Huntsman Build?


Alkirin

 

Posted

ive read some threads here about Huntsman builds and am curious as too what one of these builds look like. Any links? or builds?


 

Posted

Ty! For the link really helpful


 

Posted

More builds than you can shake a stick at in the archives link in my sig.


 

Posted

Here's what I've been running for the past few months.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting

Villain Profile:
Level 1: Single Shot -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(13), Achilles-ResDeb%(42)
Level 1: Bane Spider Armor Upgrade -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(46)
Level 2: Burst -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(15), Decim-Dmg/Rchg(15), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(17), LdyGrey-%Dam(48)
Level 4: Combat Training: Defensive -- Ksmt-ToHit+(A)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Heavy Burst -- AnWeak-Acc/Rchg(A), AnWeak-Acc/Rchg/EndRdx(19), Det'tn-Dmg/EndRdx/Rng(19), HO:Centri(21), HO:Centri(21), LdyGrey-%Dam(46)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(11), LkGmblr-Rchg+(11)
Level 12: Venom Grenade -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(23), Posi-Dmg/Rchg(23), Posi-Acc/Dmg/EndRdx(25), Posi-Dam%(25), RechRdx-I(40)
Level 14: Super Speed -- Winter-ResSlow(A)
Level 16: Wide Area Web Grenade -- GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(37), GravAnch-Acc/Rchg(37), GravAnch-Immob/EndRdx(40), GravAnch-Hold%(42)
Level 18: Frag Grenade -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(27), Posi-Dam%(29), Posi-Acc/Dmg/EndRdx(29), FrcFbk-Rechg%(40)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A)
Level 22: Tactical Training: Leadership -- GSFC-ToHit(A), GSFC-ToHit/Rchg(34), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(36), GSFC-Build%(37)
Level 24: Cloaking Device -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(31)
Level 26: Bayonet -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(42)
Level 28: Surveillance -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(43), ShldBrk-Acc/Rchg(43), ShldBrk-DefDeb/EndRdx/Rchg(43), ShldBrk-Acc/EndRdx/Rchg(45)
Level 30: Mental Training -- Run-I(A)
Level 32: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(33), LkGmblr-Rchg+(33)
Level 35: Tactical Training: Assault -- EndRdx-I(A)
Level 38: Call Reinforcements -- ExRmnt-EndRdx/Dmg/Rchg(A), ExRmnt-Acc/Rchg(39), ExRmnt-Dmg/EndRdx(39), ExRmnt-Acc/Dmg/Rchg(39), RechRdx-I(45)
Level 41: Boxing -- EndRdx-I(A)
Level 44: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(45), TtmC'tng-ResDam(46)
Level 47: Weave -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(48), RedFtn-Def(48), RedFtn-Def/EndRdx/Rchg(50), RedFtn-Def/Rchg(50), RedFtn-EndRdx(50)
Level 49: Assault -- EndRdx-I(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Conditioning
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(3), P'Shift-End%(3), P'Shift-EndMod/Acc(5)
------------



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50s:
Grimmloch, Tactically Delicious, Ugly Frankie, Operative Tracker, CryoFurnace, Professional Help, Silver Sphinx, Aries Knight, Tachyon Aegis, Jade Sphinx
Currently building:
Any one of half a dozen alts!

 

Posted

Very fun build to play for sure.

You can easily either go range cap and perma pets or defense cap with them. They do have a limited number of attacks, but because of the buffs they have those attacks really do some serious damage. I was able to solo 4/8 Malta Group with my build not long ago. I know many that cannot do that and I have a bunch of defense cap toons that cannot do that, but this little sucker could.

My only gripe is the weapons choices. I wish they had more and I really wish the guns were a bit longer. The attacks just don't fit with some of the graphics.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

There's always my take on a Huntsman that you could look at. I'm still using the build in Post #6 today with great success.


It's the end. But the moment has been prepared for ...

 

Posted

Quote:
Originally Posted by plainguy View Post
I was able to solo 4/8 Malta Group with my build not long ago. I know many that cannot do that and I have a bunch of defense cap toons that cannot do that, but this little sucker could.
I wish to see this build.


 

Posted

Quote:
Originally Posted by Alkirin View Post
I wish to see this build.
I'd like to see that in action. Video or otherwise.


Life is pleasant. Death is peaceful. It's the transition that's troublesome.
Isaac Asimov