Skipping Concentrated Strike?


Beelzy

 

Posted

Any Kinetic Melees every done this? With Assassin's Strike being such a strong attack now, it seems like with a very high recharge build, that Concentrated Strike isn't necessary.


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Posted

why would you want to skip the ability to insta rech build up? lol

CS for stalkers insta rech build up with a crit, which is guarenteed from hide

my kin melee stalker currently has some major dps by doing BU+CS->BU+AS

if i get some higher rech then i could do a CS after the AS since i have the chance to hide stalker ATO in AS


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
CS for stalkers insta rech build up with a crit, which is guarenteed from hide
Didn't know that part. Always thought it was a chance to proc, not automatic from hide. With that information, yes, you're right this makes no sense. Thanks!


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Posted

CS insta recharges build up (or power siphon for scrappers) on a crit

stalkers have the advantage of having a 100% chance to crit from hidden status so its very easy to plan out when you will get BU back

this also makes placate on kin melee stalker MUCH more useful than for other stalker powersets


 

Posted

Quote:
Originally Posted by EvilGeko View Post
Didn't know that part. Always thought it was a chance to proc, not automatic from hide. With that information, yes, you're right this makes no sense. Thanks!
It used to be a flat 20% for both Scrappers and Stalkers - which was a high critical rate for Scrappers and low for Stalkers since it ignored hidden status and any scaling bonus - but was fixed for the actual Stalker crit rate a while after it went live (I think around a month?). It might have even had a patch note mentioning it but if you weren't playing a Stalker at the time it would have been easy to overlook, since it's only one power in one set for one AT and it came out of beta at a flat rate.


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Posted

Quote:
Originally Posted by EvilGeko View Post
Skipping Concentrated Strike?
No.


 

Posted

I enjoy my CS-free build, but am doing a rebuild soon and am considering slotting it back in.

It is good as an opener, but I didn't like it in the attack chain, plus I put together this build before the mods to CS, so it wasn't as good back then...


 

Posted

Yes. The 'wave your hands in the air like you don't care' animation made my spirit ninja's soul hurt. He got along fine.


 

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I've never skipped it, and I wouldn't think of doing so, either. Concentrated Strike already has really high DPAT, and the buildup recharge ability is always a plus.

What I do is take advantage of concentrated strike's recharging ability. Build up, at a 90 second recharge, is always going to take longer than Concentrated Strike (20 second recharge), requiring 450% recharge rate in Build up and not in concentrated strike to break even. Rather, what would be a better move is to only 1-slot Build Up with a recharge (or to-hit boosters), and instead rely on the ATO proc and/or Placate and CS to continually recharge Build Up. This frees up a few slots for whatever you might need.



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Posted

Quote:
Originally Posted by SaintTzu View Post
Yes. The 'wave your hands in the air like you don't care' animation made my spirit ninja's soul hurt. He got along fine.
That was part of my reason. My Kin Scrapper has an explanation for the animation, but it makes no sense for my Stalker. Darn you. Now I'm thinking about just taking the DPS hit.


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Posted

Quote:
Originally Posted by EvilGeko View Post
That was part of my reason. My Kin Scrapper has an explanation for the animation, but it makes no sense for my Stalker. Darn you. Now I'm thinking about just taking the DPS hit.

Amusingly enough, Scrappers are the ones who don't actually need Concentrated Strike.


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Posted

Quote:
Originally Posted by EvilGeko View Post
That was part of my reason. My Kin Scrapper has an explanation for the animation, but it makes no sense for my Stalker. Darn you. Now I'm thinking about just taking the DPS hit.
Well, to be perfectly fair, I liked that stalker well enough, but the Claws/Nin beats it almost every time in the 'what do I want to play tonight' game (particularly now with Overwhelming Force slotted into Shockwave), so take my opinion with extra salt.


 

Posted

Quote:
Originally Posted by SaintTzu View Post
Well, to be perfectly fair, I liked that stalker well enough, but the Claws/Nin beats it almost every time in the 'what do I want to play tonight' game (particularly now with Overwhelming Force slotted into Shockwave), so take my opinion with extra salt.
Naw, my Claws/Will Stalker also wins out when I want to play a Stalker so we might be on the same wavelength.


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Posted

i had a claw/dark stalker who was fun to play, but i ended up deleting him cause eviscerate was not a cone like with brute and scrapper and that annoyed my greatly so i rerolled as a brute that was claw/invuln lol


 

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Quote:
Originally Posted by Necrotech_Master View Post
i had a claw/dark stalker who was fun to play, but i ended up deleting him cause eviscerate was not a cone (...)
Yeah. I really didn't like that change when it was first implemented. I understood what they were going for, but... it hurt not to see the cone damage. Now that I feel like I can make Shockwave part of my regular attack chain I might be *almost* over it.

I still wish they'd give Eviscerate back some splash damage, and/or some splash KD a la the new Propel to give it a taste of what Ripper does.