Techbot Alpha

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  1. Quote:
    Originally Posted by DarkGob View Post
    ...Actual literal craptons? I am not familiar with this unit of measure. And I'm not sure I want to be.
    You just became familiar with it. It's a quantity that, just by thinking about it, causes discomfort

    Quote:
    Originally Posted by Red Valkyrja View Post
    Whardal, don't take it personally when people respond to "I only wanted the peoples opinion of this." with "a simple search would have given you peoples opinion as well as a great many reason as why this will either not work or require a cost prohibitive amount of developer time to create."

    We've seen the suggestion, repeatedly. Being new to the forums, you probably didn't make a quick search to see if it had been suggested and the responses to it.

    Don't take this to mean that you should 'lrn2search n00b' or that you should bugger off. We actually like seeing new people around, and you will find this to be the friendliest, most helpful community of any MMO.

    Welcome.
    And this. Believe me, I'd love to have certain Characters use vehicles. I'd love to have my Arachnos Commander get dropped off in a Command Flyer, or some of my Heroes to use personalised Longbow Chasers to zip around.
    But it's also pretty nigh impossible.

    And yeah, welcome to the forums
  2. Quote:
    Originally Posted by Wulfman View Post
    And if that's the only reason the devs are excluding normal mission arcs in AE, then I still say it's stupid, since people are ALWAYS going to farm if they choose, whether inside AE or elsewhere. But this excludes any legitimate AE missions from being included in double XP, so they are cutting off their noses to spite their faces.

    If the devs are foolish enough to think farming doesn't happen anyway, then they are not as smart as I give them credit for being.
    So you expect them to go round and play every AE arc (which has been calculated at taking something over double figures in years to do given the ammount of arcs) to see which ones are legit and which ones are farms?

    Or, y'know... you could step outside the AE building? Im sure it won't kill you.
  3. Quote:
    Originally Posted by warden_de_dios View Post
    It's not that anyone can use an orbital laser system, it's that anyone can use an orbital laser system in a warehouse, sewer or office building and there isn't a whole in the ceiling.

    Warburg Nukes are cool, but if I get a power that recharges a couple times per mission I'm gonna want a power that fits the environmental better then a nuclear missile. I'd rather have something like a really big rocket launcher.
    You can take my orbital railcannon when you pry it from my cold, dead hands!

    Anyway, sub-quantum portal technology.
    You target designate, set up the trans-space uplink, the weapons platform in geo-sync orbit on the dark side of the moon fires through it's main portal hub, the shot comes out the uplink down planetside and fries whatever god damned goo-bag you were aiming at.
    Simples!
  4. Quote:
    Originally Posted by Schismatrix View Post
    Weird. It's like you're implying that things like female bodybuilders exist, and that they have highly defined musculature, but we all know that that doesn't exist in comic books, much less the real world. (At least according to some. )
    I know! Scary, right?
  5. Quote:
    Originally Posted by 4_Thirty_5 View Post
    I only have one thing I feel absolutely and desperately needs to be addressed...

    The original villain groups now look horribly dated compared to the newer ones. And not just "newer" as in the Praetorians... I'm looking at how even the Knives of Artemis compare to Skulls and Hellions. Especially as the Hellions now have those Girlfriends from Hell, which make the rest of the mob they're in look like a friggin' joke.

    I'd love to see all the old NPC assets given a modern makeover. Custom (and potentially unlockable) weapons and costume pieces for more groups, civilians more in line with Praetoria in Primal Earth, additional non-supery clothing to make those civilians more diverse. A few more animations to bring those people to life.

    Some rework on the old zones to bring them into Ultra Mode would also be nice, but those we burn, freeze, pummel, slice, beat down, fling, spike, rend, whip, shoot and save should really be brought up to speed.
    Please, puh-lease, make this happen! I don't get how leaving old crap in game is somehow considered a good idea! (With some exceptions allowed in the CC, because taking choices away from players is bad)
  6. Quote:
    Originally Posted by Golden Girl View Post
    I know we can - but that doesn't mean we need to try and look like men
    Women can still be strong without looking gross.
    Because all women have a 'perfect' hourglass figure, with neat skinny waists and super model legs and giant busts-

    Oh, wait.

    At least you were patially right.
  7. Quote:
    Originally Posted by Lothic View Post
    There is a prime example of another superhero MMO out there that supports both saving/loading costumes AND the ability to purchase extra costume slots for characters. There's really no justifiable reason why this game couldn't implement both features as well.
    This. If the knock-off Superhero MMO(s) can do it, CityOf can, and should, do it better.
  8. Ok, someone, anyone, answer me this;


    How are those costume any WORSE than something we can make in the costume creator already; female model, bikini top and bottom. Nothing else.
    How? How can those be considered worse?

    So. That logic fails utterly. The arguement against them is totally invalid.
    Just make it tick the 'do not allow capes' box that works for the bolero and trench coats. Bam, problem solved. It really is that simple.
  9. It seems to be Co Op Zones that are causing problems. I know zoning from the RWZ and Cimerora has had this effect...
  10. Yup, happened again. My PB zoned once, her three trays all reset to 1 and only had the Xmas temp powers in.

    Great. If this happens with my 50s Im going to be SO damn annoyed When it takes a good while to arrange all those powers into a workable order, for the game to mimic the forum login is really, really frustrating. Seriously, what the hell?
  11. Short answer;

    Not possible with the Engine we have. Not practical; How do you strafe or jump in a vehicle? Would require literal craptons of new art assets. Have been deemed not even on any sort of burner, ever.
  12. I'd like a Redding Carbine, personally; something with a shorter barrel than the rifle.

    Hells, though, why not both?
    /Signed!
  13. Quote:
    Originally Posted by Megajoule View Post
    As I've heard/recall it, a lot of the trouble with the Shard TFs is that they were meant to showcase new (interior) maps and other content that was cut at the last minute... but the missions weren't.
    Oh, that zany Jack Emmert! All those capers! Whatever will he thi-

    Yeah, no.
    Shard really needs an overhaul.
  14. Ahh, not just me then. And no, it's not limited to 100+ days offline or anything.

    My WS was sat in the Rikti Warzone, hadnt logged in since before teh Xmas event.
    Zoned OUT of the RWZ to Cap, all my trays emptied in an instant. Left only to the two Xmas Temps, no warning no nothing. And then got the Father Time popup. Which hadn't occured while I was in the RWZ.

    This was on a Triform Warshade, so needless to say I was a little bit busier cursing blue thunder than anything else...
  15. Don't cross the Dark Colonel
  16. Quote:
    Originally Posted by Samuel_Tow View Post
    Tech, please, if you have to reply to her, just don't quote her post. Pretty please with sugar on top
    "Man up, boy! Take yo pain and suffering like a real man!"

  17. Quote:
    Originally Posted by Oathbound View Post
    Likewise it no longer boosts Knockback.


    Honestly if they were to buff a MM's personal attacks, it would only come with a subsequent nerf to pet damage output. MM's are already a very powerful AT. There's not going to be an improvement in personal damage without rebalancing elsewhere.

    Then you'd get complaints from a multitude of other MM players about how now, to meet their full potential they have to micromanage pets, Buff/debuff AND maintain their personal attacks all at the same time.
    Or they could leave the damage as it is, and just fix the endurace costs.
    Right now, MM personal damage scale is mediocre, and yet costs more than a Blasters attacks. There is no sound logic behind this.
  18. Techbot Alpha

    Apex + Traps =

    Quote:
    Originally Posted by Oedipus_Tex View Post
    It isn't poorly designed. What's poorly designed are the other 100+ AV fights that have taught us that a singular "strategy" should work in every single encounter. I think the problem is the overly harsh penalties of Stone Armor, not the encounter. And I doubt you'll convince many people in the know to feel sorry for Traps.
    Depends how resistant they are to 'persuasion'
  19. Quote:
    Originally Posted by Golden Girl View Post
    He was easily the squishiest hostage I'v ever had to rescue - his captors having AoE attacks didn't help either
    Woman, please.

    RWZ arcs. Rescue diplomats from Nemesis.
    General Aarons, the man who things he can pistol-whip Fake Nem bosses to death.

    Your arguement is so invalid...
  20. Quote:
    Originally Posted by PennyPA View Post
    Wait, are we talking about the same MM's here? They are near god-like already. I have 3 at 50 and can do things my other toons can not remotely do. I am curious where you are finding MM underperforming compared to other ATs and thus lack of parity.
    My problem is with the fact the Hero alignment buff is ideal for MMs...
    And I want to stay a villain.

    So...
    Devs hate Villains
  21. Ye gods, yes.

    Frenzy for MMs should be an AoE, pet and self effect only.
    I...think that damage bonuses add on to any power you can slot for that...same as acc and suchnot...which I think all transfer?

    I may be wrong. And if I am, then I'd hope they could get changed so that more buff effects carry over.

    Or, y'know, they could make MM personal attacks not suck so much, or cost as much end as a Blaster AoE attack. I'm guessing that changing one number would be too hard, though ¬¬
  22. Quote:
    Originally Posted by Golden Girl View Post
    I like him too - when I manage to make a model of him, he'll only be deployed a few times in any slashpics - the rest of the time, I'll use him for images that are serious, or humorous but non-sexual
    QFE - Quoted for Evidence

    Paragon PD Special Response, Come in. The Glow-worm is on the hook, I repeat, the Glow-worm is on the hook. All units, prepare to move in!
  23. Quote:
    Originally Posted by Golden Girl View Post
    That's mostly borderline gross, but the excessive abs tip it over the edge into grossness
    It's funny that you're so quick to Godwinise others, GG, when your own views are so rigid, unyielding and borderline faschistic...

    And the only reason it looks a little uncanny valley is because it's the male texture applied to the female model, because there IS no female option in-game. Obviously were one created it would be a lot more figure-appropriate than an impromptu fix to use as an example of intent.
  24. Quote:
    Originally Posted by Charcoal_EU View Post
    One of the Destroyer Lt mobs has a claw weapon that appears to be held in the hand, I think.
    Nope, it's the 'flat blade' claw option, but only applied to one hand rather than two. Another option that seems locked to being NPC only, despite it not having any NPC unique art aspects or animations...