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Posts
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Joined
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Yeah, now everyone on any live server should get it account wide just logging in this weekend.
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At the risk of cross posting:
Defender of Primal Earth
You took part in repelling Emperor Cole's incursion into Primal Earth.
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Yes, they finally got around to using this badge artwork. As Freedom hit 4,000 concurrent users, you should be able to get it by logging on for this weekend (including Monday). -
Defender of Primal Earth
You took part in repelling Emperor Cole's incursion into Primal Earth.
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Yes, they finally got around to using this badge artwork. As Freedom hit 4,000 concurrent users, you should be able to get it by logging on for this weekend (including Monday).
It is in the Events section, between Lucky and Celebrant (at the bottom of the list). -
Been getting that frequently since Issue 20 launched, not directly tied to the praetorian surge. I get it more frequently in Lambda.
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Quote:As the others have said, it is a power redemption place holder. It never affected your badge count. And no, you can't earn it again on the same character.Sooo i dun goofed. I traded in this badge for a Notice of the Well, which i got 4 shards for when i converted THAT. Any way I can get that badge back if i do Morty Kal's SF again, or am I doomed to never get that badge back?
Cuz 4 shards for a badge = not a good deal. -
Quote:@Sayaki isn't a mod on Triumph Watch 2.0 (he's not even on the channel), but he is a mod on "My TW", which is a bit more selective (and a private channel).If you play during peak hours in the U.S. evenings you could send a tell to @snow globe, @taryn, @greev, or @sayaki (i think he's a mod, not positive) and they'd be able to send you an invite. The command to send a tell is /t name for a local name or /t @name for a global one.
If someone is interested in joining Triumph Watch 2.0 or they need to be unsilenced, send a tell to myself (@Snow Globe), @Taryn, @FrostyFrozen, @Vanden, or any of the other mods. -
You can also use the command "/showbind <key>" to see what a key currently does.
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They can take my flying robotic death squad from me only when they shut the game down.
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Quote:I don't know where you are getting your information from, but it is clearly wrong:BAF requires a minimum of 16 people, of the other 15 that are there your telling me not a single one of them is a Brute or a Tanker?
For these and other interesting facts, please visit the Issue 20 patch notes page at the following URL:Quote:For the Behavioral Adjustment Facility (B.A.F.)the Minimum Launch Threshold is 12, and the Maximum Players is 24.
For Lambda the Minimum Launch Threshold is 8, and the Maximum Players is 16.
http://www.cityofheroes.com/news/patch_notes/issue_20_launch_patch_notes.html -
Quote:The last one isn't awarding.Incarnate Trial - Lambda Sector
- In an effort to ensure that Lambda Sector's merits are more widely available regardless of whether the league is attempting badges or not, the following changes have been made to merit distribution:
- 1 Merit will be awarded when acquiring 10 Grenades.
- 1 Merit will be awarded when acquiring 10 Acids.
- 1 Merit will be awarded when defeating 30 of Marauder's reinforcements (the enemies from the doors) in the final stage.
- 1 Merit will be awarded when defeating Marauder.
- In an effort to ensure that Lambda Sector's merits are more widely available regardless of whether the league is attempting badges or not, the following changes have been made to merit distribution:
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Yes, it disagrees with the change in an abrupt manner. However the post doesn't make any personal attacks, and is presented in a factual manner. If you can prove that 40 threads do not make 2 common components, 100 threads do not make 5 common components, or that 100 threads do not make 2 common components + 1 uncommon component, I'll be happy to modify my post.
I guess I could have re-suggested that a tier 3 alpha component should convert to a tier 3 thread component (if a player adds some additional threads), but I expect that would fall on deaf ears. If they insist that a Notice is only worth 40 threads, then the conversion should be 1 Notice to at least 2 Empyrean Merits.
The tier 4 component conversion is a blatant rip off that charges players 12 shards (completely lost in the conversion). If they insist that a Favor is worth 100 threads, then they should convert to at least 5-6 Empyrean Merits (if not 8) -
Quote:This is a rip off. Better than it used to be, but still a rip off.Incarnate Components
- Added direct conversion recipes for the following:
- Notice of the Well converts into 40 Incarnate Threads
- Favor of the Well converts into 100 Incarnate Threads
Notice of the Well (tier 3 component) effectively downgrades to 2 common components.
Favor of the Well (tier 4 component) loses 12 shards in the process and downgrades to either 5 common components or 2 common components + 1 uncommon component. - Added direct conversion recipes for the following:
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That isn't entirely true. I was able to test this tonight. Within 1 minute of a league leader moving me off the team to a "solo" team in the league I was able to upgrade and slot an interface power and be returned to the team.
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Quote:I've been able to change it in the main area for as long as I can remember. You just have to do it as a "solo" member of a league (so no teammates interfere with your changing), or just plain solo.Was this in the main area or the hallways? The main area has the teleport suppression field, which is considered a 'combat effect'. Unless, of course, this was recently (and stealthily) changed.
I did it twice tonight by DJ. Zero.
You can even change the power -in mission- if you get the league leader to put you off on a team by your own then move you back after you've changed the slotting. Players have been able to do this for as long as leagues existed.
The "combat effect" you are witnessing is your team messing you up by activating a combat related power. -
Quote:Really? The game gives you another 7.5 million Inf? What a great undisclosed bonus! Oh wait, you are trying to say that you don't have to pay 7.5 million inf, which is something completely different. You don't get 7.5 million inf out of thin air for this conversion, so it is a bit shady to include the inf value.I think because it goes like this; you have 2 Notice of the Well and 32 Shards.
-1) With all of that, you craft a Favor of the Well, and then convert the Favor to 100 Threads.
-2) You convert the 2 Notices to 80 Threads (40 each), and you convert 30 Shards to 30 Threads. You have 110 Threads, plus 2 Shards.
The Fortune break down is 2 Notice breakdowns (80 threads) + 20 threads. This is a loss of 12 shards. Twelve shards could make 3 task force rewards or a Common Alpha power.
This is going by the rip-off of the tier 3 downgrading to two tier 1 components.
It is because the developers, in their infinite wisdom set the thread value to 1/5th the value of a shard. I'll assume they did it so that they could have the possibility of dropping 5 times as much (something that doesn't happen in practice, I might add) and have Astral Merits break down into multiple threads. -
Quote:Actually it isn't teammates changing incarnate powers, but teammates activating any combat power that disturbs your timer. I think I've heard that it was a bug, but you can work around this on a league by getting put on a team by yourself, then returned after you've slotted it. On a single team, your best bet is to exit the map and change.There's a "feature" that extends the timer reset trigger to your teammates, not just you. So your whole team can't activate any powers during the window in order for your to swap out incarnate abilities.
I don't know if this has been said to be working as intended or confirmed as a bug, but it's annoying.
Funny, I've changed incarnate powers in Pocket D recently. It might be a combination of the above problem. -
Quote:I'm at my max badges on my badge character who was present for the 1st anniversary badge and beyond. This character has 1,224 badges. This month I got the 75 month veteran reward (25 of 28 currently available). This character HAS gone around the alignment wheel several times so it DOES include both red side badges and blue side badges.Rough estimate is 1030 total for you, removing things like Bug Hunter and Passport, as well as taking away the first Anniversary badge and at least 8 Veteran Rewards. I might have slipped and added in a couple of Mayhem side objective badges. Assumptions include that you never went even to Vigilante, or even did a single Vigilante tip, even with another player, and that your account hasn't lapsed since you first got it. It does include VIP, so you can subtract 1 for that if you don't have it. Confidence level is +/- 3 badges for the total.
I've a character that is blueside only (also present for 1st anniversary), but I'll have to quick guess to the total available to that character somewhere around 900 (possibly another +100 or so).
It doesn't have Bug Hunter, Passport, or 3 of the currently available veteran reward badges. It also doesn't have praetorian only badges (Avid Reader, Resistance, Loyalist, Moral High Ground), the praetorian duplicates, or the trusting badge (due to having Arriviste).
There are several one-off badges that I do have:- Pursuer (Villains 1st anniversary)
- Celebrant (Heroes 1st anniversary)
- Reveler (Heroes 2nd anniversary)
- Merry Maker (Heroes 3rd anniversary)
- Entertainer (Heroes 4th anniversary)
- Jubilant (Heroes 5th anniversary)
- Exultant (Heroes 6th anniversary)
- Lucky (Heroes 7th anniversary. Currently available, but only until end of the month)
- Vigilant/Determined/True to the Last (Maintain an active account from August 15, 2009 to November 16, 2009)
- The Constant (Maintain an active account from Feb 14, 2011 to April 18, 2011)
- VIP/Destined One (CoH DVD badge)
Edit:
Btw, I think Reveler and Merry Maker awarded for 2 months, not one. -
Even a bug report should generate an automatic response.
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Then don't assume that people know your posting history.
Actually, I'm am capable of being happy with most of the game. On the other hand I tend to fully voice my opinion on the stuff I don't like.Quote:I'm sure he's not, Snow Globe is incapeable of being happy about CoH :P
I really doubt that there will be a way to directly earn Favor of the Wells. There might eventually be other ways to earn Notices, but I doubt that would happen any time soon (next 18 months). I can see them eliminating shards, the alpha components, Notice of the Wells, and Favor of the Wells and merging them (and the associated trials/TF/raids) with the thread system. -
Given the amount of posts and the sign up date that I could verify, a reader looking back across posting history can only go by that.
TommyBoy - 0 postsQuote:Sorry, I will try to refrain from posting on my secondary account which is almost named exactly the same as my primary!
TommyBoy20 - 0 posts.
I'm not sure where this post history that you are talking about exists. -
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Quote:Yeah, and that highlights the problem.You can craft a notice with enough shards and alpha-level components and inf. If you get enough of those you can get them faster. Its only a 7 day hard limit to get them via weekly strike forces.
4 Alpha common components (16 shards or 12 task forces) + 40 shards + 50 million Inf = 2 common thread components.
Or use the 40 shards to and 10 million Inf over 4 days and build the 2 common thread components. So you spend the time doing 12 task forces and 40 million Inf for nothing.
No matter how you cut it, it is bad conversion rate.
Well, I'm not trolling. On the other hand, you aren't exactly being clear with your posts. -
Quote:Well, that particular PT Barnum quote (about suckers being born every minute) is extremely well known.Thanks for spelling that out, I never would have gotten the PT Barnum reference without your assistance. Einstein has a quote too....
As to the Einstein quote, I'm not sure if you mean "Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." or "Too many of us look upon Americans as dollar chasers. This is a cruel libel, even if it is reiterated thoughtlessly by the Americans themselves." I'm guessing the first one. I would tend to agree as demonstrated in this thread are people are willing to thank the developers for grossly over-charging them with each successive conversion they put in the game.
The developers want to charge more to convert than doing the associated task in order to provide incentive to do those tasks. In theory, that is great. However, the developers have consistently shown that they rather make conversion rates that people will use rarely.
Will these conversions be used? The Notice conversion might, the Favor conversion is a stupidity tax. -
Quote:If you are doing 2 trials in one day, you are getting at least as much as a Notice will give with this conversion, but you can only get a Notice once per week.It is a matter of perspective. It is good to me, because I also enjoy running the trials. Getting 2 commons from one TF a week is a very nice boon for me.
Heck just by using Astral Merits, you can get 2 common components in under 2 BAF trials or a single BAF and Lambda. Astral Merits pile up so fast that anyone complaining about lack of commons should take a look at what they have.
My objection to this rate has nothing to do with more ways to earn "incarnate stuffs", it is has everything to do with the fact that I am not eager to be fleeced.
