IO question
That IO acts as a global bonus, which means it will stop functioning if you exemplar to more than 3 levels below it. So a 50 will stop functioning below level 47, but a level 25 IO will work all the way down to level 22. Depending on how often you exemplar down, and what other enhancements you have in the power in question, you may or may not find that difference to be worth the loss of 3.94% defense enhancement.
Personally, I prefer level 25 LotGs, but YMMV.
Okay. So I'll use the 50s where I actually want maximum defense and 25s when I just want the recharge bonus.
Yeah, that's one way to do it. ED means you can usually get max defense in a power where you want it even with a 25 LotG, but sometimes slots are tight.
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One thing to remember is that the actual difference between the level 25 and the level 50 is only 3.9%. That's not 3.9% defense, that's 3.9% of whatever defense the power gives. If, for example, the power gives 10 points of defense, the difference between the two IOs is 0.39 points of defense.
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What I would do is: make any other LotGs in that power level 50s, so you can get the maximum amount of defense out of it, and make the +Recharge a level 25 so it will function while exemped (this assumes you don't care about the rest of LotG's bonuses below level 47)
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Good to remember.
What I would do is: make any other LotGs in that power level 50s, so you can get the maximum amount of defense out of it, and make the +Recharge a level 25 so it will function while exemped (this assumes you don't care about the rest of LotG's bonuses below level 47) |
PS You can come pretty darn close to level 50 performance and keep the set bonuses (if you need them) but crafting at 25 and using enhancement boosters 5 times.
Level 25 Def/End is 12% Def/20% End
Level 50 Def/End is 15.94% Def/26.5% End
Level 25 Def/End boosted 5 times is 15% Def/25% End
Note if you really, really need that little bit of defense then you can do the same with the global recharge (craft at 25 and boost 5 times). You keep the 7.5% recharge to level 22 and get very nearly the same defense buff as a level 50.
A while back, the store offered an Attuned version of LotG, which acted like L50 IOs at L50 but L25 IOs at L22-25, and offered the fringe benefit of keeping bonuses intact all the way down. I snagged a set or two for characters who could benefit from all of it, and bought a bunch of Attuned recharge-rate IOs which I've been using on characters who want to squeeze every last bit of Defense bonus out but still keep the set bonuses all the way down. (I usually go with L30 IO sets on my toons, 'cuz I exemp a lot.)
I really wish I could have taken advantage of the attuned LotG sets when it was available.
A while back, the store offered an Attuned version of LotG, which acted like L50 IOs at L50 but L25 IOs at L22-25, and offered the fringe benefit of keeping bonuses intact all the way down
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However, when you exemplar down, they are at their natural level with regard to your natural level and then the exemplar scaling affects them.
See here.
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It's also worth pointing out, as I didn't have time to when I wrote the earlier message, that you don't necessarily want to slot out everything at 50. You get better numbers on the individual enhancements when you do that, yes. But on the other hand, a lot of IOs at level 30 have reasonably good numbers (especially when you consider the effects of all the set bonuses if you stack them), and at 50 may well be over the ED cap on some things (which is kind of a waste when you get right down to it).
Given that CoH isn't one of those MMOs where 99% of the content is in the end-game, there are plenty of reasons to exemplar down lower to take on lowbie content. Having all those set bonuses down to level 27 means you've got those benefits for that much more of the game.
(And if you really care about maxing out your stats at L50, well, you can put an all-50s build in your secondary slot.)
Now that being said, sometimes even as much as .39% of Defense can make a big difference when you're approaching the 45% Defense soft cap. Consider that if you're at 45%, bad guys only have a 1 in 20 chance of hitting you. That's 10 times out of 200. But if you're only at 44.5% Defense, then they'll hit you 11 times out of 200. That half a percentage of Defense means you'll be taking 10% more damage than you otherwise would have.
I'm a VIP again (yay)!
Got some hero merits and am ready to get my first "Luck of the Gambler: Defense/Increased Recharge Speed."
I'm only going to use this on my own level 50 character. Is there any reason NOT to craft it at level 50?