Ugt
Hooray, another leader!
I may just be able to make the Friday night one....depending on how things go at work but....it's a possibility!
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
Awesome! I really enjoy doing the UGT, just not many people form them that often...so Im there when im able to be
@Karmaa
Regard your soldiers as your children, and they will follow you into the deepest valleys; look on them as your own beloved sons, and they will stand by you even unto death. -Sun Tzu
Excellent!
@Brightfires - @Talisander
That chick what plays the bird-things...
Well, we won tonight!
Thanks to everyone who helped,particularly, Xtreme Raze, who brought up some things I didn't know.
See y'all Friday after the MSR in First Ward (as Rwz will probably be full again)
"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase
No, thank you for running them. They are a blast win or lose.
One suggestion though, what about forming in Pocket D? Unless i missed it (which is completely possible), there's no quick way to the First Ward. I would think most peeople participating in these trials would have the Pocket D teleport power (i know i do ).
Pocket D isn't bad - there are two reasons why First Ward was chosen. Most badge enthusiasts have their toons parked there for the new day job badges - so it actually is more convenient for those people who are bringing their badge toons. (Namely, me!)
Second, RWZ was full, and it never occurred to me to use pocket D.
So, a change of venue is certainly likely in the near future.
"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase
Glad to see plans for a regular UGT, and at least one of them (Sunday) that I should be able to attend consistently.
First Ward isn't my favorite choice of zone (my day-job badger toon tends not to be the one with which I trial at this point), but that's a minor thing. I like RWZ for having convenient amenities (i.e., refilling my inspiration tray and selling off stuff at the quartermaster), but I'll make my way to whichever zone is the gathering point.
Of the UGT runs I've attended in the last few weeks, we're definitely getting better overall. The only thing that still bothers me are the two lichen EWWs. It feels like we either power through these by sheer overwhelming force/luck, or else Lethal Force wipes the league a couple of times and we never recover ... no middle ground to speak of. It's an awkward fight, the EWWs having been so specifically designed to discourage the classic AV dogpile tactic.
I wish we could get the taunters away from the main group so the Extinction effects (particularly Lethal) don't hit us so hard, but that goal runs counter to trying to get them in a controllable location and, in the case of the final Walker, within range of the fewest possible regeneration lichens. But they will not be immobilized, and I don't think there's any spot in that room they can't approach. I sometimes wonder, if the taunt tanks were flying, would it get them far enough away from the main group to minimize Lethal Force exposure, but that would probably tend to randomize the EWWs facing, which would have its own set of problems.
Am I right in thinking that the Extinction effects are massively broad cones, oriented in whatever direction the EWWs are facing?
Please try MA arc ID 351455, "Shard Stories: Scavenger's Hunt." Originally created for the Dr. Aeon contest, it explores the wild potential of one of the City's most concept-rich but content-poor settings: the Shadow Shard.
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Am I right in thinking that the Extinction effects are massively broad cones, oriented in whatever direction the EWWs are facing? |
As far as I know yes and no. Yes it's a Cone attack but, I think, it only effects those with "Targeted" in the red colored text below the health/end. bars. If you don't have that you can be in the 'cone' area and not die/get hit by it.
I know the last two times I've done UG (once I was leading and now last night with Ukase leading); we had all tankers/taunters go to the back wall while everyone else hits the AVs from behind and, for the most part, I haven't seen the league get wiped from the Lethal Force Authorized/etc.
At first when I was running/leading it with my DM/DA Tanker I was the only one taunting the AV but the league still got wiped (or a good portion did sometimes) when the LFA happened.
1 Tanker just can't keep taunt/aggro on it as far as I can tell. Having all tankers/taunters together helps.
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
I haven't tanked in the UGT yet, but in the next month or so, when I've gotten him adequately level shifted, I will.
Honestly, in the tanker forums, there is some small whispers of taunt not being as effective as it should be. I think it's because there are scrappers and brutes with taunt auras (invincibility, fire, etc) and not to mention pure damage from fireball and the like also distract npcs from taunt.
It's not a stretch to think that some people aren't really focused on the task at hand where we may have a brute or even a tank not in the right spot. Could also be Phantom Army or other pets that cause the goliaths to spin around so frequently.
And let's be honest - on some runs, there are people present who are watching kids, watching sports, eating, drinking and who knows what else. All these things can attribute to a more challenging run.
But overall, FlyingCodeMonkey, I think what you're identifying is the delicate challenge that the devs had in mind. They wanted it to be a challenge, and they've succeeded.
"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase
As far as I know yes and no. Yes it's a Cone attack but, I think, it only effects those with "Targeted" in the red colored text below the health/end. bars. If you don't have that you can be in the 'cone' area and not die/get hit by it.
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I'm pretty sure I've been hit on many different occasions by Extinction effects when I had neither the crosshair nor the "Targeted" status. I'm not absolutely sure of that, but I'd have sworn it was more a matter of "the effect is centered upon/radiates from these targets" rather than "only these targets will be affected by it." That seemed to align with something I'd read elsewhere, that effects like LFA are more painful the more characters are near the targeted individual(s).
It ends up sort of like Keyes Entanglement, where people amass near the target anyway and just hope we have enough barrier/rebirth/etc. to suffer through the LFA. It sometimes works, sometimes not.
Please try MA arc ID 351455, "Shard Stories: Scavenger's Hunt." Originally created for the Dr. Aeon contest, it explores the wild potential of one of the City's most concept-rich but content-poor settings: the Shadow Shard.
Honestly, in the tanker forums, there is some small whispers of taunt not being as effective as it should be.
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With respect to the challenge, I honestly haven't had this much fun thinking about an in-game task since the days of the original Hamidon and back when the STF was new, and our Master-Of attempts were so precise. I like that it takes a little more thought than simply piling on the AV, even if I despair of getting 24 people to understand Extinction effects and how we might mitigate them.
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Has anyone actually confirmed whether capture powers (Detention Field, Sonic Cage) and intangibility powers (Dimension Shift, Black Hole) actually work on regenerating lichens, preventing them from aiding the last Walker? I know at least one person has been trying, but it's hard to tell without a concerted effort. In theory they should work, and when available might be much easier and highly effective, to say nothing of bestowing a useful purpose on some traditionally useless powers.
Please try MA arc ID 351455, "Shard Stories: Scavenger's Hunt." Originally created for the Dr. Aeon contest, it explores the wild potential of one of the City's most concept-rich but content-poor settings: the Shadow Shard.
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And let's be honest - on some runs, there are people present who are watching kids, watching sports, eating, drinking and who knows what else. All these things can attribute to a more challenging run. |
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
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But overall, FlyingCodeMonkey, I think what you're identifying is the delicate challenge that the devs had in mind. They wanted it to be a challenge, and they've succeeded. |
Agreed.
And to FCM, again I'm only taking a guess, I know in one of the last two runs where I was on a "squishy" and not tanking, I jumped into the middle during (after ?) the "Lethal Force Authorized" message popped up and I didn't die...I didn't have the shield reticule icon in the buff bar neither the "Targeted" red message below...so...*shrugs*
Just kind of a guessing game from me.
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
Oh sure I /tell you in-game this past Sunday night that I was watching the Steelers-Chiefs game and not really that much attention to the UG and you go and "out" me like that....I see how it is!
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AHA! It WAS you!
heheh.
"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase
Understood. I never joined a UG when it was in beta, so didn't know if the devs had ever discussed/admitted exactly how the Extinction effects work.
The crosshair reticle is a weird and somewhat unreliable thing, incidentally. In one of the fairly recent runs, Bright was helping tank an EWW with her Peacebringer. More than once I, on a melee character, saw the crosshair appear beneath her feet, but it was never visible on her side. Her PB isn't a super-speed character to begin with, much less in Dwarf form, so it's not like it was obscured by other shiny effects ... it simply didn't appear on her screen. She's never seen the gigantic "Will of the Earth" swirly from the Avatar, either.
Might be a difference in our graphics settings, but anyway, my expectation was that a targeted person gets both the crosshair and the "Targeted" status message at the same time as a backup, in case the FX aren't visible. I'm not 100% sure of that, but it seemed reasonable.
I also know that on different occasions, I've had the Targeted status, then: (1) leaped quickly away from the EWW and nothing else happened (much like Will of the Earth); (2) leaped away but not quite so quickly, then LFA killed me and a couple of other unfortunates who were nearby. In the latter case it could have been worse because I did get the effect away from the great majority of the league, but it did catch those few others whom I felt were killed unfairly.
The other thing I don't quite know is the precise sequence. Does the Walker choose its targets, then select an effect? Or is it the other way around? On those (fairly rare) occasions when I get "Targeted", I've never yet been paying quite close enough attention to remember if I'd seen a red message for the effect. I assume it chooses/warns targets first, then effect, but it is only an assumption.
That's why it bugs me having everyone crowd around the EWW with the tanks nearby. Even if it only ever selects taunters as targets, if the effect simply radiates from them rather than affecting only them, it explains how we get league wipes from LFA even when the EWW is facing away and taunted.
I do go on. But it's a fascinating (and dangerous) mechanic that I want to understand.
Please try MA arc ID 351455, "Shard Stories: Scavenger's Hunt." Originally created for the Dr. Aeon contest, it explores the wild potential of one of the City's most concept-rich but content-poor settings: the Shadow Shard.
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The other thing I don't quite know is the precise sequence. Does the Walker choose its targets, then select an effect? Or is it the other way around? On those (fairly rare) occasions when I get "Targeted", I've never yet been paying quite close enough attention to remember if I'd seen a red message for the effect. I assume it chooses/warns targets first, then effect, but it is only an assumption. That's why it bugs me having everyone crowd around the EWW with the tanks nearby. Even if it only ever selects taunters as targets, if the effect simply radiates from them rather than affecting only them, it explains how we get league wipes from LFA even when the EWW is facing away and taunted. I do go on. But it's a fascinating (and dangerous) mechanic that I want to understand. ![]() |
From my what I 'know', it does the targeting first and then the action (hold, fear or LFA).
The only other thing I've read about the LFA action is that the DoT just by itself does a good chunk of damage but doesn't kill someone by itself; but it does more damage if there are other people that are next to you that are also targeted.
I know when I first started to lead the runs on Sat. nights I was the "main tanker" but when the LFA happened; league (or at least team) wipes happened....most likely cause I couldn't hold the AVs attention even with taunt on auto.
The last two times I've been in a UG run; all tankers/taunters went to one side and the rest stayed behind the AV; no issues (we had some deaths but...definitely not huge league wipes like I've seen before).
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
From my what I 'know', it does the targeting first and then the action (hold, fear or LFA).
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The only other thing I've read about the LFA action is that the DoT just by itself does a good chunk of damage but doesn't kill someone by itself; but it does more damage if there are other people that are next to you that are also targeted. |
The number of targets it hits seems to vary tremendously (and I'm not sure why), as does the amount of damage. I'm not sure if the number of "ticks" of damage changes; that seems to be pretty consistent, at about three or four total. Once my WP Scrap was hit by an LFA so hard (order of 1100+ points per tick) that the Rebirth I fired didn't even come close to keeping me alive. Other times, it's seemed much more survivable.
My guess is that the damage per tick depends on the number of targets still in range when it activates the LFA effect, but I can't explain why the number of people hit by it would seem to be so highly variable.
I know when I first started to lead the runs on Sat. nights I was the "main tanker" but when the LFA happened; league (or at least team) wipes happened....most likely cause I couldn't hold the AVs attention even with taunt on auto. |
I'm fairly sure that if the Targeted persons all escaped the fight immediately, that round of Extinction effects would not occur, but I'm afraid (1) that level of coordination is beyond many pick-up leagues, and (2) the consequence of randomizing the EWW's direction would end up as bad or worse. I do wish there were an easier way to tell who among the league had been targeted, like sequestration or will-of-the-earth warning messages.
Please try MA arc ID 351455, "Shard Stories: Scavenger's Hunt." Originally created for the Dr. Aeon contest, it explores the wild potential of one of the City's most concept-rich but content-poor settings: the Shadow Shard.
I'll be doing a UGT tonight during the I-Trial Marathon I do on Wednesday nights. Hope you all can make it.
Form up starting 7:55p (est) in RWZ, LAM or BAF first depending on the numbers then off to Keyes and UGT.
Most likely I'll be on Moroso but just look for my global in LFA and LB
I'll be doing a UGT tonight during the I-Trial Marathon I do on Wednesday nights. Hope you all can make it.
Form up starting 7:55p (est) in RWZ, LAM or BAF first depending on the numbers then off to Keyes and UGT. Most likely I'll be on Moroso but just look for my global in LFA and LB |
"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase
We win again!
"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase
Good run rex
Kill the enemy. Take their souls. Drink their blood.
Congrats!
Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991
UGT league will form in Pocket D immediately following the MSR raids on Friday and Sunday nights.
"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase
Finished up Sola's T4 Clarion finally, so now I don't have to feel like the league's slacker who only brought a T3.
See you tonight.
@Brightfires - @Talisander
That chick what plays the bird-things...
Finished up Sola's T4 Clarion finally, so now I don't have to feel like the league's slacker who only brought a T3.
![]() See you tonight. |
Slacker? heh. I'm not sure if anyone uses this :
/monitorattribute confuse protection
(borrowed/stolen from VooDoo Girl's UGT guide)
But, I do. And during the trial this past Friday night, I don't think my confuse protection dropped below 24 for more than a moment in our travels to the Avatar. While fighting the Avatar, I saw it drop to 15 - but I still was not confused and used my own clarion to drive us past 40, I think it was.
In any event, your efforts are appreciated. I just hope we have about 6 ranged folks with a range of greater than 150 feet.
I'm torn tonight between using Xtreme Raze's strategy of having two seperate teams of 6 just rush on opposite sides, or just sniping the darn things. Supposedly, they have a range of 150 feet. So, if we can snipe from 155 feet (or so), it may take a while, but we should be able to do it.
The know the counter starts its count from 10 when someone gets in range, what I do not know if said counter will also start if the bomb takes damage. From what I have read, the answer is no - snipes should work. So, if we have the range, we will try that.
If not, we'll go with plan B.
And if that doesn't work, next Friday, I'll try something really crazy.
"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase
I've decided that I've been enjoying the UGT. Because of this, for the time being, I'm going to lead one of these every Friday and Sunday after the MSR. So, approximately at 10:30pm Eastern.
"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase