Which Interface power? Any advice
Anyone? Anything?
Reactive for the win
75% chance for fire dmg, 25% for -res
Gotta love it!
(You get more mileage out of the fire damage than the -res)
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I'm a big sucker for theme, so for my Dark/Dark/Soul brute I'll be going Spectral interface. I don't care how much the debuff sucks.
Edit: Also, everyone and their mother (and their mother) runs Reactive, so I don't want to be the millionth person to use it.
Spectral doesn't debuff, it immobilizes enemies instead.
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@Ukase
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Words to the wise aren't necessary- it's the stupid ones that need them.
"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality
Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Why? The majority usually have gobs of accuracy at these levels - I find defense debuffs to be pretty pointless.
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Neither of these two toons want the baddies to be immobilized.
End drained NPCs seem to have their own supply of CABs. They manage to get off attacks even with no endurance. So, that doesn't appeal to me. An NPC with 1/3 or even 3/4 less endurance makes very little difference, if any, in the attacks of the NPC from what I've seen.
Accuracy has a cap. I generally don't pay it any mind, though. (unless I notice I'm missing a bunch) Whatever the IO set allows for, that's what it gets. There are exceptions, but those are few and far between.
For me, it is just the only thing (before they gave us more choices) that seemed to be a good fit. Now, with the newer choices, I'm not going to go back and pick something different. Nothing in that tree seems at all worth grinding for - unlike Judgement and Destiny, and to a lesser degree, Lore.
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@Ukase
The main reason I go with paralytic is because none of them are really "that good". I look at the choices, and nothing steps up and says "Oooh! This is the one I want." I like the idea of less damage coming in, even if the odds are only 25% of that happening, and when it does happen, it's only 5% less. But, for my brute or tank, that can be quite enough.
Neither of these two toons want the baddies to be immobilized. End drained NPCs seem to have their own supply of CABs. They manage to get off attacks even with no endurance. So, that doesn't appeal to me. An NPC with 1/3 or even 3/4 less endurance makes very little difference, if any, in the attacks of the NPC from what I've seen. Accuracy has a cap. I generally don't pay it any mind, though. (unless I notice I'm missing a bunch) Whatever the IO set allows for, that's what it gets. There are exceptions, but those are few and far between. For me, it is just the only thing (before they gave us more choices) that seemed to be a good fit. Now, with the newer choices, I'm not going to go back and pick something different. Nothing in that tree seems at all worth grinding for - unlike Judgement and Destiny, and to a lesser degree, Lore. |
O.o
You seriously underestimate just how much dps the damage tree of the interface procs add. It turns my low-damage controller, for example, into an AOE death machine. Behold, the numbers according to mids, with every power slotted with two damage IOs:
Chain Fences, the lowdamage AOE immobilize most control set have: 25 damage/animation
Chain Fences damage with Reactive 75% proc chance: 64 damage/animation
For comparison, some scrapper AOEs:
Claws Spin: 75 damage/animation
Electric Meelee Thunderstrike: 72 damage/animation
Katana The Lotus Drop: 84 damage/animation
So I basically have a weaker version of Scrapper Spin on a 2 second recharge. Yeah. Damage proc interfaces rock. It's why Interface is the first thing I slot on new toons, after the alpha.
To the OP: As you can probably tell, I'm a big fan of the damage interfaces and would say either Reactive, Preemptive or Spectral. Reactive has the best secondary effect while Preemptive's and Spectral's is negligible, however, keep in mind that it only stacks 4 times - regardless of by how many players it's applied, it will only stack 4 times. Since the majority of the playerbase runs reactive, consider using one of the other damage procs to diversify the damage in trials.
Yeah, Riora is correct - it's like adding a damage aura to your character. You could always grab Cognitive if you want less damage coming in yet still adding some extra damage to your attacks.
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I am running a DM/WP Brute. I am currently taking Vigor for my Alpha as even with /WP I was having some end issues and the health and accuracy went nicely and all were useful. I have Ion for Judgement. I am debating through a few for Interface though. Diamagnetic, Paralytic, and Reactive all seem like good choices. Anyone have any input or advice?
Well an update to this is I am now also considering changing Alpha to Agility.
Any thoughts on Alpha and Interface would be appreciated.