Hats Without Hair


Ad Astra

 

Posted

I'm certain this has been suggested many times already, but is this ever going to be done?


 

Posted

We're not going to be seeing different hair options for hats because apparently hats are hair. The hat isn't a separate entity that can have interchangeable hairstyles. They'd need to create a version of, say, the Fedora with long hair, with short hair, and then bald. Kind of sucks, yeah.


 

Posted

He didn't ask for more hair options, he asked for the option to NOT have hair, which is reasonable because they have already put in lots of heads that would not be expected to have hair on them.

IMHO, this could be fixed with a few new detail items that wrap around the entire head, covering the hair on standard hats. A thick headband/eye mask (natural), an intricate metal piece for tech, etc.


 

Posted

Quote:
Originally Posted by VKhaun View Post
He didn't ask for more hair options, he asked for the option to NOT have hair, which is reasonable because they have already put in lots of heads that would not be expected to have hair on them.

IMHO, this could be fixed with a few new detail items that wrap around the entire head, covering the hair on standard hats. A thick headband/eye mask (natural), an intricate metal piece for tech, etc.
What you don't understand is on those hats, like I explained, the whole thing is one big hairdo. For example again, a Fedora and the hair that comes with it are one solid entity. As in, in order to get an option to have a Fedora with no hair on it (which, technically, bald is a hair style anyway), you'd need to go in and remake the Fedora, removing the hair. It's essentially making a new costume part in terms of workload and fitting it into the schedule.

They'd have to do this with every single hat that has hair, meaning they'd be remaking a ton of hats to have a no-hair option. Why put all that effort into making bald versions of hats when we could just get new hats instead?


 

Posted

If I am not mistaken, removing the hairstyles on hold hats wouldn't be too labor intensive since the majority of the work is already done. The hat is already designed. I don't know how the programming for the game works for objects, but wouldn't it be possible to just remove the hair section and save it as a new hat?



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Posted

Quote:
Originally Posted by Blood Red Arachnid View Post
If I am not mistaken, removing the hairstyles on hold hats wouldn't be too labor intensive since the majority of the work is already done. The hat is already designed. I don't know how the programming for the game works for objects, but wouldn't it be possible to just remove the hair section and save it as a new hat?
Pretty much this.
Some hats may need to have a little more work done on them, say to patch up spots that the hair may have covered (the underside of the brim where the hair stuck out slightly... possibly to adjust the width a little bit).
I don't think that aspect would be the same as making new ones... and I am certainly not positive that most/any/all of them would require such work.
I'm not saying that I expect them to deem the work it would take worth it (even though I wish they would), but I don't think (and I could certainly be wrong) that removing the hair from most normal hat options would be anywhere near the work of creating new hats.
I have no idea how much work, time and resources is required to make the UI options to get us those extra choices/options.

In an (almost) ideal world, I'd love a no-hair, short-hair, long-hair (I'm skipping the medium-hair option, just to make it easier) drop-down option for all/most hats.
All things considered, I think just an additional no-hair option for now would be worth doing and well-received. Doing all options may be way too extreme, but if you take care of one option... who knows, maybe eventually you'll get to more.


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Posted

Quote:
Originally Posted by Xzero45 View Post
What you don't understand is on those hats, like I explained, the whole thing is one big hairdo. For example again, a Fedora and the hair that comes with it are one solid entity. As in, in order to get an option to have a Fedora with no hair on it (which, technically, bald is a hair style anyway), you'd need to go in and remake the Fedora, removing the hair. It's essentially making a new costume part in terms of workload and fitting it into the schedule.

They'd have to do this with every single hat that has hair, meaning they'd be remaking a ton of hats to have a no-hair option. Why put all that effort into making bald versions of hats when we could just get new hats instead?

No... I understood all that long before this thread was started, it was just never relevant. The first time you articulated it you were talking about multiple additional hair options being made which the original poster never was.

Now that you've taken that part out your original reply you're defending is no longer reasonable because nothing needs to be 'remade' only removed, a part cut off of a second copy of an existing work, and it's not unreasonable at all to ask for a selection of the old hats to be duplicated without hair. Lots of other pieces in the CC have 'with plate, without plate' and things like that.

I think it's a reasonable request, and I'd especially like to see it for girls because I know I'm not the only one who hates seeing the dangley hair clipping with EVERYTHING.


 

Posted

Well a drop down for several versions at least.

Sorry... but no-hair is one of the least common versions that would be used. Short hair and a long hair would already suit most characters who use hats. As the default will not be removed that makes three versions for each hat.


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Posted

The only thing I want is the witches hat with hair. Thing looks stupid on chicks makes them look bald eegh.


 

Posted

Quote:
Originally Posted by Liz Bathory View Post
Well a drop down for several versions at least.

Sorry... but no-hair is one of the least common versions that would be used. Short hair and a long hair would already suit most characters who use hats. As the default will not be removed that makes three versions for each hat.
Agreed!

While I would love to see a variety of hairstyles under each hat, I recognize that this would be a humongous number of new costume parts.

Looking at it from the female character point of view (which is all I play, so it's the POV that's important to me) - Bald or No Hair is the last thing I want. Personally, I want longer hair under fedoras and the various military-themed hats, a no-ponytail option under bandanas and cowboy hats, etc. Oh - and any hair at all under the Katie Hannon TF witch hat.

And, I think OP's question was not well-phrased, because I thought OP was asking for a separation between picking a hat and picking a hairstyle - which in the best of all possible worlds would be already in the game. But for the programming reasons listed, highly unlikely to be added.

P.S. If all they added was "no hair" to the existing hat options, I would be one of the first here screaming about not having other options.


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Posted

Quote:
Originally Posted by VKhaun View Post
No... I understood all that long before this thread was started, it was just never relevant. The first time you articulated it you were talking about multiple additional hair options being made which the original poster never was.

Now that you've taken that part out your original reply you're defending is no longer reasonable because nothing needs to be 'remade' only removed, a part cut off of a second copy of an existing work, and it's not unreasonable at all to ask for a selection of the old hats to be duplicated without hair. Lots of other pieces in the CC have 'with plate, without plate' and things like that.

I think it's a reasonable request, and I'd especially like to see it for girls because I know I'm not the only one who hates seeing the dangley hair clipping with EVERYTHING.
When I stated multiple hairstyles I was just being general and making a point. Yes, this would actually require a lot more work than just chopping off hair, purely because the devs have to work from a set schedule they have, pull art designers away from new projects so that they can hack away the old hair from these hats, then test the new hats to make sure they don't clip or look awkward. They must be treated as making a new object, like I mentioned, because work must still be taken away from other things in order to focus on this, and any amount of work in this game isn't as little as players make it seem. Look at how long it took for women to get Baron coats. All the work was already there, the coat was made, but it took having a dev fit it into their free schedule to work on in their down time before we finally saw it.

It's not a small task, and because of that, I doubt the devs would want to work on making hairless versions of these hats when they could just make entirely new hats instead. If we ever do get them, great, I won't complain. But I'm just being realistic here.


 

Posted

On the majority of hats the second color is usually the hair color, just color it to something as close as possible to your skin tone.


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Posted

Quote:
Originally Posted by Liz Bathory View Post
Well a drop down for several versions at least.

Sorry... but no-hair is one of the least common versions that would be used. Short hair and a long hair would already suit most characters who use hats. As the default will not be removed that makes three versions for each hat.
Quote:
Originally Posted by Ad Astra View Post
Agreed!

While I would love to see a variety of hairstyles under each hat, I recognize that this would be a humongous number of new costume parts.

Looking at it from the female character point of view (which is all I play, so it's the POV that's important to me) - Bald or No Hair is the last thing I want. Personally, I want longer hair under fedoras and the various military-themed hats, a no-ponytail option under bandanas and cowboy hats, etc. Oh - and any hair at all under the Katie Hannon TF witch hat.

And, I think OP's question was not well-phrased, because I thought OP was asking for a separation between picking a hat and picking a hairstyle - which in the best of all possible worlds would be already in the game. But for the programming reasons listed, highly unlikely to be added.

P.S. If all they added was "no hair" to the existing hat options, I would be one of the first here screaming about not having other options.
I understand your hesitancy, but think about it from the standpoint of using one of all the masked, skull, alien reptile and such faces.
That's where this becomes a more understandable request.
It's not about being able to be a bald person, it's about all of those typically non-haired heads getting to wear hats without trying to match the hair color to the face, which never really works well/looks good.

I'm all for more options with hats, but I do think it is reasonable to accept a pass of no hair for all those options I mentioned above, even before we get more (actual) hair options.


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
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Posted

Quote:
Originally Posted by Liz Bathory View Post
Well a drop down for several versions at least.

Sorry... but no-hair is one of the least common versions that would be used. Short hair and a long hair would already suit most characters who use hats. As the default will not be removed that makes three versions for each hat.
While that may be your preference, I have no idea how you could possibly presume to know how much hats with no hair would be used if it were an option. To even suggest you have any idea what "most characters" want seems odd.

And yes, I suppose I should've clarified my OP a bit. What I'd like to see is an option to use hats on heads that wouldn't have hair, i.e. reptile skin, robotic, elemental, etc. Since there are quite a few of those, it only makes sense and while I can typically get away with matching the color of the hair to the head, it's still just a workaround and doesn't always look good. So many robots with hats I'd like to make!

And arguments about how much work it would take are irrelevant to what I'm suggesting, so I'm not certain why that's even being brought up. It's a suggestion to the devs, so any objections to the amount of effort needed for such a change should come from them, not from us. I'm really not sure why people come into these threads to shoot down requests for more options in the character creator. This game lives for its insane customization, so seeing people oppose ideas that would add to that are puzzling to me. I'm not asking to take anything from you. Just let my robots wear hats!