Claws/WP Critique


Exxar

 

Posted

Just thinking how nice of a solo spec this would be. Fast recharge and high regen makes for the best of all worlds. Went for high hp/regen. So here is my simple build, made just for soloing no farming, but i would like to critique it more. Money is no issue, so if anything seems out of wack just tell me. Thanks in advance.
Tweeks.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Dunno Yet: Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
------------
Level 1: Strike
(A) Mako's Bite - Accuracy/Damage
(29) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(33) Mako's Bite - Accuracy/Endurance/Recharge
(43) Mako's Bite - Damage/Endurance


Level 1: High Pain Tolerance
(A) Numina's Convalescence - Heal/Endurance
(3) Numina's Convalescence - Heal
(3) Numina's Convalescence - Heal/Recharge
(34) Steadfast Protection - Resistance/Endurance
(36) Steadfast Protection - Resistance/+Def 3%
(37) Steadfast Protection - Knockback Protection


Level 2: Slash
(A) Mako's Bite - Accuracy/Damage
(34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(34) Mako's Bite - Accuracy/Endurance/Recharge
(43) Mako's Bite - Damage/Endurance


Level 4: Fast Healing
(A) Numina's Convalescence - Heal
(5) Numina's Convalescence - Heal/Endurance
(5) Numina's Convalescence - +Regeneration/+Recovery
(13) Miracle - Heal/Endurance
(15) Miracle - Heal
(15) Miracle - +Recovery


Level 6: Spin
(A) Eradication - Damage
(7) Eradication - Accuracy/Damage/Endurance/Recharge
(7) Eradication - Accuracy/Recharge
(9) Eradication - Accuracy/Damage/Recharge


Level 8: Mind Over Body
(A) Gladiator's Armor - Resistance
(9) Gladiator's Armor - Recharge/Resist
(11) Gladiator's Armor - Resistance/Rech/End
(11) Gladiator's Armor - End/Resist
(13) Gladiator's Armor - TP Protection +3% Def (All)


Level 10: Indomitable Will
(A) Luck of the Gambler - Recharge Speed
(33) Luck of the Gambler - Defense
(33) Luck of the Gambler - Defense/Endurance


Level 12: Combat Jumping
(A) Luck of the Gambler - Recharge Speed


Level 14: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(37) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(37) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 16: Rise to the Challenge
(A) Numina's Convalescence - Heal/Endurance
(17) Numina's Convalescence - Heal
(17) Numina's Convalescence - Heal/Recharge
(42) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
(48) Dark Watcher's Despair - To Hit Debuff
(48) Dark Watcher's Despair - To Hit Debuff/Endurance


Level 18: Focus
(A) Apocalypse - Damage/Recharge
(19) Apocalypse - Accuracy/Damage/Recharge
(19) Apocalypse - Accuracy/Recharge
(21) Devastation - Accuracy/Damage
(21) Devastation - Accuracy/Damage/Endurance/Recharge
(23) Devastation - Accuracy/Damage/Recharge


Level 20: Quick Recovery
(A) Efficacy Adaptor - EndMod
(23) Efficacy Adaptor - EndMod/Accuracy
(27) Efficacy Adaptor - EndMod/Recharge
(27) Performance Shifter - Chance for +End


Level 22: Swift
(A) Run Speed IO


Level 24: Health
(A) Numina's Convalescence - Heal/Endurance
(25) Numina's Convalescence - Heal
(25) Numina's Convalescence - Heal/Recharge


Level 26: Eviscerate
(A) Eradication - Damage
(46) Eradication - Accuracy/Recharge
(46) Eradication - Accuracy/Damage/Endurance/Recharge
(46) Eradication - Accuracy/Damage/Recharge


Level 28: Heightened Senses
(A) Luck of the Gambler - Recharge Speed
(29) Luck of the Gambler - Defense
(31) Luck of the Gambler - Defense/Endurance


Level 30: Stamina
(A) Efficacy Adaptor - EndMod
(31) Efficacy Adaptor - EndMod/Accuracy
(31) Efficacy Adaptor - EndMod/Recharge


Level 32: Shockwave
(A) Positron's Blast - Accuracy/Damage
(40) Positron's Blast - Damage/Endurance
(40) Positron's Blast - Damage/Recharge
(43) Positron's Blast - Damage/Range
(45) Positron's Blast - Accuracy/Damage/Endurance


Level 35: Boxing
(A) Mako's Bite - Accuracy/Damage
(36) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(36) Mako's Bite - Accuracy/Endurance/Recharge


Level 38: Tough
(A) Gladiator's Armor - Resistance
(39) Gladiator's Armor - Recharge/Endurance
(39) Gladiator's Armor - Resistance/Rech/End
(39) Gladiator's Armor - End/Resist
(40) Gladiator's Armor - Recharge/Resist


Level 41: Mu Lightning
(A) Apocalypse - Chance of Damage(Negative)
(42) Apocalypse - Damage/Endurance
(42) Apocalypse - Damage


Level 44: Weave
(A) Luck of the Gambler - Recharge Speed
(45) Luck of the Gambler - Defense
(45) Luck of the Gambler - Defense/Endurance


Level 47: Hasten
(A) Recharge Reduction IO
(48) Recharge Reduction IO
(50) Recharge Reduction IO


Level 49: Super Speed
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(50) Blessing of the Zephyr - Knockback Reduction (4 points)


------------
Level 1: Brawl
(A) Empty


Level 1: Sprint
(A) Empty


Level 2: Rest
(A) Empty


Level 1: Fury
------------
Set Bonus Totals:
6% DamageBuff(Smashing)
6% DamageBuff(Lethal)
6% DamageBuff(Fire)
6% DamageBuff(Cold)
6% DamageBuff(Energy)
6% DamageBuff(Negative)
6% DamageBuff(Toxic)
6% DamageBuff(Psionic)
6% Defense(Smashing)
6% Defense(Lethal)
9.13% Defense(Fire)
9.13% Defense(Cold)
15.4% Defense(Energy)
15.4% Defense(Negative)
6% Defense(Psionic)
6% Defense(Melee)
15.4% Defense(Ranged)
12.3% Defense(AoE)
3.6% Max End
36.3% Enhancement(RechargeTime)
9% Enhancement(Accuracy)
596 HP (39.8%) HitPoints
Knockback (Mag -18)
Knockup (Mag -18)
MezResist(Confused) 10% (in PvP)
MezResist(Held) 10% (in PvP)
MezResist(Immobilize) 19.9%
MezResist(Repel) 2000% (10% chance, in PvP)
MezResist(Sleep) 10% (in PvP)
MezResist(Stun) 10% (in PvP)
MezResist(Terrorized) 10% (in PvP)
22% (0.37 End/sec) Recovery
122% (7.64 HP/sec) Regeneration
20% ResEffect(FlySpeed) (in PvP)
20% ResEffect(RechargeTime) (in PvP)
20% ResEffect(RunSpeed) (in PvP)
1.58% Resistance(Fire)
1.58% Resistance(Cold)
3.15% Resistance(Toxic)
3.15% Resistance(Psionic)



------------
Set Bonuses:
Mako's Bite
(Strike)
MezResist(Immobilize) 3.3%
22.5 HP (1.5%) HitPoints
3% DamageBuff(All)


Numina's Convalescence
(High Pain Tolerance)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints


Steadfast Protection
(High Pain Tolerance)
1.5% (0.03 End/sec) Recovery
22.5 HP (1.5%) HitPoints
3% Defense(All)
Knockback Protection (Mag -4)


Mako's Bite
(Slash)
MezResist(Immobilize) 3.3%
22.5 HP (1.5%) HitPoints
3% DamageBuff(All)


Numina's Convalescence
(Fast Healing)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints


Miracle
(Fast Healing)
2.5% (0.04 End/sec) Recovery
28.1 HP (1.88%) HitPoints


Eradication
(Spin)
1.8% Max End
3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
33.7 HP (2.25%) HitPoints


Gladiator's Armor
(Mind Over Body)
2.5% (0.04 End/sec) Recovery, 2.5% (0.04 End/sec) Recovery (in PvP)
Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
1.58% Resistance(Toxic,Psionic)Status Resistance 5% (in PvP)
33.7 HP (2.25%) HitPoints, 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)
3% Defense(All)


Luck of the Gambler
(Indomitable Will)
10% (0.63 HP/sec) Regeneration
16.9 HP (1.13%) HitPoints
7.5% Enhancement(RechargeTime)


Luck of the Gambler
(Combat Jumping)
7.5% Enhancement(RechargeTime)


Blessing of the Zephyr
(Super Jump)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)


Numina's Convalescence
(Rise to the Challenge)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints


Dark Watcher's Despair
(Rise to the Challenge)
22.5 HP (1.5%) HitPoints
2.5% (0.04 End/sec) Recovery


Apocalypse
(Focus)
16% (1 HP/sec) Regeneration
45 HP (3%) HitPoints


Devastation
(Focus)
12% (0.75 HP/sec) Regeneration
33.7 HP (2.25%) HitPoints


Efficacy Adaptor
(Quick Recovery)
16.9 HP (1.13%) HitPoints
1.5% (0.03 End/sec) Recovery


Numina's Convalescence
(Health)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints


Eradication
(Eviscerate)
1.8% Max End
3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
33.7 HP (2.25%) HitPoints


Luck of the Gambler
(Heightened Senses)
10% (0.63 HP/sec) Regeneration
16.9 HP (1.13%) HitPoints
7.5% Enhancement(RechargeTime)


Efficacy Adaptor
(Stamina)
16.9 HP (1.13%) HitPoints
1.5% (0.03 End/sec) Recovery


Positron's Blast
(Shockwave)
2.5% (0.04 End/sec) Recovery
1.58% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6.25% Enhancement(RechargeTime)


Mako's Bite
(Boxing)
MezResist(Immobilize) 3.3%
22.5 HP (1.5%) HitPoints


Gladiator's Armor
(Tough)
2.5% (0.04 End/sec) Recovery, 2.5% (0.04 End/sec) Recovery (in PvP)
Knockback Protection (Mag -3), MezResist(Repel) 1000% (10% chance, in PvP)
1.58% Resistance(Toxic,Psionic)Status Resistance 5% (in PvP)
33.7 HP (2.25%) HitPoints, 10% ResEffect(RunSpeed) (in PvP), 10% ResEffect(RechargeTime) (in PvP), 10% ResEffect(FlySpeed) (in PvP)


Apocalypse
(Mu Lightning)
16% (1 HP/sec) Regeneration
45 HP (3%) HitPoints


Luck of the Gambler
(Weave)
10% (0.63 HP/sec) Regeneration
16.9 HP (1.13%) HitPoints
7.5% Enhancement(RechargeTime)


Blessing of the Zephyr
(Super Speed)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)






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50 Tweeky SS/FA
50 xTweeks Fire/Kin
50 Sarosha Son/Rad
50 Electrifi Elec/SA
50 Tweekys Rage SS/WP

 

Posted

What happened to all the people that used to help others make good builds....


50 Tweeky SS/FA
50 xTweeks Fire/Kin
50 Sarosha Son/Rad
50 Electrifi Elec/SA
50 Tweekys Rage SS/WP

 

Posted

They may be asleep in the early AM PST?


 

Posted

You should fit in Follow Up. That's your 'Build Up'.


 

Posted

Your attack slotting is crap (lacking accuracy and damage). Only Focus and Shockwave are slotted properly and those two won't get you through the fight alone. You have too much end recovery which you pay with sub-optimal slotting. You are using 4 Makos to get their +hp, but you could use 4 Kinetic Combats for the same purpose AND get a massive boost to your S/L defenses.

In short, you have sacrificed your damage and made some poor slotting choices to get an increase from about 125 hp/s to 135. That's not worth it IMHO, but I'll try to fix it with a few tweaks.

So, I've lowered your end recovery (you have plenty left, and don't forget claws has a 20% inherent discount), rearranged a few slot choices to keep their bonuses but get some spiffy new stuff in addition, and removed a bit of defense to E/N/F/C to give you a lot of defense to S/L. End result: hp, regeneration and recharge are the same as before, but now you have nicely slotted attacks, some global accuracy, and vastly increased survivability:

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Dunno Yet: Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 1: High Pain Tolerance -- Numna-Heal/EndRdx(A), Numna-Heal(3), Numna-Heal/Rchg(3), S'fstPrt-ResDam/EndRdx(34), S'fstPrt-ResDam/Def+(36)
Level 2: Slash -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Acc/Dmg(27), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 4: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Regen/Rcvry+(5), Mrcl-Heal/EndRdx(13), Mrcl-Heal(15), Mrcl-Rcvry+(15)
Level 6: Spin -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(7), Erad-Acc/Rchg(7), Erad-Acc/Dmg/Rchg(9), M'Strk-Dmg/EndRdx/Rchg(27)
Level 8: Mind Over Body -- GA-ResDam(A), GA-RechRes(9), GA-Res/Rech/End(11), GA-End/Res(11), GA-3defTpProc(13)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Zephyr-Travel(A)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal(17), Numna-Heal/Rchg(17), DarkWD-ToHitDeb(48), DarkWD-ToHitDeb/EndRdx(48)
Level 18: Focus -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(19), Dev'n-Acc/Dmg(21), Dev'n-Acc/Dmg/EndRdx/Rchg(21), Dev'n-Acc/Dmg/Rchg(23)
Level 20: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(23)
Level 22: Swift -- Run-I(A)
Level 24: Health -- Numna-Heal/EndRdx(A), Numna-Heal(25), Numna-Heal/Rchg(25)
Level 26: Eviscerate -- Erad-Dmg(A), Erad-Acc/Rchg(46), Erad-Acc/Dmg/EndRdx/Rchg(46), Erad-Acc/Dmg/Rchg(46)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(37)
Level 30: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(31)
Level 32: Shockwave -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(40), Posi-Dmg/Rchg(40), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(45)
Level 35: Boxing -- KntkC'bat-Dmg/Rchg(A), KntkC'bat-Acc/Dmg(36), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/EndRdx/Rchg(42)
Level 38: Tough -- GA-ResDam(A), GA-RechEnd(39), GA-Res/Rech/End(39), GA-End/Res(39), GA-RechRes(40)
Level 41: Mu Lightning -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(42), Apoc-Dmg(42)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(50)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(50)
Level 49: Super Speed -- Zephyr-Travel(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals:

  • 21% Defense(Smashing)
  • 21% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 12.3% Defense(Energy)
  • 12.3% Defense(Negative)
  • 6% Defense(Psionic)
  • 13.5% Defense(Melee)
  • 9.13% Defense(Ranged)
  • 6% Defense(AoE)
  • 3.6% Max End
  • 27% Enhancement(Accuracy)
  • 36.3% Enhancement(RechargeTime)
  • 596 HP (39.8%) HitPoints
  • Knockback (Mag -6)
  • Knockup (Mag -6)
  • MezResist(Confused) 10% (in PvP)
  • MezResist(Held) 10% (in PvP)
  • MezResist(Immobilize) 21%
  • MezResist(Repel) 2000% (10% chance, in PvP)
  • MezResist(Sleep) 10% (in PvP)
  • MezResist(Stun) 10% (in PvP)
  • MezResist(Terrorized) 10% (in PvP)
  • 16.5% (0.28 End/sec) Recovery
  • 122% (7.64 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed) (in PvP)
  • 20% ResEffect(RechargeTime) (in PvP)
  • 20% ResEffect(RunSpeed) (in PvP)
  • 1.58% Resistance(Fire)
  • 1.58% Resistance(Cold)
  • 3.15% Resistance(Toxic)
  • 3.15% Resistance(Psionic)



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Personally, I'd do a major overhaul of the build, but i don't wanna mess with your power picks etc.


 

Posted

Kinetic Combats are extremely rare and expensive. If you can't afford them look into Smashing Haymakers.