What is fun in COH to you?


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Arcanaville View Post
What is fun in CoH?



To plow your enemies, see them despawn before you, and to hear the lamentation of their designers.
My Plant Psi's bind:

"What is good Penny? To defeat Nemesis, see them driven before me and hear the lamentations of their Jaegers."

Gonna be a lot of space platform run at +4 tomorrow.


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted

Quote:
Originally Posted by Crystalline View Post
Not fun:
* The change to the Team list that made the number next to each team member so tiny as to be unreadable on my display.
Just to point out, you have the option of using the 'Classic' team window setup.


 

Posted

addition to my 'fun' list:


- Running short, modern TFs in the evening because the new LFG channel makes it really easy.



I've run more TFs in the past month than I did in the previous 7 years.
Part of it is that the new ones are mostly fun and short-ish, but the other part is that having an LFG tab means finding them is super easy. Instead of spending the evening soloing or messing around with bases or crafting or whatever (all of which I still enjoy), I can check my tab, say "oh, there's a Posi II starting up- that sounds fun!" and hop on a team.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

FUN: Almost dying
My absolute favorite moments in this game are when the poop goes rocketing at the fan, only to be swatted aside by the raw moxie of my teammates. Probably why I play mostly controllers, since they seem to have the most potential for turning the tide of a bad battle.

FUN: New Toons
Getting that magic combination of the right costume, the right name, the right powers customized just the right way. Love it. Every DFB teams is like unwrapping a new present.

NOT FUN: Waiting
Waiting for TFs to start
Waiting for trials to start
Waiting for that one slowpoke that will only use sprint as a travel power "for concept reasons."
Waiting for bids to process in the market.

NOT FUN: Managing a PuG
There should be SO MANY badges and accolades for managing and running a team in this game. It really is a thankless task. If I can't hop on a team in the first 5 minutes I'm on, I'll try to slap together one, but between the Prima Donnas, the AFKers and the lowbies looking for an easy PL, it really starts to feel like work, not play.


Stay Gold, Paragon. Stay Gold.
Nolite te bastardes carborundorum.

 

Posted

Quote:
Originally Posted by MaHaBone23 View Post
NOT FUN: Managing a PuG
There should be SO MANY badges and accolades for managing and running a team in this game.
this is a great idea- there should be a whole class of badges for having the star on teams in general, not just TFs. Even when things go smoothly it's way more pressure than just playing the game.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Madadh View Post
Just to point out, you have the option of using the 'Classic' team window setup.
Yeah, I know. I'll have to check that option again, but back when they introduced the new interface, what they called 'classic' was not actually the old interface. It had been modified, and one of the modifications was that it had tiny numbers, just like the 'new' one.


 

Posted

Fun:
-Ripping through large numbers of enemies with AoE. Not everybody's cup of tea, but I can't stand AT's and builds that don't have massive AoE potential. If I can't crank the difficulty up to at least x3, I'm rerolling.
-New content. With the exception of SSA1, the recent content has been very good. Though there's no way I'd ever take any toon without mez protection into Dark Ward, on my perma-dom Plant/Psi I can tell when I forget to hit the button, because I'm walking back from the hospital.
-Invention System. This one gets a lot of crap, which is a shame because it's much better than the average equipment system. No more "which pair of gloves gives me the best DPS increase", it's all about synergy which opens up some unconventional builds.
-Incarnate system. None of this endlessly grinding out the same dungeon week after week to get that 5% drop chance weapon that you and 20 of your guildmates all want. While many people do dislike the trials (I could go for a few more incarnate TF's like Tin Mage and Apex, only with modernized rewards), the inclusion of more solo to small team sized incarnate content helps, and hopefully we'll see more in the future.
-The LFG channel. TF's and trials are forming up all the time now. Much better than spamming in Help or trying to keep track of all of your server's global channels.

Not fun
-Pre-SO's. Look, I respect what you wanted to do with the enhancements, and just between you, me, and the front door it wasn't a bad idea. But having to deal with powers that might only hit 1/2 to 1/3 of the time against a +1 Lt is not fun. When one level can literally double your character's effectiveness, something's wrong.
-Blasters. I can't understand people who still play Blasters. You're squishier than a marshmallow, and mez shuts you down hard (don't even bring up Defiance, "granting" Blasters their T1 and T2 powers while mezzed is a slap in the face). You have way too many redundant attacks, and rarely bring anything unique to boost a team other than damage, which anyone can do.
-The LFG tool. Just go ahead and delete this piece of crap. You know why you never see a TF or trial with a load time other than 5 minutes? Because nobody uses it, and when they do use it to load up a trial/TF they always lock group to make it load faster. Plus it has this horrific habit of adding one random guy to a preformed team of 7 and making him the leader. If you could make it a tab that would show everybody queued for an event so team leaders could quickly see if there's an easy team to form, it would be much, much more useful.


 

Posted

What's fun for me..hmm

I like the stories some are really great or funny or even sad (Except vigilante tips those make me sick, way to mean)

Being able to play any AT i want and still be a valid part of the game to many other MMOs have a need for the perfect team.

Costuming, man i love playing in the costumer

RPing Outside of pocket D ( D can be just..strange...)

Base Building!

Lots of other stuff that most might find trivial and i am to lazy to list!


What i don't like:

Teams that seem to -need- a "healer" when a brute would do just as well

Help chat ( yeah I'm on Virtue)

Pet AI!

Excessive whining (or is it whingeing)