Incandescence Core Epiphany, when is it getting nerfed?
This is fixed in an internal build and should be making its way to live sometime in the near future.
Andy Belford
Community Manager
Paragon Studios
The issues with Incandescence Core Epiphany not having a PVP value and breaking Hiber are fixed internally and will be making its way to live in an upcoming build, aka; soon.
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way to make the game less fun.
only thing broken part was the long stun duration.
breaking hiber in zone was fun.
actual fun.
you guys really have a knack for not thinking past the "it's broken! fix it!" stage and into the "how does this affect the game?" stage.
The issues with Incandescence Core Epiphany not having a PVP value and breaking Hiber are fixed internally and will be making its way to live in an upcoming build, aka; soon.
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Is there any chance, good or slim, that a PvP Destiny power could be made that breaks phase, hibernate, and untouchable. 1 branch could have a short, 4 seconds, unresistable mez and the other branch could have a 1 minute recharge time. An Incarnate should be able to pierce through protections like that with a show of power.
Having the ability to break phase and hibernate would allow for a greater variety of level 50 pvp builds. This is a chance to make counter and alternative to powers that have been all but required to be successful in pvp.
Work in progress no more. I have decided that I'm going to put my worst spelling errors here. Triage Bacon, Had this baster idea, TLR
"I'm going to beat the Jesus out of Satan!" My Wife while playing Dante's Inferno
Want to kill someone in phase? Phase after them and kill them. Hiber sticks them in one spot. If you can't kill them when they come out of hiber then go after them again shortly after when they don't have it available.
If the power they 'fixed' was not intended to do what it's doing, then the change is good. And having the ability to break hiber doesn't allow for a greater variety of level 50 PvP builds. It just changes what everyone picks elsewhere. How does "lots of people have hiber so lots of people should take Incandescence" make for a greater variety?
"His Imperial Majesty's Minister of Restraints and Leather" -LHF
Two naughty acronym teams / Ascension / Convenient / Artic and the Chillz / Fap / Other teams I can't remember (sorry.. mind is goin')
Yea if you want to deal with overpowered things, phase and hibernate should be pretty low on the list...like Smoke said, with phase you can now just phase after them, and hibernate is just asking for someone to get a free sleet/freezing rain off, among other powers.
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The issues with Incandescence Core Epiphany not having a PVP value and breaking Hiber are fixed internally and will be making its way to live in an upcoming build, aka; soon.
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I surmise they ignore it because they are unresistable but that information would be nice to include in Incandescence's description since most people (I think) would not realize the above mentioned heals would not receive any benefit from Incandescence while "aid self" does...
I can't damage spam a Blaster with a pocket emp anymore, I actually have to go after his emp first now! QQ, this game is hard.
@TheKatalyst
My **** is bleeding.
Also, support toons became very fun and useful with the "bugged" incandescence, again. It's almost (not quite) like I was zoning pre-i13 with a pocket emp on my back. Under i13 mechanics (HD, specifically) healers against any team with half a brain are useless. It's often times more beneficial to just have a debuffer or even another Blaster in place of an Emp or Pain in RV.
It was somewhat broken, no doubt, but this only solidifies my stance on how terrible HD and TS are. If a lot of us have more fun with broken heals that also break HD, imagine how much fun we would have if the heals weren't broken, but HD was? What if breaking HD was intentional? Imagine how much praise you would get from PvPers if it was fixed, devs.
@TheKatalyst
My **** is bleeding.
Meh, the extended stun was the only issue with it... even if it was comically annoying to fight a WP tanker who could pull off obscene Aid Self uses :P
"Life is what happens when you are making other plans"
i love how concentrated strike from KM isn't bugged even though it has completely different pvp damage mods on a scrapper as compared to a tank, brute or stalker.
yet that doesn't get looked at all.
then this thing comes along, which is an effective buff for every single toon in the game (as long as the player is not mentally retarded), and it gets fixed almost instantly.
gg devs.
stop playing wow.
pvp in this game. and i don't mean join the chicken nuggets and insist on running line-ups worse than ours (FAP).
The reason CM hasn't had its damage values altered is because no-one complained about it through the correct channels. You basically just message one of the community team.
I dunno if CM will get altered now because, like I said, they only tend to alter new powers.
The reason CM hasn't had its damage values altered is because no-one complained about it through the correct channels. You basically just message one of the community team.
I dunno if CM will get altered now because, like I said, they only tend to alter new powers. |
then this thing comes along, which is an effective buff for every single toon in the game (as long as the player is not mentally retarded), and it gets fixed almost instantly. |
Now all we need next issue is an incarnate power that makes buffs/debuffs unresistable so Kin's can get rid of TS.
Just a quick observation and mostly speculation on my part. Z mentioned that the hiber break was being fixed, along with applying a PvP value to Incandescence. The only thing that actually needs a pvp value would be the stun. (14.96 sec vs. 4 seconds) Every other destiny doesn't have a "PvP" value for its buffs as its covered by DR, so the +Heal (or -heal resistance or however its worded) should be staying in tact I would think. At the very least it may still be a viable option to get around HD in the zones.
Now all we need next issue is an incarnate power that makes buffs/debuffs unresistable so Kin's can get rid of TS. |
add that to clarion.
then suddenly, all destiny incarnates have a role in pvp (omg omg roles, oh no!)
Or you know they could like just remove Heal Decay and Travel Suppresion in the zones. I know that's crazy talk.
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I would like to quickly remind everyone that this game is still bad!
@Psycho Jas
At least it's not as bad as I am at playing Cold/Darks, or as nerdy as being in WARE and recording rap battles :/
Ok ok the joke is over, everyone knows this power is working just fine and not bugged and in no need of being looked at. Nothing to see here, carrry on!