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Quote:If that were true, I'd call utter BS on it.No one wants to admit it but I will.
Incarnate content is a "gear reset" to level the playing field between SO builds and IO builds. Problem is making both SO builds and IO builds feel mediocre sends mixed messages about the future direction.
I see no way to make it 'fair' against IO builds without doubly penalising SO builds.
I dread to think what the raids woulda been like if Alpha wasn't IO'd to the hilt... -
All these people mentioning 'I got mine unlocked in one run' don't seem to be mentioning;
1) It's not possible to get that much IXP in one run
2) You have to pay in Inf to convert threads into IXP
Thats not 'one run'. Thats 'One run and added cost'.
Just so people aren't mislead from reading that. -
Quote:I wish they'd look at whatever changes they made to Pet A.I. when Demons cames out, because it fundamentally broke something within ranged pets that now forces them into melee.I didn't answer you because I agree to a certain extent. Masterminds depend on pets who are too squishy for most of this content. Pet A.I. is not capable of making the decisions needed during the trial to be effective.
I suspected this would happen. Pets (except ones like PA which are invincible), and raids are troublesome. It's usually OK when you have tight control over ONE pet like in other MMORPGs, but it's much more difficult here when characters are running around with multiples.
I don't want my pets in melee. I defintely don't want my drones running up to a Warwalker and punching it in the shin!
I'd much prefer the ability to trade all the pets in for one EB class pet or something like that....maybe two. Something big that could take the massive hits being thrown around without falling over in about 3 seconds. -
Only Cole and the Praetors are, and even then I'd say, due to canon based comments, even then ONLY Cole is Well empowered directly.
That is not a good excuse for fixed level 54 Boss mobs. Never has been, never will be. -
The reason for this thread?
A while back, people came up with some mcguff when 'countering' the stupid Inf costs we have when it comes to the new Incarnate salvage, most annoying being the cost to turn shards from something anyone with the V.Rare Alpha has 0% need for to something useful (threads).
The apparent reasoning was 'Inf isn't money! It's blahblahblah!'
Well, I once again call BS on that.
*shrug* -
Quote:^ ThisI'll outright say that the amount of defense ignoring AoE is outright bad design when one of your classes/arch-types relies on pets for both damage and survivability is bad game play design.
I'll also say that making another three classes/archtypes almost completely sidelined during an encounter is also bad game play design.
Not ONE other encounter in game punishes with me with auto-hit, large AoE artillery strikes when I have to go resummon pets due to the ludicrous AoE levels. -
Quote:I've already covered this in the other thread.Hmm... that may be true, but then again, remember how much wailing and gnashing of teeth there was for ITF at its launch. This will be the same.
Romans obey base accuracy laws. Romans dont spam high acc AoEs, at Boss level. Romans don't have auto-hit artillery that punishes you for needing to pull back to re-summon pets.
Romans are challenging, and require you to be careful, because the LTs and Bosses can still make a mess of you.
Praetorians aren't. They just cheat. And thats not fun. -
Except the Romans have base level accuracy and don't spam AoEs like they are going outta fashion, meaning that, while Rommy might get heal buffs off pets, they are still alive to be throwing damage right back in his face at all times.
Romans also don't come +4 as standard, with whole mobs being made of rediculously powerful, AoE spamming Bosses that ca- Ok, no, not true there. Praefects CAN one/two shot me still. But they also obey normal acc laws, making it a lot less likely, whereas Commanders just run up and BAM. Down.
And I see no ones bothered to explain why the Artillery is necessary? Thats my main gripe. -
Quote:"I could always shoot you in the knee-caps, teach you how it feels," Silver offered with a smirk, but a slight flare in one optic also hinting he was only half joking.Kings Row, Gathering
If this were civilisation the peasants would be bowing to me Mirel muttered under her breath, not liking uppity mortals one bit.
But, while we wait for whomever the ruler of this city is to send some men to reward us for our wonderful work here, why dont we all get to know each other better, thats good isnt it?
She took this opportunity to sit on the hard tiled sidewalk, seemingly perfectly comfy on it, despite wearing what looked like some quite heavy armour.
In truth, something about the dark armoured female was bugging him. She had the same haughty arrogance that he'd seen before, mostly in Sunstreaker back home...but it also rang true of some of the Decepticons.
Not least of being the first, foremost and worst...
Megatron. -
I was on one of the building tops where the turrets were before.
And I'm not talking about with minions out. Trying to re-summon them mid-fight is nigh impossible, due to the artillery lovetap every 3-4 seconds. -
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Ok, it's all about tactics then, is it? No problem!
-Sit at range and have pets attack!
-Pets refuse to stay at range, despite being recalled several times, die from stupid ammounts of high-acc AoE
-Move in and lay traps in mobs!
-Pets get one shotted by high-acc Boss mobs, obliterated by stupid ammounts of AoE
-Send pets in at range so I can re-summon them in waves!
-Pets die even faster due to being retards who try to punch a warwalker in the kneecaps, and from lacking the FF Gen +def and status protection, I get picked off by auto-hit Artillery and can't resummon. Due to auto-hit cheap artillery.
So, tell me then. WHAT THE HELL AM I MEANT TO DO?! What are your mythical tactics that suddenly make it all better, and make it so that I don't get one shotted through soft cap, that means I can avoid the auto-hit artillery power (NO, not the turrets, we killed those in stage 2)
I'm a Mastermind. Supposedly I'm this mythical, overpowered thing that deserves no pity for already being so uber...
Well, Lambda sure made that even more untrue than it already was. -
Quote:So why, when we had made a point of burning every portal (0/10 remaining) last night, did he KEEP getting reinforcements? They just seemed to spawn from nowhere.There's an expected learning curve, especially when it comes to content that is so very different than what previously existed in game.
I've run Lambda a few times today, both of the times as a PUG, and failed both times. I know that the reason we isn't any persons fault, but rather a part of the learning curve.
Something to keep in mind with Marauder, his adds (or his legion) spawn periodically from the portals and are meant to be a test of your groups coordination. Some sage words of advice after stage 2 (where everyone runs around gathering grenades/acid) are to pause shortly, remind folks to check their temp power tray, and then venture forth, taking out the portals.
Remember, not everyone reads guides, not everyone checks the forums regularly and not everyone learns new content at the same pace. Be patient with each other, help each other rather than chastise each other, be a team player and listen to instructions and most importantly, have fun!
I mean, Marauder and his bloody auto-hit artillery strikes (which make this HELL for an MM, thank you very much) are bad enough. Do we honestly need +4 Boss spawns to make this more 'challenging'? -
Quote:Except it won't be. Alpha is IO'd to the gills, and I know very well how to play him. A challenge, for me, no involves running permanantly at x8 and with varying levels of +level, or against things like Romans, who still provide a suitable challenge.Honestly, it's nice to know that my MM will finally be challenged by something. MMs really do make a lot of this game trivial with some of the stuff they can do. (Granted, I do hope this is also a bit of "after the fact, not exactly straight remembering" for it, as it sounds a bit more brutal than, say, Vanguard vs. Melee.)
The Trials don't do that, not for MMs. They say 'Whatever you have is going to get neutered, your pets are going to be one shotted in a tide of AoE, and we're going to auto-hit snipe you when you try and resummon them somewhere safe. Lol at you.'
Of course, some people might like frustrating cheap tricks and auto-hit powers that masquerade as a 'challenge'. -
No, not talking about the EB turrets. We gutted them easily.
And MZ, that simply doesn't work. 'Barely any damage' is enough to insta-kill the Tier 1 pets, nearly kill the Tier 2 pets and halve the Tier 3. That is NOT a small problem, especially given how easy it is for the hundred and one bosses around to insta-kill your entire arsenal.
MMs are getting heavily penalised for even existing in these trials. They do NOT need another thing that is far more destructive for them than any other AT, bar none. -
I'm sorry, but the hell with this? Being an MM on this is bad enough as it is, what with AoE being flung around like its going outta fashion, but the Artillery?
'If you dare to lose pets, which you will, then good fragging luck setting them up again, because we're going to shell you from range and there is NOTHING you can do about it! Ahahahaha!'
Yeah, but no. That's not challenging, thats just screwing over an AT that has it hella hard on these things already. Not cool. And NOT fun. -
Yup, because they forgot to add;
The Lambda I just did (andd failed) started out fun.Quote:- Incarnate Trials: Don't even bother if you'r using an MM, because you will get burned, shot, stabbed, zapped, fried, blown up, gunned down, trodden on, ***** and generally pulverised in every freaking way under, over and behind the sun for having the nerve to show up. Here's more level 54s to laugh at you and make a mockery of your defences, while one shotting Pets with massive AoEs.
As soon as it became timed and required stuff, y'know, run past and avoided? Yeah. Woop de frigging do. Thanks for letting MM's 'rely' on freaking retard pets that don't get that running into Melee with giant mobs is a terrible move. Thank you SO much for having the Trials be the only realistic way of getting the new stuff, without being robbed blind by stupid bloody arbitrary barriers... -
Quote:^ QFT1. If backpacks are released in a pay-for booster its all torches and pitchforks. I would rather see it be Steampunk items for Paragon studios sake.
2. I20 is here and we have no IDF costumes RABBLE RABBLE RABBLE!
I'd be very surprised if backpacks were a booster. I mean, the super science 'surgery' add on being paid-for was very odd, and didn't go down too well either (Although more a general grumbling. This I see being a full on ragefest) -
Well, we'd planned to do a Corp BAF run, or at least Corp-with-others if we couldn't make the numbers.
But, yeah, hopefully they'll be back in a few hours for when I get on again, and can just jump into a Sals one...
If not, I'm gonna be killing Zombies on CoD for a looong time >_< -
And the Globals are Down.
So I can't.
Deep-Frelling-Joy... -
Great!
Now fix the global chat channels, will you, so we can actually organise and play the new raids!
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You do realise this 'maintenance' is an Issue Publish, right?
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Meanwhile...
The Arachnos base commander swayed slightly on his feet. He knew it was a Drone Coordinator hovering in front of him. That much was clear. So....it...why was...
Overiding directives; authorised. Cessation of subjects; free wil. Orders: Are to be obeyed.
Beneath the rubble of Faultline, the man nodded in response. That made perfect sense. Of course it did. How could it be wrong? He'd just follow the orders.
Really, he'd been planning to do it all along.
~~~
The Crey field lab was a closely guarded secret. Even the Heroes hadn't managed to breach this one...yet. There were always unknown quantities and anomalies, contingency plans in place for such an occurance...along with an army of lawyers at the ready to make denials.
Of course, not every eventuality was planned for...
"And, you're out of it."
The figure's snapped fingers caused the staff to shake their heads, scientists and guards alike suddenly blinking and wondering why things seemed a little odd.
"This is Professor Firenze, someone lock down the chamber in Section 3, there appears to be a gas leak. All personel, carry on with normal operations. That is all."
Business resumed. Wierd gasses and suchnot were a day to day hazard in a Crey lab.
In the control office, Firenze spun himself round and round in his black leather wheel-y chair, grinning maniacally beneath a fringe of black hair tinted with red.
"This is gonna be fun!"
~~~
The Atlas PPD precint was always busy. Having a new Captain made things all the more interesting. So far, though, everything had gone smoothly.
"Why's this one on it's own?" the relatively young man asked, nodding to the one kennel at the end of the row in the Police pound.
"Bit of a wild one, sir" the lieutenant replied, flicking through his clipboard. "Great for making a point, but needs to be kept on a lead at all times."
Something huge growled from kennel. The Captain nodded with a faint smile.
"I'm sure he'll do just fine. That'll be all, El-Tee."
"Yessir."
As he left, the Lieutenant suddenly found himself wondering when it was that the pound had got the 'angry dog'. He couldn't....remember...
Ah. Probably not important. It was safe to say the other dogs weren't too fond of it, but seemed scared more than anything.
As the door shut with a click, the Captain smirked behind his thin mustache, reaching forward to pat the head of the suddenly silent and obedient seeming giant dog.
"We're in business, kit-kat."
"Grrrrr-reoooww..."

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