Thoughts on SSA 2 Episode 1?


Agent White

 

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Originally Posted by Arilou View Post
Honestly, he always struck me as more paternal than anything else. He's the clockwork King and she's his little clockwork princess. His dialogue in the Rikti Warzone was definitely "overprotective dad"-mode.

Which is funny of course since Penny has a living dad, but still.
Wait...Are you saying Penny has two dads?


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If Masterminds didn't suck, they'd be the most powerful AT in the game.

 

Posted

Quote:
Originally Posted by Kirsten View Post
Wait...Are you saying Penny has two dads?
Well, more like one dad and one crazy guy who thinks he's her dad, but yeah.


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

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Originally Posted by Psylenz View Post
I like the foes, the content, the levels. I did not like the arduously and capriciously contrived use of a zone door for a mission door, like a train station entrance except no listed options for destinations. First, I was knocked out of the game by zoning, then we fought in Fort Trident which was weird because I was dorking around waiting for the team leader to talk to the contact when we were ambushed. The whole flow was contemptuously pancakingly inept.
The mission plays a lot better, even solo, when you don't disconnect in the middle of the episode and all the pointers get wonky.


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Originally Posted by OrangeDragon View Post
Does this new SSA give a souvenir? I know that each part of SSA1 did and that's how I could tell which ones I had done on my different characters. I just completed the new one, but I don't see a souvenir and I'm wondering if it's a bug.
I hope it is a bug. Noticed it too last night when I ran it heroside that there was neither badge nor souvenir to mark the completion. The badge I wan't expecting but some sort of souvenir I was.

Really hoping it gets fixed with an announcement in the patch notes in an upcoming patch. That way when I do earn a souvenir during a rerun I want it to match my first run choices instead of getting branded for trying out the other options.