Powerset Proliferation
Honestly more than new power sets I'd love to see new ATs.
I know that it's harder than adding a new weapon or such, but a scrapper with staff is always a scrapper after all.
Everything after a while starts to grow old, dunno!
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As far as ready-to-go with minor tweaks ports, yeah...
Synapse has said on Ustream that Blasters are more or less finished, but there is more to do.
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As far as options, not by a long shot.
Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!
I am craving an Ice/SR Scrapper, a SS/Ice Brute, a Fire/Traps Controller, an Illusion/Traps Controller, an Illusion/Energy Dominator, and a Rad/FF Corruptor.
Craving so bad ....
Lewis
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
How about kinetics for masterminds imagine the beauty of a fulcrum shifted double gang war!
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One of my favorite characters since issue 6 has been my energy melee/dark armor brute. His secondary stops all nearby minions from attacking. Cloak of fear caps at 10 targets, oppressive gloom caps at 10, so together depending on overlap they can stop an entire crowd of minions. Energy melee stacks with oppressive gloom and stuns any boss being attacked. Switching targets, I can keep entire spawns stunned for the entirety of a fight. I never run at below 70-80% fury, and before the fury changes I ran at 90%.
I'm not sure why opponents being slowed down would be a problem on a Brute, when Energy Aura already slows opponents down, and other sets (like Energy Melee and Dark Armor) stop them from attacking at all. (Granted, Energy Melee has some issues, but I don't think that being very good at stunning enemies is one of them)
Ice/Ice any-melee-other-than-a-tank has been on my wishlist for a while. |
You know why? Control auras give you free target padding. I you are guaranteed ~10 targets that cannot fight back, why not crank you settings to give you ~10 targets in every fight? The few attacks they manage to make from that many enemies in a stupor means little damage but enough to grant fury...not to mention attacking itself fills your fury.
Ice/ice brutes would likewise have no issues, especially in a target-rich fight. Perhaps it's my inner brute villain, but when the game gives me a number of ineffectual enemies, I ask for more.
I've been playing War of the Immortals recently as a duelist.... It is actually pretty cool to be a Melee Debuffer >.>
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
I would very much enjoy a Martial Arts or Street Justice as a Blaster secondary, but I think they would treat any such set as something new to design.
The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU
I've been wanting Radiation Emission for Masterminds as long as Masterminds have been around. Though I'd like to see Fallout work on henchmen which could turn the suicidal behaviour of Arsonists and Medics into a good thing.
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@Inquisitor