SS theme judgement, and Stalker theme Destiny
I don't think your idea for Destiny would work. Placating enemies is not something a Tanker generally would want to do, and I am pretty sure adding in crits for classes that don't normally have crits, or even just increasing the chances of those that do, is not something that can easily be done by a buff.
I don't think your idea for Destiny would work. Placating enemies is not something a Tanker generally would want to do, and I am pretty sure adding in crits for classes that don't normally have crits, or even just increasing the chances of those that do, is not something that can easily be done by a buff.
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A critical hit type mechanic could (i assume) work like fiery embrace buff.
The Core side of the crit destiny buff would give all your powers a chance to a large percent of extra damage, let's say, a 10% chance to do 50% of the power's inflicted damage, this would obviously degrade overtime.
The Radial side could have a higher percent chance to proc but with less benefit, say a 50% chance to do 10% of the power's inflicted damage.
Obviously I would hope the developers would think of something more interesting than that, I just want to see some sort of offensive destiny option.
It could be cool to make this a "+ secondary, non-resistable dmg" barrier power. All of your secondary effects get a buff and your primary effects become unresistable for a brief period of time, then slowly become more resistable as time goes on. This could be great for all sets in situations where they face AVs, GMs, etc.
I added another Idea to the top post would love to see more Rularuu
Instead of another super foot stomp as a pbaoe, I'd rather see a cone as a super strength judgement. Think of it like a super strength version of the Vorpal. Just to get a little more range in for my tanks/brutes
You have this really awesome super strength build, but you really like assassin strike, but don't have the patients to be a stalker. Because you like to serve a purpose as a tank or you Love been a stalker but you don't want to be a tanker. It would be awesome if we could import attacks from powersets into the incarnate system. We have Lores for pet summons, which is awesome, but I'm sure there are a few Melee abilities that a mastermind, corruptors, stalker, or blaster would love to have that belong to Brutes, and tankers. Likewise I'm sure that their is a brute/tanker that would love to do assassin strike.
Judgement
Juggernaut - Extremely powerful ground AoE Punch or Cone attack (Suggested by ThePill) that Generates a powerful, localized Earthquake. Most foes that pass through the location will fall down. The violent shaking also reduces their Accuracy and Defense.(Inspiration for this power was Foot stomp from super strength and earthquake from Earth Control)
Destiny
Essence of Death - a black shadowy PBAoE barrier that covers your Team with the aura of darkness a buff that increases their chance of a Critical Hit, team stealth, and small chance Placating enemies after using damaging incarnate ability. (Inspiration for this power Scrappers inherent, concealment power pool, and Stalkers Placate)
Lore
Rularuu ravager - you be nice to unlock him on tier 3, and 4
Ruladark the Strong - I can see him ulock on tier 2
Lanaru the Mad- I would like to see him in a tier 1
it would be nice if the Omega slots would allow you to have super strength, and stalker like abilities, but who knows, instead I decide to come with some ideas to that would be cool if we can incorporate more powerset ideas into the current incarnate system like the Lores have the concept of masterminds. It is so fun playing with my Nin/Ninja blade, and able to summon a pet. I would like to see what would my tank/brute damage would be, if it had a temporary buff that would give him critical hit buff. feel free to post your ideas here of what would be a really cool power to import to the incarnate system. because I couldn't think of anything else