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Posts
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Joined
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Just wondering what the new obsession with MMs is this 2x xp weekend, noticed a lot of them going around earlier i was bruting for a team with 6 of em
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****I Changed the pvp IOs out and put LOTG ios in -
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Went with WM/Invul and posted a new thread this morning w/ the build. Thanks Guys!
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Well this is what i got so far, tell me what ya think.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Level 50 Technology Brute
Primary Power Set: War Mace
Secondary Power Set: Invulnerability
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Villain Profile:
------------
Level 1: Pulverize
(A) Kinetic Combat - Accuracy/Damage
(7) Kinetic Combat - Damage/Endurance/Recharge
(9) Kinetic Combat - Damage/Endurance
(21) Kinetic Combat - Damage/Recharge
Level 1: Resist Physical Damage
(A) Aegis - Resistance
(3) Aegis - Resistance/Endurance
(3) Aegis - Resistance/Endurance/Recharge
(7) Gladiator's Armor - TP Protection +3% Def (All)
(9) Steadfast Protection - Resistance/+Def 3%
Level 2: Jawbreaker
(A) Kinetic Combat - Accuracy/Damage
(21) Kinetic Combat - Damage/Endurance/Recharge
(31) Kinetic Combat - Damage/Endurance
(31) Kinetic Combat - Damage/Recharge
(31) Force Feedback - Chance for +Recharge
Level 4: Temp Invulnerability
(A) Aegis - Resistance
(5) Aegis - Resistance/Endurance
(5) Aegis - Resistance/Endurance/Recharge
Level 6: Swift
(A) Run Speed IO
Level 8: Clobber
(A) Kinetic Combat - Accuracy/Damage
(13) Kinetic Combat - Damage/Endurance
(13) Kinetic Combat - Damage/Recharge
(15) Kinetic Combat - Damage/Endurance/Recharge
Level 10: Resist Elements
(A) Aegis - Resistance
(11) Aegis - Resistance/Endurance
(11) Aegis - Resistance/Endurance/Recharge
Level 12: Combat Jumping
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(27) Luck of the Gambler - Recharge Speed
(40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 14: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Unyielding
(A) Reactive Armor - Resistance
(17) Reactive Armor - Resistance/Endurance
(17) Reactive Armor - Resistance/Recharge
(19) Reactive Armor - Resistance/Endurance/Recharge
Level 18: Health
(A) Numina's Convalescence - Heal
(19) Numina's Convalescence - Heal/Recharge
(23) Numina's Convalescence - Heal/Endurance
(23) Numina's Convalescence - +Regeneration/+Recovery
(27) Miracle - +Recovery
(46) Regenerative Tissue - +Regeneration
Level 20: Stamina
(A) Performance Shifter - EndMod
(42) Performance Shifter - EndMod/Accuracy
(50) Performance Shifter - EndMod/Recharge
(50) Performance Shifter - Chance for +End
Level 22: Whirling Mace
(A) Eradication - Damage
(36) Eradication - Accuracy/Recharge
(37) Eradication - Damage/Recharge
(37) Eradication - Accuracy/Damage/Recharge
Level 24: Resist Energies
(A) Aegis - Resistance
(25) Aegis - Resistance/Endurance
(25) Aegis - Resistance/Endurance/Recharge
Level 26: Shatter
(A) Eradication - Damage
(33) Eradication - Accuracy/Recharge
(33) Eradication - Accuracy/Damage/Endurance/Recharge
(33) Eradication - Accuracy/Damage/Recharge
(39) Force Feedback - Chance for +Recharge
Level 28: Invincibility
(A) Shield Wall - Defense
(29) Shield Wall - Defense/Endurance
(29) Shield Wall - Defense/Endurance/Recharge
(40) Luck of the Gambler - Recharge Speed
Level 30: Dull Pain
(A) Doctored Wounds - Heal
(39) Doctored Wounds - Endurance/Recharge
(43) Doctored Wounds - Heal/Recharge
(43) Doctored Wounds - Heal/Endurance/Recharge
(46) Doctored Wounds - Heal/Endurance
(48) Recharge Reduction IO
Level 32: Crowd Control
(A) Eradication - Damage
(34) Eradication - Accuracy/Recharge
(34) Eradication - Accuracy/Damage/Endurance/Recharge
(34) Eradication - Accuracy/Damage/Recharge
(37) Force Feedback - Chance for +Recharge
Level 35: Tough Hide
(A) Shield Wall - Defense
(36) Shield Wall - Defense/Endurance
(36) Shield Wall - Defense/Endurance/Recharge
Level 38: Boxing
(A) Kinetic Combat - Accuracy/Damage
(39) Kinetic Combat - Damage/Endurance
(40) Kinetic Combat - Damage/Recharge
(43) Kinetic Combat - Damage/Endurance/Recharge
Level 41: Tough
(A) Aegis - Resistance
(42) Aegis - Resistance/Endurance
(42) Aegis - Resistance/Endurance/Recharge
Level 44: Weave
(A) Shield Wall - Defense
(45) Shield Wall - Defense/Endurance
(45) Shield Wall - Defense/Endurance/Recharge
(45) Shield Wall - +Res (Teleportation), +3% Res (All)
(46) Luck of the Gambler - Recharge Speed
Level 47: Hasten
(A) Recharge Reduction IO
(48) Recharge Reduction IO
(48) Recharge Reduction IO
Level 49: Super Speed
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Fury
------------
Set Bonus Totals:
22.3% Defense(Smashing)
22.3% Defense(Lethal)
21.6% Defense(Fire)
21.6% Defense(Cold)
21.3% Defense(Energy)
21.3% Defense(Negative)
6% Defense(Psionic)
14.1% Defense(Melee)
20.7% Defense(Ranged)
13.8% Defense(AoE)
5.4% Max End
10% Enhancement(Heal)
27.5% Enhancement(RechargeTime)
5% FlySpeed
314.8 HP (21%) HitPoints
5% JumpHeight
5% JumpSpeed
MezResist(Confused) 5% (in PvP)
MezResist(Held) 5% (in PvP)
MezResist(Immobilize) 17.1%
MezResist(Repel) 3000% (10% chance, in PvP)
MezResist(Sleep) 5% (in PvP)
MezResist(Stun) 5% (in PvP)
MezResist(Terrorized) 7.2%
10% (0.17 End/sec) Recovery
42% (2.63 HP/sec) Regeneration
3% Resistance(Smashing)
3% Resistance(Lethal)
4.26% Resistance(Fire)
4.26% Resistance(Cold)
4.89% Resistance(Energy)
4.89% Resistance(Negative)
3% Resistance(Toxic)
3% Resistance(Psionic)
30% RunSpeed
------------
Set Bonuses:
Kinetic Combat
(Pulverize)
MezResist(Immobilize) 2.75%
22.5 HP (1.5%) HitPoints
3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Aegis
(Resist Physical Damage)
5% RunSpeed
3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Gladiator's Armor
(Resist Physical Damage)
3% Defense(All)
Steadfast Protection
(Resist Physical Damage)
3% Defense(All)
Kinetic Combat
(Jawbreaker)
MezResist(Immobilize) 2.75%
22.5 HP (1.5%) HitPoints
3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Aegis
(Temp Invulnerability)
5% RunSpeed
3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Kinetic Combat
(Clobber)
MezResist(Immobilize) 2.75%
22.5 HP (1.5%) HitPoints
3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Aegis
(Resist Elements)
5% RunSpeed
3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Blessing of the Zephyr
(Combat Jumping)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Luck of the Gambler
(Combat Jumping)
7.5% Enhancement(RechargeTime)
Blessing of the Zephyr
(Super Jump)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Reactive Armor
(Unyielding)
MezResist(Immobilize) 1.1%
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Numina's Convalescence
(Health)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints
6% Enhancement(Heal)
Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
28.1 HP (1.88%) HitPoints
2.5% (0.04 End/sec) Recovery
Eradication
(Whirling Mace)
1.8% Max End
3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
33.7 HP (2.25%) HitPoints
Aegis
(Resist Energies)
5% RunSpeed
3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Eradication
(Shatter)
1.8% Max End
3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
33.7 HP (2.25%) HitPoints
Shield Wall
(Invincibility)
10% (0.63 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
33.7 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
Luck of the Gambler
(Invincibility)
7.5% Enhancement(RechargeTime)
Doctored Wounds
(Dull Pain)
MezResist(Terrorized) 2.2%
1.26% Resistance(Fire,Cold)
4% Enhancement(Heal)
5% Enhancement(RechargeTime)
Eradication
(Crowd Control)
1.8% Max End
3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
33.7 HP (2.25%) HitPoints
Shield Wall
(Tough Hide)
10% (0.63 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
33.7 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
Kinetic Combat
(Boxing)
MezResist(Immobilize) 2.75%
22.5 HP (1.5%) HitPoints
3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Aegis
(Tough)
5% RunSpeed
3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Shield Wall
(Weave)
10% (0.63 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
33.7 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP) (Exceeded 5 Bonus Cap)
1.89% Resistance(Energy,Negative)Status Resistance 5% (in PvP)
3% Resistance(All)
Luck of the Gambler
(Weave)
7.5% Enhancement(RechargeTime)
Blessing of the Zephyr
(Super Speed)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative) -
So I decided to make a WM/Invul and was wondering if there was any skippable powers in the sets. I have little experience with both and dont really want to waste my time using things that are pointless. Thanks in advance guys!
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The only thing i would have done diff in that build was add more rech for DP but only can happen w/ removing some def
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This is what i came up with quick for a SS/Invul
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Wootness: Level 50 Technology Brute
Primary Power Set: Super Strength
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Villain Profile:
------------
Level 1: Punch KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(15)
Level 1: Resist Physical Damage RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5), GA-3defTpProc(9)
Level 2: Temp Invulnerability RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7), S'fstPrt-ResDam/Def+(9)
Level 4: Dull Pain Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(34), Dct'dW-EndRdx/Rchg(34), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(37)
Level 6: Haymaker KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(23)
Level 8: Knockout Blow Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(25), Mako-Dmg/Rchg(25), Mako-Acc/EndRdx/Rchg(27), Mako-Acc/Dmg/EndRdx/Rchg(33), Mako-Dam%(34)
Level 10: Resist Elements RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(13)
Level 12: Combat Jumping Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(33)
Level 14: Super Jump Zephyr-Travel(A), Zephyr-Travel/EndRdx(27), Zephyr-ResKB(31)
Level 16: Unyielding Aegis-ResDam/EndRdx(A), Aegis-ResDam(17), Aegis-ResDam/Rchg(17), Aegis-ResDam/EndRdx/Rchg(19), Aegis-EndRdx/Rchg(31)
Level 18: Swift Empty(A)
Level 20: Resist Energies Aegis-ResDam(A), Aegis-ResDam/EndRdx(21), Aegis-ResDam/EndRdx/Rchg(21)
Level 22: Health Numna-Heal(A), Numna-Heal/EndRdx(40), Numna-Heal/Rchg(43), Numna-Regen/Rcvry+(48), RgnTis-Regen+(48), Mrcl-Rcvry+(50)
Level 24: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Acc(43), P'Shift-End%(43)
Level 26: Hurl Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(46), Thundr-Acc/Dmg/Rchg(48)
Level 28: Invincibility SW-Def(A), SW-Def/EndRdx(29), SW-Def/EndRdx/Rchg(29)
Level 30: Boxing KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(42)
Level 32: Foot Stomp Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(37), Sciroc-Dmg/Rchg(39), Sciroc-Acc/Rchg(40), Sciroc-Acc/Dmg/EndRdx(40)
Level 35: Tough Hide SW-ResDam/Re TP(A), SW-Def(36), SW-Def/EndRdx(36)
Level 38: Tough Aegis-ResDam(A), Aegis-ResDam/EndRdx(39), Aegis-ResDam/EndRdx/Rchg(39)
Level 41: Weave SW-Def(A), SW-Def/EndRdx(42), SW-Def/EndRdx/Rchg(42)
Level 44: Taunt Zinger-Taunt(A), Zinger-Taunt/Rchg(45), Zinger-Taunt/Rchg/Rng(45), Zinger-Acc/Rchg(45), Zinger-Taunt/Rng(46), Zinger-Dam%(46)
Level 47: Hasten RechRdx-I(A)
Level 49: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(50), Zephyr-ResKB(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Fury
------------
Set Bonus Totals:
5.5% DamageBuff(Smashing)
5.5% DamageBuff(Lethal)
5.5% DamageBuff(Fire)
5.5% DamageBuff(Cold)
5.5% DamageBuff(Energy)
5.5% DamageBuff(Negative)
5.5% DamageBuff(Toxic)
5.5% DamageBuff(Psionic)
24.1% Defense(Smashing)
24.1% Defense(Lethal)
23.2% Defense(Fire)
23.2% Defense(Cold)
18.8% Defense(Energy)
18.8% Defense(Negative)
6% Defense(Psionic)
15.1% Defense(Melee)
22.3% Defense(Ranged)
26.3% Defense(AoE)
10% Enhancement(RechargeTime)
10% Enhancement(Heal)
9% Enhancement(Accuracy)
5% FlySpeed
247.4 HP (16.5%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -12)
Knockup (Mag -12)
MezResist(Held) 3.3%
MezResist(Immobilize) 14.9%
MezResist(Repel) 3000% (10% chance, in PvP)
MezResist(Terrorized) 4.95%
9.5% (0.16 End/sec) Recovery
62% (3.88 HP/sec) Regeneration
3% Resistance(Smashing)
3% Resistance(Lethal)
4.26% Resistance(Fire)
4.26% Resistance(Cold)
3% Resistance(Energy)
6.13% Resistance(Negative)
3% Resistance(Toxic)
3% Resistance(Psionic)
20% RunSpeed
2.5% XPDebtProtection
------------
Set Bonuses:
Kinetic Combat
(Punch)
MezResist(Immobilize) 2.75%
22.5 HP (1.5%) HitPoints
3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Reactive Armor
(Resist Physical Damage)
MezResist(Immobilize) 1.1%
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Gladiator's Armor
(Resist Physical Damage)
3% Defense(All)
Reactive Armor
(Temp Invulnerability)
MezResist(Immobilize) 1.1%
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Steadfast Protection
(Temp Invulnerability)
3% Defense(All)
Doctored Wounds
(Dull Pain)
MezResist(Terrorized) 2.2%
1.26% Resistance(Fire,Cold)
4% Enhancement(Heal)
5% Enhancement(RechargeTime)
Kinetic Combat
(Haymaker)
MezResist(Immobilize) 2.75%
22.5 HP (1.5%) HitPoints
3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Mako's Bite
(Knockout Blow)
MezResist(Immobilize) 3.3%
22.5 HP (1.5%) HitPoints
3% DamageBuff(All)
MezResist(Held) 3.3%
3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Reactive Armor
(Resist Elements)
MezResist(Immobilize) 1.1%
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Blessing of the Zephyr
(Combat Jumping)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)
Blessing of the Zephyr
(Super Jump)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)
Aegis
(Unyielding)
5% RunSpeed
3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
2.5% XPDebtProtection
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Aegis
(Resist Energies)
5% RunSpeed
3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Numina's Convalescence
(Health)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints
6% Enhancement(Heal)
Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
28.1 HP (1.88%) HitPoints
Thunderstrike
(Hurl)
2% (0.03 End/sec) Recovery
2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Shield Wall
(Invincibility)
10% (0.63 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
33.7 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
Kinetic Combat
(Boxing)
MezResist(Immobilize) 2.75%
22.5 HP (1.5%) HitPoints
3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Scirocco's Dervish
(Foot Stomp)
10% (0.63 HP/sec) Regeneration
3.13% Resistance(Negative)
9% Enhancement(Accuracy)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Shield Wall
(Tough Hide)
10% (0.63 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
33.7 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
3% Resistance(All)
Aegis
(Tough)
5% RunSpeed
3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Shield Wall
(Weave)
10% (0.63 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
33.7 HP (2.25%) HitPoints, MezResist(Repel) 1000% (10% chance, in PvP)
Perfect Zinger
(Taunt)
MezResist(Terrorized) 2.75%
10% (0.63 HP/sec) Regeneration
5% Enhancement(RechargeTime)
2.5% DamageBuff(All)
3.13% Defense(Smashing,Lethal), 1.56% Defense(Melee)
Blessing of the Zephyr
(Super Speed)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4) -
so Would a SS/Invul be able to pack enough of a punch to do the job? I was trying to stay away from SS but it seems like the only suitable option i geuss...
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But as for a All-Around Tanking brute wouldn't that lack a lot of power if i wanted to go farm for a day or something? Im trying to make it so i only have / use one brute. Im really tired of having to switch from one to the other if i want to farm or if i want to do reg mishs.
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i had it at 10 since thats what i mostly am going to be fighting in. I like the ideas of SM and WM however wont they both be end heavy and even if i can tank ill still be running out of endo?
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Last night i did a quick build and ended up with over 3000 hp perma dull pain but only 35% def on s/l and e/n, but f/c was at 44%. Is that enough or should i still try to get more def?
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Just wondering what you guys think best damage / mitigation is good for an /Invul Brute. Also on the same note when building my character what should i be aiming for with the IOs? I mostly play on teams but i want it to be tankish at 50, come as close to Stone as possible w/o being gimped in rech and speed.
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I like the whole damage aura idea actully, so /Elec and /FA would be fun, however i know /invul is a strong secondary. Im just looking to make something that wont bore me to death and i can either solo or play on a team and not run into a lot of problems including blue bar of death.
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Alright guys I just finished a claws/wp, its not really my cup of tea. I geuss its more less because i have made so many /wp characters in the past and im just kinda sick of em. I came here to ask you guys what you think. Currently i have a 50 ss/wp, 50 elec/sd, 50 ss/fa and a 50 claws/wp. My problem is that i want to get away from both ss and wp, so was wondering what you guys think the best combo is for things that arent ss/ and /wp, i am wanting something that has good mitigation and enough pep in its step so i can handle my own and also be able to be lead brute for a full team w/o popping insps. Thanks in advance people.
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So im assuming i should not be working towards +res or +def with it only Regen and +hp right?
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Anyone got a good Spines/Regen PVP Build? This is my first pvp character and i know nothing about making them. Thanks a bunch!
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What happened to all the people that used to help others make good builds....
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Just thinking how nice of a solo spec this would be. Fast recharge and high regen makes for the best of all worlds. Went for high hp/regen. So here is my simple build, made just for soloing no farming, but i would like to critique it more. Money is no issue, so if anything seems out of wack just tell me. Thanks in advance.
Tweeks.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Dunno Yet: Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery
Villain Profile:
------------
Level 1: Strike
(A) Mako's Bite - Accuracy/Damage
(29) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(33) Mako's Bite - Accuracy/Endurance/Recharge
(43) Mako's Bite - Damage/Endurance
Level 1: High Pain Tolerance
(A) Numina's Convalescence - Heal/Endurance
(3) Numina's Convalescence - Heal
(3) Numina's Convalescence - Heal/Recharge
(34) Steadfast Protection - Resistance/Endurance
(36) Steadfast Protection - Resistance/+Def 3%
(37) Steadfast Protection - Knockback Protection
Level 2: Slash
(A) Mako's Bite - Accuracy/Damage
(34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(34) Mako's Bite - Accuracy/Endurance/Recharge
(43) Mako's Bite - Damage/Endurance
Level 4: Fast Healing
(A) Numina's Convalescence - Heal
(5) Numina's Convalescence - Heal/Endurance
(5) Numina's Convalescence - +Regeneration/+Recovery
(13) Miracle - Heal/Endurance
(15) Miracle - Heal
(15) Miracle - +Recovery
Level 6: Spin
(A) Eradication - Damage
(7) Eradication - Accuracy/Damage/Endurance/Recharge
(7) Eradication - Accuracy/Recharge
(9) Eradication - Accuracy/Damage/Recharge
Level 8: Mind Over Body
(A) Gladiator's Armor - Resistance
(9) Gladiator's Armor - Recharge/Resist
(11) Gladiator's Armor - Resistance/Rech/End
(11) Gladiator's Armor - End/Resist
(13) Gladiator's Armor - TP Protection +3% Def (All)
Level 10: Indomitable Will
(A) Luck of the Gambler - Recharge Speed
(33) Luck of the Gambler - Defense
(33) Luck of the Gambler - Defense/Endurance
Level 12: Combat Jumping
(A) Luck of the Gambler - Recharge Speed
Level 14: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(37) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(37) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Rise to the Challenge
(A) Numina's Convalescence - Heal/Endurance
(17) Numina's Convalescence - Heal
(17) Numina's Convalescence - Heal/Recharge
(42) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
(48) Dark Watcher's Despair - To Hit Debuff
(48) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 18: Focus
(A) Apocalypse - Damage/Recharge
(19) Apocalypse - Accuracy/Damage/Recharge
(19) Apocalypse - Accuracy/Recharge
(21) Devastation - Accuracy/Damage
(21) Devastation - Accuracy/Damage/Endurance/Recharge
(23) Devastation - Accuracy/Damage/Recharge
Level 20: Quick Recovery
(A) Efficacy Adaptor - EndMod
(23) Efficacy Adaptor - EndMod/Accuracy
(27) Efficacy Adaptor - EndMod/Recharge
(27) Performance Shifter - Chance for +End
Level 22: Swift
(A) Run Speed IO
Level 24: Health
(A) Numina's Convalescence - Heal/Endurance
(25) Numina's Convalescence - Heal
(25) Numina's Convalescence - Heal/Recharge
Level 26: Eviscerate
(A) Eradication - Damage
(46) Eradication - Accuracy/Recharge
(46) Eradication - Accuracy/Damage/Endurance/Recharge
(46) Eradication - Accuracy/Damage/Recharge
Level 28: Heightened Senses
(A) Luck of the Gambler - Recharge Speed
(29) Luck of the Gambler - Defense
(31) Luck of the Gambler - Defense/Endurance
Level 30: Stamina
(A) Efficacy Adaptor - EndMod
(31) Efficacy Adaptor - EndMod/Accuracy
(31) Efficacy Adaptor - EndMod/Recharge
Level 32: Shockwave
(A) Positron's Blast - Accuracy/Damage
(40) Positron's Blast - Damage/Endurance
(40) Positron's Blast - Damage/Recharge
(43) Positron's Blast - Damage/Range
(45) Positron's Blast - Accuracy/Damage/Endurance
Level 35: Boxing
(A) Mako's Bite - Accuracy/Damage
(36) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(36) Mako's Bite - Accuracy/Endurance/Recharge
Level 38: Tough
(A) Gladiator's Armor - Resistance
(39) Gladiator's Armor - Recharge/Endurance
(39) Gladiator's Armor - Resistance/Rech/End
(39) Gladiator's Armor - End/Resist
(40) Gladiator's Armor - Recharge/Resist
Level 41: Mu Lightning
(A) Apocalypse - Chance of Damage(Negative)
(42) Apocalypse - Damage/Endurance
(42) Apocalypse - Damage
Level 44: Weave
(A) Luck of the Gambler - Recharge Speed
(45) Luck of the Gambler - Defense
(45) Luck of the Gambler - Defense/Endurance
Level 47: Hasten
(A) Recharge Reduction IO
(48) Recharge Reduction IO
(50) Recharge Reduction IO
Level 49: Super Speed
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(50) Blessing of the Zephyr - Knockback Reduction (4 points)
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Fury
------------
Set Bonus Totals:
6% DamageBuff(Smashing)
6% DamageBuff(Lethal)
6% DamageBuff(Fire)
6% DamageBuff(Cold)
6% DamageBuff(Energy)
6% DamageBuff(Negative)
6% DamageBuff(Toxic)
6% DamageBuff(Psionic)
6% Defense(Smashing)
6% Defense(Lethal)
9.13% Defense(Fire)
9.13% Defense(Cold)
15.4% Defense(Energy)
15.4% Defense(Negative)
6% Defense(Psionic)
6% Defense(Melee)
15.4% Defense(Ranged)
12.3% Defense(AoE)
3.6% Max End
36.3% Enhancement(RechargeTime)
9% Enhancement(Accuracy)
596 HP (39.8%) HitPoints
Knockback (Mag -18)
Knockup (Mag -18)
MezResist(Confused) 10% (in PvP)
MezResist(Held) 10% (in PvP)
MezResist(Immobilize) 19.9%
MezResist(Repel) 2000% (10% chance, in PvP)
MezResist(Sleep) 10% (in PvP)
MezResist(Stun) 10% (in PvP)
MezResist(Terrorized) 10% (in PvP)
22% (0.37 End/sec) Recovery
122% (7.64 HP/sec) Regeneration
20% ResEffect(FlySpeed) (in PvP)
20% ResEffect(RechargeTime) (in PvP)
20% ResEffect(RunSpeed) (in PvP)
1.58% Resistance(Fire)
1.58% Resistance(Cold)
3.15% Resistance(Toxic)
3.15% Resistance(Psionic)
------------
Set Bonuses:
Mako's Bite
(Strike)
MezResist(Immobilize) 3.3%
22.5 HP (1.5%) HitPoints
3% DamageBuff(All)
Numina's Convalescence
(High Pain Tolerance)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints
Steadfast Protection
(High Pain Tolerance)
1.5% (0.03 End/sec) Recovery
22.5 HP (1.5%) HitPoints
3% Defense(All)
Knockback Protection (Mag -4)
Mako's Bite
(Slash)
MezResist(Immobilize) 3.3%
22.5 HP (1.5%) HitPoints
3% DamageBuff(All)
Numina's Convalescence
(Fast Healing)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints
Miracle
(Fast Healing)
2.5% (0.04 End/sec) Recovery
28.1 HP (1.88%) HitPoints
Eradication
(Spin)
1.8% Max End
3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
33.7 HP (2.25%) HitPoints
Gladiator's Armor
(Mind Over Body)
2.5% (0.04 End/sec) Recovery, 2.5% (0.04 End/sec) Recovery (in PvP)
Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
1.58% Resistance(Toxic,Psionic)Status Resistance 5% (in PvP)
33.7 HP (2.25%) HitPoints, 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
3% Defense(All)
Luck of the Gambler
(Indomitable Will)
10% (0.63 HP/sec) Regeneration
16.9 HP (1.13%) HitPoints
7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
7.5% Enhancement(RechargeTime)
Blessing of the Zephyr
(Super Jump)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)
Numina's Convalescence
(Rise to the Challenge)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints
Dark Watcher's Despair
(Rise to the Challenge)
22.5 HP (1.5%) HitPoints
2.5% (0.04 End/sec) Recovery
Apocalypse
(Focus)
16% (1 HP/sec) Regeneration
45 HP (3%) HitPoints
Devastation
(Focus)
12% (0.75 HP/sec) Regeneration
33.7 HP (2.25%) HitPoints
Efficacy Adaptor
(Quick Recovery)
16.9 HP (1.13%) HitPoints
1.5% (0.03 End/sec) Recovery
Numina's Convalescence
(Health)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints
Eradication
(Eviscerate)
1.8% Max End
3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
33.7 HP (2.25%) HitPoints
Luck of the Gambler
(Heightened Senses)
10% (0.63 HP/sec) Regeneration
16.9 HP (1.13%) HitPoints
7.5% Enhancement(RechargeTime)
Efficacy Adaptor
(Stamina)
16.9 HP (1.13%) HitPoints
1.5% (0.03 End/sec) Recovery
Positron's Blast
(Shockwave)
2.5% (0.04 End/sec) Recovery
1.58% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6.25% Enhancement(RechargeTime)
Mako's Bite
(Boxing)
MezResist(Immobilize) 3.3%
22.5 HP (1.5%) HitPoints
Gladiator's Armor
(Tough)
2.5% (0.04 End/sec) Recovery, 2.5% (0.04 End/sec) Recovery (in PvP)
Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
1.58% Resistance(Toxic,Psionic)Status Resistance 5% (in PvP)
33.7 HP (2.25%) HitPoints, 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
Apocalypse
(Mu Lightning)
16% (1 HP/sec) Regeneration
45 HP (3%) HitPoints
Luck of the Gambler
(Weave)
10% (0.63 HP/sec) Regeneration
16.9 HP (1.13%) HitPoints
7.5% Enhancement(RechargeTime)
Blessing of the Zephyr
(Super Speed)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)
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Hey all, im returning from a pretty long absense from the game and i was hoping that someone could hook it up with a good ELM/SD build. When i left they were the best farmers imo, now that architect is out i dont really know what to build for and even if it is the best anymore. Just hoping that someone could throw a build my way if at all possible. Cost isnt a issue and what im really looking for is Soft Cap, +HP, +Rech in that order. Thanks in advance!