TPN Incarnate Trial map.


Amygdala

 

Posted



I thought this might be of some help for players.

http://tinyurl.com/tpn-map-1

--------- [EDIT] ---------
Here is a interior strategy guide to go with the above map:


http://tinyurl.com/tpn-map-2

--------- [EDIT] ---------
The old version can be found here:
http://i55.photobucket.com/albums/g1...PN-map-old.png




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Posted

Very cool. Now, the obvious question..why is there NOT something like these maps in game? During teh briefing perhaps? It would help some of the more confusing trials no end.


 

Posted

Oh, and the reason that the main building isn't a 3D cube is to show what is behind the main building (hospital and a safer from Visicorp to TPN Today behind the main building).




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Posted

You're right. I'll adjust it.




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Posted

May want to alter the color of the buildings slightly. On the runs I have been on the usual instruction is Red for Main building, Blue for TPN Today, and White for Visicorp. Maybe everyone has different methods of calling out the next map door, I don't know.


 

Posted

That's an AWESOME map mate.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by Draztc View Post
May want to alter the color of the buildings slightly. On the runs I have been on the usual instruction is Red for Main building, Blue for TPN Today, and White for Visicorp. Maybe everyone has different methods of calling out the next map door, I don't know.
I'm going by the color of the signs.

Edit:
And this is the very first I've heard them being called "red", "white", or "blue". Then again, I'm Canadian, and wouldn't go there.




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Posted

Can you include a brief outline of where to go for each phase?


Teams are the number one killer of soloists.

 

Posted

Quote:
Originally Posted by SerialBeggar View Post
Can you include a brief outline of where to go for each phase?
In what way?

The problem is that you are either outside or inside going to all the buildings in most of the phases. For instance in phase 3 you'll likely need to go into all 3 buildings at least once, and likely one of them a fourth time.




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Posted

I fixed placement of the one terminal and added rough guide.




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Posted

Looks good.

Now animate it.


Teams are the number one killer of soloists.

 

Posted

Quote:
Originally Posted by SerialBeggar View Post
Looks good.

Now animate it.
Not on your life. Or rather, you'll have to pay me $30/hour to do so.




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Posted

That's an awesome diagram Snow, nice job!


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Posted

Damn! Nice work Snow Globe!



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Posted

Added a "Interior strategy guide" to the original post.




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Posted

Updated the original map. You might have to shift+refresh your browser to see the change.




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Posted

Looks even better now.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Color Coded the building names and maps with Red, Green, and Blue.




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Posted

By the way: the TPN trial has got in game mini-map markers for the 3 buildings and the terminals.




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