New control power IOs Please
So when you look through all the io's in the game there is a certain chain I see. If your Melee you can really build up you defense, resistance, and damage. Range toons can build up damage , acc, etc. controllers and dominators kind of get left out. There nothing in there sets that can increase the mag of there overall control powers. No I am not say they should hugh mag bonus like plus 5 or more, but even a way if there was a set that add a plus 2 to mag on the entire control and dominator character. Would make life a little nicer for this community . No I don't want to break the game. Just wish my crowd control toons could feel as power using what they use best as a brute like to smash. Maybe a new ATEs set for us with that in it. As my primary ATs to play I want to grow to. Why should everyone else all the glory .
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And the confuse IOs has Coercive Persuasion which has a proc for 'Contagious Confusion' which is basically a chance to cast confuse around every foe affected by the power it's slotted in, resulting in higher mag confusion.
Frankly, for mez effects, I tend to categorize them into several groups. You have 'Controller Mez', 'Ranger Mez' and 'Melee Mez'. Of course there's room for overlap but...
Controller Mez = Holds, Sleeps, Confusion and wide area mez
Ranger Mez = Immobilize, Knockback/Down and Hold
Melee Mez = Knockdown, Stun and Taunt
The reason you don't just straight up give every mez +mag IOs is because practically *every* set has mez in it. If you give IOs to buff mag like that, you turn everyone into controllers/doms able to 1-shot mez bosses. Sure there are some sets like Stone Melee that can 1-shot mez stuff, but those are the outliers and built around having superior control.
But yeah, if they are going to add a +mag IO for mez sets, I'd only advocate it for Sleeps since that's what I'd consider a controller mez. If there were +mag IOs for stuns, suddenly Dark Armor would be better control than most controllers/doms.
And the confuse IOs has Coercive Persuasion which has a proc for 'Contagious Confusion' which is basically a chance to cast confuse around every foe affected by the power it's slotted in, resulting in higher mag confusion.
Frankly, for mez effects, I tend to categorize them into several groups. You have 'Controller Mez', 'Ranger Mez' and 'Melee Mez'. Of course there's room for overlap but... Controller Mez = Holds, Sleeps, Confusion and wide area mez Ranger Mez = Immobilize, Knockback/Down and Hold Melee Mez = Knockdown, Stun and Taunt The reason you don't just straight up give every mez +mag IOs is because practically *every* set has mez in it. If you give IOs to buff mag like that, you turn everyone into controllers/doms able to 1-shot mez bosses. Sure there are some sets like Stone Melee that can 1-shot mez stuff, but those are the outliers and built around having superior control. But yeah, if they are going to add a +mag IO for mez sets, I'd only advocate it for Sleeps since that's what I'd consider a controller mez. If there were +mag IOs for stuns, suddenly Dark Armor would be better control than most controllers/doms. |
@Roderick
So when you look through all the io's in the game there is a certain chain I see. If your Melee you can really build up you defense, resistance, and damage. Range toons can build up damage , acc, etc. controllers and dominators kind of get left out. There nothing in there sets that can increase the mag of there overall control powers. No I am not say they should hugh mag bonus like plus 5 or more, but even a way if there was a set that add a plus 2 to mag on the entire control and dominator character. Would make life a little nicer for this community . No I don't want to break the game. Just wish my crowd control toons could feel as power using what they use best as a brute like to smash. Maybe a new ATEs set for us with that in it. As my primary ATs to play I want to grow to. Why should everyone else all the glory .