True or False: IO set bonuses ignore ED
Set bonuses aren't enhancements and thus are not subject to ED. It's a global buff to damage.
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(I also recommend reading up on the "Law of Fives" section on that page if you're not already familiar with that concept.)
Enhancement Diversification does not apply to special benefits or set bonuses. Hence, they are often used to get around the limitation of ED, and in some cases can provide greater percent improvement than the old pre-ED slotting. |
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Set bonuses however are limited by the "Law of Five". You'll only get up to 5 of the same "type" of bonus. So if you have 6 different set bonuses that reward you that +3% dmg, only 5 of them will apply.
See here for a more detailed explanation: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
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Now a set bonus grants me "3% damage bonus to all powers"?
Lets make the example easy, lets say that melee power is at 100% damage with enhancements. Am I getting that additional 3% from the IO set bonus? |
You can see your set bonuses, each by %, in the combat attributes window. They're global buffs, just like player buffs, and they show up. If you ever have a question "how much am I getting from this?" just use the combat attributes.
Re. the rule of fives: if you have five or less 3% bonuses, then each one adds an additional 3%, and ignores ED, just as you say in your original post. If you have more than 5, then each bonus after the 5th does nothing.
Now you could have five 3% bonuses, and 5 2.5% bonuses, and they stack (in this case a total of 22.5%), so that's how most folks get large bonuses from small ones. Stack up as many as you can.
Also, some portion of your Alpha slot will also ignore ED, though that's variable based on the tier of your Alpha ability.
Player buffs, and inspirations also ignore ED, and are also global.
That's all I can think of off the top of my head.
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It's hard to ignore something that does not apply at all.
My last thread birthed this one, but being this is a related but different question...I thought a new thread would be best...
OK, I understand ED better than ever. Lets say my melee power is "being all it can" be with my choice of IO's and/or SO's in the damage department. Now a set bonus grants me "3% damage bonus to all powers"? Lets make the example easy, lets say that melee power is at 100% damage with enhancements. Am I getting that additional 3% from the IO set bonus? Of course I am....right? |
Your true or false is based on an incorrect premise.
An understandable and not uncommon mistake.
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As a quick caveat/wrinkle to the rule of 5's. Unlike ED penalties, the Rule of 5
You can see your set bonuses, each by %, in the combat attributes window. They're global buffs, just like player buffs, and they show up. If you ever have a question "how much am I getting from this?" just use the combat attributes.
Re. the rule of fives: if you have five or less 3% bonuses, then each one adds an additional 3%, and ignores ED, just as you say in your original post. If you have more than 5, then each bonus after the 5th does nothing. Now you could have five 3% bonuses, and 5 2.5% bonuses, and they stack (in this case a total of 22.5%), so that's how most folks get large bonuses from small ones. Stack up as many as you can. |
is NOT based on percentages. It is based on the NAME of the bonus.
A couple illustrative examples:
Set A: Offers a 1% Endurance Recovery Buff -- listed in Combat Attributes
as "Tiny Recovery Bonus".
Set B: Offers a 1.5% End Recover Buff -- *also* listed in Combat Attributes
as "Tiny Recovery Bonus".
Even though the percentages differ, the name is the same, So any combination
of up to 5 Sets of A and B would give 5-7.5% bonus (depending on which exact
5 sets you have), but after that, adding another set (either A or B) will not
increase the Bonus at all.
On the Flip side, Set C offers a 7.5% Recharge Bonus listed as "Huge Recharge
Bonus".
A LotG Increased Recharge IO offers a 7.5% bonus listed as "Luck of the Gambler:
Recharge Speed".
In this case, even though the percentages are identical, the names differ.
You can actually have 5 of EACH (Set C AND LotG) and still receive the bonuses.
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The actual mechanic is that it's based on whether it's the same boost or not, regardless of its value or name. The Devs could theoretically have given LotG+Rech and Huge Recharge Bonus the same name, both internally and as they show up in Combat Attributes window, and they would have been two different stacks of five with the same name and it would have appeared to be a stack of 10.
As a quick caveat/wrinkle to the rule of 5's. Unlike ED penalties, the Rule of 5 is NOT based on percentages. It is based on the NAME of the bonus.
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But for all practical purposes, they gave different names to each boost power such that going by the boost's name is sufficient for figuring things out player-side.
If, on the other hand, the Dev's used the Huge Recharge Boost as the power which LotG+Recharge 'calls', then together they would only stack five high, even if given different names and it would appear as if the value was the limiting factor.
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My last thread birthed this one, but being this is a related but different question...I thought a new thread would be best...
OK, I understand ED better than ever.
Lets say my melee power is "being all it can" be with my choice of IO's and/or SO's in the damage department.
Now a set bonus grants me "3% damage bonus to all powers"?
Lets make the example easy, lets say that melee power is at 100% damage with enhancements. Am I getting that additional 3% from the IO set bonus?
Of course I am....right?