TW, staff and Electric melee
Er, sorry, I think I missed where you said what the point was...
I really should do something about this signature.
Er, sorry, I think I missed where you said what the point was...
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*Some parts of the translation may be pure conjecture.
Dr. Todt's theme.
i make stuff...
Er, sorry, I think I missed where you said what the point was...
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It's no different then other "What I like about this *insert powerset*" and "what I dislike about this *insert powerset*" posts around or people posting videos or text about them soloing AVs, or other achievements or just posting praising a powerset. Yet I dont see you making comments like this on the other one. So I assume, that either you just never come across any, or you're here to cause trouble and nothing more. I'm leaning towards the first reason as you wont find trouble here as there is nothing else to explain nor defend.
-Female Player-
It's just a simple post about sets I played and my experience with them. Nothing more, nothing less. If you had experiences with these sets or others feel free to share.
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there is nothing else to explain nor defend. |
I really should do something about this signature.
Mr. _EU, you might be a nice, reasonable person if one were to meet you face-to-face. I'm going to assume so for now. But on this thread you are being a jerk. Please stop?
Personally, I enjoyed the OP, even if it was a bit rambly.
@Jumpman
Ink Jet - 50 DM/SR - Virtue
Halloweed - 50 Plant/Thorn - Virtue
-Female Player-
So, general comments about general sets and combos...
1) Not really a fan of TW. Don't like the look much.
2) I can respect Regen a lot, in part for having survived over all the nerfs from way back when. But, it's a lot clickier than I'd like, but it is (or can be) very effective, if you know how to build one.
3) Elec/Elec... Way to FotM for me.. I'll never challenge it's efficacy, but I'm not all in on this. I got persuaded to try the FotM build once, and I have always regretted my time invested, and the alt languishes unused..
4) Staff/Elec. I'll have to withhold any feedback until I learn a bit more about Staff, but I can see this potentially being pretty fun.
So, general comments about general sets and combos...
1) Not really a fan of TW. Don't like the look much. 2) I can respect Regen a lot, in part for having survived over all the nerfs from way back when. But, it's a lot clickier than I'd like, but it is (or can be) very effective, if you know how to build one. 3) Elec/Elec... Way to FotM for me.. I'll never challenge it's efficacy, but I'm not all in on this. I got persuaded to try the FotM build once, and I have always regretted my time invested, and the alt languishes unused.. 4) Staff/Elec. I'll have to withhold any feedback until I learn a bit more about Staff, but I can see this potentially being pretty fun. |
-Female Player-
Staff Melee is great with Dark Armor, due to Staff's end reduction mode. Staff also has Guarded Spin, which increases lethal and melee defense. Very useful when stacked with Weave and DA's baked in defense. Sky Splitter even has some bonus resistance, which I believe is unique among melee sets. Staff is great defensively and is very sustainable, and is one of my favorite melee sets.
Staff Melee is great with Dark Armor, due to Staff's end reduction mode. Staff also has Guarded Spin, which increases lethal and melee defense. Very useful when stacked with Weave and DA's baked in defense. Sky Splitter even has some bonus resistance, which I believe is unique among melee sets. Staff is great defensively and is very sustainable, and is one of my favorite melee sets.
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-Female Player-
Alright have now a level 50 of each TW, Staff, and Electric melee, although in different combos of ATs and or primaries and or secondaries. But my top three and +one more favorites that I've played 1-50 thus far
TW/Regen brute (incarnate +2)
Staff/electric Tank (incarnate +3)
Electric/Electric brute (incarnate +3)
As far as just pure chaos and killing large mobs quickly and running to next mob and repeat is the electric/electric brute. Opening up with a good Lightning rod, barely leaving anything alive and those that are, barely alive, pop Power sink, and pick them off and move on.
Similiar but bit more direct and AOE is the TW/Regen. Good stuff, hits hard, large numbers, good fury building. Just must be ready to hit a heal here and there to keep it going. Love TW, it feels heavy, slow to swing at first till momentum kicks in (love that part too) and then it attacks relative lightning fast, well not as fast as lightning rod, but close.That thing decimates enemies in no time.
The staff/electric tank, similar to the brute yet so different. It's more methodical and the extra resistance over the brute shows. Good smash resistance, good energy resistance, and even decent against psi. Upper level (48-up where every other mob seems to be psi and or energy) mobs mostly dont stand a chance. Staff is good and those chances when the fight is long, power sink helps and I can pummel a helpless no end having mob. My favorite out of the three over all for solo play. Flashy animations, good damage, good knockdown, solid secondary set. And if the situation gets real sticky, there is always energize.
The +one, the newest addition to the group, the Fire Armor/WM. One second I see a group of mob, next I see fire everywhere and anyone that try to jump out the flames gets bashed with a bat or stick. And the end drain power, while not as quick recharging as the electric brute/tank one, still is up often enough to use it by the time end may get low. And if for some reason it falls, rise of phoenix is good power to get back up while everything staggers around as I get back up and burn them to powdered carbon for the trouble. Only downside really is knockback here and there but no problem. Given that not most mobs are very resistant to fire, most things drop pretty quickly and if they are the bat/stick is very good back up espeically when combined with the build up and fiery embrace as it adds fire damage to even the WM powers. If things get sticky, healing flames is there and it's very quick to recharge. Occassionally teamed.
Others that is up and coming(not yet 50 and or storyline has not ended) and recent worth mentioning,
TW/WP-Sturdy as hell and good damage
Eletric armor/Energy melee- Good stuff, good stuns, good damage even for a tank.
SS/Regen- Sometimes big hits hurt but there is enough heals to recover fast and with SS usually not enough mob survive long to cause much threat.
But all I enjoy and or enjoyed playing and some might.
-Female Player-
"Kick Rocks."
I laffed so hard.