Ice for Brutes?
My initial response is to tell you to slag off as i'm still sour over certain proliferations that haven't happened and were said won't be happening anytime soon.
Now with that out of the way assuming that there are no Fury generation problems, and no survivability issues that could happen(though I doubt there are) it seems like it would make a nice proliferation.
Of course it shouldn't happen until those other proliferations do but that's besides the point.
They pretty much said that this would never happen because of the Fury mechanic, but I don't see why Scrappers couldn't have all that, as well as Stalkers getting a version of Ice Melee.
@Joshua.
For Ice Melee they would definitely need to increase the damage of the set overall. It is very lacking.
Ice Armor... YES make it so!
They pretty much said that this would never happen because of the Fury mechanic, but I don't see why Scrappers couldn't have all that, as well as Stalkers getting a version of Ice Melee.
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It's pretty easy now to sustain good levels of Fury entirely from your own attack chain (try attacking the training dummies in Vanguard's base), so I don't see that as being a major issue. If it does negatively impact generation in some way (it shouldn't take a huge amount of play testing to reveal that), then tweaking the set to compensate in some way should make it an acceptable trade off (such as buffing the survivability, or giving it some extra mechanic or something). For either Ice set or Spines.
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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They pretty much said that this would never happen because of the Fury mechanic,
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Once upon a long time ago, Fury could only be built by the Brute actually being hit. Enemy attacks that missed didn't count. Ice Armor, between being a Defense based set, and its Slow effects... did not work well with that concept of Fury.
These days, Fury is much easier to build. The Brute's own attacks build fury, enemy attacks, even if they don't hit, build fury... the reasons that Ice Armor was incompatable with Fury are no longer valid. Oh, it would still have an impact on Fury generation, true... but no worse than the Mez toggles in Dark Armor do.
That said, sooner or later, everything that can be proliferated, will be proliferated. Just... don't expect it any time soon. I'm suspecting we won't see any new proliferation until come up short on content for an issue, for some reason. Powerset Proliferation being something of the Low-Hanging Fruit, as it were...
-This Space Intentionally Left Blank.-
They pretty much said that this would never happen because of the Fury mechanic.
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The main, massive problem was that Ice Melee sucked back then. Like, big ones. It was horrible on Tankers, and the problem was compounded for Brutes because of how they were meant to play. The changes to Ice Melee alone would have allowed for the ice combo to be ported to Brutes. The changes to Fury since I6 are just icing on the cake.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
This is also not true. Otherwise, when Ice Armor was taken from Brutes, the Devs wouldn't have replaced it with Energy Armor, which is also a defense-based set.
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The -recharge really shouldn't matter now anyway, it's easy to build Fury just by attacking as people have noted.
Plus if it is proliferated chances are Ice Melee would get a pass and Greater Ice Sword would be fixed / buffed.
I think it was probably the fact that Ice has -recharge powers (although the armour only has 1 is I remember rightly), Ice Melees mass of -recharge and control and the fact that Energy Melee was lacking a defensive partner.
The -recharge really shouldn't matter now anyway, it's easy to build Fury just by attacking as people have noted. Plus if it is proliferated chances are Ice Melee would get a pass and Greater Ice Sword would be fixed / buffed. |
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Even the -recharge wasn't really the problem. Again, Dark Armor can negate more attacks than -recharge ever could. It really was Ice Melee's fault, and is one of the reasons that I think the devs were willing to listen to us when we tried to get it fixed for tankers.
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The only one that really remains is "Ice melee isn't very good" but that can be fixed further (fix GiS)
IIRC, wasn't this said pretty much at/near launch of Brutes? Since then, there's been a massive reunderstanding of how Fury actually works in practice, along with Fury being completely changed a few (several?) issues back.
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NO! No they didn't! The Devs never said this, the players outside of beta only conjectured it. It was never solely the fault of Fury generation that got Ice Melee/Ice Armor taken from Brutes before CoV launched. If it was, Dark Armor never would have gone in, either.
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I hate tanks and I've wanted an Ice toon for awhile so I'm looking forward to ANYONE getting Ice Melee and Ice Armor.
@Joshua.
For the record, Synapse has said that eventually all or most sets that can be proliferated to an AT will be proliferated to that AT. It's just a matter of when.
Positron: "There are no bugs [in City of Heroes], just varying degrees of features."
Being that its much easier to build Fury (global recharge buffs and ATOs) would it be more feasible now than it was before to port over Ice Melee, Ice Armor and Spines?
Especially since there's already precedent, for impact vs. Fury, in Stone Armor...
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