old/new Atlas statue


Aggelakis

 

Posted

Quote:
Originally Posted by Zwillinger View Post
From what I remember, people actually got stuck in the globe, which is a reason it was made solid.

Of course that was before I was working on the game...
Even so, I do believe I (and probably others) managed to get inside it with Teleport using some old clipping camera tricks. Same sort of trick that allowed for a time folks to get under the floor of city hall and see the inverted dome.


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Posted

I like the way the new statue's feet clip into the platform that it's standing on. Quality work, that.


 

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Originally Posted by Aggelakis View Post
That's his spine going up to his neck, just so you know. When you've got serious musculature (which Atlas had) and you're carrying something behind your back like that, your back muscles bunch up. And since there are no muscles over the spine, you get a "valley" running down your spine.

The only nitpicking I could do with that would be to smooth out the base around the tailbone, creating less of a "valley".
Yes, yes, I know, but your nit-pick isn't really a nit-pick. In most people, even over-muscled ones, their butt crack only goes up to the waist, which is fairly smooth, and the spine ridge only starts up at above there. The way Atlas is drawn up in the new statue, it looks like if you took away his belt, he'd have a trench from the bottom of his neck right down to the butt, and that's just weird-looking. Even if we assume the guy had a big butt, his butt cheeks would more stick out than tuck in under his belt.

Because right now, either Atlas' crack goes all the way up his back, or otherwise he buckles his belt across his butt cheeks. Neither proposition is very good.

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Originally Posted by SerialBeggar View Post
I never realized that the new statue is standing on its toes with both feet now. The old way, with a firmly planted foot, gives a better impression of stability.
That's something else I noticed. The old statue looked like it was kneeling down under the weight of the world, yes, but his footing looked much more secure and firmer. What he has now, though not "bad," strictly speaking, just doesn't look like a person carrying a heavy object. He's essentially on his top-toes, and I don't see why he'd do that.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Zwillinger View Post
From what I remember, people actually got stuck in the globe, which is a reason it was made solid.
These would be the same kids who get their heads stuck in railings and fences....


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Posted

Quote:
Originally Posted by Samuel_Tow View Post
That's something else I noticed. The old statue looked like it was kneeling down under the weight of the world, yes, but his footing looked much more secure and firmer. What he has now, though not "bad," strictly speaking, just doesn't look like a person carrying a heavy object. He's essentially on his top-toes, and I don't see why he'd do that.
I was thinking that it looks like he is about to push off for a jump or fly.


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Posted

I like the new Atlas statue. I just wish whoever redesigned his pedestal hadn't added annoying lips to confound jumping up on it...

Also miss the 4 corner pillars, but time marches forward.


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Quote:
Originally Posted by SerialBeggar View Post
I was thinking that it looks like he is about to push off for a jump or fly.
He does appear to actually be lifting the world, which I guess was the artist's vision when making him. He's like a weightlifter about to do his final push. The thing is, the mythological Atlas did not lift the world so much as he held it up for all times. He should, in my opinion, look more like he's holding the world up, rather than trying to lift it up and jump off with it.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Quote:
Originally Posted by MaestroMavius View Post
I like the new Atlas statue. I just wish whoever redesigned his pedestal hadn't added annoying lips to confound jumping up on it...

Also miss the 4 corner pillars, but time marches forward.
Considering the jump power of fitness, this becomes a non-issue after a few levels anyway...

Quote:
Originally Posted by Samuel_Tow View Post
He does appear to actually be lifting the world, which I guess was the artist's vision when making him. He's like a weightlifter about to do his final push. The thing is, the mythological Atlas did not lift the world so much as he held it up for all times. He should, in my opinion, look more like he's holding the world up, rather than trying to lift it up and jump off with it.
Well, it could be a hybrid of both the hero and The titan here. In spite of all the greek naming, AP was named for the hero, not the titan. Prometheus just happened to be living in another plane around there...


 

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Here we go! I knew I had some pictures of the old old "Death Star" globe somewhere. Apologies in advance for blowing the width of the forum; I don't really have time right this second to make thumbnails/links. Still, here they are:



Crotch shot warning!...




There's also just a few frames of it visible at 1:19 in the old old promotional video (from the very first demo in 2001; the one that contains the old old GUI) that I archived at the link below. The wireframe globe had replaced it by Jack Emmert's 2002 E3 presentation.

CLICK IMAGE FOR VIDEO


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