World of Confusion... literally?


Hopeling

 

Posted

The description for WoC implies a 'chance-to' effect for damage and mezzing but City of Data appears as if listing it as an applied-upon-hit.

Which is it?


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

Damage works as normal (i.e. applied on hit). The confuse portion, though, has a 25 point lower chance to hit than the damage portion (meaning if you had a 95% chance to hit, it'd only have a 70% chance to be applied).

That's what the If @ToHitRoll + 0.25 < @ToHit portion is saying. What you rolled, plus .25 (25%), must be lower than the 'tohit' of the attack (which caps at .95, or 95%).


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

Posted

Thanks.


How would that math out when slotted for T4 Cognitive (20% chance to confuse)? Is it a straight 70%+20% or a different formula?


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

The procs should be totally separate, AFAIK. So WoC would have a 70% chance on each tick as normal (or sometimes less, depending on accuracy and etc), and Cognitive would get its 20% chance every 10 seconds since WoC is a toggle.


 

Posted

Any thread that starts, "World of Confusion . . . " should be concluded with ". . . sucks."

Take a look at all the numbers. The radius is pitifully small, the pulse rate is too slow. I thought it might be a good match for my Ice/Storm, since I already had a confuse aura in Arctic Air. When I tried it, I hated it pretty quickly and respec'ed out. Just about everyone else I know who has tried it has also hated it. Most people have said that even with the Contagious Confusion proc, it sucks. (I already had that proc in Arctic Air.)

I have seen a few people post that they like the power as a mule for the comparably cheap Confuse purple set, but they never actually use the power. I would bet that if you added T4 Cognitive, it would still suck.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

i have to agree with local man, the only reason i have it on one of my toons is partially for theme and partially for set muling


 

Posted

It would be more of a thematic utilitarian add-on for a Plant/Storm controller with Cognitive Interface. Third build type of thing.

I already have Seeds plus all of my 'pets' and AoE spam generating Cog-fuse; was just looking to put the nail in the coffin, so to speak, for Confusion generation.


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

Quote:
Originally Posted by Local_Man View Post
Any thread that starts, "World of Confusion . . . " should be concluded with ". . . sucks."

Take a look at all the numbers. The radius is pitifully small, the pulse rate is too slow. I thought it might be a good match for my Ice/Storm, since I already had a confuse aura in Arctic Air. When I tried it, I hated it pretty quickly and respec'ed out. Just about everyone else I know who has tried it has also hated it. Most people have said that even with the Contagious Confusion proc, it sucks. (I already had that proc in Arctic Air.)

I have seen a few people post that they like the power as a mule for the comparably cheap Confuse purple set, but they never actually use the power. I would bet that if you added T4 Cognitive, it would still suck.
I actually make fairly good use of it on my Rad/Mental Blaster, since she's required to be in melee all the time to really work the AoEs. It's not the greatest power ever, but it *does* work to deflect some of the incoming damage. With Cognitive and the Contagious, it works even better. If you're not routinely in melee contact *on purpose*, it's largely useless. It's not reliable as a defense by itself, and on a purely ranged toon it's clearly useless. (My Storm/Ice and Archery/Poison also have it, but never bother turning it on)


 

Posted

On any character that can get it, "Oppressive Gloom"(I think, the AoE stun toggle from Soul Mastery) is a much better option for melee damage mitigation through mez.