So Blasters never got fixed?


Airhammer

 

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Originally Posted by Garent View Post
Why such a large portion of this community become personally offended by buffs to their favored characters and feel the need to advertise it like a vegan at a barbeque is a mystery I don't think I'll ever understand.
I imagine it's the same reason people whinged about the peacebringer buffs. They liked it before it was cool.


 

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Originally Posted by Supermax View Post
To paraphrase George Orwell, all AT's were fine, but some were more fine than others.

Blaster were about to become a whole lot more "fine" with I24.
Pretty Much.



 

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Originally Posted by Obitus View Post
But hey, it wouldn't be the Blaster forums if there weren't people trotting out meaningless anecdotes to dispute the obvious, which is that Blasters are significantly behind other ATs, balance-wise. The flaws in Blasters' design are self-evident; whether or not you can make them work, or have fun playing them, is irrelevant.
At least I got to see this "opinion" go from being wrong, to provably wrong, to completely moot.

When the datamining says the vast majority of players had far more difficulty playing blasters than all other archetypes, when the numbers objectively demonstrated the archetype was an immense outlier on the offense/survivability curve, and when the devs stated that the archetype needed help and made changes designed to help it, twice, saying yeah, but in spite of that I just know they were fine, is actually almost sad. Mostly goofy, but there's a little sadness in there.


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Mental Blasters were fine.


 

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I know I was happy with mine. Wonder why other people had such problems ?


 

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Originally Posted by B_L_Angel View Post
I know I was happy with mine. Wonder why other people had such problems ?

You were downing Blasters in KF's incessantly last week. You've also been on record in team chat in the past implying that playing Blasters in melee is an "e-peen" thing. So you're either being sarcastic here, or you don't even KNOW how awesome Blasters can be.


 

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[war story]
I was happy with my Paladin back in vanilla WoW. The vanilla Paladin was a horrible mess of a class, and it had all kinds of stupid flaws-as-features, and it lacked flexibility (more than other hybrid classes, even back then), and even the "viable" spec had a much harder time filling its role without support than other comparable classes, and the itemization was mind-bogglingly bad. But I was happy with my Paladin overall, and honestly I was a pretty awesome Paladin and consistently managed to legitimately impress and draw compliments even from players who didn't really know what a mess the Paladin class was. But the class still had a lot of issues, and there were a lot of pointless limitations and idiosyncracies to work around/through to do decently.
A few years and a lot of patches later, many things about Paladins had been changed. I didn't like nor agree with all of those changes, taken individually, but on the whole most of the old problems had been corrected. And I was still happy with my Paladin; I just didn't have to deal with annoying and pointless handicaps to enjoy my character.
[/war story]
Being happy with a character does not mean that character doesn't have problems. It certainly doesn't mean that the archetype as a whole doesn't have problems, even more so in a game like CoH where two different Blasters quite possibly have zero powers in common.

Saying "Blasters aren't broken!" misses the point entirely. Yes, I can log into my Blaster and complete missions. My car can get me just about anywhere I might want to go; it's not broken. My car might still benefit from a tune-up and some new tires.


 

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Originally Posted by TwoHeadedBoy View Post
You were downing Blasters in KF's incessantly last week.
What settings for Babelfish do I need to get that in English ?

Quote:
You've also been on record in team chat in the past implying that playing Blasters in melee is an "e-peen" thing. So you're either being sarcastic here, or you don't even KNOW how awesome Blasters can be.
It sure is.

1387 badges on my main blaster and she has killed everything from pylons to GMs , I might KNOW how awesome blasters are.


 

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Originally Posted by Hopeling View Post
[
Being happy with a character does not mean that character doesn't have problems. It certainly doesn't mean that the archetype as a whole doesn't have problems, even more so in a game like CoH where two different Blasters quite possibly have zero powers in common.

Saying "Blasters aren't broken!" misses the point entirely. Yes, I can log into my Blaster and complete missions. My car can get me just about anywhere I might want to go; it's not broken. My car might still benefit from a tune-up and some new tires.
Blasters are a different way of playing this game for me. Playing blasters really pulled me into the game way other ATs did not. They are a very unique experience and most of the things touted as broken, look like defining characteristics from where I sit.


 

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Originally Posted by B_L_Angel View Post
What settings for Babelfish do I need to get that in English ?
Eh? Old people communication barrier I presume.

You were *speaking down* towards Blasters during *Kheldian Fridays* last week. Are my acronyms sufficiently understandable?
Quote:
It sure is.

1387 badges on my main blaster and she has killed everything from pylons to GMs , I might KNOW how awesome blasters are.
Badges are tedium Incarnate. I could spend 10 hours a day collecting badges on the worst character I could possibly make if I were so inclined. They have nothing to do with AT or powerset capabilities.

EDIT:

If you're so sure about Blaster capabilities, you might want to avoid saying that Blasters playing in melee are an embodiment of 'e-peen,' since if you properly min/maxed your Arch/Ment you would know that it plays best in melee. You would also never say in KF (once again- Kheldian Fridays. I now have to remind you which events you participate in, without using acronyms, apparently) that 'Dominators are better than Blasters,' because if you had a properly optimized Arch/Ment, you would know that your spawn clearing speeds could only be matched by Plant/Psi Dominators... When they leverage Seeds of Confusion, and nerf their own reward rates to match your speed. And if they aren't Plant/Psi, they can't even be in the BALLPARK of Arch/Ment, in terms of all-around God-Mode capabilities (GM killin, AOE, clearing speeds, WINNING in general.)


 

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Originally Posted by TwoHeadedBoy View Post
Eh? Old people communication barrier I presume.

You were *speaking down* towards Blasters during *Kheldian Fridays* last week. Are my acronyms sufficiently understandable?
That was because you were going so crazy over it.


 

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Originally Posted by B_L_Angel View Post
That was because you were going so crazy over it.
I am an enthusiast. Sue me.


 

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Originally Posted by TwoHeadedBoy View Post
I am an enthusiast. Sue me.
lol, she was totally trolling you dude. She likes her arch/mental just as much as you do/did. I thought it was both obvious and amusing.


 

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Originally Posted by Stone Daemon View Post
lol, she was totally trolling you dude. She likes her arch/mental just as much as you do/did.
No one trolls me! There can only be one.

I don't buy it though. She plays her Arch/Ment at range constantly. Like a bytch. I was gonna say girl but I settled for bytch. Because being a girl is no excuse for playing a purpled out Arch/Ment like a common defender. If you're a Brute and a Half, you should show it! Tank for everything! Even tanks.

Apparently "bytch" with an i instead of a y does not exist on this board.


 

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Originally Posted by B_L_Angel View Post
Blasters are a different way of playing this game for me. Playing blasters really pulled me into the game way other ATs did not. They are a very unique experience and most of the things touted as broken, look like defining characteristics from where I sit.
I agree that Blasters are a different way of playing the game, and engaging in ways that most ATs are not. But that still does not mean that they don't have problems, nor does it mean that they can't be improved without destroying their defining characteristics.

Blasters with Sustain are still glass cannons: if it could kill you in the blink of an eye without Sustain, it'll still kill you in the blink of an eye with Sustain. You are still in danger moment-to-moment, and you get to spend more time in danger and less time recuperating from danger.
Similarly, Blasters with fast snipes and crashless nukes are still offense-is-defense burst damage machines; arguably even more so. If anything, it encourages you to turn up spawn size, increasing risk and reward proportionally.

You didn't specify, so I don't know which defining characteristics you value, but at least from where I sit, the AT's defining characteristics are not lessened, and are in fact enhanced, by the i24 changes.

It's kind of puzzling that we're still having this discussion after even the devs were convinced, designed a whole set of changes, and the changes were discussed for months and made it to beta. I had to double-check the post dates when I first saw this thread because I thought somebody had somehow necro-merged a thread from March, or something.


 

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I ordered a new computer earlier today. For my final act (or at least one of them- I want to make a Warshade video too) I shall record a video of my i24 Fire/Ment on Beta soloing a GM (perhaps more than one,) 54x8 Malta, 54x8 Carnies and whatever else I feel is worthy of being in my ultimate "Blasters Rule" sendoff package. If you're nice enough about it, I might also take requests!

I do want the crashless nuke and snipe + inherently better DPS of Fire Blast + no redraw for the purposes of this video... But since he is /MENTAL (The official WINNING! set of COH ) he will not be taking advantage of any of the "Wellfare Buffs" that Blasters as a whole got (the snipe and nuke changes were for Defenders and Corruptors too, thank you very much!)


 

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Originally Posted by TwoHeadedBoy View Post
Apparently "bytch" with an i instead of a y does not exist on this board.
That should be your hint that it shouldn't be used.


 

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Originally Posted by Garent View Post
That should be your hint that it shouldn't be used.
As much as I love COH, I've always been annoyed by the trivial vocabulary restrictions and other forms of disney channel level mandatory political correctness. Right now NCSoft is responsible for our forums and I really don't care if they get mad at me for saying boo boo naughty words, lul. The in game culture has always been radically different than the forum culture and I think if there's one good thing about the game closing, it's that more people are speaking more candidly on the forums without worrying about the player run post-police showing up on their virtual door step.


 

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Originally Posted by TwoHeadedBoy View Post
As much as I love COH, I've always been annoyed by the trivial vocabulary restrictions and other forms of disney channel level mandatory political correctness. Right now NCSoft is responsible for our forums and I really don't care if they get mad at me for saying boo boo naughty words, lul. The in game culture has always been radically different than the forum culture and I think if there's one good thing about the game closing, it's that more people are speaking more candidly on the forums without worrying about the player run post-police showing up on their virtual door step.
Forum Cop was the top forum game of all time.


 

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Originally Posted by Another_Fan View Post
Forum Cop was the top forum game of all time.

Haha. I'm sure it was great! So many posters spent the majority of their time on the boards being a pain in the ars (try to guess what just happened with that word,) correcting people who were actually talking about the game. "I know you have an opinion about something that's important to you, but you did not phrase it appropriately! So this is my contribution to the thread! Please excuse me while I go spam my post count up elsewhere, without ever actually saying ANYTHING!"

I don't know about anyone else, but I feel very passionately about this game. I intend to assert my COH compassion until I can no longer do so. If you don't like the wording I use in the process, well.. I dunno. Write a poem about it or something. I'll get my violin out if you want.


 

Posted

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Originally Posted by TwoHeadedBoy View Post
I've always been annoyed by the trivial vocabulary restrictions and other forms of disney channel level mandatory political correctness.
YOU TAKE THAT BACK. THERE'S NOTHING WRONG WITH THE DISNEY CHANNEL.


 

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Originally Posted by TwoHeadedBoy View Post
I ordered a new computer earlier today. For my final act (or at least one of them- I want to make a Warshade video too) I shall record a video of my i24 Fire/Ment on Beta soloing a GM (perhaps more than one,) 54x8 Malta, 54x8 Carnies and whatever else I feel is worthy of being in my ultimate "Blasters Rule" sendoff package. If you're nice enough about it, I might also take requests!

I do want the crashless nuke and snipe + inherently better DPS of Fire Blast + no redraw for the purposes of this video... But since he is /MENTAL (The official WINNING! set of COH ) he will not be taking advantage of any of the "Wellfare Buffs" that Blasters as a whole got (the snipe and nuke changes were for Defenders and Corruptors too, thank you very much!)
I upgraded my (registered) Fraps from 3.2.x to 3.5.9 this past weekend and holy moley the recording performance jumped upward dramatically. Also somewhere between 3.2 and 3.5 they added circular buffer recording, which means it will record the last X seconds of video with circular overwrite, and "starting" a recording will keep the last X seconds from the past, which is a really nice feature: you can record something that already happened. And turning it on doesn't really slow my client down noticeably. And X is adjustable based solely on how much disk you want the buffer to eat up.


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Posted

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Originally Posted by Arcanaville View Post
I upgraded my (registered) Fraps from 3.2.x to 3.5.9 this past weekend and holy moley the recording performance jumped upward dramatically. Also somewhere between 3.2 and 3.5 they added circular buffer recording, which means it will record the last X seconds of video with circular overwrite, and "starting" a recording will keep the last X seconds from the past, which is a really nice feature: you can record something that already happened. And turning it on doesn't really slow my client down noticeably. And X is adjustable based solely on how much disk you want the buffer to eat up.
Issue 24: COH Closes! Sub-named, Arcanaville posts Fraps stats on the Blaster forums!

(Yup. I just trolled you. BYTTTCH.)

EDIT

Also. So like, I should pick the most recent version when my computer all gets here next weekend? I'm not seeing inherently funny, condescending or informative stuff in your post, so I guess I'm just struggling to understand what you're talking about... Unless of course...

https://www.youtube.com/watch?v=bBXyB7niEc0


 

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Originally Posted by TwoHeadedBoy View Post
So like, I should pick the most recent version when my computer all gets here next weekend?
Now that you have a computer capable of capturing video without exploding, like all gaming rigs not made by Keebler Elves, that would be my recommendation yes.


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Posted

Quote:
Originally Posted by Arcanaville View Post
Now that you have a computer capable of capturing video without exploding, like all gaming rigs not made by Keebler Elves, that would be my recommendation yes.

That's the plan!

On a scale of 1-10, how much will you cry whilst your spreadsheets explode and Paragon City crumbles around a Blaster with no secondary set buffs whatsoever soloing 54x8 Carnies and GM's?

(It works out well, since you'll have time to redeem yourself for playing Super Reflexes all these years.. By making the ultimate the AT! The BLASTER! I'll talk more, uh according to the forums, the bad word for poop.. once I've recorded video evidence of my point though.)