Need help getting IO's for my blaster


Adeon Hawkwood

 

Posted

After nearly 6 years of service, I think it's time for my L50 blaster to move to IO's. But where do I start?
What IO's are good for an energy blaster?
What do I need to buy and from who?
What combinations would I need?
What should I avoid?
How much will it cost me?
Do I need to be VIP to get IO's?

So many questions...

Any advice or maybe a good up-to-date guide on IO's?
Anyone out there playing an energy blaster using IO's?

---------- [update] ------------

Powersets
Primary : Energy Blast (all powers)
Secondary : Energy Manipulation (all powers)
Ancillary : Force Mastery - PFF, Temp. Invul., Force o'Nature
Pools : Flight - Fly, Afterburner
(can't check for other pools atm)

I'd like to use IO's to get combined buffs. (don't know much about IO's yet so don't be mad at me for saying things that are entirely impossible)

Something like 1 IO that increases Damage and decreases Endurance Costs
or...
Increases Damage and Range
or...
Reduces Endurance Costs and Recharge Time

The point is that my blasting still costs too much endurance even though I've slotted every power with 1 (or even 2) reductions. And I'm hoping that IO's will solve this.

--------------------------------


Hero: Star Jewel(50)
Associates: Gemstone; Storm Lock; Star Sparkle; Dawnshade; Lunara; ...more
Enemies: Shadow Vine; Tirana Q; Forte Cadenza; Black Ion; Pursuit; ...more

 

Posted

Quote:
Originally Posted by Star_Jewel View Post
After nearly 6 years of service, I think it's time for my L50 blaster to move to IO's. But where do I start?
What IO's are good for an energy blaster?
What do I need to buy and from who?
What combinations would I need?
What should I avoid?
How much will it cost me?
Do I need to be VIP to get IO's?

So many questions...

Any advice or maybe a good up-to-date guide on IO's?
Anyone out there playing an energy blaster using IO's?

Anything that can help me get started on slotting the right IO's.
I think you need to be VIP.
Before anything, list your power sets, what travel powers you like/want, a general playstyle and what you are looking to get out of IOs...not just 'give her an IO build.' After that, many people will be able to give you a bit more help.

Regarding basic IOing though...you can either use just generic ones, +acc, +dam etc, and get better performance that your SOs. Or you can use the Set IOs for the bonus stats and work towards some great stuff.


 

Posted

Quote:
Originally Posted by MisterD View Post
I think you need to be VIP.
Before anything, list your power sets, what travel powers you like/want, a general playstyle and what you are looking to get out of IOs...not just 'give her an IO build.' After that, many people will be able to give you a bit more help.

Regarding basic IOing though...you can either use just generic ones, +acc, +dam etc, and get better performance that your SOs. Or you can use the Set IOs for the bonus stats and work towards some great stuff.
If I need to be VIP the whole plan goes in the trash.
I've updated my post listing the powersets.


Hero: Star Jewel(50)
Associates: Gemstone; Storm Lock; Star Sparkle; Dawnshade; Lunara; ...more
Enemies: Shadow Vine; Tirana Q; Forte Cadenza; Black Ion; Pursuit; ...more

 

Posted

You don't need to be VIP to use inventions. You need to:

a) Be VIP, or
b) buy a license from the market for 160pp per month, or
c) own 27 reward tokens.


Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
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Posted

At nearly six years of playing, you're probably going to be really close to 27 tokens if you don't already have them.


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Posted

Assuming you have access to IOs....

IOs themselves are described well here : Link

Once you've got your head around what they are, you need to start thinking about using them in your build. This guide will get you started with downloading the Mids Hero Designer, and building the toon the way you want.

The key thing to using IOs is having a destination in mind. You may want to reduce endurance issues, so you could build for +Recovery set bonusses as well as more -End cost in your powers. You may want to play a Hover-Blaster and try and maximise your Ranged defence so you get hit less. You might want to build for more damage.

Building with IO sets is a balancing act, because rarely can you have everything. That's why it's a good idea to prioritise what you need.

My Energy/Energy blaster went for speed and defence, picking +Recharge set bonusses as well as +Defence. My End costs are a bit ragged but I half-plugged that with my incarnate powers, which unfortunately are unavailable to you as a Premium player (so giving advice is difficult!).

Give the wiki page a read, and the Guide, then have a play with Mids, put up some builds (in the Blaster forums is probably better) and get some feedback. You'll be on your way in no time!

-H


 

Posted

I'd give Thunderstikes a good look. Really solid set with nice damage, nice recharge, nice end reduction, and the set bonuses are pretty great, too. +Recovery, and + Def to ranged and E/N. Also, they aren't super expensive.


 

Posted

Before you go into throwing IOs into that build, I'd have the build itself looked at so you're not trying to throw a racer's engine into a yugo.

Once it's tuned up a bit, decide where you want to go with the build. Since your requests at the bottom are basically ... well, using IOs, by which I mean most *do* enhance multiple aspects, even without looking at set bonuses. For instance, if you go to the IO wiki page, you'll see Thunderstrike listed as having these individual IOs:
Acc/Dam
Dam/End - so there's "does damage and lowers endurance"
Dam/Rech - and your "does damage and lowers recharge "
Acc/Dam/Rech
Acc/Dam/End
Dam/End/Rech

... without even looking at set bonuses.

If you don't know how to get your build (or have no idea what those blocks of data are you may see in some builds,) go to the Titan network and grab Titan Sentinel (which will let you grab the build directly from the character) and Mids Hero Designer (which will let you see and play with builds.)


 

Posted

I'd spend a little time on the Market and Inventions forum, there are a number of good basic guides there. Rule of thumb, there are 4 main types of IO you can craft, common (white), uncommon (yellow), rare (orange), and purple/pvp (purple/orange). Generally speaking the rarerer, the more expensive. As others have said, you need to either be VIP or have a certain amount of tokens to use IOs. Additionally, there are some typical ways to earn IO recipes in game that require either VIP status or a certain amount of tokens (earning AE tickets, reward merits, or alignment merits). As a rule the most valuable commodity on the market is patience. Some folks pay a premium to have something *NOW* but if you can wait a day or two, it is available at a great price.

Buying pre-crafted IOs on the market can be expensive. Most of the time it is cheaper to craft them yourself. If you are setting up for crafting, if you have the veteran reward that lets you use the auction house by typing /ah you are in luck. Otherwise blueside I'd recommend setting up shop in Steel Canyon because the University and the Auction House are nearby.

Here's a fairly cheap way to upgrade your toon.

1.) Some powers where you only have one type of enhancement, you might be able to go ahead and replace them with generic IOs. You might be able to get them cheaper than crafting them yourself. The difference won't be much, and it might be a good idea to learn to craft some easy stuff. If you buy pre-crafted ones, remember that if you don't leave a bid up for 24 hours, you didn't really try to buy it!

2.) There are some single IOs that are near-universally regarded as useful for nearly every build. They are quite expensive to buy on the market and I usually prefer to get the recipes via alignment merits, which can be earned via tip missions/morality mission or by doing a Signature Story Arc. You can also use regular merits to get those recipes. 3 in particular will help you with your endurance concerns. 2 heal sets have unique IOs (you can only slot one of each in your build) that affect recovery, Numina's Convalescence and Miracle. I usually slot both of those IOs in Health (ie add one slot beyond base). Performance Shifter is an Endurance Modification set, it has a IO that gives a chance for +10 endurance every so often. I usually have 2 level 50 endurance mod IOs and the Performance Shifter +10 in Stamina (3 slots). There are other useful single IOs, but you can discover those on your own.

3.) Many folks have mentioned the Thunderstrike set, and I want to recommend it as well. This is a point of personal preference, but when it comes to set IOs, I am very open to using anything level 41+ rather than sticking only to level 50s. The recipes are usually cheaper to buy, and the crafting costs are less. If you are on a budget, you'll save money by getting whatever is available. I would try to budget about 100-200k a recipe for Thunderstrikes (plus crafting and salvage costs). If you exemplar a lot, you might want to go with level 41s in sets so that you kept your bonuses down to level 38.

Thunderstrike gives you great enhancement value from the IOs. The set bonuses are very useful too . . . 6 slots will get you some +recovery, +accuracy, +ranged/negative/energy defense, and a bit of +movement speed. Thunderstrikes can go in ranged attack powers. For melee powers I'd suggest Crushing Impact, and for PBAOE I'd suggest Multi-strike. You can choose how many of each set you want to put into a power, you can mix and match sets, and you can ignore set bonuses and just use the IOs to enhance the power.


 

Posted

Quote:
Originally Posted by Madadh View Post
I'd give Thunderstikes a good look. Really solid set with nice damage, nice recharge, nice end reduction, and the set bonuses are pretty great, too. +Recovery, and + Def to ranged and E/N. Also, they aren't super expensive.
Seconded - these were the "gateway" invention set for my Grav/Storm Controller, which uses a ton of ranged attacks.

As level 50s, the whole set will give you:

Power Enhancements (after ED)
68.9% Accuracy
101.5% Damage
68.9% Endurance Reduction
68.9% Recharge

(Pre-ED, this is effectively 10.5 SOs worth of enhancements!)

Global boosts
+2% recovery (Effectively 0.033 endurance/second)
+3.75% Energy, Negative and Ranged Defense (combining 2nd and 6th bonus; effectively reduces damage from energy, negative and ranged damage sources by 7.5% on average if no other source of defense exists)
+7% Global Accuracy (effectively increasing your accuracy slotting by 7% AFTER applying ED)
+4% to Run, Jump and Flight speed (increasing your movement rate by 0.6 mph for each of these)

Global boosts can be stacked up to 5 times per Named bonus. If you 6-slot Thunderstrike in 5 different powers, the overall benefit is:
+10% recovery (effectively 0.167 endurance/second)
+18.75% Energy, Negative and Ranged Defense (effectively reduces damage from these sources by 37.5%)
+35% Global Accuracy (the accuracy of these 5 attacks, barring other sources of accuracy bonuses, would be as though enhanced to +103.9%)
+20% Run, Jump and Flight speed (increasing your movement rate by 3mph for each of these)

Some other sets that might be good to look into from a low-cost perspective for a blaster would be:

Detonation (Targeted AoE) - Good enhancement value for cheap set invention prices: 47.7% Accuracy, 101.5% Damage, 68.9% End Reduction, 28.6% Range, 26.5% Recharge; very modest global bonuses. For more enhancement "oomph" in the Recharge department, consider swapping the Dam/Range enhancement for a common Recharge IO (noting that doing so will cause you to lose the 1.88% Toxic resistance bonus from 6-slotting this set). With Thunderstrikes, you probably don't have to worry about the accuracy level.

Multi-Strike (PBAoE) - Also good enhancement value, with very modest set bonuses. A full set of Multi-Strike effectively grants 73.8% Accuracy, 98.3% Damage, 91.8% Endurance Reduction, 47.7% Recharge. If more recharge is desired, consider swapping the Acc/End for a common +Recharge IO.


Premium accounts can't edit signatures.
Huh.

 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
Before you go into throwing IOs into that build, I'd have the build itself looked at so you're not trying to throw a racer's engine into a yugo.

Once it's tuned up a bit, decide where you want to go with the build.
I'll second this advice.

Also, with I24 bringing Blaster buffs, if you are going to respec now you may wish to consider anticipating the changes and overslot Conserve Power so you can enhance the heal/regen in it (I typically use 4 or 5 slots in Energize).

I would suggest messing about a bit with your current build and deciding what powers you may want to get rid of to take advantage of 5 and 6 piece Set Bonuses. I'd suggest Power Push and Stun. Basically, consider which powers you don't use often and whether or not those powers are really worth putting slots into and if not whether they are then worth taking.

Lastly, don't forget dual builds. You could, for example, make one build emphasizing the combo's ability to fight at range with Boost Range and KB and deprecate the melee attacks and a second build that goes for maximum +Rech and Smash/Lethal Defense to emphasize the melee power.


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

Posted

If you have your IO license and you have enough influence I would go to the market (shop wisely. It is usually more efficient to by the recipe and salvage and craft yourself than buy the finished IO) or use 4 alignment merits and pick up a Miracle +Recovery Unique and a Numina's Regeneration and Recovery Unique and slot them both in Health.

That along with 3 slotted Stamina may cure your endurance issues. Its the easiest way to potentially solve the problem you are experiencing. I would start with that step first before planing an entire IO build.


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Posted

Quote:
Originally Posted by Aggelakis View Post
You don't need to be VIP to use inventions. You need to:

a) Be VIP, or
b) buy a license from the market for 160pp per month, or
c) own 27 reward tokens.
There's a really easy way to tell if you can or not.

If you have recipes drop while you're playing, you can use IOs.

They don't even drop unless you have the ability to use them.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Well as others have mentioned at 6 years you must be pretty close to having an IO license permanently so if you aren't it might be worth spending the cash to get the last few reward tokens.

Before making an IO build I find there are two questions you need to answer. First what is your goal with the build? Secondly what is your budget?

In terms of goals most Blasters focus on two things: Recharge and Defense (either Ranged Defense or Smashing and Lethal Defense). There are other options but those are the most popular (and generally the most efficient). It sounds like you could also use some Recovery bonuses but you can easily pick them up as well.

In terms of Defense picking either Ranged or S/L is your best bet. If you prefer to focus solely on your blasts with your melee attacks being for emergencies then go for Ranged. If you prefer to be in the thick of it using your melee attacks (a Blapper) then S/L defense is generally better.

You can find a full set of IO sets along with bonuses here:
http://wiki.cohtitan.com/wiki/IO_Sets

Some good sets for you to look at are:

Thunderstrike: 3.75% Ranged Defense for each set, goes in single target ranged attacks.
Decimation: A decent alternative to Thunderstrike, this provides a strong recharge bonus. Be careful though since Positron's Blast has the same bonus and you're limited to 5 of them.
Positrons Blast: A nice Recharge bonus for your AoEs, you only need five pieces so skip the Damage/Range one since you have Boost Range and Positorn's is overlsotted for Damage).
Kinetic Combat: The Smashing/Lethal Defense equivalent to Thunderstike, goes in Melee sets. Somewhat weak in terms of enhancement so I recommend 4 slotting it without the proc and then adding a Crushing Impact: Accuracy/Damage or Crushing Impact: Damage/Endurance in the fifth slot depending on preferences.
Mako's Bite: A Ranged Defense set for your melee attacks.
Crushing Impact: A recharge set for your Melee attacks.
Stupefy: This is a stun set which boosts Recharge and Ranged Defense.

Anyway that should get you started. In any case I would recommend getting a copy of Mids and working out your build there before spending inf on it.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Ruin: A decent alternative to Thunderstrike, this provides a strong recharge bonus. Be careful though since Positron's Blast has the same bonus and you're limited to 5 of them.
That's Entropic Chaos that gives the large +Rech. Like Kinetic Combat the set is short of Accuracy, so you'll only want to consider this in 6-slotted powers. Note that you have to slot the heal proc to get the +Rech and in the current implementation that proc is only decent in fast recharging powers. However, with the I24 PPM change to procs, and a reconsideration of the proc for balance, this is likely to get a whole lot better.

Another set to consider is Devastation. With Energy Manipulation getting a +Regen power I24, having extra Hit Points synergizes well with that and Devastations give a nice +HP bonus for 3 and some good +Reg for 2. 3 Devastations, 2 Entropic Chaos and 1 Thunderstrike is a good combination for someone looking for a high Regen build.


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

Posted

Quote:
Originally Posted by Kosmos View Post
That's Entropic Chaos that gives the large +Rech. Like Kinetic Combat the set is short of Accuracy, so you'll only want to consider this in 6-slotted powers. Note that you have to slot the heal proc to get the +Rech and in the current implementation that proc is only decent in fast recharging powers. However, with the I24 PPM change to procs, and a reconsideration of the proc for balance, this is likely to get a whole lot better.
Actually I was thinking of Decimation. I prefer it over Entropic Chaos because it has pretty decent values on it's own whereas with Entropic Chaos I feel you really need to a add a sixth slot for a bit more enhancement.


 

Posted

Quote:
Originally Posted by Kosmos View Post
Another set to consider is Devastation. With Energy Manipulation getting a +Regen power I24, having extra Hit Points synergizes well with that and Devastations give a nice +HP bonus for 3 and some good +Reg for 2. 3 Devastations, 2 Entropic Chaos and 1 Thunderstrike is a good combination for someone looking for a high Regen build.
I second the recommendation for Devastation. The hold proc in the set is pretty useful and reliable as icing on the cake.

As for range, Being Energy/Energy, you already have boos range. With just one or two recharge IOs in it, you should have all the range you need (the one thing that makes all my Corruptors jealous.)


 

Posted

You all do realize that the first reply likely drove him away and they hadn't seen all the follow on posts disputing the first reply right?


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet

 

Posted

Quote:
Originally Posted by Father Xmas View Post
You all do realize that the first reply likely drove him away and they hadn't seen all the follow on posts disputing the first reply right?
The first reply didn't drove me away Father. It did the opposite.
I've set my profile to auto-subscribe to any threads I start, thus making sure that I check those threads for updates.

The replies I'm getting here are very helpful. I'll have to check my account and the rewards I have to make sure I can get IO's. I hope I do because I already have some ideas on how to reslot the toon to make her a better blaster.
(as you can see, I'm familiar with CiT and Sentinel)

I'll have to look into Mid's again. I did try it in the past but found it hard to fully understand its possibilities. I also took a look at the Wiki and what it has to say about IO's. That and the advise I'm getting here are all increasing my "need" to slot IO's.

I'll be monitoring this thread for more advise but wish to thank you all for everything you've told me so far. You are all of great help!


Hero: Star Jewel(50)
Associates: Gemstone; Storm Lock; Star Sparkle; Dawnshade; Lunara; ...more
Enemies: Shadow Vine; Tirana Q; Forte Cadenza; Black Ion; Pursuit; ...more

 

Posted

Great then, since you hadn't replied again I was afraid that you didn't bother to check back, since you sounded disappointed, and simply moved onto investigating the next F2P MMO that caught your eye.

If you hadn't used it for some other purpose, every character has an alternate build that you can switch to at trainers and can use that for an SO only build. This way you can still play with the existing character without needing to respec out of the nonfunctioning IOs if the cost of the license ($2 a month) or you don't have enough Paragon Rewards to unlock them permanently.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet