Taunt: Alternate "Animation"


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Posted

Would it be possible to have an Alternate "Animation" for Taunt...where there is actually no animation...it just "taunts" your enemies.


 

Posted

well, doesn't taunt have a cast time?

so your character would basically freeze or stand still during this cast time. at least the taunt animation makes sense as you are "taunting" your enemies with a growl, point, wave, whatever.


 

Posted

Quote:
Originally Posted by daveyj3 View Post
well, doesn't taunt have a cast time?

so your character would basically freeze or stand still during this cast time. at least the taunt animation makes sense as you are "taunting" your enemies with a growl, point, wave, whatever.
I wouldn't mind just standing still.

Also...you bring up another good point. There should also be other alternate animations for taunt...allowing us to choose which one we like. Whether it be no actual animation, as I have suggested here...or pointing...or whatever other animations are used for taunt.

Basically...this suggestion stems from my strong disapproval of the Super Strength Taunt animation.


 

Posted

Maybe something like this!



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Posted

Yes, Hyperstrike... I'm sure that's exactly what's being looked for.


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Posted

I know I want the emote bringit animation from the Martial Arts pack for Martial Arts' Taunt.


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Posted

I would also like bring it as well and getsome.


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Posted

War Mace, Dual Blades and Broadsword all have unique Taunt animations (War Mace/Shield actually gets its own variation by having your character bang their mace on their shield in what is possibly my favorite animation in the game).

There definitely should be more variety, the current regular animation is childish.


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Posted

I'm still trying to get "/em kissit" as an alternate animation for Taunt/Confront.


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