How Long Have They Been Axe Grinding?


Arson_NA

 

Posted

I can't speak for anyone else on this, but I do play other MMOs, and I like ones that don't follow the mold set by World of Warcraft. Which also includes games that follow the lead of other games, but I digress. It's part of the appeal City of Heroes had for me, in fact.

The Secret World is one of those games I'd love to try out ... provided I can get my video card to stop acting stupid. I also wanted ot play Black Prophecy more, but since Reakktor tanked, Gamigo is shutting that game down by the 26th. *sigh*

Either way, I'm still going to miss City of Heroes if nothing can be done to rescue it, and I'm still going to hope for a replacement for it even as I enjoy other games.


 

Posted

Quote:
Originally Posted by LittleDavid View Post
I can't speak for anyone else on this, but I do play other MMOs, and I like ones that don't follow the mold set by World of Warcraft. Which also includes games that follow the lead of other games, but I digress. It's part of the appeal City of Heroes had for me, in .
Thats true for my case as well. The very reason that it isn't remotely like WoW is the reason why I came back to this game even though I played it sometime ago and stopped it after all my friends left.

Now the Secret World looks intriguing and the theme of it actually draws me in but when I saw the combat, it automatically reminded me of WoW with a heavy dose of Call of Cthulu.


I will miss you City of Heroes..

 

Posted

Quote:
Originally Posted by Vaelynn View Post
Now the Secret World looks intriguing and the theme of it actually draws me in but when I saw the combat, it automatically reminded me of WoW with a heavy dose of Call of Cthulu.
Personally, I think that the only thing TSW and WoW combat have in common is that you press buttons. But I'm sure you can build towards a WoW feel, if that's what you want.

YMMW.


Thought for the day:

"Hope is the first step on the road to disappointment."

=][=

 

Posted

It's the age of the little guy, really. Small games are getting huge markets. Someone mentioned Minecraft, I'll offer up Day Z.

A one-person project doing a mod for a moderately successful shooter franchise known as ARMA, which in alpha got over three million unique characters made on it and inspired tons of Youtube videos, because the game mod which simply added zombies and a pure sandbox environment where the game never plays the same way twice got not only glowing player reviews for a sense of freedom, but a developer contract to produce a stand-alone game with a support staff of eighty people.

Add to that Kickstarter, allowing people to make the games they want. ANYTHING is possible.



S.


Part of Sister Flame's Clickey-Clack Posse

 

Posted

Quote:
Originally Posted by Zekiran_Immortal View Post
Yeah it really seems as though they're rushing around in a panic because "the formula isn't working!" And they can't fill in the blanks with another generic Korean game. Trying to fit the square peg into the round hole just baffles them.
Not just that, but at its very core, City of Heroes is close to the antithesis of the Korean-style MMO -- you don't spend 90% of your time in mindless repetition to grind skills or gather materials, you don't get forced into grouping to accomplish the vast majority of the tasks your contacts give you, you can do perfectly well without ever buying anything from the in-game store... The fact that CoH has succeeded, however modestly, while NCSoft's Korean MMOs tank in the Western market again and again creates the impression that they don't understand the Western market -- it makes them lose face. Sweep CoH under the rug, and now it's not that Western players don't want Korean-style grindfests, it's that they don't like the particular subject of the MMO; give them the right focus for an MMO, and they'll settle right into the grind like all their Korean customers and be happy.


"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers

 

Posted

Quote:
Originally Posted by Vaelynn View Post
Now the Secret World looks intriguing and the theme of it actually draws me in but when I saw the combat, it automatically reminded me of WoW with a heavy dose of Call of Cthulu.
There are definitely inspirations from the Cthulhu mythos, although anything you see in the promotional materials that looks like Call of Cthulhu actually isn't much like Call of Cthulhu.

As far as combat being WoW with a heavy dose of Call of Cthulhu... no. The combat system is more actiony than WoW will ever be, and higher powered than Call of Cthulhu will ever be.

I'd say it's closer to the original Guild Wars but even that's misleading.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

Posted

Quote:
Originally Posted by LittleDavid View Post
... What the heck? Is it just me, or does that game look nothing like Black Prophecy?

I'm absolutely baffled over here.
Of course it doesn't. I'm guessing it's some kind of MMO strategy sim. I'm probably wrong.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet