Form shifting on beta
No one has countered any factual statement I've made. I said Kheldians do less damage than SoA. Are you suggesting that is untrue?
|
On SOs Bill. The SoA do more damage. That's not an opinion. That's a fact. They have a higher damage mod, and their powers have higher DPAs. What's difficult to understand here?
As for survivability, the Kheldians do better here, especially after the last round of changes. |
Also, I'd like you to point out where I have said anything personally insulting.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
First things first; amazing update. Can NOT wait for these changes.
Secondly, EvilGeko, check out the links in my signature. If they don't show you Kheldians are plenty capable (+4x8 Malta), I don't know many more that will.
Edit: I'd also like to add that while Peacebringers may not have many "tools", both them and Warshades are beyond versatile. How many AT's can you name that can tank, dps, and off-heal?
Templar of Judgement Level 50+++ Triform Warshade - Server Freedom
And you thought eight Kheldians were awesome...
Edit: I'd also like to add that while Peacebringers may not have many "tools", both them and Warshades are beyond versatile. How many AT's can you name that can tank, dps, and off-heal?
|
Unrelated:
I'm thinking now about the many suggestions that have been made for Kheldian Epic Pools. I think a great candidate for the Warshade side of one of these pools would be an Absorb Pain clone that has similar limitations to Repair from the Bots Mastermind set- Warshade's pets are often useless on higher difficulty settings since we have no native means of counteracting the amount of counteracting the damage they incur. An AP clone for Warshades that could only be used on Warshade pets would be completely balanced and very useful imo.
I think with some of the new mechanics, PB's could have some nice intresting buffs and changes.
For example, glowing touch, how about if used on an ally, it is a large heal, but used on an enemy it is targeted AoE heal or rez, like twilight.
First things first; amazing update. Can NOT wait for these changes.
Secondly, EvilGeko, check out the links in my signature. If they don't show you Kheldians are plenty capable (+4x8 Malta), I don't know many more that will. Edit: I'd also like to add that while Peacebringers may not have many "tools", both them and Warshades are beyond versatile. How many AT's can you name that can tank, dps, and off-heal? |
It didn't actually show the gameplay, just a bunch of highlights i guess, also there was liberal use of judgement if i saw that correctly, and frankly the rest wasn't that impressive. A bunch of incadescent strike, a few nova blasts, dwarf heal and couple attacks etc pp.
But honestly, thats not meant to criticize you, because what exactly would you want to show for a PB? The strongest human form AoE is at the upper limit of a fury less brutes, the strongest single target attack chain on human has 83 dpa, 51 dpa and 43 dpa. Which i admit is slightly better than a fury less brute.
And even nova ... its about /fire defender level if your really generous, and considering there are all of 2 defender primaries without a means of significantly increasing their damage ... its likely quite a bit below even that.
No, about the only thing impressive about the PB is his toughness vs non psi enemies. There isn't a single thing that he can do that would make people say "WoW, i wish we had a PB for this" or "Would be nice to get another PB". There is no force multiplication coming from the PB towards other classes at all.
Also i simply can't agree with the jack of all trades talk. Firstly he isn't able to do all trades, not even most. His single target heal is slightly more useful as heal other from the medicine pool, his buffs are non existant, his damage is anemic even by the standards of non damage ATs, his mezz protection is a joke at not even mag 4(even controllers and doms have access to mag 10 protection) and his most pronounced feature, the sturdyness, still only gets him third fiddle rank.
A Mastermind can be a jack of all trades, because he can do damage, healing, buffing, debuffing and even some tanking thrown in, all depending on secondary/pool/ancillary ofc. But its potentially all there. A jack of all Trades does NOT mean "being subpar at whatever role i try". It implies that you can fullfill several roles, maybe not at 100%, but at 70% and ideally without having to go changing your active built.
Just now saw this. Besides being way too busy right now, my appendix decided to go all angry on me, so I was in the hospital when all this went on beta. Back now, and this certainly makes me happy! I'm sure Arbiter Hawk will be happy that I stop making comments about this change everywhere. (I'll hold off on the other PB and toggle changes that are needed for a little, just to be less annoying, hehe)
Soooo glad that I gave my Peacebringer a dual build, one tri-form, the other human (rather than removing the tri-form build). I'll probably be playing both more equally now (and man, will this be nice on the prisoner phase of BAF. I gave up shifting during it because it took too long. Now I can buff and use Nova!)
Not sure if I'll ever be able to get my WS out of the 20s, but this will be a great feature if I ever can make it work. Yay, Kheldians are really formshifters now!
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Biggest thing right off the top of my head (for both, admittedly) is less time wasted with buildup... er, inner light, when switching forms.