CoX Offline?


American_Knight

 

Posted

Im sure someone else has mentioned it.

When The servers shut down, are there any plans to re release the game as a standalone, non mmo game?

Quite a lot of people 'just' solo, and at least that would let us keep out characters, sort of.
There is a LOT on content that could be pruned away for a solo only game and perhaps the ability to add NPC pets could be added.

I'd totally pay another XX bucks for CoX Offline addition.


 

Posted

Considering that Paragon Studios in its entirety was shut down today, the odds of that happening are slim to none.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

Well how hard can it be? All the game data is on 'our' hard drives right? All the data sent between is for the combat data, weather data, npcs in zones? Take out the server connection, and its just you.
I'm just saying..wouldn't it make sense, to get the LAST bit of money from players? And give them something to take away.


 

Posted

Quote:
Originally Posted by MisterD View Post
Well how hard can it be? All the game data is on 'our' hard drives right? All the data sent between is for the combat data, weather data, npcs in zones? Take out the server connection, and its just you.
I'm just saying..wouldn't it make sense, to get the LAST bit of money from players? And give them something to take away.
It's not just the server connection, it's the server software. Not everyone has a dozen machines in their house they could use to run the server software.


 

Posted

Quote:
Originally Posted by MisterD View Post
Well how hard can it be? All the game data is on 'our' hard drives right? All the data sent between is for the combat data, weather data, npcs in zones? Take out the server connection, and its just you.
I'm just saying..wouldn't it make sense, to get the LAST bit of money from players? And give them something to take away.
Unfortunately, all of the "AI", mobs spawning, combat et al is done on the server...


 

Posted

Exactly.
HOW much of the server interaction data do we actually need to play?
Look at the GTA games..they are huge, with just as detailed cities and NPCs, if not more. Take away unused zones..the shard, pvp zones, crap like boomtown etc, make the system ONLY add npcs to the zone your currently in..boom, done. I am sure more PCs could handle one zone..especially if going into a mission 'stopped' all the zone action.


 

Posted

Quote:
Originally Posted by MisterD View Post
Exactly.
HOW much of the server interaction data do we actually need to play?
Look at the GTA games..they are huge, with just as detailed cities and NPCs, if not more. Take away unused zones..the shard, pvp zones, crap like boomtown etc, make the system ONLY add npcs to the zone your currently in..boom, done. I am sure more PCs could handle one zone..especially if going into a mission 'stopped' all the zone action.
I like how you condense a huge development project to "boom, done."

Can I possibly convince you to become the president of the United States?


 

Posted

I like this idea, since I primarily solo, but it probably won't happen. *Sighs* This really sucks.


"I have something to say! It's better to burn out then to fade away!"

 

Posted

Quote:
Originally Posted by MisterD View Post
Exactly.
HOW much of the server interaction data do we actually need to play?
Look at the GTA games..they are huge, with just as detailed cities and NPCs, if not more. Take away unused zones..the shard, pvp zones, crap like boomtown etc, make the system ONLY add npcs to the zone your currently in..boom, done. I am sure more PCs could handle one zone..especially if going into a mission 'stopped' all the zone action.
THAT is the problem... the server engine would *need* to be rewritting to be local... all of the game connections to the server would need to be redone so that it was local.

All of the SG base code would need to be redone so that it could run locally. Same with Oroborus (although both of these are creaky to say the least).

Removal of the WW/BM (no need for it). The hooks for invention would need to be redone (because there is back and forth checking for this). There is *alot* of work that would need redoing.

Salvage/Recepie/Inspiration drops need to be redone. Combat needs to be redone. There is more linkage between the client and server than you imagine (think about the client as being a dumb terminal... with the brains being on the server).

Could it be done? Given enough time and money... more than likely (although I do have my doubts about this overall).

Is it worthwhile? Probably more time and effort than is actually worth.


 

Posted

Quote:
Originally Posted by Brillig View Post
I like how you condense a huge development project to "boom, done."

Can I possibly convince you to become the president of the United States?
Oh go away ******. One thing I wont miss, twits like you posting.


 

Posted

Sadly, it would be a massive amount of work. Without seeing the code/poking it myself, I can only guess exactly where the divide is, but AI is definitely handled server side (including pets), but quite likely a huge percentage of the code related to combat as well.

It wouldn't be an easy task by any stretch of the imagination.


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

Posted

Quote:
Originally Posted by MisterD View Post
Oh go away ******. One thing I wont miss, twits like you posting.
You were the one who asked "how hard can it be?"

Now you have the answer. Very very hard.

Name-calling won't make you any smarter.


 

Posted

NC Soft does not give a damm about us, the people that worked at Paragon Studios or "anything" that does not meet their profit margin chart for the next six month's to a year period.

The fact that they would shut this game down like this because of huge losses in other games, just shows that the people making decisions are not concerned in any way with keeping the game going.

It is not like it was the title that accounted for all those loses reported in the magazines.

This is a"classic" modern day short term dick business move. These types of decisions are made daily.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Always thought this would make a nice offline game. Too bad they probably won't have that much time to make it a reality.


 

Posted

If they had 12 months i could see it happening.

Has more chance of happening than private servers or a petition reopening the game.


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):