New Grav Tweaks


CormanStark

 

Posted

I actually like both my Gravs (Dom and Trollers as is), so I suspect I will like them that much more when this happens. I am very excited. But it does mean I have to redo the whole build because DS and Propel are not on either.


Global Name: Denver Nugget
Playing since i3 on 8 servers

 

Posted

I always thought they should have given crushing field to singy....at least then mobs attention would be focused on him and not you. It might screw up mob placement but at least you'd have aggro free containment as well.


 

Posted

Sorry for being out of the loop ... been playing Skyrim a bit ... but are these grav changes live yet? I suppose I should update my client and check.

Lewis


Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan

 

Posted

Quote:
Originally Posted by UnicyclePeon View Post
Sorry for being out of the loop ... been playing Skyrim a bit ... but are these grav changes live yet? I suppose I should update my client and check.

Lewis
Not yet, They are still on beta bro.


 

Posted

Thanks man!

Lewis


Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan

 

Posted

Hopefully, it stays in beta for a bit. The changes to Wormhole are nice and Impact is a bonus, if a bit lackluster. However, they've managed to break Singularity's AI with the changes to its power activations and it's moving into melee much more. (A significant problem with its repel.) Dimension Shift remains just as, if not more, non-functional than the current version on live. The phase and intangible still aren't aligning as they should. Also, enemies with immobilize protection and resistance are able to move through DS with it hardly having any effect.


 

Posted

Quote:
Originally Posted by Oliin View Post
Mostly I suggested KU instead of KD since a part of the reason Arbiter Hawk gave for not wanting to make the power do KD was for thematic reasons and KU is still throwing enemies around (visually speaking):
I hadn't seen that quote before, but it's really strange. He doesn't want wormhole to just look like a teleport? What does he think is conceptually happening there? Ripping a hole in space/time with gravity so things fall through sounds a lot more like a teleport than it sounds like things being thrown around.