Time for some New Accolades!
I'm up for new accolades/accolade powers. Bring 'em on!
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Both of these sound fun, and it's such a small amount that I don't think it would be broken. Taking a teeny bit of the edge off of exotic types? Fine with me.
1. 5% Toxic Resist - A few requisite Exploration and/or Plaque badges, Dr. Vaz, maybe Sewer Trial, a couple of Toxic-related kill badges.
2. 5% Psi Resist - Similar to the above, but with Psi-related AVs/Kills/TF Completions |
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3. +1% Def or +2% Res to all - Basically all of the kill badges. This might be a bit too much, but it would be nice to have a big reward for grinding out all (or a large majority) of the kill badges. |
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4. Small amount (not sure what number would be beneficial w/o affecting balance) of End Drain or Defense/Resist Debuff Resistance. |
As for the click powers, they sound okay too. Not underwhelming, but not "ZOMG SO POWERFUL MUST HAVE!"
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We sort of already have this in the form of Safeguard/mayhem Rewards in the mid levels, I know at least one of them gives you a Self-Rez that lasts for quite a while.
We already have this on the Paragon Rewards tree - [Return to Battle]. I'm not sure if that would make this more or less likely to be made available via in-game means.
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But I'd be cool with more accolade powers.
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Don't forget defeat badges.
As long as they don't do like they did with the Invader accolade red-side and make it inaccessible later on without getting lucky and finding a lower level team to grind out the mayhem missions with. Every badge will need to be history, exploration, or obtainable through Ouroborus.
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I think it is high time for some more accolades that grant powers/buffs. Some things to make badging more rewarding. Here are a couple suggestions, please reply with some of your own (I am sure other threads like this exist, but I didn't find any recent ones while searching):
1. 5% Toxic Resist - A few requisite Exploration and/or Plaque badges, Dr. Vaz, maybe Sewer Trial, a couple of Toxic-related kill badges.
2. 5% Psi Resist - Similar to the above, but with Psi-related AVs/Kills/TF Completions
Things like those could be repeated for all of the dmg types/positions, though the more common ones might affect balance issues (I am assuming small resists like 5% to more exotic dmg types won't break anything).
3. +1% Def or +2% Res to all - Basically all of the kill badges. This might be a bit too much, but it would be nice to have a big reward for grinding out all (or a large majority) of the kill badges.
4. Small amount (not sure what number would be beneficial w/o affecting balance) of End Drain or Defense/Resist Debuff Resistance.
Here a couple more half-baked ideas for click-powers, some of which might be useful, some just annoying extra buttons to have to pay attention to:
5. Moderate self/ally heal with typical Accolade very long cooldown
6. An Absorb Shield with typical Accolade very long cooldown
7. A short duration Intangibility 'escape' power with typical Accolade very long cooldown
8. Very very long cooldown self-rez
Just a few ideas to hopefully get a discussion going. I'm eager to see what the rest of you have in mind - I am sure they'll be more creative than these.
They could come up with a more tidy way to integrate these into the power list as well, instead of adding a bunch of additional icons. Maybe have a single Accolade Badge Effect/Power that gets passive power effects added onto it as you earn them?
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