awesome. When was the last time Crey, or the Trolls, or even the Circle of Thorns had the spotlight? -
Quote:The login screen also works as a loading screen, before the zone loading screen pops up. So you seem it for brief moments throughout playing the game. Especially if you go into an SG base, as the login screen is the only loading screen for those. Also, I just don't like the picture and want it to be something different. I don't like booting up CoH and getting greeted with this.Personally I love the new log in screen. But what would be the point in changing the picture there? Are you planing on staring blankly at the log in screen for hours on end? I know I don't. I launch the game and as soon as the game loads I log in and don't see the log in screen for hours. I see no point to add a feature for something that will not be looked at very often or for extended periods of time. And I agree, if they did consider adding a feature like this it would be at the bottom of their priorities list.
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TPN Campus - Armed with the knowledge gained from The Underground trial, you raid the Total Praetoria News network to broadcast this secret to the people. Maelstrom stands in your path, but is defeated. HD, the main guy behind the TPN, airs everything about Cole's deal and the people discover the truth.
Minds of Mayhem - With the people in an uproar, Mother Mayhem uses her mindwashing techniques on all the people of Praetoria and beyond. Metronome, the Praetorian Clockwork King, is now inhabiting Siege's body and working with the Resistance at this point. You, alongside the Resistance, defeat Malaise, separate Shalice Tilman from Aurora Borealis's body, and free the Seer Network. You effectively kill Mother Mayhem, ending her forever. Also, Calvin Scott discovers he never was married to Aurora, but was instead a patient at the Mother of Mercy hospital and went insane, making up a fictional backstory and motivation.
Dilemma Diabolique - After the events of Dark Astoria, Diabolique has captured the Freedom Phalanx, the Vindicators, and the "reformed" Dominatrix. She plans to abosrb Mot's essence, as well as those of the heroes, to become death incarnate. You foil her plans, destroy her, and put an end to the terrors of Dark Astoria once and for all. Dream Doctor offers his aid, and explains the Dagger of Jocas used to seal Mot could be useful in defeating Cole.
The Magisterium - Takes place after the Belladonna Vetrano arc. Praetoria is effectively dismantled and everyone evacuated. The Incarnates, Resistance, Dominatrix, and Dream Doctor team up to finish things. Emperor Cole sends his last remaining lieutenants after the Incarnates, but to no avail. Seeing the ruin and his deserted city, Cole launches a nuke over Nova Praetoria to completely destroy it while tapping into the Well's Power entirely. Using the Quills of Jocas, you separate Cole from the Well and finally defeat him within the crater that was once the Magesterium. Victory is yours, for now. -
Behavioral Adjustment Facility - Where prisoners go to become mindwashed and reintroduced to society. Mother Mayhem planned to release mindwashed Resistance members into the public to ruin public opinion of them. You dismantle it, destroy the androids Nightstar and Siege in the process, and rescue the Resistance members.
Lambda Sector - Factory of Praetorian weaponry. You rush in, destroy and dismantle the area, and come face to face with Marauder. He's supercharged thanks to a serum from Neuron. You defeat him.
Keyes Island Reactor - Keyes fumes over Praetoria being dismantled, Emperor Cole still not trusting him, and Praetor Duncan spurning his affections. He hooks his armor directly to the reactors to get a massive power boost, as he refuses to let his life's work go down without a fight. You subdue and defeat him after shutting the reactors down one by one.
The Underground - Vanessa DeVore of the Carnival of Light discovers a secret about the Hamidon. You, alongside Desdemona, travel into underground tunnels inhabited by Devouring Earth. After defeating one of the Hamidon's more powerful creations, you discover Vanessa was killed. Desdemona, upon taking her mask, discovers the secret.
Cole never beat the beast. He arranged a deal with it. If humanity could prove their worth, Hamidon would spare them. Ergo, Cole creates a controlled society in the form of Praetoria. The current war set Cole into a panic, and he attempted to control us so Hamidon wouldn't get mad. He failed massively, and Hamidon's furious.
More to follow. -
It's not BS. It's made pretty obvious if you're inactive for a certain amount of time (which you have a degree of control over) then control of the SG goes to the next highest up. It is a group, after all. Best bet would be to contact that other person, let them know you're back, and if they still play they may reinvite you.
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If you weren't the only member of the group, then you might have been kicked after losing leadership due to inactivity.
If it was a solo SG, then I have no clue. -
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Quote:My point. It went right over your head.And the city is hardly "in flames" when the fires only take a couple of windows at the most on a single floor of the handful of buildings that have been damaged - it's hardly Blyde Square or Skyway City.
Not surprised, though. -
Quote:Why would you want to? Folks are already doing a well enough job destroying +4/x8 solo, and Incarnate powers have made anything that had a hint of challenge in this game sadly laughable :\We were told when ED was announced that there was a plan to offer more powerful enhancements and that we would be able to reach essentially the same level of power as Pre-ED. I don't think that goal has been reached. Is it possible to have every attack at 198% damage (that is 6 slots of even level SOs)?
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This. But at this point I'm just sick of seeing Penny Yin in general. I understand you wanna make her prominent, but it gets annoying to have her shoved in front of my face every time I log in AND visit these boards. Share the spotlight with some other heroes, or have it rotate out various character.
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Quote:It's the symbolism that's shocking. Everything we're fighting for amounts to a city in flames with stacks of smoke rising into the air and citizens in panic. It's especially visible in the cut scene between Vetrano and Sinclair. Vetrano speaks of liberation and how the people can fare better on their own, while you see a city in flames and at war behind her. Meanwhile Sinclair talks of how the people can't be expected to make the right decisions and are making huge mistakes, and behind him you see a clean, pristine city with a shining sun and clear sky.Especially something this silly - even after a pitched battle in Lambda Sector, a riot at the TPN campus, the loyalists almost sending the Keyes Island reactors into nuclear meltdown, Mother Mayhem mindwashing the entire world, plus Tyrant's actual nuking of Nova Praetoria, the battle to liberate Imperial City causing a few small fires is apparently somehow shockingly destructive
It's more than a bit unsettling, and to me, made it feel like all we did was uproot and destroy a civilization. -
Edit: I just checked, and it still shows Sister P and States in the Phalanx and usable.
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Quote:Doesn't matter. He's still a villain. He's had multiple opportunities to wave the white flag and negotiate with us, ask for our help, etc. or just straight up tell us "Stop snooping in my dimension and I'll stay out of yours." But instead he invades us in an attempt to control us. So yeah, it's a villain vs. villain throwdown. Recluse it just honest about it.Sorta. In his own mind he's a hero. He had a noble goal but developed an 'any means to an end' ideology and was blinded by his own pride that -He- had to make the hard choices and what he chose was right for everyone, using madmen and maniacs to build his 'perfect' utopia. But in his mind he's still on the side of law and justice.