+HP or +Regen T4 Rebirth?
Bueller?
Be well, people of CoH.
It's subjective as all hell, sure, but I prefer the +regen way more than the +hp. The heals are identical on both Rebirths, so the real kicker to me is the smallest effect that lasts the full duration of the recharge (ie, 120 seconds).
For +regen that's 12.5hp/sec, and for +maxhp that's 53.5 hp.
Also, how are you getting to the Brute hp cap with the tier 4? Mids is showing a +375hp benefit for 10 seconds, leaving you a good 700ish short even at its best.
The +Regen is a much larger impact on your relative survival time. The +HP version is almost silly bad in comparison.
To expand on that, you get a proportional impact on all your existing HP from the +regen. Yes, it has to stack additively with your existing regen, but at its lowest, that's +100% regen, and on an SR you're probably sitting somewhere in the 300%-350% range from set bonuses, Health and the like, so you're looking at a minimum increase in your regen rate of around +28-30%.
Contrast this to the +HP, which is that 53.5 HP (it's fixed and doesn't scale with base HP). Your max HP there is going up something like 2%, meaning your total HP regen goes up about that much.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Capped regen is much more powerful than capped HP, so Radial wins at the start, and +200% regen is much more useful than +53 hp, so Radial also wins at the end. It wins everywhere in between, too. Rebirth Core isn't really worth using except for heal badges.
It's subjective as all hell, sure, but I prefer the +regen way more than the +hp. The heals are identical on both Rebirths, so the real kicker to me is the smallest effect that lasts the full duration of the recharge (ie, 120 seconds).
For +regen that's 12.5hp/sec, and for +maxhp that's 53.5 hp. Also, how are you getting to the Brute hp cap with the tier 4? Mids is showing a +375hp benefit for 10 seconds, leaving you a good 700ish short even at its best. |
With Incarnate turned off, I show 2141.806 HP
With Incarnate turned on, it goes to 3212.69 (Capped from 3247.5)
If I get rid of the Spiritual, I drop to 2516.62.... so that must be why.
So... if Spirtual +45% Recharge +33% Heal is affecting both the +heal and +HP.... yup, it also affects the regen as per Mids...
Without Spiritual: 1957% regen, with, capped at 2500%. (from 5091%!)
Everyone still vote regen? Is Mids correct about Spiritual affecting Rebirth?
Be well, people of CoH.
Must be an error in Mids then, or something changed after i20. Believe Black Scorpion mentioned that nothing was going to affect Destiny because the base values were too high, and they didn't want to have to balance them around outside buffs. I think the only exception to that rule is PvP, where even the +recharge Alphas affect all the other slots.
edit: Either way, yeah I'd still go with the +regen.
I should be able to test this on the beta server with old BZB. I'll try to remember to do so when I get home.
Be well, people of CoH.
Must be an error in Mids then, or something changed after i20.
|
However, it IS a Mids error if it's showing Spiritual giving you an additional +700 hp. Spiritual's +33% should add ~120 maxhp to Rebirth Core, not 700.
Interesting.
Be well, people of CoH.
Spiritual boosting Rebirth isn't a Mids error, and has been around since Destiny's introduction. I don't know if it's intended, but Spiritual (and now Vigor) has always boosted Rebirth (and still does right now when I checked on beta). It's the only Destiny that is affected by Alpha enhancement, AFAIK.
However, it IS a Mids error if it's showing Spiritual giving you an additional +700 hp. Spiritual's +33% should add ~120 maxhp to Rebirth Core, not 700. |
Well, it's news to me in that case. Can't recall if that philosophy ever changed (like I mentioned), but that's the last I heard of it.
|
Reeeeeeegggggggeeeeeeennnn.
Seriously, even the weakest bonus is 200% regen, vs around 60 HP. That's Highly useful compared to a tiny bonus (Regen vs HP). The only plus to the +HP is the heal credit for badges.
EDIT: Of course, my Brute can cap his HP with his godmode, so it's really no contest for me.
Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
A couple of extended threads were done in the Tanker forums about this subject also several months back. The hands down consensus is the Regen.
On my Stone Tank, when wearing my T4 Spiritual 45% and using Earth's Embrace I am at the Regen Hard Cap for several seconds.
Base Hp 2452.6 Embraced HP 3534 (cap)
basic regen 301% 30.73 HP/s 44.25 HP/s
Add Rooted 498% 50.94 HP/s 73.36 HP/s
Add Destiny T4 2500% 255.5 HP/s 361.8 HP/s - I was in error earlier, had the T3 picked in MIDS
T4 Destiny no root 2500% 255.5 HP/s 361.8 HP/s - Error As above. With the T4 Regen is capped with or without Rooted - but the rooted hels after the first drop at 10 seconds.
You can easilly get your healing badges too .
I found this was way more regen than I needed for normal work and Wear a T4 Musculature Radial (PVE and Solo) or T4 Spiritual Radial (extreme tanking) most of the time now. I only use the Rebirth on certain I-trials, preferring the Ageless Radial to Cap my DDR and give a Recharge Boost, and avoid duplication on Leagues.
Jak
PS: the Regen does have a significant initial heal also, and that heal is boosted by the Heal affecting Alphas too.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
The only part of Alphas that don't buff Destinies is the recharge in Spiritual. Everything else buffs everything else. Musculature's +recovery buffs Spiritual, Nerve and Agility buff the +defense in Barrier, Cardiac buffs the resists in Barrier, and Cardiac reduces the costs of casting any of them.
On characters that can use end reduction and +regen, Vigor and Rebirth are freaking wicked.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Depends on the armor set. In this case (SR), regen all the way.
The only part of Alphas that don't buff Destinies is the recharge in Spiritual. Everything else buffs everything else. Musculature's +recovery buffs Spiritual, Nerve and Agility buff the +defense in Barrier, Cardiac buffs the resists in Barrier, and Cardiac reduces the costs of casting any of them.
On characters that can use end reduction and +regen, Vigor and Rebirth are freaking wicked. |
Musculature + Judgement is....GLORIOUS.
I did verify that alpha is buffing regen across the board. Be it from health, physical perfection or rebirth. So, Alpha Spiritual+Destiny-Rebirth-Regen it is.
Be well, people of CoH.
From what I've seen so far, if you are looking to speed up getting the Empath badge then go for +HP, if you just want survival and don't care about Empath then go regen definitely.
My fellow brutes, I need guidance.
On my rebuild of BZB (claws/sr,) I have a choice and can't figure out where to go.
Without I-abilities turned on, I appear to be sitting at ~2142 HP. The +HP T4 Rebirth slams me into the brute HP cap, ~3213, which does scale down rapidly, I know. But how fast does it scale down?
If I go for the +regen T4, it appears to slam into the regen cap, based on Mids, and also scales down.
The question is this, if I'm using this as a heal, which means that the fit has already hit the shan, which will actually benefit me more in standard, well... standard for me, play?
Please show your work if possible in your answer.
Be well, people of CoH.